Cleanup server_updateObject

This commit is contained in:
ebaydayz
2016-03-25 13:17:04 -04:00
parent dd8283951d
commit c637c210b1

View File

@@ -1,85 +1,59 @@
/* // [_object,_type] spawn server_updateObject;
USAGE:
[_object, _type] spawn server_updateObject;
*/
#include "\z\addons\dayz_server\compile\server_toggle_debug.hpp" #include "\z\addons\dayz_server\compile\server_toggle_debug.hpp"
if (isNil "sm_done") exitwith {}; if (isNil "sm_done") exitWith {};
private ["_object","_type","_objectID","_uid","_lastUpdate","_needUpdate","_object_position","_object_inventory","_object_damage","_isNotOk","_parachuteWest","_firstTime","_object_killed","_object_repair","_isbuildable"];
private ["_object","_type","_objectID","_objectUID","_lastUpdate","_needUpdate","_object_position","_object_inventory","_object_damage","_isNotOk"];
_object = _this select 0; _object = _this select 0;
if (isNull _object) exitWith {
diag_log format ["Skipping Null Object: %1", _object];
};
_type = _this select 1; _type = _this select 1;
_forced = false;
_recorddmg = false; _recorddmg = false;
_parachuteWest = (typeOf _object) in ["ParachuteWest","ParachuteC"];
_isbuildable = (typeOf _object) in dayz_allowedObjects;
_isNotOk = false; _isNotOk = false;
_firstTime = false; _forced = if (count _this > 2) then {_this select 2} else {false};
_objectID = "0"; _objectID = "0";
_objectUID = "0"; _objectUID = "0";
if (!((isNil "_object") OR {(isNull _object)})) then { if !((isNil "_object") or {isNull _object}) then {
_objectID = _object getVariable ["ObjectID","0"]; _objectID = _object getVariable ["ObjectID","0"];
_objectUID = _object getVariable ["ObjectUID","0"]; _objectUID = _object getVariable ["ObjectUID","0"];
}; };
if ((typeName _objectID == "SCALAR") || (typeName _objectUID == "SCALAR")) then { if ((typeName _objectID == "SCALAR") || (typeName _objectUID == "SCALAR")) then {
#ifdef OBJECT_DEBUG #ifdef OBJECT_DEBUG
diag_log (format["Non-string Object: ID %1 UID %2", _objectID, _objectUID]); diag_log (format["Non-string Object: ID %1 UID %2", _objectID, _objectUID]);
#endif #endif
//force fail //force fail
_objectID = nil; _objectID = nil;
_objectUID = nil; _objectUID = nil;
}; };
if (!_parachuteWest && !locked _object) then { if (!((typeOf _object) in ["ParachuteWest","ParachuteC"]) && !locked _object) then {
if (!(_objectID in dayz_serverIDMonitor) AND isNil {_objectUID}) then { //diag_log format["Object: %1, ObjectID: %2, ObjectUID: %3",_object,_objectID,_objectUID];
if (!(_objectID in dayz_serverIDMonitor) && isNil {_objectUID}) then {
//force fail //force fail
_objectID = nil; _objectID = nil;
_objectUID = nil; _objectUID = nil;
}; };
if ((isNil {_objectID}) && (isNil {_objectUID})) then {
if ((isNil {_objectID}) AND (isNil {_objectUID})) then
{
_object_position = getPosATL _object; _object_position = getPosATL _object;
#ifdef OBJECT_DEBUG #ifdef OBJECT_DEBUG
diag_log(format["Object %1 with invalid ID at pos [%2,%3,%4]", diag_log format["Object %1 with invalid ID at pos %2",typeOf _object,_object_position];
typeOf _object,
_object_position select 0,
_object_position select 1,
_object_position select 2]);
#endif #endif
_isNotOk = true; _isNotOk = true;
}; };
}; };
if (_isNotOk && _isbuildable) exitWith {};
if (_isNotOk) exitWith { if (_isNotOk) exitWith {
deleteVehicle _object; //deleteVehicle _object;
diag_log format ["Deleting object %1 with invalid ID at pos [%2,%3,%4]", typeOf _object, _object_position select 0, _object_position select 1, _object_position select 2];
}; };
_lastUpdate = _object getVariable ["lastUpdate",diag_tickTime]; _lastUpdate = _object getVariable ["lastUpdate",diag_tickTime];
_needUpdate = _object in needUpdate_objects; _needUpdate = _object in needUpdate_objects;
// TODO ----------------------
_object_position = { _object_position = {
private ["_position","_worldspace","_fuel","_key"]; private ["_position","_worldspace","_fuel","_key"];
_position = getPosATL _object; _position = getPosATL _object;
_worldspace = [ _worldspace = [round (direction _object),_position];
round(direction _object), _fuel = if (_object isKindOf "AllVehicles") then {fuel _object} else {0};
_position
];
_fuel = 0;
if (_object isKindOf "AllVehicles") then {
_fuel = fuel _object;
};
_key = format["CHILD:305:%1:%2:%3:",_objectID,_worldspace,_fuel]; _key = format["CHILD:305:%1:%2:%3:",_objectID,_worldspace,_fuel];
_key call server_hiveWrite; _key call server_hiveWrite;
@@ -94,15 +68,11 @@ _object_inventory = {
if (_object isKindOf "TrapItems") then { if (_object isKindOf "TrapItems") then {
_inventory = [["armed",_object getVariable ["armed",false]]]; _inventory = [["armed",_object getVariable ["armed",false]]];
} else { } else {
_inventory = [ _inventory = [getWeaponCargo _object,getMagazineCargo _object,getBackpackCargo _object];
getWeaponCargo _object,
getMagazineCargo _object,
getBackpackCargo _object
];
}; };
_previous = str(_object getVariable["lastInventory",[]]); _previous = str(_object getVariable["lastInventory",[]]);
if (str(_inventory) != _previous) then { if (str _inventory != _previous) then {
_object setVariable["lastInventory",_inventory]; _object setVariable["lastInventory",_inventory];
if (_objectID == "0") then { if (_objectID == "0") then {
_key = format["CHILD:309:%1:%2:",_objectUID,_inventory]; _key = format["CHILD:309:%1:%2:",_objectUID,_inventory];
@@ -123,7 +93,6 @@ _object_damage = {
private ["_hitpoints","_array","_hit","_selection","_key","_damage","_allFixed"]; private ["_hitpoints","_array","_hit","_selection","_key","_damage","_allFixed"];
_hitpoints = _object call vehicle_getHitpoints; _hitpoints = _object call vehicle_getHitpoints;
_damage = damage _object; _damage = damage _object;
_array = []; _array = [];
_allFixed = true; _allFixed = true;
{ {
@@ -136,22 +105,16 @@ _object_damage = {
} else { } else {
_array set [count _array,[_selection,0]]; _array set [count _array,[_selection,0]];
}; };
} forEach _hitpoints; } forEach _hitpoints;
if (_allFixed) then { if (_allFixed) then {_object setDamage 0;};
_object setDamage 0;
};
if (_forced) then { if (_forced) then {
if (_object in needUpdate_objects) then { if (_object in needUpdate_objects) then {needUpdate_objects = needUpdate_objects - [_object];};
needUpdate_objects = needUpdate_objects - [_object];
};
_recorddmg = true; _recorddmg = true;
} else { } else {
//Prevent damage events for the first 10 seconds of the servers live. //Prevent damage events for the first 10 seconds of the servers live.
if (diag_ticktime - _lastUpdate > 10) then { if (diag_ticktime - _lastUpdate > 10) then {
if (!(_object in needUpdate_objects)) then { if !(_object in needUpdate_objects) then {
//diag_log format["DEBUG: Monitoring: %1",_object]; //diag_log format["DEBUG: Monitoring: %1",_object];
needUpdate_objects set [count needUpdate_objects, _object]; needUpdate_objects set [count needUpdate_objects, _object];
_recorddmg = true; _recorddmg = true;
@@ -172,9 +135,8 @@ _object_damage = {
//Walls //Walls
_objWallDamage = { _objWallDamage = {
private["_key"]; private "_key";
_damage = _this select 2; _damage = _this select 2;
_object setDamage _damage; _object setDamage _damage;
if (_objectID == "0") then { if (_objectID == "0") then {
@@ -182,63 +144,24 @@ _objWallDamage = {
} else { } else {
_key = format["CHILD:306:%1:%2:%3:",_objectID,[],_damage]; _key = format["CHILD:306:%1:%2:%3:",_objectID,[],_damage];
}; };
_key call server_hiveWrite; _key call server_hiveWrite;
}; };
_object_killed = { _object_killed = {
private["_key"]; private "_key";
_object setDamage 1; _object setDamage 1;
if (_objectID == "0") then { if (_objectID == "0") then {
//Need to update hive to make a new call too allow UID to be updated for a killed event //Need to update hive to make a new call to allow UID to be updated for a killed event
//_key = format["CHILD:306:%1:%2:%3:",_objectUID,[],1]; //_key = format["CHILD:306:%1:%2:%3:",_objectUID,[],1];
_key = format["CHILD:310:%1:",_objectUID]; _key = format["CHILD:310:%1:",_objectUID];
} else { } else {
_key = format["CHILD:306:%1:%2:%3:",_objectID,[],1]; _key = format["CHILD:306:%1:%2:%3:",_objectID,[],1];
}; };
_key call server_hiveWrite;
diag_log ("HIVE: WRITE: "+ str(_key)); diag_log ("HIVE: WRITE: "+ str(_key));
_key call server_hiveWrite;
if ((typeOf _object) in DayZ_removableObjects) then { if ((typeOf _object) in DayZ_removableObjects) then {[_objectID,_objectUID] call server_deleteObj;};
[_objectID,_objectUID] call server_deleteObj;
};
if (count _this > 2) then {
_killer = _this select 2;
_charID = _object getVariable ["CharacterID", "0"];
_objID = _object getVariable ["ObjectID", "0"];
_objUID = _object getVariable ["ObjectUID", "0"];
_worldSpace = getPosATL _object;
_PUID = [_killer] call FNC_GetPlayerUID;
if (_PUID != "") then {
_name = if (alive _killer) then { name _killer } else { format["OBJECT %1", _killer] };
diag_log format ["Vehicle killed: Vehicle %1 (TYPE: %2), CharacterID: %3, ObjectID: %4, ObjectUID: %5, Position: %6, Killer: %7 (UID: %8)", _object, typeOf _object, _charID, _objID, _objUID, _worldSpace, _name, _PUID];
} else {
diag_log format ["Vehicle killed: Vehicle %1 (TYPE: %2), CharacterID: %3, ObjectID: %4, ObjectUID: %5, Position: %6", _object, typeOf _object, _charID, _objID, _objUID, _worldSpace];
};
};
};
_object_repair = {
private ["_hitpoints","_array","_hit","_selection","_key","_damage"];
_hitpoints = _object call vehicle_getHitpoints;
_damage = damage _object;
_array = [];
{
_hit = [_object,_x] call object_getHit;
_selection = getText (configFile >> "CfgVehicles" >> (typeOf _object) >> "HitPoints" >> _x >> "name");
if (_hit > 0) then {
_array set [count _array, [_selection, _hit]];
};
_object setHit [_selection, _hit];
} count _hitpoints;
_key = "CHILD:306:" + _objectID + ":" + str _array + ":" + str _damage + ":";
_key call server_hiveWrite;
_object setVariable ["needUpdate", false, true];
}; };
_object_maintenance = { _object_maintenance = {
@@ -246,23 +169,19 @@ _object_maintenance = {
_ownerArray = _object getVariable ["ownerArray",[]]; _ownerArray = _object getVariable ["ownerArray",[]];
_accessArray = _object getVariable ["dayz_padlockCombination",[]]; _accessArray = _object getVariable ["dayz_padlockCombination",[]];
_variables set [count _variables, ["ownerArray", _ownerArray]]; _variables set [count _variables, ["ownerArray", _ownerArray]];
_variables set [count _variables, ["padlockCombination", _accessArray]]; _variables set [count _variables, ["padlockCombination", _accessArray]];
if (_objectID == "0") then { if (_objectID == "0") then {
_key = format["CHILD:309:%1:%2:",_objectUID,_ownerArray]; _key = format["CHILD:309:%1:%2:",_objectUID,_ownerArray];
//Wont work just now. _key = format["CHILD:306:%1:%2:%3:",_objectUID,[],0]; //Wont work just now.
_key = format["CHILD:306:%1:%2:%3:",_objectUID,[],0];
} else { } else {
_key = format["CHILD:303:%1:%2:",_objectID,_ownerArray]; _key = format["CHILD:303:%1:%2:",_objectID,_ownerArray];
_key = format["CHILD:306:%1:%2:%3:",_objectID,[],0]; _key = format["CHILD:306:%1:%2:%3:",_objectID,[],0];
}; };
// #ifdef OBJECT_DEBUG // #ifdef OBJECT_DEBUG
diag_log ("HIVE: WRITE: Maintenance, "+ str(_key)); diag_log ("HIVE: WRITE: Maintenance, "+ str(_key));
// #endif // #endif
_key call server_hiveWrite; _key call server_hiveWrite;
}; };
@@ -275,7 +194,6 @@ _object_variables = {
//diag_log format ["[%1,%2]",_ownerArray,_accessArray]; //diag_log format ["[%1,%2]",_ownerArray,_accessArray];
_variables = []; _variables = [];
_variables set [count _variables, ["ownerArray", _ownerArray]]; _variables set [count _variables, ["ownerArray", _ownerArray]];
_variables set [count _variables, ["padlockCombination", _accessArray]]; _variables set [count _variables, ["padlockCombination", _accessArray]];
_variables set [count _variables, ["BuildLock", _lockedArray]]; _variables set [count _variables, ["BuildLock", _lockedArray]];
@@ -285,7 +203,6 @@ _object_variables = {
} else { } else {
_key = format["CHILD:303:%1:%2:",_objectID,_variables]; _key = format["CHILD:303:%1:%2:",_objectID,_variables];
}; };
_key call server_hiveWrite; _key call server_hiveWrite;
}; };