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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Cleanup server_updateObject
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@@ -1,108 +1,78 @@
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/*
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USAGE:
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[_object, _type] spawn server_updateObject;
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*/
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// [_object,_type] spawn server_updateObject;
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#include "\z\addons\dayz_server\compile\server_toggle_debug.hpp"
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if (isNil "sm_done") exitwith {};
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private ["_object","_type","_objectID","_uid","_lastUpdate","_needUpdate","_object_position","_object_inventory","_object_damage","_isNotOk","_parachuteWest","_firstTime","_object_killed","_object_repair","_isbuildable"];
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if (isNil "sm_done") exitWith {};
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private ["_object","_type","_objectID","_objectUID","_lastUpdate","_needUpdate","_object_position","_object_inventory","_object_damage","_isNotOk"];
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_object = _this select 0;
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if (isNull _object) exitWith {
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diag_log format ["Skipping Null Object: %1", _object];
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};
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_type = _this select 1;
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_forced = false;
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_type = _this select 1;
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_recorddmg = false;
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_parachuteWest = (typeOf _object) in ["ParachuteWest","ParachuteC"];
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_isbuildable = (typeOf _object) in dayz_allowedObjects;
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_isNotOk = false;
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_firstTime = false;
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_forced = if (count _this > 2) then {_this select 2} else {false};
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_objectID = "0";
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_objectUID = "0";
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if (!((isNil "_object") OR {(isNull _object)})) then {
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if !((isNil "_object") or {isNull _object}) then {
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_objectID = _object getVariable ["ObjectID","0"];
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_objectUID = _object getVariable ["ObjectUID","0"];
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};
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if ((typeName _objectID == "SCALAR") || (typeName _objectUID == "SCALAR")) then {
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#ifdef OBJECT_DEBUG
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diag_log(format["Non-string Object: ID %1 UID %2", _objectID, _objectUID]);
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diag_log (format["Non-string Object: ID %1 UID %2", _objectID, _objectUID]);
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#endif
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//force fail
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_objectID = nil;
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_objectUID = nil;
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};
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if (!_parachuteWest && !locked _object) then {
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if (!(_objectID in dayz_serverIDMonitor) AND isNil {_objectUID}) then {
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if (!((typeOf _object) in ["ParachuteWest","ParachuteC"]) && !locked _object) then {
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//diag_log format["Object: %1, ObjectID: %2, ObjectUID: %3",_object,_objectID,_objectUID];
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if (!(_objectID in dayz_serverIDMonitor) && isNil {_objectUID}) then {
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//force fail
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_objectID = nil;
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_objectUID = nil;
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};
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if ((isNil {_objectID}) AND (isNil {_objectUID})) then
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{
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if ((isNil {_objectID}) && (isNil {_objectUID})) then {
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_object_position = getPosATL _object;
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#ifdef OBJECT_DEBUG
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diag_log(format["Object %1 with invalid ID at pos [%2,%3,%4]",
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typeOf _object,
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_object_position select 0,
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_object_position select 1,
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_object_position select 2]);
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diag_log format["Object %1 with invalid ID at pos %2",typeOf _object,_object_position];
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#endif
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_isNotOk = true;
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_isNotOk = true;
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};
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};
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if (_isNotOk && _isbuildable) exitWith {};
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if (_isNotOk) exitWith {
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deleteVehicle _object;
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diag_log format ["Deleting object %1 with invalid ID at pos [%2,%3,%4]", typeOf _object, _object_position select 0, _object_position select 1, _object_position select 2];
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//deleteVehicle _object;
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};
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_lastUpdate = _object getVariable ["lastUpdate",diag_tickTime];
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_needUpdate = _object in needUpdate_objects;
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// TODO ----------------------
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_object_position = {
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private["_position","_worldspace","_fuel","_key"];
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private ["_position","_worldspace","_fuel","_key"];
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_position = getPosATL _object;
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_worldspace = [
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round(direction _object),
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_position
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];
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_fuel = 0;
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if (_object isKindOf "AllVehicles") then {
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_fuel = fuel _object;
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};
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_worldspace = [round (direction _object),_position];
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_fuel = if (_object isKindOf "AllVehicles") then {fuel _object} else {0};
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_key = format["CHILD:305:%1:%2:%3:",_objectID,_worldspace,_fuel];
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_key call server_hiveWrite;
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#ifdef OBJECT_DEBUG
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diag_log ("HIVE: WRITE: "+ str(_key));
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diag_log ("HIVE: WRITE: "+ str(_key));
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#endif
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};
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_object_inventory = {
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private["_inventory","_previous","_key"];
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private ["_inventory","_previous","_key"];
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if (_object isKindOf "TrapItems") then {
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_inventory = [["armed",_object getVariable ["armed", false]]];
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_inventory = [["armed",_object getVariable ["armed",false]]];
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} else {
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_inventory = [
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getWeaponCargo _object,
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getMagazineCargo _object,
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getBackpackCargo _object
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];
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_inventory = [getWeaponCargo _object,getMagazineCargo _object,getBackpackCargo _object];
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};
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_previous = str(_object getVariable["lastInventory",[]]);
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if (str(_inventory) != _previous) then {
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if (str _inventory != _previous) then {
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_object setVariable["lastInventory",_inventory];
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if (_objectID == "0") then {
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_key = format["CHILD:309:%1:%2:",_objectUID,_inventory];
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@@ -120,38 +90,31 @@ _object_inventory = {
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_object_damage = {
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//Allow dmg process
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private["_hitpoints","_array","_hit","_selection","_key","_damage", "_allFixed"];
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private ["_hitpoints","_array","_hit","_selection","_key","_damage","_allFixed"];
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_hitpoints = _object call vehicle_getHitpoints;
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_damage = damage _object;
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_array = [];
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_allFixed = true;
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{
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_hit = [_object,_x] call object_getHit;
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_selection = getText (configFile >> "CfgVehicles" >> (typeOf _object) >> "HitPoints" >> _x >> "name");
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if (_hit > 0) then {
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_allFixed = false;
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_array set [count _array,[_selection,_hit]];
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//diag_log format ["Section Part: %1, Dmg: %2",_selection,_hit];
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} else {
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_array set [count _array,[_selection,0]];
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};
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_hit = [_object,_x] call object_getHit;
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_selection = getText (configFile >> "CfgVehicles" >> (typeOf _object) >> "HitPoints" >> _x >> "name");
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if (_hit > 0) then {
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_allFixed = false;
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_array set [count _array,[_selection,_hit]];
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//diag_log format ["Section Part: %1, Dmg: %2",_selection,_hit];
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} else {
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_array set [count _array,[_selection,0]];
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};
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} forEach _hitpoints;
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if (_allFixed) then {
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_object setDamage 0;
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};
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if (_allFixed) then {_object setDamage 0;};
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if (_forced) then {
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if (_object in needUpdate_objects) then {
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needUpdate_objects = needUpdate_objects - [_object];
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};
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if (_object in needUpdate_objects) then {needUpdate_objects = needUpdate_objects - [_object];};
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_recorddmg = true;
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} else {
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//Prevent damage events for the first 10 seconds of the servers live.
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if (diag_ticktime - _lastUpdate > 10) then {
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if (!(_object in needUpdate_objects)) then {
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if !(_object in needUpdate_objects) then {
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//diag_log format["DEBUG: Monitoring: %1",_object];
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needUpdate_objects set [count needUpdate_objects, _object];
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_recorddmg = true;
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@@ -160,21 +123,20 @@ _object_damage = {
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};
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if (_recorddmg) then {
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if (_objectID == "0") then {
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_key = format["CHILD:306:%1:%2:%3:",_objectUID,_array,_damage];
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} else {
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_key = format["CHILD:306:%1:%2:%3:",_objectID,_array,_damage];
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};
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diag_log ("HIVE: WRITE: "+ str(_key));
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_key call server_hiveWrite;
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if (_objectID == "0") then {
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_key = format["CHILD:306:%1:%2:%3:",_objectUID,_array,_damage];
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} else {
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_key = format["CHILD:306:%1:%2:%3:",_objectID,_array,_damage];
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};
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diag_log ("HIVE: WRITE: "+ str(_key));
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_key call server_hiveWrite;
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};
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};
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//Walls
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_objWallDamage = {
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private["_key"];
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private "_key";
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_damage = _this select 2;
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_object setDamage _damage;
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if (_objectID == "0") then {
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@@ -182,92 +144,49 @@ _objWallDamage = {
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} else {
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_key = format["CHILD:306:%1:%2:%3:",_objectID,[],_damage];
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};
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_key call server_hiveWrite;
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_key call server_hiveWrite;
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};
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_object_killed = {
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private["_key"];
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private "_key";
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_object setDamage 1;
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if (_objectID == "0") then {
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//Need to update hive to make a new call too allow UID to be updated for a killed event
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//Need to update hive to make a new call to allow UID to be updated for a killed event
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//_key = format["CHILD:306:%1:%2:%3:",_objectUID,[],1];
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_key = format["CHILD:310:%1:",_objectUID];
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} else {
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_key = format["CHILD:306:%1:%2:%3:",_objectID,[],1];
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};
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diag_log ("HIVE: WRITE: "+ str(_key));
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_key call server_hiveWrite;
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if ((typeOf _object) in DayZ_removableObjects) then {
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[_objectID,_objectUID] call server_deleteObj;
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};
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if (count _this > 2) then {
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_killer = _this select 2;
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_charID = _object getVariable ["CharacterID", "0"];
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_objID = _object getVariable ["ObjectID", "0"];
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_objUID = _object getVariable ["ObjectUID", "0"];
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_worldSpace = getPosATL _object;
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_PUID = [_killer] call FNC_GetPlayerUID;
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if (_PUID != "") then {
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_name = if (alive _killer) then { name _killer } else { format["OBJECT %1", _killer] };
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diag_log format ["Vehicle killed: Vehicle %1 (TYPE: %2), CharacterID: %3, ObjectID: %4, ObjectUID: %5, Position: %6, Killer: %7 (UID: %8)", _object, typeOf _object, _charID, _objID, _objUID, _worldSpace, _name, _PUID];
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} else {
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diag_log format ["Vehicle killed: Vehicle %1 (TYPE: %2), CharacterID: %3, ObjectID: %4, ObjectUID: %5, Position: %6", _object, typeOf _object, _charID, _objID, _objUID, _worldSpace];
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};
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};
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};
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_object_repair = {
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private ["_hitpoints","_array","_hit","_selection","_key","_damage"];
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_hitpoints = _object call vehicle_getHitpoints;
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_damage = damage _object;
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_array = [];
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{
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_hit = [_object,_x] call object_getHit;
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_selection = getText (configFile >> "CfgVehicles" >> (typeOf _object) >> "HitPoints" >> _x >> "name");
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if (_hit > 0) then {
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_array set [count _array, [_selection, _hit]];
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};
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_object setHit [_selection, _hit];
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} count _hitpoints;
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_key = "CHILD:306:" + _objectID + ":" + str _array + ":" + str _damage + ":";
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_key call server_hiveWrite;
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_object setVariable ["needUpdate", false, true];
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diag_log ("HIVE: WRITE: "+ str(_key));
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if ((typeOf _object) in DayZ_removableObjects) then {[_objectID,_objectUID] call server_deleteObj;};
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};
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_object_maintenance = {
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private["_ownerArray","_key"];
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private ["_ownerArray","_key"];
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_ownerArray = _object getVariable ["ownerArray",[]];
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_accessArray = _object getVariable ["dayz_padlockCombination",[]];
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_variables set [ count _variables, ["ownerArray", _ownerArray]];
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_variables set [ count _variables, ["padlockCombination", _accessArray]];
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_variables set [count _variables, ["ownerArray", _ownerArray]];
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_variables set [count _variables, ["padlockCombination", _accessArray]];
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if (_objectID == "0") then {
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_key = format["CHILD:309:%1:%2:",_objectUID,_ownerArray];
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//Wont work just now.
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_key = format["CHILD:306:%1:%2:%3:",_objectUID,[],0];
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_key = format["CHILD:306:%1:%2:%3:",_objectUID,[],0]; //Wont work just now.
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} else {
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_key = format["CHILD:303:%1:%2:",_objectID,_ownerArray];
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_key = format["CHILD:306:%1:%2:%3:",_objectID,[],0];
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};
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// #ifdef OBJECT_DEBUG
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diag_log ("HIVE: WRITE: Maintenance, "+ str(_key));
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// #endif
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_key call server_hiveWrite;
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};
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_object_variables = {
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private["_ownerArray","_key","_accessArray","_variables"];
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private ["_ownerArray","_key","_accessArray","_variables"];
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_ownerArray = _object getVariable ["ownerArray",[]];
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_accessArray = _object getVariable ["dayz_padlockCombination",[]];
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@@ -275,17 +194,15 @@ _object_variables = {
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//diag_log format ["[%1,%2]",_ownerArray,_accessArray];
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_variables = [];
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_variables set [ count _variables, ["ownerArray", _ownerArray]];
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_variables set [ count _variables, ["padlockCombination", _accessArray]];
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_variables set [ count _variables, ["BuildLock", _lockedArray]];
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_variables set [count _variables, ["ownerArray", _ownerArray]];
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_variables set [count _variables, ["padlockCombination", _accessArray]];
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_variables set [count _variables, ["BuildLock", _lockedArray]];
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if (_objectID == "0") then {
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_key = format["CHILD:309:%1:%2:",_objectUID,_variables];
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} else {
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_key = format["CHILD:303:%1:%2:",_objectID,_variables];
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};
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_key call server_hiveWrite;
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};
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@@ -317,4 +234,4 @@ switch (_type) do {
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case "objWallDamage": {
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call _objWallDamage;
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};
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};
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};
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