Additional Folders/Files in System

This commit is contained in:
icomrade
2016-02-27 22:34:50 -05:00
parent 3ba3781432
commit c034f43d0b
53 changed files with 22237 additions and 0 deletions

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@@ -0,0 +1,34 @@
#include "scheduler.hpp"
sched_gui_init = { [false] };
sched_gui = {
HIDE_FSM_VARS
private [ "_array", "_initDone" ];
_initDone = _this select 0;
if ((!_initDone and !isNil 'Dayz_loginCompleted') and {(Dayz_loginCompleted)}) then {
3 cutRsc ['playerStatusGUI', 'PLAIN',3]; // show the whole HUD
_initDone = true;
};
//else {
// diag_log [ diag_Ticktime, __FILE__, "waiting", _initDone,Dayz_loginCompleted];
//};
if (_initDone) then {
_array = player call world_surfaceNoise;
dayz_surfaceNoise = _array select 1;
dayz_surfaceType = _array select 0;
call player_checkStealth;
dayz_statusArray = call player_updateGui;
};
// move this elsewhere, it deals with the menu
if (!isNull cursorTarget and !dayz_heartBeat) then {
if (alive cursorTarget) then {
cursorTarget spawn dayz_lowHumanity;
};
};
[_initDone]
};