diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/BlackLake.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/BlackLake.sqf new file mode 100644 index 000000000..e27e862db --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/BlackLake.sqf @@ -0,0 +1,161 @@ +if (!isServer) then { + _vehicle_1 = objNull; + if (true) then + { + _this = "UralWreck" createVehicleLocal [13383.615, 12108.852, -7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_1 = _this; + _this setDir -157.98087; + _this setPos [13383.615, 12108.852, -7.6293945e-005]; + }; + + _vehicle_2 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [13379.557, 12107.342, -0.00049591064]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_2 = _this; + _this setPos [13379.557, 12107.342, -0.00049591064]; + }; + + _vehicle_3 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [13377.169, 12106.324, -0.00025939941]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_3 = _this; + _this setDir -17.968742; + _this setPos [13377.169, 12106.324, -0.00025939941]; + }; + + _vehicle_5 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [13385.378, 12102.333, -0.00020599365]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_5 = _this; + _this setPos [13385.378, 12102.333, -0.00020599365]; + }; + + _vehicle_10 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [13384.223, 12103.464, -0.00019836426]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_10 = _this; + _this setDir -127.13429; + _this setPos [13384.223, 12103.464, -0.00019836426]; + }; + + _vehicle_12 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [13371.131, 12099.254, 0.00051116943]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_12 = _this; + _this setDir -17.968742; + _this setPos [13371.131, 12099.254, 0.00051116943]; + }; + + _vehicle_14 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [13345.344, 12055.598, -5.3405762e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_14 = _this; + _this setDir -17.968742; + _this setPos [13345.344, 12055.598, -5.3405762e-005]; + }; + + _vehicle_16 = objNull; + if (true) then + { + _this = "Mass_grave" createVehicleLocal [13394.821, 12091.484, -0.047801755]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_16 = _this; + _this setDir -106.27802; + _this setPos [13394.821, 12091.484, -0.047801755]; + }; + + _vehicle_18 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [13350.278, 12058.968, -0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_18 = _this; + _this setDir -107.82382; + _this setPos [13350.278, 12058.968, -0.00012207031]; + }; + + _vehicle_21 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [13347.763, 12056.695, 0.00011444092]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_21 = _this; + _this setPos [13347.763, 12056.695, 0.00011444092]; + }; + + _vehicle_23 = objNull; + if (true) then + { + _this = "Mass_grave" createVehicleLocal [13277.084, 11933.121, -2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_23 = _this; + _this setPos [13277.084, 11933.121, -2.2888184e-005]; + }; + + _vehicle_25 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [13274.308, 11937.976, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_25 = _this; + _this setPos [13274.308, 11937.976, 1.5258789e-005]; + }; + + _vehicle_27 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [13277.561, 11929.183, -2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_27 = _this; + _this setPos [13277.561, 11929.183, -2.2888184e-005]; + }; + + _vehicle_30 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [13278.021, 11938.413]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_30 = _this; + _this setDir -145.52971; + _this setPos [13278.021, 11938.413]; + }; + + _vehicle_32 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [13281.352, 11935.071, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_32 = _this; + _this setDir -63.390606; + _this setPos [13281.352, 11935.071, 1.5258789e-005]; + }; + +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Dobryy.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Dobryy.sqf new file mode 100644 index 000000000..ced7235e2 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Dobryy.sqf @@ -0,0 +1,75 @@ +if (!isServer) then { + _vehicle_186 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [10174.857, 3126.1104, -1.9073486e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_186 = _this; + _this setPos [10174.857, 3126.1104, -1.9073486e-005]; + }; + + _vehicle_189 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [10177.264, 3126.8271, 1.1444092e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_189 = _this; + _this setDir -241.20241; + _this setPos [10177.264, 3126.8271, 1.1444092e-005]; + }; + + _vehicle_192 = objNull; + if (true) then + { + _this = "BRDMWreck" createVehicleLocal [10212.747, 3181.915, -2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_192 = _this; + _this setDir 79.571251; + _this setPos [10212.747, 3181.915, -2.2888184e-005]; + }; + + _vehicle_195 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [10213.748, 3179.0986, 6.6757202e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_195 = _this; + _this setPos [10213.748, 3179.0986, 6.6757202e-005]; + }; + + _vehicle_198 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [10214.048, 3185.6113, -0.00019645691]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_198 = _this; + _this setDir -208.83; + _this setPos [10214.048, 3185.6113, -0.00019645691]; + }; + + _vehicle_200 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [10217.711, 3180.9695, -0.00023651123]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_200 = _this; + _this setDir -321.35828; + _this setPos [10217.711, 3180.9695, -0.00023651123]; + }; + + _vehicle_203 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [10216.19, 3186.8555, -0.00011634827]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_203 = _this; + _this setPos [10216.19, 3186.8555, -0.00011634827]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Gvozdno.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Gvozdno.sqf new file mode 100644 index 000000000..4cdd77549 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Gvozdno.sqf @@ -0,0 +1,53 @@ +if (!isServer) then { + _vehicle_150 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [8294.6152, 12149.16, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_150 = _this; + _this setPos [8294.6152, 12149.16, 3.0517578e-005]; + }; + + _vehicle_152 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [8287.1045, 12132.071, -0.00047302246]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_152 = _this; + _this setPos [8287.1045, 12132.071, -0.00047302246]; + }; + + _vehicle_154 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [8264.8877, 12148.402, 0.00038146973]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_154 = _this; + _this setPos [8264.8877, 12148.402, 0.00038146973]; + }; + + _vehicle_157 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [8268.8555, 12156.784, -0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_157 = _this; + _this setDir -128.94524; + _this setPos [8268.8555, 12156.784, -0.00012207031]; + }; + + _vehicle_159 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [8278.6172, 12133.853, 0.00077819824]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_159 = _this; + _this setDir 34.286942; + _this setPos [8278.6172, 12133.853, 0.00077819824]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Kabanino.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Kabanino.sqf new file mode 100644 index 000000000..718a20f2c --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Kabanino.sqf @@ -0,0 +1,54 @@ +if (!isServer) then { + _vehicle_314 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [5626.4521, 8577.7822, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_314 = _this; + _this setPos [5626.4521, 8577.7822, 0]; + }; + + _vehicle_316 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [5653.271, 8565.1514, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_316 = _this; + _this setPos [5653.271, 8565.1514, -3.0517578e-005]; + }; + + _vehicle_319 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [5631.9009, 8564.624, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_319 = _this; + _this setDir 120.97764; + _this setPos [5631.9009, 8564.624, 9.1552734e-005]; + }; + + _vehicle_321 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [5626.8066, 8571.2871]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_321 = _this; + _this setDir -6.9082727; + _this setPos [5626.8066, 8571.2871]; + }; + + _vehicle_323 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [5624.5215, 8586.6445, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_323 = _this; + _this setDir -10.941958; + _this setPos [5624.5215, 8586.6445, -3.0517578e-005]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Kopyto.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Kopyto.sqf new file mode 100644 index 000000000..438a29e49 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Kopyto.sqf @@ -0,0 +1,108 @@ +if (!isServer) then { + _vehicle_162 = objNull; + if (true) then + { + _this = "Mass_grave" createVehicleLocal [7698.6094, 3984.0344, 5.3405762e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_162 = _this; + _this setDir -127.91888; + _this setPos [7698.6094, 3984.0344, 5.3405762e-005]; + }; + + _vehicle_165 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [7696.6646, 3979.2568, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_165 = _this; + _this setPos [7696.6646, 3979.2568, 6.1035156e-005]; + }; + + _vehicle_167 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [7705.2397, 3986.8789, -7.6293945e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_167 = _this; + _this setPos [7705.2397, 3986.8789, -7.6293945e-006]; + }; + + _vehicle_170 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [7701.4297, 3987.833, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_170 = _this; + _this setDir -260.24319; + _this setPos [7701.4297, 3987.833, 4.5776367e-005]; + }; + + _vehicle_172 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [7693.4331, 3985.4343, 0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_172 = _this; + _this setDir -259.017; + _this setPos [7693.4331, 3985.4343, 0.00016784668]; + }; + + _vehicle_174 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [7737.8218, 3956.1387, 3.8146973e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_174 = _this; + _this setDir -261.63678; + _this setPos [7737.8218, 3956.1387, 3.8146973e-005]; + }; + + _vehicle_176 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [7701.2686, 3978.0706, 1.9073486e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_176 = _this; + _this setDir -256.70078; + _this setPos [7701.2686, 3978.0706, 1.9073486e-005]; + }; + + _vehicle_178 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [7705.8154, 3981.1963, 7.2479248e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_178 = _this; + _this setDir -98.922691; + _this setPos [7705.8154, 3981.1963, 7.2479248e-005]; + }; + + _vehicle_180 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [7705.1436, 3975.3965, -8.392334e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_180 = _this; + _this setDir -205.44472; + _this setPos [7705.1436, 3975.3965, -8.392334e-005]; + }; + + _vehicle_183 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [7703.9932, 3978.3486, -2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_183 = _this; + _this setPos [7703.9932, 3978.3486, -2.2888184e-005]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Mogilevka.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Mogilevka.sqf new file mode 100644 index 000000000..057d4c491 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Mogilevka.sqf @@ -0,0 +1,75 @@ +if (!isServer) then { + _vehicle_271 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [7688.604, 5947.6357, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_271 = _this; + _this setPos [7688.604, 5947.6357, 4.5776367e-005]; + }; + + _vehicle_273 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [7688.8301, 5927.563, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_273 = _this; + _this setPos [7688.8301, 5927.563, -3.0517578e-005]; + }; + + _vehicle_281 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [7692.501, 5935.375, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_281 = _this; + _this setDir -157.49536; + _this setPos [7692.501, 5935.375, -4.5776367e-005]; + }; + + _vehicle_283 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [7700.9634, 5931.4126, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_283 = _this; + _this setDir 7.0104899; + _this setPos [7700.9634, 5931.4126, -4.5776367e-005]; + }; + + _vehicle_285 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [7858.001, 5657.7495, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_285 = _this; + _this setDir -128.94524; + _this setPos [7858.001, 5657.7495, 1.5258789e-005]; + }; + + _vehicle_287 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [7852.356, 5674.4395, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_287 = _this; + _this setDir -8.1682386; + _this setPos [7852.356, 5674.4395, -4.5776367e-005]; + }; + + _vehicle_290 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [7857.3604, 5665.8076, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_290 = _this; + _this setPos [7857.3604, 5665.8076, 1.5258789e-005]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Nadezdinho.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Nadezdinho.sqf new file mode 100644 index 000000000..719f9a1f9 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Nadezdinho.sqf @@ -0,0 +1,75 @@ +if (!isServer) then { + _vehicle_399 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [5749.7417, 4099.6704, -8.392334e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_399 = _this; + _this setPos [5749.7417, 4099.6704, -8.392334e-005]; + }; + + _vehicle_401 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [5738.4092, 4094.8413, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_401 = _this; + _this setPos [5738.4092, 4094.8413, 6.1035156e-005]; + }; + + _vehicle_403 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [5721.3667, 4130.4922, 6.8664551e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_403 = _this; + _this setPos [5721.3667, 4130.4922, 6.8664551e-005]; + }; + + _vehicle_406 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [5731.2964, 4127.3643, -0.00024414063]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_406 = _this; + _this setDir -170.19336; + _this setPos [5731.2964, 4127.3643, -0.00024414063]; + }; + + _vehicle_408 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [5737.1704, 4123.252, -0.00011444092]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_408 = _this; + _this setDir -170.19336; + _this setPos [5737.1704, 4123.252, -0.00011444092]; + }; + + _vehicle_410 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [5739.8633, 4117.3682, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_410 = _this; + _this setDir -50.762642; + _this setPos [5739.8633, 4117.3682, 7.6293945e-005]; + }; + + _vehicle_412 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [5749.9834, 4102.6377, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_412 = _this; + _this setDir -221.62927; + _this setPos [5749.9834, 4102.6377, 4.5776367e-005]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/NorthNadezdinho.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/NorthNadezdinho.sqf new file mode 100644 index 000000000..e813c7a9f --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/NorthNadezdinho.sqf @@ -0,0 +1,108 @@ +if (!isServer) then { + _vehicle_375 = objNull; + if (true) then + { + _this = "UAZWreck" createVehicleLocal [5802.0796, 5216.9868, -0.1246307]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_375 = _this; + _this setDir 58.098339; + _this setPos [5802.0796, 5216.9868, -0.1246307]; + }; + + _vehicle_378 = objNull; + if (true) then + { + _this = "UralWreck" createVehicleLocal [5798.4321, 5161.209, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_378 = _this; + _this setDir -58.649803; + _this setPos [5798.4321, 5161.209, 4.5776367e-005]; + }; + + _vehicle_381 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [5796.3213, 5168.3052, -0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_381 = _this; + _this setDir -102.43096; + _this setPos [5796.3213, 5168.3052, -0.00012207031]; + }; + + _vehicle_383 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [5794.877, 5157.9111, -0.00021362305]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_383 = _this; + _this setDir -154.39388; + _this setPos [5794.877, 5157.9111, -0.00021362305]; + }; + + _vehicle_385 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [5792.832, 5163.8003, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_385 = _this; + _this setDir -97.141403; + _this setPos [5792.832, 5163.8003, -4.5776367e-005]; + }; + + _vehicle_387 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [5802.4307, 5213.1123, -0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_387 = _this; + _this setDir -99.565521; + _this setPos [5802.4307, 5213.1123, -0.00016784668]; + }; + + _vehicle_389 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [5800.0649, 5220.5977, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_389 = _this; + _this setDir -99.565521; + _this setPos [5800.0649, 5220.5977, -3.0517578e-005]; + }; + + _vehicle_392 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [5804.439, 5215.0063, -0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_392 = _this; + _this setPos [5804.439, 5215.0063, -0.0001373291]; + }; + + _vehicle_394 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [5799.7075, 5164.0625, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_394 = _this; + _this setPos [5799.7075, 5164.0625, 0]; + }; + + _vehicle_396 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [5795.9951, 5165.9434, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_396 = _this; + _this setPos [5795.9951, 5165.9434, 1.5258789e-005]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/NorthPusta.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/NorthPusta.sqf new file mode 100644 index 000000000..65b0ddd50 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/NorthPusta.sqf @@ -0,0 +1,53 @@ +if (!isServer) then { + _vehicle_259 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9221.8047, 4960.5381, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_259 = _this; + _this setPos [9221.8047, 4960.5381, 0]; + }; + + _vehicle_261 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9215.4082, 4959.6289, -2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_261 = _this; + _this setPos [9215.4082, 4959.6289, -2.2888184e-005]; + }; + + _vehicle_264 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9217.5645, 4961.3643, -7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_264 = _this; + _this setDir -146.58554; + _this setPos [9217.5645, 4961.3643, -7.6293945e-005]; + }; + + _vehicle_266 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9220.0195, 4953.0513, -2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_266 = _this; + _this setDir -108.14923; + _this setPos [9220.0195, 4953.0513, -2.2888184e-005]; + }; + + _vehicle_269 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9217.207, 4953.2314, 7.6293945e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_269 = _this; + _this setPos [9217.207, 4953.2314, 7.6293945e-006]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/NorthTopolka.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/NorthTopolka.sqf new file mode 100644 index 000000000..430ed9a83 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/NorthTopolka.sqf @@ -0,0 +1,118 @@ +if (!isServer) then { + _vehicle_235 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [10044.766, 4155.1172, 0.00061035156]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_235 = _this; + _this setPos [10044.766, 4155.1172, 0.00061035156]; + }; + + _vehicle_237 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [10037.467, 4167.7607, -0.00018310547]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_237 = _this; + _this setPos [10037.467, 4167.7607, -0.00018310547]; + }; + + _vehicle_240 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [10040.509, 4159.4536, 1.9073486e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_240 = _this; + _this setDir -134.36063; + _this setPos [10040.509, 4159.4536, 1.9073486e-005]; + }; + + _vehicle_242 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [10008.558, 4198.1191, 0.00020217896]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_242 = _this; + _this setDir -212.14496; + _this setPos [10008.558, 4198.1191, 0.00020217896]; + }; + + _vehicle_244 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9981.3945, 4218.0845, 5.7220459e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_244 = _this; + _this setDir -75.220901; + _this setPos [9981.3945, 4218.0845, 5.7220459e-005]; + }; + + _vehicle_246 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9970.2891, 4214.0723, 0.00016021729]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_246 = _this; + _this setDir -212.14496; + _this setPos [9970.2891, 4214.0723, 0.00016021729]; + }; + + _vehicle_248 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9972.3984, 4216.5981, -9.5367432e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_248 = _this; + _this setDir -106.91085; + _this setPos [9972.3984, 4216.5981, -9.5367432e-005]; + }; + + _vehicle_250 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9980.2734, 4168.4639, 1.9073486e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_250 = _this; + _this setDir -238.96138; + _this setPos [9980.2734, 4168.4639, 1.9073486e-005]; + }; + + _vehicle_252 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [10005.476, 4147.1729, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_252 = _this; + _this setDir -154.11565; + _this setPos [10005.476, 4147.1729, -3.0517578e-005]; + }; + + _vehicle_255 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9975.0391, 4217.8608, -3.4332275e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_255 = _this; + _this setPos [9975.0391, 4217.8608, -3.4332275e-005]; + }; + + _vehicle_257 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [10005.835, 4200.8569, 4.9591064e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_257 = _this; + _this setPos [10005.835, 4200.8569, 4.9591064e-005]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Novy.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Novy.sqf new file mode 100644 index 000000000..a790e64ab --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Novy.sqf @@ -0,0 +1,55 @@ +if (!isServer) then { + _vehicle_292 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [7081.7197, 7339.3687, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_292 = _this; + _this setPos [7081.7197, 7339.3687, -3.0517578e-005]; + }; + + _vehicle_295 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [7081.373, 7335.3784]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_295 = _this; + _this setDir -167.71442; + _this setPos [7081.373, 7335.3784]; + }; + + _vehicle_297 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [7077.8691, 7338.8906, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_297 = _this; + _this setDir -99.565521; + _this setPos [7077.8691, 7338.8906, -3.0517578e-005]; + }; + + _vehicle_299 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [7085.6162, 7311.5015]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_299 = _this; + _this setDir -191.12827; + _this setPos [7085.6162, 7311.5015]; + }; + + _vehicle_301 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [7088.4497, 7314.1401, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_301 = _this; + _this setDir -95.034286; + _this setPos [7088.4497, 7314.1401, -3.0517578e-005]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/PobedaDam.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/PobedaDam.sqf new file mode 100644 index 000000000..c8fcfd9e4 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/PobedaDam.sqf @@ -0,0 +1,371 @@ +if (!isServer) then { + _vehicle_71 = objNull; + if (true) then + { + _this = "UralWreck" createVehicleLocal [9457.4082, 13539.698, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_71 = _this; + _this setDir -48.00666; + _this setPos [9457.4082, 13539.698, 0.00012207031]; + }; + + _vehicle_74 = objNull; + if (true) then + { + _this = "Mass_grave" createVehicleLocal [9432.0479, 13551.514, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_74 = _this; + _this setDir -52.928001; + _this setPos [9432.0479, 13551.514, 3.0517578e-005]; + }; + + _vehicle_77 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9452.0176, 13542.769, 0.0001449585]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_77 = _this; + _this setPos [9452.0176, 13542.769, 0.0001449585]; + }; + + _vehicle_79 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9434.6738, 13553.595, 0.00038146973]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_79 = _this; + _this setPos [9434.6738, 13553.595, 0.00038146973]; + }; + + _vehicle_81 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9429.7334, 13547.495, 3.8146973e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_81 = _this; + _this setPos [9429.7334, 13547.495, 3.8146973e-005]; + }; + + _vehicle_84 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9431.8369, 13546.111, 0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_84 = _this; + _this setDir -170.19336; + _this setPos [9431.8369, 13546.111, 0.00010681152]; + }; + + _vehicle_86 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9440.8145, 13549.473, 5.3405762e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_86 = _this; + _this setDir -212.14496; + _this setPos [9440.8145, 13549.473, 5.3405762e-005]; + }; + + _vehicle_88 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9443.5781, 13542.093, 0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_88 = _this; + _this setDir -121.03424; + _this setPos [9443.5781, 13542.093, 0.00016784668]; + }; + + _vehicle_90 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9448.1299, 13545.927, -3.8146973e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_90 = _this; + _this setDir -80.685539; + _this setPos [9448.1299, 13545.927, -3.8146973e-005]; + }; + + _vehicle_92 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9443.166, 13549.999, -2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_92 = _this; + _this setDir -188.25583; + _this setPos [9443.166, 13549.999, -2.2888184e-005]; + }; + + _vehicle_94 = objNull; + if (true) then + { + _this = "BRDMWreck" createVehicleLocal [9437.0771, 13544.629, 0.00090026855]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_94 = _this; + _this setPos [9437.0771, 13544.629, 0.00090026855]; + }; + + _vehicle_95 = objNull; + if (true) then + { + _this = "UAZWreck" createVehicleLocal [9444.9355, 13545.063, 0.00030517578]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_95 = _this; + _this setDir 137.0313; + _this setPos [9444.9355, 13545.063, 0.00030517578]; + }; + + _vehicle_97 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9451.7236, 13538.354, 6.8664551e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_97 = _this; + _this setDir -259.017; + _this setPos [9451.7236, 13538.354, 6.8664551e-005]; + }; + + _vehicle_99 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9673.7705, 13593.981, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_99 = _this; + _this setDir -244.61786; + _this setPos [9673.7705, 13593.981, 1.5258789e-005]; + }; + + _vehicle_101 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9680.7686, 13595.577, 5.3405762e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_101 = _this; + _this setDir -212.14496; + _this setPos [9680.7686, 13595.577, 5.3405762e-005]; + }; + + _vehicle_103 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9664.4326, 13590.43, 0.0002746582]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_103 = _this; + _this setDir -281.6481; + _this setPos [9664.4326, 13590.43, 0.0002746582]; + }; + + _vehicle_106 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9669.5635, 13590.899, 0.00035858154]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_106 = _this; + _this setPos [9669.5635, 13590.899, 0.00035858154]; + }; + + _vehicle_108 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9657.8125, 13588.521, 0.00022125244]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_108 = _this; + _this setPos [9657.8125, 13588.521, 0.00022125244]; + }; + + _vehicle_110 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9576.584, 13707.372, 9.9182129e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_110 = _this; + _this setPos [9576.584, 13707.372, 9.9182129e-005]; + }; + + _vehicle_112 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9541.1582, 13704.937, -0.00039672852]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_112 = _this; + _this setPos [9541.1582, 13704.937, -0.00039672852]; + }; + + _vehicle_114 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9517.6113, 13728.821, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_114 = _this; + _this setPos [9517.6113, 13728.821, 4.5776367e-005]; + }; + + _vehicle_116 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9474.7754, 13754.797, -0.00031280518]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_116 = _this; + _this setPos [9474.7754, 13754.797, -0.00031280518]; + }; + + _vehicle_118 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9426.668, 13678.309, 5.3405762e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_118 = _this; + _this setPos [9426.668, 13678.309, 5.3405762e-005]; + }; + + _vehicle_120 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9428.501, 13656.878, -3.8146973e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_120 = _this; + _this setPos [9428.501, 13656.878, -3.8146973e-005]; + }; + + _vehicle_123 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9423.6484, 13638.107, -2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_123 = _this; + _this setDir -228.21346; + _this setPos [9423.6484, 13638.107, -2.2888184e-005]; + }; + + _vehicle_125 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9368.6328, 13630.045, 0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_125 = _this; + _this setDir -267.00247; + _this setPos [9368.6328, 13630.045, 0.0001373291]; + }; + + _vehicle_127 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9296.8057, 13615.553, 2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_127 = _this; + _this setDir -251.21594; + _this setPos [9296.8057, 13615.553, 2.2888184e-005]; + }; + + _vehicle_130 = objNull; + if (true) then + { + _this = "Mass_grave" createVehicleLocal [9252.1475, 13511.981, 7.6293945e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_130 = _this; + _this setDir -52.928001; + _this setPos [9252.1475, 13511.981, 7.6293945e-006]; + }; + + _vehicle_133 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9257.1104, 13508.626, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_133 = _this; + _this setPos [9257.1104, 13508.626, 1.5258789e-005]; + }; + + _vehicle_135 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9249.5225, 13518.601, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_135 = _this; + _this setPos [9249.5225, 13518.601, 4.5776367e-005]; + }; + + _vehicle_137 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [9245.9922, 13513.451, 8.392334e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_137 = _this; + _this setPos [9245.9922, 13513.451, 8.392334e-005]; + }; + + _vehicle_140 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9256.2549, 13515.218, 0.00019073486]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_140 = _this; + _this setDir -228.21346; + _this setPos [9256.2549, 13515.218, 0.00019073486]; + }; + + _vehicle_142 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9247.6396, 13508.521, 9.9182129e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_142 = _this; + _this setDir -272.11749; + _this setPos [9247.6396, 13508.521, 9.9182129e-005]; + }; + + _vehicle_144 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [9253.5586, 13506.814, -2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_144 = _this; + _this setDir -189.57385; + _this setPos [9253.5586, 13506.814, -2.2888184e-005]; + }; + + _vehicle_147 = objNull; + if (true) then + { + _this = "UAZWreck" createVehicleLocal [9249.2705, 13505.702, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_147 = _this; + _this setDir 52.073601; + _this setPos [9249.2705, 13505.702, -6.1035156e-005]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Pogorevka.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Pogorevka.sqf new file mode 100644 index 000000000..e0c05178a --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Pogorevka.sqf @@ -0,0 +1,63 @@ +if (!isServer) then { + _vehicle_361 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [4212.3784, 6755.0444, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_361 = _this; + _this setDir -228.21346; + _this setPos [4212.3784, 6755.0444, 6.1035156e-005]; + }; + + _vehicle_363 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [4220.8774, 6743.3584, -9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_363 = _this; + _this setDir -281.87775; + _this setPos [4220.8774, 6743.3584, -9.1552734e-005]; + }; + + _vehicle_366 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [4220.0347, 6739.5332, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_366 = _this; + _this setPos [4220.0347, 6739.5332, 3.0517578e-005]; + }; + + _vehicle_368 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [4215.8643, 6759.1436, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_368 = _this; + _this setPos [4215.8643, 6759.1436, 3.0517578e-005]; + }; + + _vehicle_370 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [4232.8799, 6753.3657, -0.00018310547]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_370 = _this; + _this setPos [4232.8799, 6753.3657, -0.00018310547]; + }; + + _vehicle_372 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [4230.6279, 6744.4331, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_372 = _this; + _this setPos [4230.6279, 6744.4331, 3.0517578e-005]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Polana.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Polana.sqf new file mode 100644 index 000000000..91f667f7e --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Polana.sqf @@ -0,0 +1,131 @@ +if (!isServer) then { + _vehicle_430 = objNull; + if (true) then + { + _this = "UralWreck" createVehicleLocal [11433.314, 7411.0557, -0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_430 = _this; + _this setDir -194.18532; + _this setPos [11433.314, 7411.0557, -0.0001373291]; + }; + + _vehicle_433 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [11430.294, 7410.1196, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_433 = _this; + _this setPos [11430.294, 7410.1196, 1.5258789e-005]; + }; + + _vehicle_435 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [11437.344, 7408.6289, -0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_435 = _this; + _this setPos [11437.344, 7408.6289, -0.00012207031]; + }; + + _vehicle_438 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [11431.472, 7408.3032, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_438 = _this; + _this setDir -84.939537; + _this setPos [11431.472, 7408.3032, 3.0517578e-005]; + }; + + _vehicle_440 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [11434.552, 7407.3159, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_440 = _this; + _this setDir -304.34631; + _this setPos [11434.552, 7407.3159, -4.5776367e-005]; + }; + + _vehicle_442 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [11437.357, 7410.9531, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_442 = _this; + _this setDir -204.96391; + _this setPos [11437.357, 7410.9531, -3.0517578e-005]; + }; + + _vehicle_444 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [11439.242, 7406.856, -0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_444 = _this; + _this setDir -261.20151; + _this setPos [11439.242, 7406.856, -0.00012207031]; + }; + + _vehicle_446 = objNull; + if (true) then + { + _this = "Body" createVehicleLocal [11439.403, 7409.4946, -0.00019836426]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_446 = _this; + _this setDir 13.155063; + _this setPos [11439.403, 7409.4946, -0.00019836426]; + }; + + _vehicle_448 = objNull; + if (true) then + { + _this = "Body" createVehicleLocal [11440.139, 7409.272, -0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_448 = _this; + _this setDir 14.372873; + _this setPos [11440.139, 7409.272, -0.00012207031]; + }; + + _vehicle_450 = objNull; + if (true) then + { + _this = "Body" createVehicleLocal [11440.929, 7409.0415, -9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_450 = _this; + _this setDir 14.934533; + _this setPos [11440.929, 7409.0415, -9.1552734e-005]; + }; + + _vehicle_452 = objNull; + if (true) then + { + _this = "Body" createVehicleLocal [11441.74, 7408.8022, -7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_452 = _this; + _this setDir 16.072056; + _this setPos [11441.74, 7408.8022, -7.6293945e-005]; + }; + + _vehicle_454 = objNull; + if (true) then + { + _this = "Body" createVehicleLocal [11442.58, 7408.5737, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_454 = _this; + _this setDir 15.20478; + _this setPos [11442.58, 7408.5737, -6.1035156e-005]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Prud.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Prud.sqf new file mode 100644 index 000000000..90b179115 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Prud.sqf @@ -0,0 +1,86 @@ +if (!isServer) then { + _vehicle_326 = objNull; + if (true) then + { + _this = "Mass_grave" createVehicleLocal [6565.0298, 9319.8213, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_326 = _this; + _this setDir -16.023432; + _this setPos [6565.0298, 9319.8213, 3.0517578e-005]; + }; + + _vehicle_329 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [6559.8589, 9318.3184, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_329 = _this; + _this setDir -134.36063; + _this setPos [6559.8589, 9318.3184, -3.0517578e-005]; + }; + + _vehicle_331 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [6568.5313, 9322.5537, -9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_331 = _this; + _this setDir -49.255459; + _this setPos [6568.5313, 9322.5537, -9.1552734e-005]; + }; + + _vehicle_333 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [6569.2568, 9317.0537, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_333 = _this; + _this setDir -6.7714462; + _this setPos [6569.2568, 9317.0537, 3.0517578e-005]; + }; + + _vehicle_336 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [6563.2573, 9315.5889, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_336 = _this; + _this setPos [6563.2573, 9315.5889, -6.1035156e-005]; + }; + + _vehicle_338 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [6559.5259, 9290.957, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_338 = _this; + _this setPos [6559.5259, 9290.957, 3.0517578e-005]; + }; + + _vehicle_340 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [6550.4502, 9272.209, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_340 = _this; + _this setPos [6550.4502, 9272.209, 3.0517578e-005]; + }; + + _vehicle_343 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [6566.4673, 9315.0459, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_343 = _this; + _this setDir -104.92654; + _this setPos [6566.4673, 9315.0459, -3.0517578e-005]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Sosnovy.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Sosnovy.sqf new file mode 100644 index 000000000..f2573b3e0 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Sosnovy.sqf @@ -0,0 +1,65 @@ +if (!isServer) then { + _vehicle_346 = objNull; + if (true) then + { + _this = "Mass_grave" createVehicleLocal [3343.3696, 6476.2764, -0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_346 = _this; + _this setDir -127.91888; + _this setPos [3343.3696, 6476.2764, -0.00012207031]; + }; + + _vehicle_349 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [3346.2217, 6479.2134]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_349 = _this; + _this setDir -163.78368; + _this setPos [3346.2217, 6479.2134]; + }; + + _vehicle_351 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [3349.7419, 6476.9492]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_351 = _this; + _this setDir -266.83978; + _this setPos [3349.7419, 6476.9492]; + }; + + _vehicle_354 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [3348.4307, 6479.6782, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_354 = _this; + _this setPos [3348.4307, 6479.6782, 0]; + }; + + _vehicle_356 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [3345.9199, 6471.7793, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_356 = _this; + _this setPos [3345.9199, 6471.7793, 6.1035156e-005]; + }; + + _vehicle_359 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [3341.0183, 6479.5151]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_359 = _this; + _this setDir -194.82481; + _this setPos [3341.0183, 6479.5151]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Stary.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Stary.sqf new file mode 100644 index 000000000..352555d2c --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Stary.sqf @@ -0,0 +1,54 @@ +if (!isServer) then { + _vehicle_303 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [5910.3682, 7969.2676, -0.00033569336]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_303 = _this; + _this setDir -216.50493; + _this setPos [5910.3682, 7969.2676, -0.00033569336]; + }; + + _vehicle_305 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [5914.7852, 7968.6514, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_305 = _this; + _this setDir -70.557304; + _this setPos [5914.7852, 7968.6514, -6.1035156e-005]; + }; + + _vehicle_307 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [5902.3218, 7964.917, -0.00021362305]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_307 = _this; + _this setDir -146.58554; + _this setPos [5902.3218, 7964.917, -0.00021362305]; + }; + + _vehicle_310 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [5917.2178, 7968.6299, -0.00015258789]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_310 = _this; + _this setPos [5917.2178, 7968.6299, -0.00015258789]; + }; + + _vehicle_312 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [5905.082, 7966.4629, -0.00015258789]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_312 = _this; + _this setPos [5905.082, 7966.4629, -0.00015258789]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Topolka.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Topolka.sqf new file mode 100644 index 000000000..4b6277df2 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Topolka.sqf @@ -0,0 +1,130 @@ +if (!isServer) then { + _vehicle_206 = objNull; + if (true) then + { + _this = "HMMWVWreck" createVehicleLocal [10336.892, 3654.115, -0.00019836426]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_206 = _this; + _this setDir 133.86368; + _this setPos [10336.892, 3654.115, -0.00019836426]; + }; + + _vehicle_208 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [10336.825, 3650.8271, -2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_208 = _this; + _this setPos [10336.825, 3650.8271, -2.2888184e-005]; + }; + + _vehicle_211 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [10336.369, 3657.344, 0.00030899048]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_211 = _this; + _this setDir -213.99055; + _this setPos [10336.369, 3657.344, 0.00030899048]; + }; + + _vehicle_213 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [10336.521, 3648.813, -0.00057220459]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_213 = _this; + _this setDir -248.33588; + _this setPos [10336.521, 3648.813, -0.00057220459]; + }; + + _vehicle_216 = objNull; + if (true) then + { + _this = "UralWreck" createVehicleLocal [10276.451, 3771.7332, -3.8146973e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_216 = _this; + _this setDir -168.77797; + _this setPos [10276.451, 3771.7332, -3.8146973e-006]; + }; + + _vehicle_219 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [10271.492, 3768.1182, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_219 = _this; + _this setPos [10271.492, 3768.1182, 1.5258789e-005]; + }; + + _vehicle_221 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [10281.723, 3764.1689, -0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_221 = _this; + _this setPos [10281.723, 3764.1689, -0.00010681152]; + }; + + _vehicle_224 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [10272.653, 3770.627, -6.4849854e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_224 = _this; + _this setDir -421.72046; + _this setPos [10272.653, 3770.627, -6.4849854e-005]; + }; + + _vehicle_226 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [10273.537, 3767.8638, -3.4332275e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_226 = _this; + _this setDir -163.78368; + _this setPos [10273.537, 3767.8638, -3.4332275e-005]; + }; + + _vehicle_228 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [10277.839, 3765.0146]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_228 = _this; + _this setDir -202.31456; + _this setPos [10277.839, 3765.0146]; + }; + + _vehicle_230 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [10280.47, 3766.6904, -1.9073486e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_230 = _this; + _this setDir -377.7916; + _this setPos [10280.47, 3766.6904, -1.9073486e-005]; + }; + + _vehicle_232 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [10278.315, 3767.0195, -5.7220459e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_232 = _this; + _this setDir -261.20151; + _this setPos [10278.315, 3767.0195, -5.7220459e-005]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Vysota.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Vysota.sqf new file mode 100644 index 000000000..b4792c28b --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/Vysota.sqf @@ -0,0 +1,65 @@ +if (!isServer) then { + _vehicle_415 = objNull; + if (true) then + { + _this = "Mass_grave" createVehicleLocal [6237.6729, 3366.7668, -8.2015991e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_415 = _this; + _this setDir -51.312054; + _this setPos [6237.6729, 3366.7668, -8.2015991e-005]; + }; + + _vehicle_418 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [6242.4287, 3364.9336, -0.00012016296]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_418 = _this; + _this setDir -114.80833; + _this setPos [6242.4287, 3364.9336, -0.00012016296]; + }; + + _vehicle_420 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [6242.5146, 3368.2773, 9.5367432e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_420 = _this; + _this setDir -0.099687576; + _this setPos [6242.5146, 3368.2773, 9.5367432e-005]; + }; + + _vehicle_422 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [6236.5488, 3362.2656, 0.00039291382]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_422 = _this; + _this setDir -49.255459; + _this setPos [6236.5488, 3362.2656, 0.00039291382]; + }; + + _vehicle_425 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [6232.0386, 3368.0271, -0.00010108948]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_425 = _this; + _this setPos [6232.0386, 3368.0271, -0.00010108948]; + }; + + _vehicle_427 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [6240.8916, 3363.1448, -2.8610229e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_427 = _this; + _this setPos [6240.8916, 3363.1448, -2.8610229e-005]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/WillowLake.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/WillowLake.sqf new file mode 100644 index 000000000..e49ed8438 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/WillowLake.sqf @@ -0,0 +1,129 @@ +if (!isServer) then { + _vehicle_35 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [13279.391, 11512.981, 0.00014877319]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_35 = _this; + _this setPos [13279.391, 11512.981, 0.00014877319]; + }; + + _vehicle_38 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [13280.151, 11516.151, 4.9591064e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_38 = _this; + _this setDir -170.19336; + _this setPos [13280.151, 11516.151, 4.9591064e-005]; + }; + + _vehicle_41 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [13277.972, 11515.6, 7.8201294e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_41 = _this; + _this setDir -272.60867; + _this setPos [13277.972, 11515.6, 7.8201294e-005]; + }; + + _vehicle_43 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [13301.37, 11515.237, 0.00051116943]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_43 = _this; + _this setDir -170.19336; + _this setPos [13301.37, 11515.237, 0.00051116943]; + }; + + _vehicle_45 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [13297.256, 11514.388, 0.00016021729]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_45 = _this; + _this setDir -219.6194; + _this setPos [13297.256, 11514.388, 0.00016021729]; + }; + + _vehicle_47 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [13254.801, 11606.729, -0.00050735474]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_47 = _this; + _this setDir -170.19336; + _this setPos [13254.801, 11606.729, -0.00050735474]; + }; + + _vehicle_50 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [13256.146, 11606.896, -0.00047111511]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_50 = _this; + _this setPos [13256.146, 11606.896, -0.00047111511]; + }; + + _vehicle_53 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [13257.84, 11607.229, 4.9591064e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_53 = _this; + _this setDir -109.22622; + _this setPos [13257.84, 11607.229, 4.9591064e-005]; + }; + + _vehicle_55 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [13164.959, 11555.548, -0.00031852722]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_55 = _this; + _this setDir -170.19336; + _this setPos [13164.959, 11555.548, -0.00031852722]; + }; + + _vehicle_58 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [13167.143, 11555.009, 0.00015449524]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_58 = _this; + _this setPos [13167.143, 11555.009, 0.00015449524]; + }; + + _vehicle_60 = objNull; + if (true) then + { + _this = "Body1" createVehicleLocal [13173.876, 11560.699, -0.00048065186]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_60 = _this; + _this setPos [13173.876, 11560.699, -0.00048065186]; + }; + + _vehicle_66 = objNull; + if (true) then + { + _this = "Body2" createVehicleLocal [13170.959, 11553.15, 0.00039100647]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_66 = _this; + _this setDir -170.19336; + _this setPos [13170.959, 11553.15, 0.00039100647]; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/init.sqf b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/init.sqf new file mode 100644 index 000000000..ae8f09d86 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/infectiousWaterholes/init.sqf @@ -0,0 +1,59 @@ + +private ["_WaterHoleArray","_ShuffleArray"]; + +_WaterHoleArray = [ + "BlackLake", + "Gvozdno", + "Gvozdno", + "Kabanino", + "Kopyto", + "Mogilevka", + "Nadezdinho", + "NorthNadezdinho", + "NorthPusta", + "NorthTopolka", + "Novy", + "PobedaDam", + "Pogorevka", + "Polana", + "Prud", + "Sosnovy", + "Stary", + "Topolka", + "Vysota", + "WillowLake" +]; + +_ShuffleArray = { + private ["_ar","_rand_array","_rand"]; + _ar = _this; + _rand_array = []; + while {count _ar > 0} do { + _rand = (count _ar); + _rand = floor (random _rand); + _rand_array set [count _rand_array, _ar select _rand]; + _ar set [_rand, "randarray_del"]; + _ar = _ar - ["randarray_del"]; + sleep 0.001; + }; + _rand_array; +}; + +_infectedWaterHoles = _WaterHoleArray call _ShuffleArray; + +_i = 0; +_t = 0; +_activeArray = []; +//diag_log [ diag_tickTime, __FILE__, "Sp4wing infectious waterholes..."]; +{ + if ((random 1) < 0.5) then { + call compile preprocessFileLineNumbers ("\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\"+_x+".sqf"); + _activeArray set [count _activeArray, _x]; // set + _i = _i + 1; + }; + _t = _t + 1; + sleep 0.01; +}count _infectedWaterHoles; +//diag_log [ diag_tickTime, __FILE__, "Infectious waterholes Max,Spawned,Active:",_t,_i,_activeArray]; + + diff --git a/SQF/dayz_code/system/mission/chernarus/poi/C130Crash.sqf b/SQF/dayz_code/system/mission/chernarus/poi/C130Crash.sqf new file mode 100644 index 000000000..9d7fbb290 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/poi/C130Crash.sqf @@ -0,0 +1,297 @@ +//C130 Crash DayZ +//Created by Dr Bane 20/11/2013 +//Copyright Dr Bane And Musty Gaming + +if (isServer) then { + +_vehicle_233 = objNull; +if (true) then +{ + _this = "MAP_R_HouseV2_02" createVehicle [12711.327, 9545.1387, -4.2915344e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_233 = _this; + _this setDir 280.8876; + _this setPos [12711.327, 9545.1387, -4.2915344e-006]; +}; + +_vehicle_234 = objNull; +if (true) then +{ + _this = "MAP_R_HouseV2_04" createVehicle [12702.237, 9516.4395, 7.6293945e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_234 = _this; + _this setDir -169.90532; + _this setPos [12702.237, 9516.4395, 7.6293945e-006]; +}; + +_vehicle_235 = objNull; +if (true) then +{ + _this = "MAP_R_HouseV2_03B" createVehicle [12717.162, 9496.2002]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_235 = _this; + _this setDir -259.25668; + _this setPos [12717.162, 9496.2002]; +}; + +_vehicle_236 = objNull; +if (true) then +{ + _this = "C130J_wreck_EP1" createVehicle [12720.771, 9520.5762, 3.8146973e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_236 = _this; + _this setDir 78.744171; + _this setPos [12720.771, 9520.5762, 3.8146973e-006]; +}; + +_vehicle_239 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [12733.354, 9515.3232, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_239 = _this; + _this setDir -104.81918; + _this setPos [12733.354, 9515.3232, -1.5258789e-005]; +}; + +_vehicle_240 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [12751.971, 9520.4463, 1.1444092e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_240 = _this; + _this setDir -88.273613; + _this setPos [12751.971, 9520.4463, 1.1444092e-005]; +}; + +_vehicle_241 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [12732.947, 9536.0996, 1.9073486e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_241 = _this; + _this setDir -81.196098; + _this setPos [12732.947, 9536.0996, 1.9073486e-006]; +}; + +_vehicle_242 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [12770.574, 9542.4629, 4.3869019e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_242 = _this; + _this setDir -121.68095; + _this setPos [12770.574, 9542.4629, 4.3869019e-005]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [12762.433, 9520.8115, 1.6212463e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_243 = _this; + _this setPos [12762.433, 9520.8115, 1.6212463e-005]; +}; + +_vehicle_244 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [12744.83, 9517.2822, 7.6293945e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_244 = _this; + _this setDir 66.082001; + _this setPos [12744.83, 9517.2822, 7.6293945e-006]; +}; + +_vehicle_245 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [12743.733, 9533.6777, -3.8146973e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_245 = _this; + _this setDir -115.36677; + _this setPos [12743.733, 9533.6777, -3.8146973e-006]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [12778.854, 9546.4971, -7.6293945e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_246 = _this; + _this setDir -39.535217; + _this setPos [12778.854, 9546.4971, -7.6293945e-006]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = "Land_Fire_DZ" createVehicle [12714.253, 9535.0479, 1.7166138e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_258 = _this; + _this setPos [12714.253, 9535.0479, 1.7166138e-005]; +}; + +_vehicle_259 = objNull; +if (true) then +{ + _this = "Land_Fire_DZ" createVehicle [12718.354, 9550.8037, 9.5367432e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_259 = _this; + _this setPos [12718.354, 9550.8037, 9.5367432e-006]; +}; + +_vehicle_261 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [12718.582, 9550.5176, -1.9073486e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_261 = _this; + _this setPos [12718.582, 9550.5176, -1.9073486e-006]; +}; + +_vehicle_262 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [12715.522, 9536.3525, -2.0027161e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_262 = _this; + _this setPos [12715.522, 9536.3525, -2.0027161e-005]; +}; + +_vehicle_263 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [12715.18, 9539.3896, 2.5749207e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_263 = _this; + _this setPos [12715.18, 9539.3896, 2.5749207e-005]; +}; + +_vehicle_264 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [12721.592, 9502.25, -3.8146973e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_264 = _this; + _this setPos [12721.592, 9502.25, -3.8146973e-006]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [12706.214, 9510.5488, 8.2015991e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_265 = _this; + _this setPos [12706.214, 9510.5488, 8.2015991e-005]; +}; + +_vehicle_266 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [12705.977, 9513.2109, -3.2424927e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_266 = _this; + _this setPos [12705.977, 9513.2109, -3.2424927e-005]; +}; + +_vehicle_267 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [12703.96, 9511.3291, 3.8146973e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_267 = _this; + _this setPos [12703.96, 9511.3291, 3.8146973e-006]; +}; + +_vehicle_268 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [12698.857, 9523.0391, 4.7683716e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_268 = _this; + _this setPos [12698.857, 9523.0391, 4.7683716e-005]; +}; + +_vehicle_269 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [12707.414, 9537.0137, 1.7166138e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_269 = _this; + _this setPos [12707.414, 9537.0137, 1.7166138e-005]; +}; + +_vehicle_270 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [12700.703, 9515.3945, 7.1904426]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_270 = _this; + _this setPos [12700.703, 9515.3945, 7.1904426]; +}; + +_vehicle_271 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [12701.083, 9516.9688, 7.2510133]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_271 = _this; + _this setPos [12701.083, 9516.9688, 7.2510133]; +}; + +_vehicle_272 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [12707.344, 9520.4121, -0.00011634827]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_272 = _this; + _this setPos [12707.344, 9520.4121, -0.00011634827]; +}; + +_vehicle_273 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [12712.194, 9544.3564, 8.9676323]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_273 = _this; + _this setPos [12712.194, 9544.3564, 8.9676323]; +}; + +_vehicle_274 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [12710.407, 9548.6572, 8.768301]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_274 = _this; + _this setPos [12710.407, 9548.6572, 8.768301]; +}; +}; diff --git a/SQF/dayz_code/system/mission/chernarus/poi/ChernoBuildings.sqf b/SQF/dayz_code/system/mission/chernarus/poi/ChernoBuildings.sqf new file mode 100644 index 000000000..997d6b41e --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/poi/ChernoBuildings.sqf @@ -0,0 +1,403 @@ +//Cherno Buildings DayZ +//Created by Dr Bane 20/11/2013 +//Copyright Dr Bane And Musty Gaming + +if (isServer) then { + +_vehicle_24 = objNull; +if (true) then +{ + _this = "Land_Panelak3" createVehicle [7017.1802, 2832.1252, -1.9073486e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_24 = _this; + _this setDir 142.68503; + _this setPos [7017.1802, 2832.1252, -1.9073486e-005]; +}; + +_vehicle_25 = objNull; +if (true) then +{ + _this = "Land_Panelak2" createVehicle [7033.9487, 2845.1497, -7.6293945e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_25 = _this; + _this setDir 142.71629; + _this setPos [7033.9487, 2845.1497, -7.6293945e-006]; +}; + +_vehicle_26 = objNull; +if (true) then +{ + _this = "Land_Panelak2" createVehicle [7054.0884, 2863.4966, 6.6757202e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_26 = _this; + _this setDir -126.68169; + _this setPos [7054.0884, 2863.4966, 6.6757202e-006]; +}; + +_vehicle_27 = objNull; +if (true) then +{ + _this = "Land_Panelak2" createVehicle [7030.981, 2813.6396, -1.9073486e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_27 = _this; + _this setDir -37.376324; + _this setPos [7030.981, 2813.6396, -1.9073486e-006]; +}; + +_vehicle_28 = objNull; +if (true) then +{ + _this = "Land_Panelak3" createVehicle [7047.502, 2826.5066, 4.2915344e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_28 = _this; + _this setDir -37.7827; + _this setPos [7047.502, 2826.5066, 4.2915344e-006]; +}; + +_vehicle_29 = objNull; +if (true) then +{ + _this = "Land_Panelak2" createVehicle [7078.9531, 2834.1553, 2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_29 = _this; + _this setDir -37.152187; + _this setPos [7078.9531, 2834.1553, 2.2888184e-005]; +}; + +_vehicle_30 = objNull; +if (true) then +{ + _this = "Land_Panelak3" createVehicle [7076.1099, 2861.5081, 2.8610229e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_30 = _this; + _this setDir -126.49503; + _this setPos [7076.1099, 2861.5081, 2.8610229e-006]; +}; + +_vehicle_31 = objNull; +if (true) then +{ + _this = "Land_Panelak2" createVehicle [6997.2598, 2838.3906, 3.7670135e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_31 = _this; + _this setDir 233.08496; + _this setPos [6997.2598, 2838.3906, 3.7670135e-005]; +}; + +_vehicle_32 = objNull; +if (true) then +{ + _this = "Land_Panelak3" createVehicle [7021.0967, 2767.9297, -4.7683716e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_32 = _this; + _this setDir 52.002502; + _this setPos [7021.0967, 2767.9297, -4.7683716e-006]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = "Land_Panelak2" createVehicle [6977.5898, 2844.4226, 1.9073486e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_34 = _this; + _this setDir 142.41486; + _this setPos [6977.5898, 2844.4226, 1.9073486e-006]; +}; + +_vehicle_35 = objNull; +if (true) then +{ + _this = "Land_Panelak2" createVehicle [7034.1514, 2793.9668, 2.0980835e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_35 = _this; + _this setDir -127.15548; + _this setPos [7034.1514, 2793.9668, 2.0980835e-005]; +}; + +_vehicle_40 = objNull; +if (true) then +{ + _this = "Land_A_GeneralStore_01" createVehicle [7054.2852, 2779.2981, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_40 = _this; + _this setDir -127.20033; + _this setPos [7054.2852, 2779.2981, 4.5776367e-005]; +}; + +_vehicle_50 = objNull; +if (true) then +{ + _this = "MAP_phone_box" createVehicle [7042.6147, 2776.8606, 1.2220162]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_50 = _this; + _this setDir -37.120174; + _this setPos [7042.6147, 2776.8606, 1.2220162]; +}; + +_vehicle_72 = objNull; +if (true) then +{ + _this = "MAP_t_fagus2s" createVehicle [7062.9316, 2753.7759, -2.8610229e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_72 = _this; + _this setDir 53.231174; + _this setPos [7062.9316, 2753.7759, -2.8610229e-006]; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = "MAP_t_malus1s" createVehicle [7037.6626, 2781.1833, -1.1444092e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_73 = _this; + _this setPos [7037.6626, 2781.1833, -1.1444092e-005]; +}; + +_vehicle_83 = objNull; +if (true) then +{ + _this = "MAP_Misc_Greenhouse" createVehicle [7066.8647, 2816.1692, 7.1525574e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_83 = _this; + _this setDir 53.482254; + _this setPos [7066.8647, 2816.1692, 7.1525574e-006]; +}; + +_vehicle_84 = objNull; +if (true) then +{ + _this = "MAP_Misc_Greenhouse" createVehicle [7063.1958, 2813.4331, 1.335144e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_84 = _this; + _this setDir 53.615242; + _this setPos [7063.1958, 2813.4331, 1.335144e-005]; +}; + +_vehicle_197 = objNull; +if (true) then +{ + _this = "C130J_wreck_EP1" createVehicle [6947.1333, 2799.593, 1.1444092e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_197 = _this; + _this setDir 154.08904; + _this setPos [6947.1333, 2799.593, 1.1444092e-005]; +}; + +_vehicle_202 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree1" createVehicle [6968.8442, 2787.7422, 1.4305115e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_202 = _this; + _this setPos [6968.8442, 2787.7422, 1.4305115e-006]; +}; + +_vehicle_205 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [6944.7886, 2784.7371, -6.1988831e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_205 = _this; + _this setDir -45.92025; + _this setPos [6944.7886, 2784.7371, -6.1988831e-006]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [6947.2598, 2771.8098, 5.2452087e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_206 = _this; + _this setDir -19.038361; + _this setPos [6947.2598, 2771.8098, 5.2452087e-006]; +}; + +_vehicle_207 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [6955.9478, 2760.2688, 3.8146973e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_207 = _this; + _this setDir -19.759348; + _this setPos [6955.9478, 2760.2688, 3.8146973e-006]; +}; + +_vehicle_208 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenSpruce" createVehicle [6963.8408, 2751.6982, -4.7683716e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_208 = _this; + _this setDir -39.295834; + _this setPos [6963.8408, 2751.6982, -4.7683716e-006]; +}; + +_vehicle_209 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenSpruce" createVehicle [6938.626, 2813.3032]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_209 = _this; + _this setDir -32.037121; + _this setPos [6938.626, 2813.3032]; +}; + +_vehicle_210 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree1" createVehicle [6965.9697, 2769.4019, 1.9073486e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_210 = _this; + _this setPos [6965.9697, 2769.4019, 1.9073486e-006]; +}; + +_vehicle_211 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [6975.3252, 2772.3062, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_211 = _this; + _this setDir -23.15572; + _this setPos [6975.3252, 2772.3062, 1.5258789e-005]; +}; + +_vehicle_213 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [6978.2739, 2763.501, 9.5367432e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_213 = _this; + _this setPos [6978.2739, 2763.501, 9.5367432e-006]; +}; + +_vehicle_214 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [6959.1226, 2751.3816, -1.9073486e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_214 = _this; + _this setPos [6959.1226, 2751.3816, -1.9073486e-006]; +}; + +_vehicle_215 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [6951.0894, 2763.2842, 1.1444092e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_215 = _this; + _this setPos [6951.0894, 2763.2842, 1.1444092e-005]; +}; + +_vehicle_216 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [6951.2749, 2777.1152, -2.3841858e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_216 = _this; + _this setPos [6951.2749, 2777.1152, -2.3841858e-006]; +}; + +_vehicle_217 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [6955.5356, 2809.7603, 2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_217 = _this; + _this setPos [6955.5356, 2809.7603, 2.2888184e-005]; +}; + +_vehicle_219 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [6957.6123, 2801.1416, 2.8610229e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_219 = _this; + _this setDir 109.69421; + _this setPos [6957.6123, 2801.1416, 2.8610229e-005]; +}; + +_vehicle_220 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [6977.498, 2755.78, 7.6293945e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_220 = _this; + _this setDir 13.802272; + _this setPos [6977.498, 2755.78, 7.6293945e-006]; +}; + +_vehicle_221 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [6976.8638, 2751.7324, 8.392334e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_221 = _this; + _this setPos [6976.8638, 2751.7324, 8.392334e-005]; +}; + +_vehicle_222 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [6966.3115, 2770.1753, 4.7683716e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_222 = _this; + _this setDir 50.185974; + _this setPos [6966.3115, 2770.1753, 4.7683716e-005]; +}; + +_vehicle_223 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [6956.0034, 2779.5024, 8.5830688e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_223 = _this; + _this setPos [6956.0034, 2779.5024, 8.5830688e-005]; +}; + +_vehicle_224 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [6965.25, 2759.8867, 9.727478e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_224 = _this; + _this setDir -108.38199; + _this setPos [6965.25, 2759.8867, 9.727478e-005]; +}; +}; diff --git a/SQF/dayz_code/system/mission/chernarus/poi/DeadForest.sqf b/SQF/dayz_code/system/mission/chernarus/poi/DeadForest.sqf new file mode 100644 index 000000000..4abf6f7bf --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/poi/DeadForest.sqf @@ -0,0 +1,3670 @@ +//Dead Forest DayZ +//Created by Dr Bane 20/11/2013 +//Copyright Dr Bane And Musty Gaming + +if (isServer) then { + +_vehicle_5 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8374.1084, 2992.9797, -1.3828278e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_5 = _this; + _this setPos [8374.1084, 2992.9797, -1.3828278e-005]; +}; + +_vehicle_6 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8367.4912, 2999.4746, 1.4305115e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_6 = _this; + _this setPos [8367.4912, 2999.4746, 1.4305115e-006]; +}; + +_vehicle_7 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8375.5654, 3002.9851, 3.7193298e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_7 = _this; + _this setPos [8375.5654, 3002.9851, 3.7193298e-005]; +}; + +_vehicle_9 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8368.1514, 3006.0754, -1.3828278e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_9 = _this; + _this setPos [8368.1514, 3006.0754, -1.3828278e-005]; +}; + +_vehicle_10 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8360.3105, 3007.457, -1.1920929e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_10 = _this; + _this setPos [8360.3105, 3007.457, -1.1920929e-005]; +}; + +_vehicle_11 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8324.2432, 3006.7075, 4.1484833e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_11 = _this; + _this setPos [8324.2432, 3006.7075, 4.1484833e-005]; +}; + +_vehicle_12 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8335.7236, 2997.5403, 9.5844269e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_12 = _this; + _this setPos [8335.7236, 2997.5403, 9.5844269e-005]; +}; + +_vehicle_13 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8342.4678, 2991.863, 0.00016832352]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_13 = _this; + _this setPos [8342.4678, 2991.863, 0.00016832352]; +}; + +_vehicle_14 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8349.3223, 2984.667, 5.0544739e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_14 = _this; + _this setPos [8349.3223, 2984.667, 5.0544739e-005]; +}; + +_vehicle_15 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8329.9922, 3000.8005, 3.0994415e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_15 = _this; + _this setPos [8329.9922, 3000.8005, 3.0994415e-005]; +}; + +_vehicle_16 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8344.3652, 3026.6082, 5.2452087e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_16 = _this; + _this setPos [8344.3652, 3026.6082, 5.2452087e-006]; +}; + +_vehicle_17 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8325.8652, 2998.8228, -0.00013780594]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_17 = _this; + _this setPos [8325.8652, 2998.8228, -0.00013780594]; +}; + +_vehicle_18 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8349.2969, 3014.9563, -9.5367432e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_18 = _this; + _this setPos [8349.2969, 3014.9563, -9.5367432e-006]; +}; + +_vehicle_19 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8356.1709, 3013.1833, 4.7683716e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_19 = _this; + _this setPos [8356.1709, 3013.1833, 4.7683716e-005]; +}; + +_vehicle_20 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8365.8193, 3010.967, -2.2411346e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_20 = _this; + _this setPos [8365.8193, 3010.967, -2.2411346e-005]; +}; + +_vehicle_21 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8372.5146, 3010.2739, -1.001358e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_21 = _this; + _this setPos [8372.5146, 3010.2739, -1.001358e-005]; +}; + +_vehicle_22 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8339.6162, 3024.0161, -5.2452087e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_22 = _this; + _this setPos [8339.6162, 3024.0161, -5.2452087e-006]; +}; + +_vehicle_23 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8349.6475, 3022.1182, 2.5272369e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_23 = _this; + _this setPos [8349.6475, 3022.1182, 2.5272369e-005]; +}; + +_vehicle_24 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8354.3623, 3019.4683, -2.6226044e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_24 = _this; + _this setPos [8354.3623, 3019.4683, -2.6226044e-005]; +}; + +_vehicle_25 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8334.9004, 2990.9661, 4.7683716e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_25 = _this; + _this setPos [8334.9004, 2990.9661, 4.7683716e-006]; +}; + +_vehicle_26 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [8330.7646, 2995.2581, 5.2452087e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_26 = _this; + _this setPos [8330.7646, 2995.2581, 5.2452087e-006]; +}; + +_vehicle_27 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [8319.6641, 3010.3237, 3.6239624e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_27 = _this; + _this setPos [8319.6641, 3010.3237, 3.6239624e-005]; +}; + +_vehicle_28 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8342.0684, 2985.0317, -7.8678131e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_28 = _this; + _this setPos [8342.0684, 2985.0317, -7.8678131e-005]; +}; + +_vehicle_29 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8335.4746, 2983.8818, 1.9550323e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_29 = _this; + _this setPos [8335.4746, 2983.8818, 1.9550323e-005]; +}; + +_vehicle_30 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8354.9092, 2979.2861, 9.059906e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_30 = _this; + _this setPos [8354.9092, 2979.2861, 9.059906e-006]; +}; + +_vehicle_31 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8345.6475, 2977.5107, -1.9073486e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_31 = _this; + _this setPos [8345.6475, 2977.5107, -1.9073486e-005]; +}; + +_vehicle_32 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8337.1436, 2976.5764, 3.3855438e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_32 = _this; + _this setPos [8337.1436, 2976.5764, 3.3855438e-005]; +}; + +_vehicle_33 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8331.9688, 3028.6682, 5.3882599e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_33 = _this; + _this setPos [8331.9688, 3028.6682, 5.3882599e-005]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8326.0078, 3034.9595, -8.5830688e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_34 = _this; + _this setPos [8326.0078, 3034.9595, -8.5830688e-006]; +}; + +_vehicle_35 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8320.1416, 3038.6501, -0.00011301041]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_35 = _this; + _this setPos [8320.1416, 3038.6501, -0.00011301041]; +}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8311.3613, 3018.5193, -5.9127808e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_36 = _this; + _this setPos [8311.3613, 3018.5193, -5.9127808e-005]; +}; + +_vehicle_37 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8304.54, 3023.0964, 4.9114227e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_37 = _this; + _this setPos [8304.54, 3023.0964, 4.9114227e-005]; +}; + +_vehicle_38 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8315.1924, 3011.3325, 5.0544739e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_38 = _this; + _this setPos [8315.1924, 3011.3325, 5.0544739e-005]; +}; + +_vehicle_39 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8318.0791, 3004.4722, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_39 = _this; + _this setPos [8318.0791, 3004.4722, 4.5776367e-005]; +}; + +_vehicle_40 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8308.5615, 3012.7195, 6.6757202e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_40 = _this; + _this setPos [8308.5615, 3012.7195, 6.6757202e-005]; +}; + +_vehicle_41 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8301.3828, 3017.0095, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_41 = _this; + _this setPos [8301.3828, 3017.0095, 1.5258789e-005]; +}; + +_vehicle_42 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8332.458, 3036.3906, 0.00010156631]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_42 = _this; + _this setPos [8332.458, 3036.3906, 0.00010156631]; +}; + +_vehicle_43 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8339.2764, 3030.8428, 1.5735626e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_43 = _this; + _this setPos [8339.2764, 3030.8428, 1.5735626e-005]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8347.2959, 3028.9395, 2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_44 = _this; + _this setPos [8347.2959, 3028.9395, 2.2888184e-005]; +}; + +_vehicle_45 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8343.8115, 3018.7363, 5.7697296e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_45 = _this; + _this setPos [8343.8115, 3018.7363, 5.7697296e-005]; +}; + +_vehicle_46 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8357.4756, 3019.6348, 3.194809e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_46 = _this; + _this setPos [8357.4756, 3019.6348, 3.194809e-005]; +}; + +_vehicle_47 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8361.1982, 3002.3828, 9.5367432e-007]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_47 = _this; + _this setPos [8361.1982, 3002.3828, 9.5367432e-007]; +}; + +_vehicle_48 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8380.084, 2998.1199, 3.9577484e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_48 = _this; + _this setPos [8380.084, 2998.1199, 3.9577484e-005]; +}; + +_vehicle_49 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8327.6084, 2990.6194, 4.3392181e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_49 = _this; + _this setPos [8327.6084, 2990.6194, 4.3392181e-005]; +}; + +_vehicle_50 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8320.4727, 2996.5691, 4.7683716e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_50 = _this; + _this setPos [8320.4727, 2996.5691, 4.7683716e-005]; +}; + +_vehicle_51 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8311.2236, 3005.0393, -4.7683716e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_51 = _this; + _this setPos [8311.2236, 3005.0393, -4.7683716e-006]; +}; + +_vehicle_52 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8290.1934, 3036.1836, 1.335144e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_52 = _this; + _this setPos [8290.1934, 3036.1836, 1.335144e-005]; +}; + +_vehicle_53 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8295.7578, 3029.7461, 5.2452087e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_53 = _this; + _this setPos [8295.7578, 3029.7461, 5.2452087e-006]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8289.0322, 3028.5151, 1.6689301e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_54 = _this; + _this setPos [8289.0322, 3028.5151, 1.6689301e-005]; +}; + +_vehicle_55 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8302.0781, 3027.2917, 2.2411346e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_55 = _this; + _this setPos [8302.0781, 3027.2917, 2.2411346e-005]; +}; + +_vehicle_56 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8296.7686, 3023.0215, 0.00012397766]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_56 = _this; + _this setPos [8296.7686, 3023.0215, 0.00012397766]; +}; + +_vehicle_57 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8302.3252, 3009.8862, 0.00016593933]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_57 = _this; + _this setPos [8302.3252, 3009.8862, 0.00016593933]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8295.3916, 3015.5476, 9.5367432e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_58 = _this; + _this setPos [8295.3916, 3015.5476, 9.5367432e-006]; +}; + +_vehicle_59 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8289.8447, 3020.5537, 0.00014352798]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_59 = _this; + _this setPos [8289.8447, 3020.5537, 0.00014352798]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8312.9014, 2998.6064, 5.1498413e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_60 = _this; + _this setPos [8312.9014, 2998.6064, 5.1498413e-005]; +}; + +_vehicle_61 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8320.5898, 2990.0151, 5.0544739e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_61 = _this; + _this setPos [8320.5898, 2990.0151, 5.0544739e-005]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8327.5713, 2984.302, -2.1457672e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_62 = _this; + _this setPos [8327.5713, 2984.302, -2.1457672e-005]; +}; + +_vehicle_63 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8343.2061, 2970.5376, 7.0095062e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_63 = _this; + _this setPos [8343.2061, 2970.5376, 7.0095062e-005]; +}; + +_vehicle_64 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8351.3672, 2972.5308, 3.4332275e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_64 = _this; + _this setPos [8351.3672, 2972.5308, 3.4332275e-005]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8360.6699, 2974.8535, 7.6293945e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_65 = _this; + _this setPos [8360.6699, 2974.8535, 7.6293945e-006]; +}; + +_vehicle_66 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8313.5166, 3042.1011, 2.5272369e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_66 = _this; + _this setPos [8313.5166, 3042.1011, 2.5272369e-005]; +}; + +_vehicle_67 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8319.6191, 3044.9377, -4.0054321e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_67 = _this; + _this setPos [8319.6191, 3044.9377, -4.0054321e-005]; +}; + +_vehicle_68 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8363.4619, 3015.9182, 4.7683716e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_68 = _this; + _this setPos [8363.4619, 3015.9182, 4.7683716e-006]; +}; + +_vehicle_69 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8353.6533, 3026.426, 6.7710876e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_69 = _this; + _this setPos [8353.6533, 3026.426, 6.7710876e-005]; +}; + +_vehicle_70 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8325.6875, 3040.1899, 1.6689301e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_70 = _this; + _this setPos [8325.6875, 3040.1899, 1.6689301e-005]; +}; + +_vehicle_71 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8332.8477, 2978.8247, 6.3419342e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_71 = _this; + _this setPos [8332.8477, 2978.8247, 6.3419342e-005]; +}; + +_vehicle_72 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8351.9277, 3047.147, -5.3405762e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_72 = _this; + _this setPos [8351.9277, 3047.147, -5.3405762e-005]; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8387.9004, 3031.4431, -1.5735626e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_73 = _this; + _this setPos [8387.9004, 3031.4431, -1.5735626e-005]; +}; + +_vehicle_74 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8335.2236, 3055.9009, -4.9591064e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_74 = _this; + _this setPos [8335.2236, 3055.9009, -4.9591064e-005]; +}; + +_vehicle_75 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8358.5244, 3062.5132, 4.0054321e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_75 = _this; + _this setPos [8358.5244, 3062.5132, 4.0054321e-005]; +}; + +_vehicle_76 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8370.6104, 3039.8354, 2.0503998e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_76 = _this; + _this setPos [8370.6104, 3039.8354, 2.0503998e-005]; +}; + +_vehicle_77 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8387.2168, 3005.4438, 1.1920929e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_77 = _this; + _this setPos [8387.2168, 3005.4438, 1.1920929e-005]; +}; + +_vehicle_78 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8376.6631, 3056.2424, 5.0067902e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_78 = _this; + _this setPos [8376.6631, 3056.2424, 5.0067902e-005]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8372.0146, 3029.3923, 1.0490417e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_79 = _this; + _this setPos [8372.0146, 3029.3923, 1.0490417e-005]; +}; + +_vehicle_80 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8381.874, 3006.4099, 3.1471252e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_80 = _this; + _this setPos [8381.874, 3006.4099, 3.1471252e-005]; +}; + +_vehicle_81 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8379.0771, 3012.7131, -0.00017309189]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_81 = _this; + _this setPos [8379.0771, 3012.7131, -0.00017309189]; +}; + +_vehicle_82 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8369.5684, 3016.3491, 5.7220459e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_82 = _this; + _this setPos [8369.5684, 3016.3491, 5.7220459e-006]; +}; + +_vehicle_83 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8375.6934, 3018.9282, 5.5789948e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_83 = _this; + _this setPos [8375.6934, 3018.9282, 5.5789948e-005]; +}; + +_vehicle_84 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8359.1016, 3027.2422, 9.059906e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_84 = _this; + _this setPos [8359.1016, 3027.2422, 9.059906e-006]; +}; + +_vehicle_85 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8369.6035, 3024.0635, 2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_85 = _this; + _this setPos [8369.6035, 3024.0635, 2.2888184e-005]; +}; + +_vehicle_86 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8341.2939, 3054.1707, -4.2915344e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_86 = _this; + _this setPos [8341.2939, 3054.1707, -4.2915344e-006]; +}; + +_vehicle_87 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8335.3438, 3048.0002, 8.4400177e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_87 = _this; + _this setPos [8335.3438, 3048.0002, 8.4400177e-005]; +}; + +_vehicle_88 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8335.7705, 3040.657, -2.1457672e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_88 = _this; + _this setPos [8335.7705, 3040.657, -2.1457672e-005]; +}; + +_vehicle_89 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8341.3555, 3036.3518, 1.3828278e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_89 = _this; + _this setPos [8341.3555, 3036.3518, 1.3828278e-005]; +}; + +_vehicle_90 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8354.3828, 3032.3359, 4.1484833e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_90 = _this; + _this setPos [8354.3828, 3032.3359, 4.1484833e-005]; +}; + +_vehicle_91 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8348.2881, 3035.4565, -2.6226044e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_91 = _this; + _this setPos [8348.2881, 3035.4565, -2.6226044e-005]; +}; + +_vehicle_92 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8341.8643, 3046.4958, -2.7179718e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_92 = _this; + _this setPos [8341.8643, 3046.4958, -2.7179718e-005]; +}; + +_vehicle_93 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8344.0537, 3041.271, 1.8119812e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_93 = _this; + _this setPos [8344.0537, 3041.271, 1.8119812e-005]; +}; + +_vehicle_94 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8328.7598, 3043.6758, 9.8228455e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_94 = _this; + _this setPos [8328.7598, 3043.6758, 9.8228455e-005]; +}; + +_vehicle_95 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8328.3105, 3050.7827, 5.7697296e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_95 = _this; + _this setPos [8328.3105, 3050.7827, 5.7697296e-005]; +}; + +_vehicle_96 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8362.085, 3070.0769, 0.00011539459]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_96 = _this; + _this setPos [8362.085, 3070.0769, 0.00011539459]; +}; + +_vehicle_97 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8354.7412, 3065.4475, 6.1511993e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_97 = _this; + _this setPos [8354.7412, 3065.4475, 6.1511993e-005]; +}; + +_vehicle_98 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8347.7207, 3060.8008, 0.00016069412]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_98 = _this; + _this setPos [8347.7207, 3060.8008, 0.00016069412]; +}; + +_vehicle_99 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8347.8643, 3052.4048, -7.1525574e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_99 = _this; + _this setPos [8347.8643, 3052.4048, -7.1525574e-006]; +}; + +_vehicle_100 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8353.7354, 3057.7947, 2.1457672e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_100 = _this; + _this setPos [8353.7354, 3057.7947, 2.1457672e-005]; +}; + +_vehicle_101 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8352.082, 3042.2791, -5.2452087e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_101 = _this; + _this setPos [8352.082, 3042.2791, -5.2452087e-005]; +}; + +_vehicle_102 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8358.2871, 3038.5503, 2.4795532e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_102 = _this; + _this setPos [8358.2871, 3038.5503, 2.4795532e-005]; +}; + +_vehicle_103 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [8363.2881, 3023.4106, -7.1525574e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_103 = _this; + _this setPos [8363.2881, 3023.4106, -7.1525574e-006]; +}; + +_vehicle_104 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [8363.5068, 3055.887, 6.4373016e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_104 = _this; + _this setPos [8363.5068, 3055.887, 6.4373016e-005]; +}; + +_vehicle_105 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [8371.2852, 3044.207, 0.00011253357]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_105 = _this; + _this setPos [8371.2852, 3044.207, 0.00011253357]; +}; + +_vehicle_106 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [8393.7471, 3017.5837, 2.4795532e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_106 = _this; + _this setPos [8393.7471, 3017.5837, 2.4795532e-005]; +}; + +_vehicle_107 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [8391.21, 3036.2163, -2.3841858e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_107 = _this; + _this setPos [8391.21, 3036.2163, -2.3841858e-005]; +}; + +_vehicle_108 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [8382.9512, 3021.5007, -2.7656555e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_108 = _this; + _this setPos [8382.9512, 3021.5007, -2.7656555e-005]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [8332.3145, 2971.6072, 9.5367432e-007]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_109 = _this; + _this setPos [8332.3145, 2971.6072, 9.5367432e-007]; +}; + +_vehicle_110 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [8348.8174, 2966.2979, 6.6757202e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_110 = _this; + _this setPos [8348.8174, 2966.2979, 6.6757202e-005]; +}; + +_vehicle_111 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [8353.1592, 3008.2664, 2.0027161e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_111 = _this; + _this setPos [8353.1592, 3008.2664, 2.0027161e-005]; +}; + +_vehicle_112 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8385.333, 3047.8713, 1.2874603e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_112 = _this; + _this setPos [8385.333, 3047.8713, 1.2874603e-005]; +}; + +_vehicle_113 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8380.3887, 3037.8037, 0.00010061264]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_113 = _this; + _this setPos [8380.3887, 3037.8037, 0.00010061264]; +}; + +_vehicle_114 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8399.2168, 3023.7378, -8.9645386e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_114 = _this; + _this setPos [8399.2168, 3023.7378, -8.9645386e-005]; +}; + +_vehicle_115 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8392.1133, 3024.2642, -6.2465668e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_115 = _this; + _this setPos [8392.1133, 3024.2642, -6.2465668e-005]; +}; + +_vehicle_116 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8388.0898, 3010.9275, -3.9100647e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_116 = _this; + _this setPos [8388.0898, 3010.9275, -3.9100647e-005]; +}; + +_vehicle_117 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8386.9814, 3019.27, 7.5340271e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_117 = _this; + _this setPos [8386.9814, 3019.27, 7.5340271e-005]; +}; + +_vehicle_118 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8378.6494, 3026.2344, 8.9168549e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_118 = _this; + _this setPos [8378.6494, 3026.2344, 8.9168549e-005]; +}; + +_vehicle_119 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8373.4072, 3034.0032, -6.7710876e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_119 = _this; + _this setPos [8373.4072, 3034.0032, -6.7710876e-005]; +}; + +_vehicle_120 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8369.4004, 3053.8101, 8.5353851e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_120 = _this; + _this setPos [8369.4004, 3053.8101, 8.5353851e-005]; +}; + +_vehicle_121 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8356.7588, 3051.1743, 0.00012636185]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_121 = _this; + _this setPos [8356.7588, 3051.1743, 0.00012636185]; +}; + +_vehicle_122 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8363.8643, 3049.407, 7.2479248e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_122 = _this; + _this setPos [8363.8643, 3049.407, 7.2479248e-005]; +}; + +_vehicle_123 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8361.8838, 3034.9668, -2.9563904e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_123 = _this; + _this setPos [8361.8838, 3034.9668, -2.9563904e-005]; +}; + +_vehicle_124 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8374.6533, 3046.0508, 0.00013256073]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_124 = _this; + _this setPos [8374.6533, 3046.0508, 0.00013256073]; +}; + +_vehicle_125 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8380.2734, 3044.4497, -3.8146973e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_125 = _this; + _this setPos [8380.2734, 3044.4497, -3.8146973e-006]; +}; + +_vehicle_126 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8364.7539, 3042.5144, 2.2411346e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_126 = _this; + _this setPos [8364.7539, 3042.5144, 2.2411346e-005]; +}; + +_vehicle_127 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8362.1914, 3061.9292, 4.3869019e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_127 = _this; + _this setPos [8362.1914, 3061.9292, 4.3869019e-005]; +}; + +_vehicle_128 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8371.2676, 3060.8711, 0.0001616478]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_128 = _this; + _this setPos [8371.2676, 3060.8711, 0.0001616478]; +}; + +_vehicle_129 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8379.2402, 3053.2058, -1.1444092e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_129 = _this; + _this setPos [8379.2402, 3053.2058, -1.1444092e-005]; +}; + +_vehicle_130 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8382.1729, 3031.7893, 2.5272369e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_130 = _this; + _this setPos [8382.1729, 3031.7893, 2.5272369e-005]; +}; + +_vehicle_131 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8393.6787, 3030.147, 0.0001912117]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_131 = _this; + _this setPos [8393.6787, 3030.147, 0.0001912117]; +}; + +_vehicle_132 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8387.1973, 3038.4426, -1.2874603e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_132 = _this; + _this setPos [8387.1973, 3038.4426, -1.2874603e-005]; +}; + +_vehicle_133 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8398.0811, 3036.6772, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_133 = _this; + _this setPos [8398.0811, 3036.6772, 3.0517578e-005]; +}; + +_vehicle_134 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8393.6035, 3043.3064, 5.7220459e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_134 = _this; + _this setPos [8393.6035, 3043.3064, 5.7220459e-005]; +}; + +_vehicle_135 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8404.416, 3030.3401, 0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_135 = _this; + _this setPos [8404.416, 3030.3401, 0.0001373291]; +}; + +_vehicle_136 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8389.6455, 2978.394, 1.5735626e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_136 = _this; + _this setPos [8389.6455, 2978.394, 1.5735626e-005]; +}; + +_vehicle_137 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8395.1406, 2969.668, 3.1471252e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_137 = _this; + _this setPos [8395.1406, 2969.668, 3.1471252e-005]; +}; + +_vehicle_138 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8396.8701, 2983.0527, 7.1525574e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_138 = _this; + _this setPos [8396.8701, 2983.0527, 7.1525574e-006]; +}; + +_vehicle_139 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8399.748, 2977.9617, -1.0967255e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_139 = _this; + _this setPos [8399.748, 2977.9617, -1.0967255e-005]; +}; + +_vehicle_140 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8375.2012, 2961.0181, -3.1471252e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_140 = _this; + _this setPos [8375.2012, 2961.0181, -3.1471252e-005]; +}; + +_vehicle_141 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8353.458, 2965.6736, -4.196167e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_141 = _this; + _this setPos [8353.458, 2965.6736, -4.196167e-005]; +}; + +_vehicle_142 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8369.4355, 2954.9197, 3.6716461e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_142 = _this; + _this setPos [8369.4355, 2954.9197, 3.6716461e-005]; +}; + +_vehicle_143 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8375.4238, 2955.2461, 4.0531158e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_143 = _this; + _this setPos [8375.4238, 2955.2461, 4.0531158e-005]; +}; + +_vehicle_144 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8384.5664, 2950.9524, 5.0067902e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_144 = _this; + _this setPos [8384.5664, 2950.9524, 5.0067902e-005]; +}; + +_vehicle_145 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8375.7773, 2948.3875, 1.2397766e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_145 = _this; + _this setPos [8375.7773, 2948.3875, 1.2397766e-005]; +}; + +_vehicle_146 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8367.1162, 2949.5178, 2.3841858e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_146 = _this; + _this setPos [8367.1162, 2949.5178, 2.3841858e-005]; +}; + +_vehicle_147 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8369.8916, 2943.7825, 3.7193298e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_147 = _this; + _this setPos [8369.8916, 2943.7825, 3.7193298e-005]; +}; + +_vehicle_148 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8361.9854, 2942.3115, 7.0095062e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_148 = _this; + _this setPos [8361.9854, 2942.3115, 7.0095062e-005]; +}; + +_vehicle_149 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8347.9414, 2962.5781, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_149 = _this; + _this setPos [8347.9414, 2962.5781, 0]; +}; + +_vehicle_150 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8340.4492, 2963.3047, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_150 = _this; + _this setPos [8340.4492, 2963.3047, 1.5258789e-005]; +}; + +_vehicle_151 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8336.4424, 2970.5178, 2.3841858e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_151 = _this; + _this setPos [8336.4424, 2970.5178, 2.3841858e-006]; +}; + +_vehicle_152 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8303.9775, 3002.9829, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_152 = _this; + _this setPos [8303.9775, 3002.9829, -1.5258789e-005]; +}; + +_vehicle_153 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8295.0889, 3008.6887, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_153 = _this; + _this setPos [8295.0889, 3008.6887, 0]; +}; + +_vehicle_154 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8286.6846, 3013.9929, 6.8664551e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_154 = _this; + _this setPos [8286.6846, 3013.9929, 6.8664551e-005]; +}; + +_vehicle_155 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8289.2109, 3006.8022, -4.0054321e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_155 = _this; + _this setPos [8289.2109, 3006.8022, -4.0054321e-005]; +}; + +_vehicle_156 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8285.9736, 2999.3464, -5.9127808e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_156 = _this; + _this setPos [8285.9736, 2999.3464, -5.9127808e-005]; +}; + +_vehicle_157 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8296.8291, 3003.0767, -0.00010871887]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_157 = _this; + _this setPos [8296.8291, 3003.0767, -0.00010871887]; +}; + +_vehicle_158 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8305.9268, 2995.6772, -7.2479248e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_158 = _this; + _this setPos [8305.9268, 2995.6772, -7.2479248e-005]; +}; + +_vehicle_159 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8320.918, 2983.749, 0.00014305115]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_159 = _this; + _this setPos [8320.918, 2983.749, 0.00014305115]; +}; + +_vehicle_160 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8315.5625, 2994.7371, 2.3841858e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_160 = _this; + _this setPos [8315.5625, 2994.7371, 2.3841858e-005]; +}; + +_vehicle_161 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8300.2607, 2998.0469, 4.2915344e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_161 = _this; + _this setPos [8300.2607, 2998.0469, 4.2915344e-005]; +}; + +_vehicle_162 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8292.6846, 2992.8042, 2.4318695e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_162 = _this; + _this setPos [8292.6846, 2992.8042, 2.4318695e-005]; +}; + +_vehicle_163 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8299.4014, 2993.7622, -5.8174133e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_163 = _this; + _this setPos [8299.4014, 2993.7622, -5.8174133e-005]; +}; + +_vehicle_164 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8312.1064, 2990.948, 7.1048737e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_164 = _this; + _this setPos [8312.1064, 2990.948, 7.1048737e-005]; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8314.5352, 2982.4656, 5.9604645e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_165 = _this; + _this setPos [8314.5352, 2982.4656, 5.9604645e-005]; +}; + +_vehicle_166 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8328.3945, 2977.1936, -3.8146973e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_166 = _this; + _this setPos [8328.3945, 2977.1936, -3.8146973e-006]; +}; + +_vehicle_167 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [8308.7178, 2962.926, -6.1988831e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_167 = _this; + _this setDir -115.64439; + _this setPos [8308.7178, 2962.926, -6.1988831e-006]; +}; + +_vehicle_168 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [8329.6055, 2958.5837, 5.7697296e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_168 = _this; + _this setPos [8329.6055, 2958.5837, 5.7697296e-005]; +}; + +_vehicle_169 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [8321.1777, 2969.3103, 3.3855438e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_169 = _this; + _this setDir -27.713123; + _this setPos [8321.1777, 2969.3103, 3.3855438e-005]; +}; + +_vehicle_170 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [8305.1953, 2984.0193, 4.863739e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_170 = _this; + _this setDir 74.532455; + _this setPos [8305.1953, 2984.0193, 4.863739e-005]; +}; + +_vehicle_171 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [8305.6504, 2973.2217, 9.5367432e-007]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_171 = _this; + _this setDir 28.343618; + _this setPos [8305.6504, 2973.2217, 9.5367432e-007]; +}; + +_vehicle_172 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [8276.8701, 2996.4805, 2.0980835e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_172 = _this; + _this setPos [8276.8701, 2996.4805, 2.0980835e-005]; +}; + +_vehicle_173 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [8287.6826, 2985.7219, -1.335144e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_173 = _this; + _this setDir 153.4949; + _this setPos [8287.6826, 2985.7219, -1.335144e-005]; +}; + +_vehicle_174 = objNull; +if (true) then +{ + _this = "MAP_misc_stub1" createVehicle [8280.4932, 2990.8032, 3.862381e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_174 = _this; + _this setPos [8280.4932, 2990.8032, 3.862381e-005]; +}; + +_vehicle_175 = objNull; +if (true) then +{ + _this = "MAP_misc_stub1" createVehicle [8284.2773, 2980.856, 8.72612e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_175 = _this; + _this setPos [8284.2773, 2980.856, 8.72612e-005]; +}; + +_vehicle_176 = objNull; +if (true) then +{ + _this = "MAP_misc_stub1" createVehicle [8285.3379, 2987.5627, -1.1920929e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_176 = _this; + _this setPos [8285.3379, 2987.5627, -1.1920929e-005]; +}; + +_vehicle_177 = objNull; +if (true) then +{ + _this = "MAP_misc_stub1" createVehicle [8294.9336, 2985.9783, 6.1988831e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_177 = _this; + _this setPos [8294.9336, 2985.9783, 6.1988831e-006]; +}; + +_vehicle_178 = objNull; +if (true) then +{ + _this = "MAP_misc_stub1" createVehicle [8303.7754, 2988.4644, 3.2424927e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_178 = _this; + _this setPos [8303.7754, 2988.4644, 3.2424927e-005]; +}; + +_vehicle_179 = objNull; +if (true) then +{ + _this = "MAP_misc_stub1" createVehicle [8301.6992, 2978.2649, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_179 = _this; + _this setPos [8301.6992, 2978.2649, -1.5258789e-005]; +}; + +_vehicle_180 = objNull; +if (true) then +{ + _this = "MAP_misc_stub1" createVehicle [8314.9023, 2960.688, 4.2438507e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_180 = _this; + _this setPos [8314.9023, 2960.688, 4.2438507e-005]; +}; + +_vehicle_181 = objNull; +if (true) then +{ + _this = "MAP_misc_stub1" createVehicle [8325.3506, 2970.9453, 1.9073486e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_181 = _this; + _this setPos [8325.3506, 2970.9453, 1.9073486e-006]; +}; + +_vehicle_182 = objNull; +if (true) then +{ + _this = "MAP_Misc_trunk_torzo" createVehicle [8287.334, 2972.6567, -1.1444092e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_182 = _this; + _this setPos [8287.334, 2972.6567, -1.1444092e-005]; +}; + +_vehicle_183 = objNull; +if (true) then +{ + _this = "MAP_Misc_trunk_water" createVehicle [8301.0947, 2973.8215, 5.4836273e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_183 = _this; + _this setPos [8301.0947, 2973.8215, 5.4836273e-005]; +}; + +_vehicle_184 = objNull; +if (true) then +{ + _this = "MAP_Misc_trunk_water" createVehicle [8298.1406, 2980.2729, 6.8187714e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_184 = _this; + _this setPos [8298.1406, 2980.2729, 6.8187714e-005]; +}; + +_vehicle_185 = objNull; +if (true) then +{ + _this = "MAP_Misc_trunk_water" createVehicle [8280.4492, 2978.7996, 2.0503998e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_185 = _this; + _this setPos [8280.4492, 2978.7996, 2.0503998e-005]; +}; + +_vehicle_186 = objNull; +if (true) then +{ + _this = "MAP_Misc_trunk_water" createVehicle [8285.4277, 2961.2744, 7.5817108e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_186 = _this; + _this setPos [8285.4277, 2961.2744, 7.5817108e-005]; +}; + +_vehicle_187 = objNull; +if (true) then +{ + _this = "MAP_Misc_trunk_water" createVehicle [8292.7842, 2953.9924, 5.3405762e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_187 = _this; + _this setPos [8292.7842, 2953.9924, 5.3405762e-005]; +}; + +_vehicle_188 = objNull; +if (true) then +{ + _this = "MAP_Misc_trunk_water" createVehicle [8324.7568, 2957.9919, 5.0067902e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_188 = _this; + _this setPos [8324.7568, 2957.9919, 5.0067902e-005]; +}; + +_vehicle_189 = objNull; +if (true) then +{ + _this = "MAP_Misc_trunk_water" createVehicle [8321.5801, 2945.6758, 9.5367432e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_189 = _this; + _this setPos [8321.5801, 2945.6758, 9.5367432e-006]; +}; + +_vehicle_190 = objNull; +if (true) then +{ + _this = "MAP_Misc_trunk_water" createVehicle [8315.1777, 2951.6606, 2.7179718e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_190 = _this; + _this setPos [8315.1777, 2951.6606, 2.7179718e-005]; +}; + +_vehicle_191 = objNull; +if (true) then +{ + _this = "MAP_Misc_trunk_water" createVehicle [8294.6133, 2939.1448, 6.6757202e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_191 = _this; + _this setPos [8294.6133, 2939.1448, 6.6757202e-006]; +}; + +_vehicle_192 = objNull; +if (true) then +{ + _this = "MAP_misc_stub1" createVehicle [8304.9102, 2950.873, 1.0490417e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_192 = _this; + _this setPos [8304.9102, 2950.873, 1.0490417e-005]; +}; + +_vehicle_193 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [8293.0889, 2963.2114, -1.3828278e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_193 = _this; + _this setPos [8293.0889, 2963.2114, -1.3828278e-005]; +}; + +_vehicle_194 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [8310.7803, 2945.6826, 3.4332275e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_194 = _this; + _this setPos [8310.7803, 2945.6826, 3.4332275e-005]; +}; + +_vehicle_195 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [8289.7568, 2946.5486, -2.8610229e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_195 = _this; + _this setPos [8289.7568, 2946.5486, -2.8610229e-005]; +}; + +_vehicle_196 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [8276.6553, 2979.6633, -1.1444092e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_196 = _this; + _this setPos [8276.6553, 2979.6633, -1.1444092e-005]; +}; + +_vehicle_197 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [8295.0127, 2977.6084, -1.4781952e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_197 = _this; + _this setPos [8295.0127, 2977.6084, -1.4781952e-005]; +}; + +_vehicle_198 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [8312.3926, 2971.4011, 6.6757202e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_198 = _this; + _this setPos [8312.3926, 2971.4011, 6.6757202e-006]; +}; + +_vehicle_199 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [8307.585, 2932.189, 7.7724457e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_199 = _this; + _this setPos [8307.585, 2932.189, 7.7724457e-005]; +}; + +_vehicle_200 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [8305.8516, 2944.5723, 2.3365021e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_200 = _this; + _this setPos [8305.8516, 2944.5723, 2.3365021e-005]; +}; + +_vehicle_201 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [8335.3369, 2955.3474, 1.0967255e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_201 = _this; + _this setPos [8335.3369, 2955.3474, 1.0967255e-005]; +}; + +_vehicle_202 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenSpruce" createVehicle [8282.7041, 2954.906, 3.5762787e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_202 = _this; + _this setDir -34.689266; + _this setPos [8282.7041, 2954.906, 3.5762787e-005]; +}; + +_vehicle_203 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [8317.7783, 2938.0107, 0.00010919571]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_203 = _this; + _this setDir -230.14758; + _this setPos [8317.7783, 2938.0107, 0.00010919571]; +}; + +_vehicle_204 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree1" createVehicle [8302.3525, 2951.6304, 8.8214874e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_204 = _this; + _this setPos [8302.3525, 2951.6304, 8.8214874e-005]; +}; + +_vehicle_205 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree1" createVehicle [8340.2559, 2950.5364, -2.3365021e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_205 = _this; + _this setDir 62.629547; + _this setPos [8340.2559, 2950.5364, -2.3365021e-005]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = "MAP_t_pinusN2s" createVehicle [8279.958, 2944.3484, 0.00018405914]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_206 = _this; + _this setPos [8279.958, 2944.3484, 0.00018405914]; +}; + +_vehicle_207 = objNull; +if (true) then +{ + _this = "MAP_t_pinusS2f" createVehicle [8298.5752, 2960.6387, 7.8201294e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_207 = _this; + _this setPos [8298.5752, 2960.6387, 7.8201294e-005]; +}; + +_vehicle_208 = objNull; +if (true) then +{ + _this = "MAP_t_pinusN2s" createVehicle [8309.8828, 2952.9185, 8.5830688e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_208 = _this; + _this setPos [8309.8828, 2952.9185, 8.5830688e-006]; +}; + +_vehicle_209 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [8283.8867, 3034.9934, 3.0040741e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_209 = _this; + _this setDir 20.516634; + _this setPos [8283.8867, 3034.9934, 3.0040741e-005]; +}; + +_vehicle_210 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [8279.9072, 3021.4434, -5.7220459e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_210 = _this; + _this setDir -57.049; + _this setPos [8279.9072, 3021.4434, -5.7220459e-006]; +}; + +_vehicle_211 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [8283.1465, 3026.7241, -1.1920929e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_211 = _this; + _this setPos [8283.1465, 3026.7241, -1.1920929e-005]; +}; + +_vehicle_212 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [8282.0889, 3008.4585, 1.4305115e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_212 = _this; + _this setPos [8282.0889, 3008.4585, 1.4305115e-005]; +}; + +_vehicle_213 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8401.6953, 2990.6226, 8.392334e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_213 = _this; + _this setPos [8401.6953, 2990.6226, 8.392334e-005]; +}; + +_vehicle_214 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8409.0508, 2991.2036, 8.3446503e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_214 = _this; + _this setPos [8409.0508, 2991.2036, 8.3446503e-005]; +}; + +_vehicle_215 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8401.6572, 2969.9194, 1.001358e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_215 = _this; + _this setPos [8401.6572, 2969.9194, 1.001358e-005]; +}; + +_vehicle_216 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8405.6064, 2975.8008, 3.2901764e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_216 = _this; + _this setPos [8405.6064, 2975.8008, 3.2901764e-005]; +}; + +_vehicle_217 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8380.9717, 2956.7144, -4.6253204e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_217 = _this; + _this setPos [8380.9717, 2956.7144, -4.6253204e-005]; +}; + +_vehicle_218 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8423.9414, 2990.884, -2.6226044e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_218 = _this; + _this setPos [8423.9414, 2990.884, -2.6226044e-005]; +}; + +_vehicle_219 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8409.1504, 2996.8979, 8.5353851e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_219 = _this; + _this setPos [8409.1504, 2996.8979, 8.5353851e-005]; +}; + +_vehicle_220 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8413.1396, 2986.2559, 0.00010299683]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_220 = _this; + _this setPos [8413.1396, 2986.2559, 0.00010299683]; +}; + +_vehicle_224 = objNull; +if (true) then +{ + _this = "MAP_mud_1_1000" createVehicle [8370.7031, 2965.468, 4.8160553e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_224 = _this; + _this setDir 40.217995; + _this setPos [8370.7031, 2965.468, 4.8160553e-005]; +}; + +_vehicle_225 = objNull; +if (true) then +{ + _this = "MAP_mud_1_1000" createVehicle [8368.3105, 2962.6553, 1.0967255e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_225 = _this; + _this setDir 40.427708; + _this setPos [8368.3105, 2962.6553, 1.0967255e-005]; +}; + +_vehicle_226 = objNull; +if (true) then +{ + _this = "MAP_mud_1_1000" createVehicle [8366.2031, 2959.9905, 6.6757202e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_226 = _this; + _this setDir 39.187256; + _this setPos [8366.2031, 2959.9905, 6.6757202e-006]; +}; + +_vehicle_227 = objNull; +if (true) then +{ + _this = "MAP_mud_1_1000" createVehicle [8364.0918, 2957.2773, 3.0994415e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_227 = _this; + _this setDir -142.82565; + _this setPos [8364.0918, 2957.2773, 3.0994415e-005]; +}; + +_vehicle_229 = objNull; +if (true) then +{ + _this = "MAP_mud_1_1000" createVehicle [8381.2871, 2977.698, 0.00010204315]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_229 = _this; + _this setDir 41.777649; + _this setPos [8381.2871, 2977.698, 0.00010204315]; +}; + +_vehicle_230 = objNull; +if (true) then +{ + _this = "MAP_mud_1_1000" createVehicle [8388.7539, 2986.158, 1.8119812e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_230 = _this; + _this setDir 40.972614; + _this setPos [8388.7539, 2986.158, 1.8119812e-005]; +}; + +_vehicle_231 = objNull; +if (true) then +{ + _this = "MAP_mud_1_1000" createVehicle [8397.0215, 2995.2275, -9.5367432e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_231 = _this; + _this setDir 222.24431; + _this setPos [8397.0215, 2995.2275, -9.5367432e-006]; +}; + +_vehicle_232 = objNull; +if (true) then +{ + _this = "UralWreck" createVehicle [8364.8926, 2958.3679, 2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_232 = _this; + _this setDir 206.49825; + _this setPos [8364.8926, 2958.3679, 2.2888184e-005]; +}; + +_vehicle_234 = objNull; +if (true) then +{ + _this = "MAP_Bridge_wood_25" createVehicle [8417.5791, 3014.366, 8.0108643e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_234 = _this; + _this setDir 52.510834; + _this setPos [8417.5791, 3014.366, 8.0108643e-005]; +}; + +_vehicle_237 = objNull; +if (true) then +{ + _this = "MAP_misc_amplion_conc" createVehicle [8435.1533, 3011.5964, -4.7683716e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_237 = _this; + _this setDir -63.011841; + _this setPos [8435.1533, 3011.5964, -4.7683716e-006]; +}; + +_vehicle_240 = objNull; +if (true) then +{ + _this = "MAP_water_tank" createVehicle [8421.3223, 3032.6646, 3.4332275e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_240 = _this; + _this setDir 51.929375; + _this setPos [8421.3223, 3032.6646, 3.4332275e-005]; +}; + +_vehicle_242 = objNull; +if (true) then +{ + _this = "Land_Misc_Garb_Heap_EP1" createVehicle [8400.2666, 3007.6792, -1.9073486e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_242 = _this; + _this setPos [8400.2666, 3007.6792, -1.9073486e-006]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = "Paleta2" createVehicle [8408.5156, 3004.8831, 5.1498413e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_243 = _this; + _this setDir 40.142441; + _this setPos [8408.5156, 3004.8831, 5.1498413e-005]; +}; + +_vehicle_244 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [8427.4453, 3014.2915, 1.9073486e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_244 = _this; + _this setDir -46.225819; + _this setPos [8427.4453, 3014.2915, 1.9073486e-005]; +}; + +_vehicle_245 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [8418.6025, 3025.5176, 2.0980835e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_245 = _this; + _this setDir -36.269791; + _this setPos [8418.6025, 3025.5176, 2.0980835e-005]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = "Land_Ind_Timbers" createVehicle [8401.165, 3001.8022, 4.7683716e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_246 = _this; + _this setDir -20.193249; + _this setPos [8401.165, 3001.8022, 4.7683716e-005]; +}; + +_vehicle_247 = objNull; +if (true) then +{ + _this = "Land_Ind_Timbers" createVehicle [8415.9873, 3002.2751, 9.5367432e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_247 = _this; + _this setDir -52.854927; + _this setPos [8415.9873, 3002.2751, 9.5367432e-006]; +}; + +_vehicle_248 = objNull; +if (true) then +{ + _this = "Land_Ind_Timbers" createVehicle [8424.749, 3029.0032, 5.1498413e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_248 = _this; + _this setDir -7.4567342; + _this setPos [8424.749, 3029.0032, 5.1498413e-005]; +}; + +_vehicle_249 = objNull; +if (true) then +{ + _this = "Land_Ind_Timbers" createVehicle [8389.2402, 2995.793, 6.3896179e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_249 = _this; + _this setDir 46.922226; + _this setPos [8389.2402, 2995.793, 6.3896179e-005]; +}; + +_vehicle_250 = objNull; +if (true) then +{ + _this = "Land_Ind_Timbers" createVehicle [8384.1514, 2996.1873, 5.1498413e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_250 = _this; + _this setDir 46.041183; + _this setPos [8384.1514, 2996.1873, 5.1498413e-005]; +}; + +_vehicle_251 = objNull; +if (true) then +{ + _this = "Land_Ind_Timbers" createVehicle [8326.5742, 2946.2173, 1.5735626e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_251 = _this; + _this setPos [8326.5742, 2946.2173, 1.5735626e-005]; +}; + +_vehicle_252 = objNull; +if (true) then +{ + _this = "Land_Ind_Timbers" createVehicle [8329.6514, 2945.1521, 6.4849854e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_252 = _this; + _this setPos [8329.6514, 2945.1521, 6.4849854e-005]; +}; + +_vehicle_253 = objNull; +if (true) then +{ + _this = "Land_Ind_Timbers" createVehicle [8362.4014, 2962.5095, 5.7220459e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_253 = _this; + _this setDir 24.539591; + _this setPos [8362.4014, 2962.5095, 5.7220459e-006]; +}; + +_vehicle_254 = objNull; +if (true) then +{ + _this = "Land_Ind_Timbers" createVehicle [8383.4258, 2967.2837, -2.8610229e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_254 = _this; + _this setDir 94.059364; + _this setPos [8383.4258, 2967.2837, -2.8610229e-006]; +}; + +_vehicle_255 = objNull; +if (true) then +{ + _this = "Land_Ind_Timbers" createVehicle [8416.9551, 3027.416, 1.0228133]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_255 = _this; + _this setDir -29.920446; + _this setPos [8416.9551, 3027.416, 1.0228133]; +}; + +_vehicle_256 = objNull; +if (true) then +{ + _this = "hiluxWreck" createVehicle [8401.8008, 3018.0676, 4.9114227e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_256 = _this; + _this setDir 125.64024; + _this setPos [8401.8008, 3018.0676, 4.9114227e-005]; +}; + +_vehicle_257 = objNull; +if (true) then +{ + _this = "Rubbish5" createVehicle [8378.0508, 2980.5146, 4.9591064e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_257 = _this; + _this setDir 113.91769; + _this setPos [8378.0508, 2980.5146, 4.9591064e-005]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8417.084, 2993.4719, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_258 = _this; + _this setPos [8417.084, 2993.4719, -3.0517578e-005]; +}; + +_vehicle_260 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8427.498, 2984.3269, 9.5367432e-007]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_260 = _this; + _this setPos [8427.498, 2984.3269, 9.5367432e-007]; +}; + +_vehicle_261 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8437.1299, 2987.5686]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_261 = _this; + _this setPos [8437.1299, 2987.5686]; +}; + +_vehicle_262 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8456.7568, 2998.8474, 5.3405762e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_262 = _this; + _this setPos [8456.7568, 2998.8474, 5.3405762e-005]; +}; + +_vehicle_263 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8436.2773, 3035.072, 2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_263 = _this; + _this setPos [8436.2773, 3035.072, 2.2888184e-005]; +}; + +_vehicle_264 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8446.9883, 3008.3667, -2.2888184e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_264 = _this; + _this setPos [8446.9883, 3008.3667, -2.2888184e-005]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8452.5615, 3004.6616, 0.00011444092]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_265 = _this; + _this setPos [8452.5615, 3004.6616, 0.00011444092]; +}; + +_vehicle_266 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8454.0234, 3012.1646, 2.4795532e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_266 = _this; + _this setPos [8454.0234, 3012.1646, 2.4795532e-005]; +}; + +_vehicle_267 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8442.9961, 3015.2117, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_267 = _this; + _this setPos [8442.9961, 3015.2117, 6.1035156e-005]; +}; + +_vehicle_268 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8450.6543, 3017.989, 5.1021576e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_268 = _this; + _this setPos [8450.6543, 3017.989, 5.1021576e-005]; +}; + +_vehicle_269 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8441.0146, 3023.2188, 7.6293945e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_269 = _this; + _this setPos [8441.0146, 3023.2188, 7.6293945e-006]; +}; + +_vehicle_270 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8448.0107, 3025.5442, -2.0503998e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_270 = _this; + _this setPos [8448.0107, 3025.5442, -2.0503998e-005]; +}; + +_vehicle_271 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8433.2979, 3026.9541, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_271 = _this; + _this setPos [8433.2979, 3026.9541, 3.0517578e-005]; +}; + +_vehicle_272 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8441.0244, 3029.4443, 7.6293945e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_272 = _this; + _this setPos [8441.0244, 3029.4443, 7.6293945e-006]; +}; + +_vehicle_273 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8430.1992, 3033.8435, 6.4849854e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_273 = _this; + _this setPos [8430.1992, 3033.8435, 6.4849854e-005]; +}; + +_vehicle_274 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8419.1426, 3059.0906, -1.1444092e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_274 = _this; + _this setPos [8419.1426, 3059.0906, -1.1444092e-005]; +}; + +_vehicle_275 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8424.625, 3043.1777, 6.4849854e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_275 = _this; + _this setPos [8424.625, 3043.1777, 6.4849854e-005]; +}; + +_vehicle_276 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8417.5146, 3051.2515, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_276 = _this; + _this setPos [8417.5146, 3051.2515, 1.5258789e-005]; +}; + +_vehicle_277 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8410.8203, 3059.9736]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_277 = _this; + _this setPos [8410.8203, 3059.9736]; +}; + +_vehicle_278 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8432.2041, 3040.6638, 8.392334e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_278 = _this; + _this setPos [8432.2041, 3040.6638, 8.392334e-005]; +}; + +_vehicle_279 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8426.5137, 3049.4243, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_279 = _this; + _this setPos [8426.5137, 3049.4243, -4.5776367e-005]; +}; + +_vehicle_280 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8413.7217, 3066.7048, 0.00011825562]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_280 = _this; + _this setPos [8413.7217, 3066.7048, 0.00011825562]; +}; + +_vehicle_281 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8406.4219, 3065.9163, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_281 = _this; + _this setPos [8406.4219, 3065.9163, 3.0517578e-005]; +}; + +_vehicle_282 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8408.5361, 3072.5942, 9.5367432e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_282 = _this; + _this setPos [8408.5361, 3072.5942, 9.5367432e-006]; +}; + +_vehicle_283 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8400.2539, 3076.9885, 2.7179718e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_283 = _this; + _this setPos [8400.2539, 3076.9885, 2.7179718e-005]; +}; + +_vehicle_284 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8391.3232, 3084.3982, -4.2915344e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_284 = _this; + _this setPos [8391.3232, 3084.3982, -4.2915344e-005]; +}; + +_vehicle_285 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8383.3066, 3098.0303, 8.2969666e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_285 = _this; + _this setPos [8383.3066, 3098.0303, 8.2969666e-005]; +}; + +_vehicle_286 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8399.1299, 3083.8225, 3.528595e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_286 = _this; + _this setPos [8399.1299, 3083.8225, 3.528595e-005]; +}; + +_vehicle_287 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8406.8311, 3080.1453, 4.196167e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_287 = _this; + _this setPos [8406.8311, 3080.1453, 4.196167e-005]; +}; + +_vehicle_288 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8412.2031, 3077.0642, 6.9141388e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_288 = _this; + _this setPos [8412.2031, 3077.0642, 6.9141388e-005]; +}; + +_vehicle_289 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8417.9033, 3072.4709, 7.6770782e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_289 = _this; + _this setPos [8417.9033, 3072.4709, 7.6770782e-005]; +}; + +_vehicle_290 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8419.8535, 3065.4844, 3.4809113e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_290 = _this; + _this setPos [8419.8535, 3065.4844, 3.4809113e-005]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8424.0869, 3055.2808, 7.8201294e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_291 = _this; + _this setPos [8424.0869, 3055.2808, 7.8201294e-005]; +}; + +_vehicle_292 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8432.6006, 3051.8193, 0.0001335144]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_292 = _this; + _this setPos [8432.6006, 3051.8193, 0.0001335144]; +}; + +_vehicle_293 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8436.4619, 3044.8909, 4.7683716e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_293 = _this; + _this setPos [8436.4619, 3044.8909, 4.7683716e-005]; +}; + +_vehicle_294 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8365.5781, 3029.8196, -3.528595e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_294 = _this; + _this setPos [8365.5781, 3029.8196, -3.528595e-005]; +}; + +_vehicle_295 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8357.7012, 3045.5706, 0.00010538101]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_295 = _this; + _this setPos [8357.7012, 3045.5706, 0.00010538101]; +}; + +_vehicle_296 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8456.2334, 3026.4829, 8.8691711e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_296 = _this; + _this setPos [8456.2334, 3026.4829, 8.8691711e-005]; +}; + +_vehicle_297 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8440.8027, 3034.7241, 5.9604645e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_297 = _this; + _this setPos [8440.8027, 3034.7241, 5.9604645e-005]; +}; + +_vehicle_298 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8423.6309, 3061.4885, -1.0490417e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_298 = _this; + _this setPos [8423.6309, 3061.4885, -1.0490417e-005]; +}; + +_vehicle_299 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8443.1475, 3069.2668, 2.0980835e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_299 = _this; + _this setPos [8443.1475, 3069.2668, 2.0980835e-005]; +}; + +_vehicle_300 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8455.7139, 3054.2495, -5.0067902e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_300 = _this; + _this setPos [8455.7139, 3054.2495, -5.0067902e-005]; +}; + +_vehicle_301 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8393.4199, 3090.4524, 5.3882599e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_301 = _this; + _this setPos [8393.4199, 3090.4524, 5.3882599e-005]; +}; + +_vehicle_302 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8429.4688, 3077.0176, 5.9127808e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_302 = _this; + _this setPos [8429.4688, 3077.0176, 5.9127808e-005]; +}; + +_vehicle_303 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8427.0361, 3063.1487, 3.3378601e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_303 = _this; + _this setPos [8427.0361, 3063.1487, 3.3378601e-005]; +}; + +_vehicle_304 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8425.3262, 3072.4617, 8.5830688e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_304 = _this; + _this setPos [8425.3262, 3072.4617, 8.5830688e-005]; +}; + +_vehicle_305 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8418.6943, 3078.0684, 6.9141388e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_305 = _this; + _this setPos [8418.6943, 3078.0684, 6.9141388e-005]; +}; + +_vehicle_306 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8435.8311, 3061.2158, 0.00018978119]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_306 = _this; + _this setPos [8435.8311, 3061.2158, 0.00018978119]; +}; + +_vehicle_307 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8434.9258, 3067.2559, 4.529953e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_307 = _this; + _this setPos [8434.9258, 3067.2559, 4.529953e-005]; +}; + +_vehicle_308 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8436.8711, 3072.6721, 2.7656555e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_308 = _this; + _this setPos [8436.8711, 3072.6721, 2.7656555e-005]; +}; + +_vehicle_309 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8430.041, 3057.2034, 0.00010204315]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_309 = _this; + _this setPos [8430.041, 3057.2034, 0.00010204315]; +}; + +_vehicle_310 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8444.2383, 3050.7751, 1.0967255e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_310 = _this; + _this setPos [8444.2383, 3050.7751, 1.0967255e-005]; +}; + +_vehicle_311 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8438.6426, 3054.5854, 0.00018692017]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_311 = _this; + _this setPos [8438.6426, 3054.5854, 0.00018692017]; +}; + +_vehicle_312 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8443.9072, 3059.0181, 2.7179718e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_312 = _this; + _this setPos [8443.9072, 3059.0181, 2.7179718e-005]; +}; + +_vehicle_313 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8440.0342, 3040.0193, 0.00021648407]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_313 = _this; + _this setPos [8440.0342, 3040.0193, 0.00021648407]; +}; + +_vehicle_314 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8446.4463, 3033.7573, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_314 = _this; + _this setPos [8446.4463, 3033.7573, 9.1552734e-005]; +}; + +_vehicle_315 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8447.6875, 3042.0986, 8.4877014e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_315 = _this; + _this setPos [8447.6875, 3042.0986, 8.4877014e-005]; +}; + +_vehicle_316 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8386.6631, 3027.2332, 3.8146973e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_316 = _this; + _this setPos [8386.6631, 3027.2332, 3.8146973e-005]; +}; + +_vehicle_317 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8422.7158, 3095.7778, -7.1525574e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_317 = _this; + _this setPos [8422.7158, 3095.7778, -7.1525574e-006]; +}; + +_vehicle_318 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8419.2871, 3087.8433, -5.9127808e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_318 = _this; + _this setPos [8419.2871, 3087.8433, -5.9127808e-005]; +}; + +_vehicle_319 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8412.166, 3089.3064, 0.00016021729]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_319 = _this; + _this setPos [8412.166, 3089.3064, 0.00016021729]; +}; + +_vehicle_320 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8412.5156, 3100.55, 9.5844269e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_320 = _this; + _this setPos [8412.5156, 3100.55, 9.5844269e-005]; +}; + +_vehicle_321 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8406.8047, 3094.6409, 8.0108643e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_321 = _this; + _this setPos [8406.8047, 3094.6409, 8.0108643e-005]; +}; + +_vehicle_322 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8429.9658, 3086.6838, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_322 = _this; + _this setPos [8429.9658, 3086.6838, 0.00012207031]; +}; + +_vehicle_323 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8440.6387, 3083.418, -3.9577484e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_323 = _this; + _this setPos [8440.6387, 3083.418, -3.9577484e-005]; +}; + +_vehicle_324 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8452.0293, 3061.7297, 0.00011873245]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_324 = _this; + _this setPos [8452.0293, 3061.7297, 0.00011873245]; +}; + +_vehicle_325 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8455.0283, 3047.6245, 4.1007996e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_325 = _this; + _this setPos [8455.0283, 3047.6245, 4.1007996e-005]; +}; + +_vehicle_326 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8460.9795, 3037.2439, 9.059906e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_326 = _this; + _this setPos [8460.9795, 3037.2439, 9.059906e-006]; +}; + +_vehicle_327 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8460.9971, 3015.7375, 1.9550323e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_327 = _this; + _this setPos [8460.9971, 3015.7375, 1.9550323e-005]; +}; + +_vehicle_328 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8469.1123, 3066.8022, -3.1471252e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_328 = _this; + _this setPos [8469.1123, 3066.8022, -3.1471252e-005]; +}; + +_vehicle_329 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8463.2588, 3084.8928, -3.2424927e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_329 = _this; + _this setPos [8463.2588, 3084.8928, -3.2424927e-005]; +}; + +_vehicle_330 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8488.3633, 3060.9043, 9.059906e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_330 = _this; + _this setPos [8488.3633, 3060.9043, 9.059906e-005]; +}; + +_vehicle_331 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [8316.9961, 3054.3247, -9.5367432e-007]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_331 = _this; + _this setDir -59.871033; + _this setPos [8316.9961, 3054.3247, -9.5367432e-007]; +}; + +_vehicle_332 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [8309.0459, 3053.2366, 1.5735626e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_332 = _this; + _this setDir 109.07998; + _this setPos [8309.0459, 3053.2366, 1.5735626e-005]; +}; + +_vehicle_333 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [8347.3594, 3073.9495, 5.531311e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_333 = _this; + _this setPos [8347.3594, 3073.9495, 5.531311e-005]; +}; + +_vehicle_334 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [8332.7568, 3073.3149, 0.00013208389]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_334 = _this; + _this setDir -87.67424; + _this setPos [8332.7568, 3073.3149, 0.00013208389]; +}; + +_vehicle_335 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree1" createVehicle [8334.5889, 3063.1741, 1.8596649e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_335 = _this; + _this setPos [8334.5889, 3063.1741, 1.8596649e-005]; +}; + +_vehicle_336 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [8341.8848, 3068.8845, 1.9550323e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_336 = _this; + _this setPos [8341.8848, 3068.8845, 1.9550323e-005]; +}; + +_vehicle_337 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [8340.3555, 3061.8494, -1.6212463e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_337 = _this; + _this setPos [8340.3555, 3061.8494, -1.6212463e-005]; +}; + +_vehicle_338 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [8323.4219, 3057.5264, -9.4413757e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_338 = _this; + _this setPos [8323.4219, 3057.5264, -9.4413757e-005]; +}; + +_vehicle_339 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [8304.6895, 3052.3745, -1.3828278e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_339 = _this; + _this setPos [8304.6895, 3052.3745, -1.3828278e-005]; +}; + +_vehicle_342 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenSpruce" createVehicle [8325.7637, 3062.7468, 3.6716461e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_342 = _this; + _this setDir -61.213089; + _this setPos [8325.7637, 3062.7468, 3.6716461e-005]; +}; + +_vehicle_343 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenSpruce" createVehicle [8337.4092, 3078.6479, 3.8146973e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_343 = _this; + _this setDir 62.961388; + _this setPos [8337.4092, 3078.6479, 3.8146973e-006]; +}; + +_vehicle_344 = objNull; +if (true) then +{ + _this = "MAP_Misc_trunk_water" createVehicle [8318.9414, 3062.6328, -4.7683716e-007]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_344 = _this; + _this setPos [8318.9414, 3062.6328, -4.7683716e-007]; +}; + +_vehicle_345 = objNull; +if (true) then +{ + _this = "MAP_Misc_trunk_water" createVehicle [8353.7295, 3073.917, 7.7724457e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_345 = _this; + _this setPos [8353.7295, 3073.917, 7.7724457e-005]; +}; + +_vehicle_346 = objNull; +if (true) then +{ + _this = "MAP_Misc_trunk_water" createVehicle [8396.8096, 3097.7349, -0.00012350082]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_346 = _this; + _this setPos [8396.8096, 3097.7349, -0.00012350082]; +}; + +_vehicle_347 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8379.2881, 2943.2876, 5.9604645e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_347 = _this; + _this setPos [8379.2881, 2943.2876, 5.9604645e-005]; +}; + +_vehicle_348 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8402.6006, 2963.0427, 1.4305115e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_348 = _this; + _this setPos [8402.6006, 2963.0427, 1.4305115e-006]; +}; + +_vehicle_349 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8408.7686, 2968.7222, -6.6757202e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_349 = _this; + _this setPos [8408.7686, 2968.7222, -6.6757202e-006]; +}; + +_vehicle_350 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8412.8701, 2974.814, 3.8146973e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_350 = _this; + _this setPos [8412.8701, 2974.814, 3.8146973e-005]; +}; + +_vehicle_351 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8419.6445, 2984.4836, -5.865097e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_351 = _this; + _this setPos [8419.6445, 2984.4836, -5.865097e-005]; +}; + +_vehicle_352 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8418.1465, 2967.4158, 5.1498413e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_352 = _this; + _this setPos [8418.1465, 2967.4158, 5.1498413e-005]; +}; + +_vehicle_353 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8423.1826, 2975.532, 7.8678131e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_353 = _this; + _this setPos [8423.1826, 2975.532, 7.8678131e-005]; +}; + +_vehicle_354 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8434.3164, 2981.2061, 1.1444092e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_354 = _this; + _this setPos [8434.3164, 2981.2061, 1.1444092e-005]; +}; + +_vehicle_355 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8434.2383, 2973.7041, 5.6743622e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_355 = _this; + _this setPos [8434.2383, 2973.7041, 5.6743622e-005]; +}; + +_vehicle_356 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8462.2373, 2993.4438, 1.9073486e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_356 = _this; + _this setPos [8462.2373, 2993.4438, 1.9073486e-005]; +}; + +_vehicle_357 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8468.6104, 3002.999, 0.00012254715]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_357 = _this; + _this setPos [8468.6104, 3002.999, 0.00012254715]; +}; + +_vehicle_358 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8474.6387, 3015.1104, -1.1444092e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_358 = _this; + _this setPos [8474.6387, 3015.1104, -1.1444092e-005]; +}; + +_vehicle_359 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8492.4893, 3023.271, -4.2915344e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_359 = _this; + _this setPos [8492.4893, 3023.271, -4.2915344e-005]; +}; + +_vehicle_360 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8459.9004, 3006.7383, 1.9073486e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_360 = _this; + _this setPos [8459.9004, 3006.7383, 1.9073486e-005]; +}; + +_vehicle_361 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8482.5283, 3083.5828, 6.1511993e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_361 = _this; + _this setPos [8482.5283, 3083.5828, 6.1511993e-005]; +}; + +_vehicle_362 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8493.5303, 3071.3372, 0.00012874603]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_362 = _this; + _this setPos [8493.5303, 3071.3372, 0.00012874603]; +}; + +_vehicle_363 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8506.0596, 3083.8203, 0.00031280518]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_363 = _this; + _this setPos [8506.0596, 3083.8203, 0.00031280518]; +}; + +_vehicle_364 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8524.1426, 3067.0916, 0.00032711029]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_364 = _this; + _this setPos [8524.1426, 3067.0916, 0.00032711029]; +}; + +_vehicle_365 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [8505.0586, 3062.7087, -8.392334e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_365 = _this; + _this setPos [8505.0586, 3062.7087, -8.392334e-005]; +}; + +_vehicle_366 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8359.4141, 2966.259, 4.6730042e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_366 = _this; + _this setPos [8359.4141, 2966.259, 4.6730042e-005]; +}; + +_vehicle_367 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8352.4424, 2955.355, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_367 = _this; + _this setPos [8352.4424, 2955.355, 9.1552734e-005]; +}; + +_vehicle_368 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8357.7129, 2959.4402, -1.9073486e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_368 = _this; + _this setPos [8357.7129, 2959.4402, -1.9073486e-006]; +}; + +_vehicle_369 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8365.9404, 2969.804, 3.8146973e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_369 = _this; + _this setPos [8365.9404, 2969.804, 3.8146973e-006]; +}; + +_vehicle_370 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8377.6309, 2986.512, 1.6212463e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_370 = _this; + _this setPos [8377.6309, 2986.512, 1.6212463e-005]; +}; + +_vehicle_371 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8388.0713, 3001.0593, -1.2397766e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_371 = _this; + _this setPos [8388.0713, 3001.0593, -1.2397766e-005]; +}; + +_vehicle_372 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [8393.7432, 3004.4409, 2.3841858e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_372 = _this; + _this setPos [8393.7432, 3004.4409, 2.3841858e-006]; +}; + +_vehicle_373 = objNull; +if (true) then +{ + _this = "HMMWVWreck" createVehicle [8308.5449, 3040.8059, 2.4318695e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_373 = _this; + _this setDir -30.494673; + _this setPos [8308.5449, 3040.8059, 2.4318695e-005]; +}; + +_vehicle_374 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [8306.4453, 3040.2815, -6.0081482e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_374 = _this; + _this setPos [8306.4453, 3040.2815, -6.0081482e-005]; +}; + +_vehicle_375 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [8312.5654, 3036.915, -5.0544739e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_375 = _this; + _this setDir 72.53389; + _this setPos [8312.5654, 3036.915, -5.0544739e-005]; +}; + +_vehicle_376 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [8306.9395, 3036.6416, -3.3378601e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_376 = _this; + _this setPos [8306.9395, 3036.6416, -3.3378601e-006]; +}; + +_vehicle_377 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [8300.5029, 3044.5349, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_377 = _this; + _this setPos [8300.5029, 3044.5349, 0]; +}; + +_vehicle_378 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [8295.9268, 3044.8689, 1.9073486e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_378 = _this; + _this setDir -132.61189; + _this setPos [8295.9268, 3044.8689, 1.9073486e-006]; +}; + +_vehicle_397 = objNull; +if (true) then +{ + _this = "BRDMWreck" createVehicle [8295.1846, 3038.5232, 2.3365021e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_397 = _this; + _this setDir -69.078674; + _this setPos [8295.1846, 3038.5232, 2.3365021e-005]; +}; + +_vehicle_399 = objNull; +if (true) then +{ + _this = "Land_Ind_Workshop01_01" createVehicle [8398.0586, 3012.748, 1.2397766e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_399 = _this; + _this setDir 98.278824; + _this setPos [8398.0586, 3012.748, 1.2397766e-005]; +}; +}; diff --git a/SQF/dayz_code/system/mission/chernarus/poi/DevilsFarm.sqf b/SQF/dayz_code/system/mission/chernarus/poi/DevilsFarm.sqf new file mode 100644 index 000000000..1a0ab986a --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/poi/DevilsFarm.sqf @@ -0,0 +1,4188 @@ +//Devils Farm DayZ +//Created by Dr Bane 20/11/2013 +//Copyright Dr Bane And Musty Gaming + +if (isServer) then { + +_vehicle_27 = objNull; +if (true) then +{ + _this = "MAP_asf3_12" createVehicle [1984.9187, 11712.01, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_27 = _this; + _this setDir -87.957932; + _this setPos [1984.9187, 11712.01, 3.0517578e-005]; +}; + +_vehicle_28 = objNull; +if (true) then +{ + _this = "MAP_asf3_0_2000" createVehicle [2002.1959, 11711.578, -7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_28 = _this; + _this setDir -88.27459; + _this setPos [2002.1959, 11711.578, -7.6293945e-005]; +}; + +_vehicle_29 = objNull; +if (true) then +{ + _this = "MAP_asf3_6konec" createVehicle [2008.3251, 11711.512, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_29 = _this; + _this setDir -89.265335; + _this setPos [2008.3251, 11711.512, -1.5258789e-005]; +}; + +_vehicle_30 = objNull; +if (true) then +{ + _this = "MAP_asf3_1_1000" createVehicle [1972.451, 11712.452]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_30 = _this; + _this setDir -87.905663; + _this setPos [1972.451, 11712.452]; +}; + +_vehicle_32 = objNull; +if (true) then +{ + _this = "MAP_asf3_10_75" createVehicle [1941.998, 11712.555]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_32 = _this; + _this setDir 82.539734; + _this setPos [1941.998, 11712.555]; +}; + +_vehicle_33 = objNull; +if (true) then +{ + _this = "MAP_asf3_10_75" createVehicle [1942.1244, 11712.463]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_33 = _this; + _this setDir -96.258011; + _this setPos [1942.1244, 11712.463]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = "MAP_asf3_15_75" createVehicle [1929.1057, 11712.034, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_34 = _this; + _this setDir -86.258156; + _this setPos [1929.1057, 11712.034, 3.0517578e-005]; +}; + +_vehicle_35 = objNull; +if (true) then +{ + _this = "MAP_asf3_60_10" createVehicle [1893.4742, 11715.37, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_35 = _this; + _this setDir 47.016041; + _this setPos [1893.4742, 11715.37, 3.0517578e-005]; +}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = "MAP_asf3_12" createVehicle [1913.6475, 11714.381]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_36 = _this; + _this setDir -73.279716; + _this setPos [1913.6475, 11714.381]; +}; + +_vehicle_37 = objNull; +if (true) then +{ + _this = "MAP_asf3_12" createVehicle [1884.4944, 11706.747, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_37 = _this; + _this setDir 46.756504; + _this setPos [1884.4944, 11706.747, 1.5258789e-005]; +}; + +_vehicle_38 = objNull; +if (true) then +{ + _this = "MAP_asf3_12" createVehicle [1875.4884, 11698.179, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_38 = _this; + _this setDir 46.532982; + _this setPos [1875.4884, 11698.179, 0.00012207031]; +}; + +_vehicle_39 = objNull; +if (true) then +{ + _this = "MAP_asf3_1_1000" createVehicle [1863.0055, 11686.327, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_39 = _this; + _this setDir 45.856564; + _this setPos [1863.0055, 11686.327, 1.5258789e-005]; +}; + +_vehicle_43 = objNull; +if (true) then +{ + _this = "MAP_asf3_60_10" createVehicle [1863.1049, 11686.322, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_43 = _this; + _this setDir -133.37495; + _this setPos [1863.1049, 11686.322, -1.5258789e-005]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = "MAP_asf3_1_1000" createVehicle [1853.6176, 11683.976, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_44 = _this; + _this setDir -73.769394; + _this setPos [1853.6176, 11683.976, -1.5258789e-005]; +}; + +_vehicle_47 = objNull; +if (true) then +{ + _this = "MAP_asf3_10_100" createVehicle [1836.9906, 11688.811]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_47 = _this; + _this setDir -73.365013; + _this setPos [1836.9906, 11688.811]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = "MAP_pond_big_42_04" createVehicle [1802.7939, 11696.994, 0.27322203]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_58 = _this; + _this setPos [1802.7939, 11696.994, 0.27322203]; +}; +_vehicle_58bis = objNull; +if (true) then +{ + _this = "waterHoleProxy" createVehicle [1802.7939, 11696.994, 0.27322203]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_58bis = _this; + _this setPos [1802.7939, 11696.994, 0.27322203]; +}; + +_vehicle_61 = objNull; +if (true) then +{ + _this = "MAP_R2_RockWall" createVehicle [1804.7111, 11673.503, -28.283916]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_61 = _this; + _this setDir -65.804031; + _this setPos [1804.7111, 11673.503, -28.283916]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = "MAP_R2_RockWall" createVehicle [1828.6597, 11723.607, -24.94239]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_62 = _this; + _this setDir 103.62435; + _this setPos [1828.6597, 11723.607, -24.94239]; +}; + +_vehicle_63 = objNull; +if (true) then +{ + _this = "MAP_R2_RockWall" createVehicle [1808.7726, 11723.291, -31.437239]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_63 = _this; + _this setDir 156.08258; + _this setPos [1808.7726, 11723.291, -31.437239]; +}; + +_vehicle_64 = objNull; +if (true) then +{ + _this = "MAP_R2_Rock1" createVehicle [1791.749, 11674.111, -21.365698]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_64 = _this; + _this setDir 33.776997; + _this setPos [1791.749, 11674.111, -21.365698]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = "MAP_Bridge_wood_25" createVehicle [1805.6094, 11702.166, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_65 = _this; + _this setDir 24.970881; + _this setPos [1805.6094, 11702.166, 1.5258789e-005]; +}; + +_vehicle_66 = objNull; +if (true) then +{ + _this = "MAP_R2_Boulder1" createVehicle [1820.0166, 11698.858, -0.026716888]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_66 = _this; + _this setDir -102.68056; + _this setPos [1820.0166, 11698.858, -0.026716888]; +}; + +_vehicle_69 = objNull; +if (true) then +{ + _this = "MAP_R2_Boulder1" createVehicle [1816.3378, 11693.163, 0.27310959]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_69 = _this; + _this setDir 72.806061; + _this setPos [1816.3378, 11693.163, 0.27310959]; +}; + +_vehicle_70 = objNull; +if (true) then +{ + _this = "MAP_asf3_0_2000" createVehicle [1791.3824, 11708.735, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_70 = _this; + _this setDir -64.689804; + _this setPos [1791.3824, 11708.735, -1.5258789e-005]; +}; + +_vehicle_71 = objNull; +if (true) then +{ + _this = "ClutterCutter_small_EP1" createVehicle [1802.2479, 11691.153, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_71 = _this; + _this setPos [1802.2479, 11691.153, 0]; +}; + +_vehicle_72 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [1807.9299, 11693.847, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_72 = _this; + _this setPos [1807.9299, 11693.847, 1.5258789e-005]; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = "ClutterCutter_small_EP1" createVehicle [1788.1415, 11710.126, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_73 = _this; + _this setPos [1788.1415, 11710.126, 3.0517578e-005]; +}; + +_vehicle_74 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [1824.0846, 11692.684, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_74 = _this; + _this setPos [1824.0846, 11692.684, 3.0517578e-005]; +}; + +_vehicle_75 = objNull; +if (true) then +{ + _this = "MAP_asf3_1_1000" createVehicle [1775.7607, 11716.232, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_75 = _this; + _this setDir -63.971947; + _this setPos [1775.7607, 11716.232, -4.5776367e-005]; +}; + +_vehicle_76 = objNull; +if (true) then +{ + _this = "MAP_asf3_1_1000" createVehicle [1760.2611, 11723.933, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_76 = _this; + _this setDir -62.566067; + _this setPos [1760.2611, 11723.933, 3.0517578e-005]; +}; + +_vehicle_77 = objNull; +if (true) then +{ + _this = "MAP_asf3_1_1000" createVehicle [1744.8807, 11732.19, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_77 = _this; + _this setDir -62.272873; + _this setPos [1744.8807, 11732.19, 6.1035156e-005]; +}; + +_vehicle_78 = objNull; +if (true) then +{ + _this = "MAP_asf3_1_1000" createVehicle [1729.678, 11740.413]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_78 = _this; + _this setDir -60.928402; + _this setPos [1729.678, 11740.413]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = "MAP_asf3_6konec" createVehicle [1709.1453, 11752.14, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_79 = _this; + _this setDir 119.6788; + _this setPos [1709.1453, 11752.14, -4.5776367e-005]; +}; + +_vehicle_82 = objNull; +if (true) then +{ + _this = "MAP_R_HouseV_2L" createVehicle [1723.8802, 11762.272, -19.685225]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_82 = _this; + _this setDir -58.260632; + _this setPos [1723.8802, 11762.272, -19.685225]; +}; + +_vehicle_88 = objNull; +if (true) then +{ + _this = "MAP_R_HouseV2_03B" createVehicle [1698.0996, 11759.021, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_88 = _this; + _this setDir 29.547768; + _this setPos [1698.0996, 11759.021, -3.0517578e-005]; +}; + +_vehicle_93 = objNull; +if (true) then +{ + _this = "MAP_Barn_W_02_ruins" createVehicle [1707.6729, 11729.523, 0.00019836426]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_93 = _this; + _this setDir 121.25789; + _this setPos [1707.6729, 11729.523, 0.00019836426]; +}; + +_vehicle_97 = objNull; +if (true) then +{ + _this = "MAP_Shed_M02_ruins" createVehicle [1779.2935, 11721.693, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_97 = _this; + _this setDir 37.449184; + _this setPos [1779.2935, 11721.693, 7.6293945e-005]; +}; + +_vehicle_99 = objNull; +if (true) then +{ + _this = "MAP_Shed_M01_ruins" createVehicle [1747.9758, 11721.98]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_99 = _this; + _this setDir 30.947336; + _this setPos [1747.9758, 11721.98]; +}; + +_vehicle_100 = objNull; +if (true) then +{ + _this = "UralWreck" createVehicle [1792.848, 11699.03, 0.00018310547]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_100 = _this; + _this setDir -34.449684; + _this setPos [1792.848, 11699.03, 0.00018310547]; +}; + +_vehicle_101 = objNull; +if (true) then +{ + _this = "HMMWVWreck" createVehicle [1771.1575, 11715.51, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_101 = _this; + _this setDir 93.814789; + _this setPos [1771.1575, 11715.51, 1.5258789e-005]; +}; + +_vehicle_102 = objNull; +if (true) then +{ + _this = "MAP_Farm_Cowshed_a" createVehicle [1728.5366, 11725.269, 0.00022888184]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_102 = _this; + _this setDir 93.851532; + _this setPos [1728.5366, 11725.269, 0.00022888184]; +}; + +_vehicle_104 = objNull; +if (true) then +{ + _this = "Land_Ind_SawMill" createVehicle [1747.4368, 11757.14, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_104 = _this; + _this setDir 30.271875; + _this setPos [1747.4368, 11757.14, 9.1552734e-005]; +}; + +_vehicle_105 = objNull; +if (true) then +{ + _this = "Land_Ind_SawMillPen" createVehicle [1764.7755, 11744.41, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_105 = _this; + _this setDir 31.224991; + _this setPos [1764.7755, 11744.41, 3.0517578e-005]; +}; + +_vehicle_107 = objNull; +if (true) then +{ + _this = "Land_Ind_Workshop01_01" createVehicle [1880.9644, 11690.132, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_107 = _this; + _this setDir 316.25232; + _this setPos [1880.9644, 11690.132, 3.0517578e-005]; +}; + +_vehicle_108 = objNull; +if (true) then +{ + _this = "MASH_EP1" createVehicle [1750.0703, 11701.407, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_108 = _this; + _this setDir -304.14282; + _this setPos [1750.0703, 11701.407, 7.6293945e-005]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = "MASH_EP1" createVehicle [1746.2828, 11706.929, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_109 = _this; + _this setDir 56.605083; + _this setPos [1746.2828, 11706.929, 7.6293945e-005]; +}; + +_vehicle_111 = objNull; +if (true) then +{ + _this = "CampEast" createVehicle [1755.4991, 11693.352, 0.00019836426]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_111 = _this; + _this setDir 208.48862; + _this setPos [1755.4991, 11693.352, 0.00019836426]; +}; + +_vehicle_112 = objNull; +if (true) then +{ + _this = "CampEast" createVehicle [1763.5485, 11688.976, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_112 = _this; + _this setDir 208.972; + _this setPos [1763.5485, 11688.976, -3.0517578e-005]; +}; + +_vehicle_113 = objNull; +if (true) then +{ + _this = "Misc_Cargo1Bo_military" createVehicle [1769.1373, 11702.974, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_113 = _this; + _this setDir 90.935242; + _this setPos [1769.1373, 11702.974, 3.0517578e-005]; +}; + +_vehicle_114 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1757.7006, 11736.37, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_114 = _this; + _this setPos [1757.7006, 11736.37, 3.0517578e-005]; +}; + +_vehicle_115 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1759.0682, 11736.326, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_115 = _this; + _this setPos [1759.0682, 11736.326, 1.5258789e-005]; +}; + +_vehicle_116 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1760.723, 11736.299, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_116 = _this; + _this setPos [1760.723, 11736.299, -1.5258789e-005]; +}; + +_vehicle_117 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1762.4061, 11736.274, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_117 = _this; + _this setPos [1762.4061, 11736.274, 1.5258789e-005]; +}; + +_vehicle_118 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1759.105, 11739.66, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_118 = _this; + _this setPos [1759.105, 11739.66, 1.5258789e-005]; +}; + +_vehicle_119 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1760.6445, 11739.379, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_119 = _this; + _this setPos [1760.6445, 11739.379, -3.0517578e-005]; +}; + +_vehicle_120 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1762.3646, 11739.411, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_120 = _this; + _this setPos [1762.3646, 11739.411, -1.5258789e-005]; +}; + +_vehicle_121 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1764.2596, 11739.04, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_121 = _this; + _this setPos [1764.2596, 11739.04, -1.5258789e-005]; +}; + +_vehicle_122 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1760.6523, 11742.989, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_122 = _this; + _this setPos [1760.6523, 11742.989, 1.5258789e-005]; +}; + +_vehicle_123 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1762.4423, 11742.709, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_123 = _this; + _this setPos [1762.4423, 11742.709, 1.5258789e-005]; +}; + +_vehicle_124 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1764.2177, 11742.704, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_124 = _this; + _this setPos [1764.2177, 11742.704, -1.5258789e-005]; +}; + +_vehicle_125 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1766.0786, 11742.517, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_125 = _this; + _this setPos [1766.0786, 11742.517, 1.5258789e-005]; +}; + +_vehicle_126 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1762.5627, 11746.312]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_126 = _this; + _this setPos [1762.5627, 11746.312]; +}; + +_vehicle_127 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1764.3641, 11746.244, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_127 = _this; + _this setPos [1764.3641, 11746.244, -3.0517578e-005]; +}; + +_vehicle_128 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1766.1538, 11746.084]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_128 = _this; + _this setPos [1766.1538, 11746.084]; +}; + +_vehicle_129 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1768.0387, 11745.889]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_129 = _this; + _this setPos [1768.0387, 11745.889]; +}; + +_vehicle_130 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1770.2762, 11749.419, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_130 = _this; + _this setPos [1770.2762, 11749.419, -6.1035156e-005]; +}; + +_vehicle_131 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1768.114, 11749.472, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_131 = _this; + _this setPos [1768.114, 11749.472, 3.0517578e-005]; +}; + +_vehicle_132 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1766.2771, 11749.629, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_132 = _this; + _this setPos [1766.2771, 11749.629, 1.5258789e-005]; +}; + +_vehicle_133 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1764.4037, 11749.53, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_133 = _this; + _this setPos [1764.4037, 11749.53, -3.0517578e-005]; +}; + +_vehicle_134 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1724.1654, 11737.608, 0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_134 = _this; + _this setDir 29.616356; + _this setPos [1724.1654, 11737.608, 0.00010681152]; +}; + +_vehicle_135 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1722.9143, 11738.433, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_135 = _this; + _this setDir 25.478025; + _this setPos [1722.9143, 11738.433, 0.00012207031]; +}; + +_vehicle_136 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1721.5681, 11739.186, 0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_136 = _this; + _this setDir 26.433308; + _this setPos [1721.5681, 11739.186, 0.0001373291]; +}; + +_vehicle_137 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1720.2083, 11740.069, 0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_137 = _this; + _this setDir 29.268167; + _this setPos [1720.2083, 11740.069, 0.0001373291]; +}; + +_vehicle_138 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1725.4467, 11736.869, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_138 = _this; + _this setDir 28.882954; + _this setPos [1725.4467, 11736.869, 1.5258789e-005]; +}; + +_vehicle_139 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1726.9121, 11736.062, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_139 = _this; + _this setDir 30.537571; + _this setPos [1726.9121, 11736.062, 7.6293945e-005]; +}; + +_vehicle_140 = objNull; +if (true) then +{ + _this = "Body" createVehicle [1728.3807, 11735.187, 0.00021362305]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_140 = _this; + _this setDir 27.741898; + _this setPos [1728.3807, 11735.187, 0.00021362305]; +}; + +_vehicle_141 = objNull; +if (true) then +{ + _this = "AmmoCrates_NoInteractive_Large" createVehicle [1753.5286, 11712.48, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_141 = _this; + _this setPos [1753.5286, 11712.48, 4.5776367e-005]; +}; + +_vehicle_142 = objNull; +if (true) then +{ + _this = "AmmoCrates_NoInteractive_Medium" createVehicle [1754.4924, 11713.708, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_142 = _this; + _this setDir -108.6438; + _this setPos [1754.4924, 11713.708, 4.5776367e-005]; +}; + +_vehicle_144 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_long" createVehicle [1769.6257, 11683.91, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_144 = _this; + _this setDir -66.487633; + _this setPos [1769.6257, 11683.91, 6.1035156e-005]; +}; + +_vehicle_145 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_long" createVehicle [1770.8148, 11686.578, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_145 = _this; + _this setDir -64.527924; + _this setPos [1770.8148, 11686.578, 7.6293945e-005]; +}; + +_vehicle_146 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_long" createVehicle [1772.084, 11689.342, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_146 = _this; + _this setDir -66.378868; + _this setPos [1772.084, 11689.342, 9.1552734e-005]; +}; + +_vehicle_147 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_long" createVehicle [1773.2328, 11692.024, 0.00018310547]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_147 = _this; + _this setDir -67.031334; + _this setPos [1773.2328, 11692.024, 0.00018310547]; +}; + +_vehicle_148 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_long" createVehicle [1774.3792, 11694.753, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_148 = _this; + _this setDir -67.347664; + _this setPos [1774.3792, 11694.753, 7.6293945e-005]; +}; + +_vehicle_149 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_long" createVehicle [1775.4854, 11697.461, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_149 = _this; + _this setDir -68.176559; + _this setPos [1775.4854, 11697.461, -1.5258789e-005]; +}; + +_vehicle_150 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_long" createVehicle [1776.6003, 11700.206, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_150 = _this; + _this setDir -68.824898; + _this setPos [1776.6003, 11700.206, 1.5258789e-005]; +}; + +_vehicle_151 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_long" createVehicle [1777.7183, 11702.917, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_151 = _this; + _this setDir -68.663048; + _this setPos [1777.7183, 11702.917, 0.00012207031]; +}; + +_vehicle_152 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_long" createVehicle [1778.8997, 11705.713, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_152 = _this; + _this setDir -67.856056; + _this setPos [1778.8997, 11705.713, 4.5776367e-005]; +}; + +_vehicle_153 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_long" createVehicle [1780.0229, 11708.425, 0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_153 = _this; + _this setDir -67.61171; + _this setPos [1780.0229, 11708.425, 0.00016784668]; +}; + +_vehicle_154 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_long" createVehicle [1783.9249, 11717.544, 0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_154 = _this; + _this setDir -66.749901; + _this setPos [1783.9249, 11717.544, 0.0001373291]; +}; + +_vehicle_155 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_long" createVehicle [1785.0416, 11720.148, 0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_155 = _this; + _this setDir -67.153412; + _this setPos [1785.0416, 11720.148, 0.00010681152]; +}; + +_vehicle_156 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_long" createVehicle [1786.2275, 11722.918, 0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_156 = _this; + _this setDir -67.444763; + _this setPos [1786.2275, 11722.918, 0.0001373291]; +}; + +_vehicle_157 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_corner" createVehicle [1786.5177, 11726.571, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_157 = _this; + _this setDir 201.91515; + _this setPos [1786.5177, 11726.571, 9.1552734e-005]; +}; + +_vehicle_158 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_corner" createVehicle [1767.8385, 11681.27, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_158 = _this; + _this setDir -67.489479; + _this setPos [1767.8385, 11681.27, 4.5776367e-005]; +}; + +_vehicle_159 = objNull; +if (true) then +{ + _this = "Fort_RazorWire" createVehicle [1786.0699, 11719.021, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_159 = _this; + _this setDir -66.315384; + _this setPos [1786.0699, 11719.021, -3.0517578e-005]; +}; + +_vehicle_160 = objNull; +if (true) then +{ + _this = "Fort_RazorWire" createVehicle [1779.7745, 11703.974, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_160 = _this; + _this setDir -66.543167; + _this setPos [1779.7745, 11703.974, 4.5776367e-005]; +}; + +_vehicle_161 = objNull; +if (true) then +{ + _this = "Fort_RazorWire" createVehicle [1776.6421, 11696.184, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_161 = _this; + _this setDir -68.657242; + _this setPos [1776.6421, 11696.184, -1.5258789e-005]; +}; + +_vehicle_163 = objNull; +if (true) then +{ + _this = "MAP_R2_RockWall" createVehicle [1734.8632, 11659.609, -17.923616]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_163 = _this; + _this setDir -199.58272; + _this setPos [1734.8632, 11659.609, -17.923616]; +}; + +_vehicle_164 = objNull; +if (true) then +{ + _this = "MAP_R2_RockWall" createVehicle [1719.538, 11803.077, -19.767447]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_164 = _this; + _this setPos [1719.538, 11803.077, -19.767447]; +}; + +_vehicle_184 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1708.0996, 11712.291, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_184 = _this; + _this setPos [1708.0996, 11712.291, 7.6293945e-005]; +}; + +_vehicle_186 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1708.0406, 11707.755, 0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_186 = _this; + _this setPos [1708.0406, 11707.755, 0.00010681152]; +}; + +_vehicle_187 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1701.1199, 11712.554, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_187 = _this; + _this setPos [1701.1199, 11712.554, -1.5258789e-005]; +}; + +_vehicle_188 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1699.3159, 11705.964, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_188 = _this; + _this setPos [1699.3159, 11705.964, 0.00012207031]; +}; + +_vehicle_189 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1703.9541, 11698.854, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_189 = _this; + _this setPos [1703.9541, 11698.854, 3.0517578e-005]; +}; + +_vehicle_190 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1730.8362, 11785.251, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_190 = _this; + _this setPos [1730.8362, 11785.251, 6.1035156e-005]; +}; + +_vehicle_191 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1721.535, 11782.772]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_191 = _this; + _this setPos [1721.535, 11782.772]; +}; + +_vehicle_192 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1711.4562, 11788.058, 0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_192 = _this; + _this setPos [1711.4562, 11788.058, 0.00016784668]; +}; + +_vehicle_193 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1715.343, 11778.118, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_193 = _this; + _this setPos [1715.343, 11778.118, 6.1035156e-005]; +}; + +_vehicle_194 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1748.7883, 11809.227, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_194 = _this; + _this setPos [1748.7883, 11809.227, 0.00012207031]; +}; + +_vehicle_195 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1769.0259, 11766.633, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_195 = _this; + _this setPos [1769.0259, 11766.633, 1.5258789e-005]; +}; + +_vehicle_196 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1765.6106, 11773.438, 0.00018310547]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_196 = _this; + _this setPos [1765.6106, 11773.438, 0.00018310547]; +}; + +_vehicle_197 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1776.5638, 11770.77, 0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_197 = _this; + _this setPos [1776.5638, 11770.77, 0.00010681152]; +}; + +_vehicle_198 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1777.7548, 11761.786, 0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_198 = _this; + _this setPos [1777.7548, 11761.786, 0.00010681152]; +}; + +_vehicle_199 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1783.1877, 11767.782, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_199 = _this; + _this setPos [1783.1877, 11767.782, 3.0517578e-005]; +}; + +_vehicle_200 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1786.0691, 11760.089, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_200 = _this; + _this setPos [1786.0691, 11760.089, 3.0517578e-005]; +}; + +_vehicle_201 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1796.0404, 11730.627, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_201 = _this; + _this setPos [1796.0404, 11730.627, 4.5776367e-005]; +}; + +_vehicle_202 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1788.6328, 11731.446, 0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_202 = _this; + _this setPos [1788.6328, 11731.446, 0.00010681152]; +}; + +_vehicle_203 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1801.8285, 11734.453, 0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_203 = _this; + _this setPos [1801.8285, 11734.453, 0.00016784668]; +}; + +_vehicle_204 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1794.614, 11736.238, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_204 = _this; + _this setPos [1794.614, 11736.238, 6.1035156e-005]; +}; + +_vehicle_205 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1822.1718, 11681.094, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_205 = _this; + _this setPos [1822.1718, 11681.094, 3.0517578e-005]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1822.657, 11686.977, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_206 = _this; + _this setPos [1822.657, 11686.977, 0]; +}; + +_vehicle_207 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1828.8997, 11680.479, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_207 = _this; + _this setPos [1828.8997, 11680.479, 7.6293945e-005]; +}; + +_vehicle_208 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1759.1609, 11657.606, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_208 = _this; + _this setPos [1759.1609, 11657.606, 7.6293945e-005]; +}; + +_vehicle_209 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1749.874, 11656.442, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_209 = _this; + _this setPos [1749.874, 11656.442, 6.1035156e-005]; +}; + +_vehicle_210 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1757.594, 11668.55, 0.00018310547]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_210 = _this; + _this setPos [1757.594, 11668.55, 0.00018310547]; +}; + +_vehicle_211 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1762.1592, 11665.067, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_211 = _this; + _this setPos [1762.1592, 11665.067, 3.0517578e-005]; +}; + +_vehicle_212 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1763.4108, 11673.655, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_212 = _this; + _this setPos [1763.4108, 11673.655, 0.00012207031]; +}; + +_vehicle_213 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1767.9163, 11670.904, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_213 = _this; + _this setPos [1767.9163, 11670.904, 7.6293945e-005]; +}; + +_vehicle_214 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1768.2374, 11665.728, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_214 = _this; + _this setPos [1768.2374, 11665.728, 9.1552734e-005]; +}; + +_vehicle_215 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1770.4441, 11677.615, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_215 = _this; + _this setPos [1770.4441, 11677.615, -1.5258789e-005]; +}; + +_vehicle_216 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1712.1829, 11667.416, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_216 = _this; + _this setPos [1712.1829, 11667.416, 9.1552734e-005]; +}; + +_vehicle_217 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1706.2999, 11668.541, 0.00022888184]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_217 = _this; + _this setPos [1706.2999, 11668.541, 0.00022888184]; +}; + +_vehicle_218 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1706.8826, 11676.414, 0.00018310547]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_218 = _this; + _this setPos [1706.8826, 11676.414, 0.00018310547]; +}; + +_vehicle_219 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1701.1501, 11671.833, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_219 = _this; + _this setPos [1701.1501, 11671.833, 4.5776367e-005]; +}; + +_vehicle_220 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1700.7295, 11665.481, 0.00015258789]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_220 = _this; + _this setPos [1700.7295, 11665.481, 0.00015258789]; +}; + +_vehicle_221 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1706.9185, 11661.559, 0.00022888184]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_221 = _this; + _this setPos [1706.9185, 11661.559, 0.00022888184]; +}; + +_vehicle_222 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1743.3141, 11648.917, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_222 = _this; + _this setPos [1743.3141, 11648.917, 4.5776367e-005]; +}; + +_vehicle_223 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1750.1553, 11649.468, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_223 = _this; + _this setPos [1750.1553, 11649.468, 3.0517578e-005]; +}; + +_vehicle_224 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1758.0492, 11649.808, 0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_224 = _this; + _this setPos [1758.0492, 11649.808, 0.00016784668]; +}; + +_vehicle_225 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1794.7102, 11664.943, 0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_225 = _this; + _this setPos [1794.7102, 11664.943, 0.00010681152]; +}; + +_vehicle_227 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1796.1796, 11658.953, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_227 = _this; + _this setPos [1796.1796, 11658.953, 9.1552734e-005]; +}; + +_vehicle_228 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1788.369, 11659.815, 0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_228 = _this; + _this setPos [1788.369, 11659.815, 0.00016784668]; +}; + +_vehicle_229 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1828.9491, 11674.704, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_229 = _this; + _this setPos [1828.9491, 11674.704, 3.0517578e-005]; +}; + +_vehicle_230 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1835.6296, 11676.209, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_230 = _this; + _this setPos [1835.6296, 11676.209, 7.6293945e-005]; +}; + +_vehicle_231 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1836.6669, 11668.347, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_231 = _this; + _this setPos [1836.6669, 11668.347, 6.1035156e-005]; +}; + +_vehicle_232 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1841.505, 11673.708, 0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_232 = _this; + _this setPos [1841.505, 11673.708, 0.0001373291]; +}; + +_vehicle_233 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1847.2189, 11668.215, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_233 = _this; + _this setPos [1847.2189, 11668.215, 6.1035156e-005]; +}; + +_vehicle_234 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1875.011, 11684.652, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_234 = _this; + _this setPos [1875.011, 11684.652, 1.5258789e-005]; +}; + +_vehicle_235 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1869.9547, 11681.963, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_235 = _this; + _this setPos [1869.9547, 11681.963, 7.6293945e-005]; +}; + +_vehicle_236 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1875.72, 11677.441, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_236 = _this; + _this setPos [1875.72, 11677.441, -3.0517578e-005]; +}; + +_vehicle_237 = objNull; +if (true) then +{ + _this = "Land_Fire_DZ" createVehicle [1689.3069, 11754.54, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_237 = _this; + _this setPos [1689.3069, 11754.54, -4.5776367e-005]; +}; + +_vehicle_238 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [1698.0286, 11751.336, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_238 = _this; + _this setPos [1698.0286, 11751.336, 9.1552734e-005]; +}; + +_vehicle_239 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [1700.7842, 11732.964, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_239 = _this; + _this setPos [1700.7842, 11732.964, 4.5776367e-005]; +}; + +_vehicle_240 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [1713.9777, 11724.616]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_240 = _this; + _this setPos [1713.9777, 11724.616]; +}; + +_vehicle_241 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [1709.389, 11727.408, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_241 = _this; + _this setPos [1709.389, 11727.408, 1.5258789e-005]; +}; + +_vehicle_242 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [1705.9205, 11728.884, -9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_242 = _this; + _this setPos [1705.9205, 11728.884, -9.1552734e-005]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [1746.264, 11721.658]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_243 = _this; + _this setPos [1746.264, 11721.658]; +}; + +_vehicle_244 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [1704.9423, 11761.148, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_244 = _this; + _this setPos [1704.9423, 11761.148, 3.0517578e-005]; +}; + +_vehicle_245 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [1693.145, 11750.366, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_245 = _this; + _this setPos [1693.145, 11750.366, -1.5258789e-005]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = "Fort_Barricade" createVehicle [1785.677, 11711.391]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_246 = _this; + _this setDir -70.637123; + _this setPos [1785.677, 11711.391]; +}; + +_vehicle_260 = objNull; +if (true) then +{ + _this = "MAP_plot_zed_drevo1" createVehicle [1707.9996, 11747.64, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_260 = _this; + _this setDir -59.406433; + _this setPos [1707.9996, 11747.64, 6.1035156e-005]; +}; + +_vehicle_262 = objNull; +if (true) then +{ + _this = "MAP_plot_zed_drevo3" createVehicle [1710.6086, 11764.796, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_262 = _this; + _this setDir 29.27306; + _this setPos [1710.6086, 11764.796, 7.6293945e-005]; +}; + +_vehicle_263 = objNull; +if (true) then +{ + _this = "MAP_plot_zed_drevo_sloupek" createVehicle [1711.0493, 11764.675, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_263 = _this; + _this setDir 29.301178; + _this setPos [1711.0493, 11764.675, 9.1552734e-005]; +}; + +_vehicle_264 = objNull; +if (true) then +{ + _this = "MAP_plot_zed_drevo1_branka" createVehicle [1710.2302, 11751.818]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_264 = _this; + _this setDir 120.98058; + _this setPos [1710.2302, 11751.818]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = "MAP_plot_zed_drevo1" createVehicle [1712.1309, 11755.127, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_265 = _this; + _this setDir 120.6221; + _this setPos [1712.1309, 11755.127, 6.1035156e-005]; +}; + +_vehicle_266 = objNull; +if (true) then +{ + _this = "MAP_plot_zed_drevo1" createVehicle [1714.1527, 11758.39, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_266 = _this; + _this setDir 121.63365; + _this setPos [1714.1527, 11758.39, 4.5776367e-005]; +}; + +_vehicle_267 = objNull; +if (true) then +{ + _this = "MAP_plot_zed_drevo_sloupek" createVehicle [1702.861, 11745.85, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_267 = _this; + _this setDir 30.580776; + _this setPos [1702.861, 11745.85, -4.5776367e-005]; +}; + +_vehicle_268 = objNull; +if (true) then +{ + _this = "MAP_plot_zboreny" createVehicle [1712.3214, 11764.05, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_268 = _this; + _this setDir 209.23892; + _this setPos [1712.3214, 11764.05, -1.5258789e-005]; +}; + +_vehicle_269 = objNull; +if (true) then +{ + _this = "MAP_plot_zed_drevo1" createVehicle [1716.087, 11761.622, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_269 = _this; + _this setDir 121.37959; + _this setPos [1716.087, 11761.622, 4.5776367e-005]; +}; + +_vehicle_270 = objNull; +if (true) then +{ + _this = "MAP_plot_zed_drevo1" createVehicle [1706.1078, 11744.326, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_270 = _this; + _this setDir -59.787006; + _this setPos [1706.1078, 11744.326, 3.0517578e-005]; +}; + +_vehicle_273 = objNull; +if (true) then +{ + _this = "MAP_plot_zed_drevo3" createVehicle [1705.6776, 11744.141, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_273 = _this; + _this setDir 30.628857; + _this setPos [1705.6776, 11744.141, 4.5776367e-005]; +}; + +_vehicle_274 = objNull; +if (true) then +{ + _this = "Land_Misc_Garb_Heap_EP1" createVehicle [1709.4761, 11743.834, 0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_274 = _this; + _this setPos [1709.4761, 11743.834, 0.0001373291]; +}; + +_vehicle_275 = objNull; +if (true) then +{ + _this = "Garbage_container" createVehicle [1709.2693, 11742.217, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_275 = _this; + _this setPos [1709.2693, 11742.217, 9.1552734e-005]; +}; + +_vehicle_276 = objNull; +if (true) then +{ + _this = "Garbage_container" createVehicle [1711.2416, 11742.056, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_276 = _this; + _this setDir -90.763466; + _this setPos [1711.2416, 11742.056, 3.0517578e-005]; +}; + +_vehicle_277 = objNull; +if (true) then +{ + _this = "Land_Misc_IronPipes_EP1" createVehicle [1752.5741, 11744.548, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_277 = _this; + _this setDir -22.570091; + _this setPos [1752.5741, 11744.548, 3.0517578e-005]; +}; + +_vehicle_278 = objNull; +if (true) then +{ + _this = "Paleta2" createVehicle [1731.0017, 11741.056, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_278 = _this; + _this setDir -14.452979; + _this setPos [1731.0017, 11741.056, 3.0517578e-005]; +}; + +_vehicle_279 = objNull; +if (true) then +{ + _this = "Pile_of_wood" createVehicle [1737.0198, 11752.13, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_279 = _this; + _this setDir 28.837755; + _this setPos [1737.0198, 11752.13, 4.5776367e-005]; +}; + +_vehicle_281 = objNull; +if (true) then +{ + _this = "Land_Ind_TankSmall" createVehicle [1734.4464, 11719.356, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_281 = _this; + _this setDir 94.121185; + _this setPos [1734.4464, 11719.356, 4.5776367e-005]; +}; + +_vehicle_282 = objNull; +if (true) then +{ + _this = "Land_Table_EP1" createVehicle [1710.5129, 11759.646, 0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_282 = _this; + _this setDir -86.252785; + _this setPos [1710.5129, 11759.646, 0.0001373291]; +}; + +_vehicle_283 = objNull; +if (true) then +{ + _this = "Land_Bench_EP1" createVehicle [1709.86, 11758.041, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_283 = _this; + _this setDir -59.123962; + _this setPos [1709.86, 11758.041, 9.1552734e-005]; +}; + +_vehicle_285 = objNull; +if (true) then +{ + _this = "FoldTable" createVehicle [1758.9523, 11706.042, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_285 = _this; + _this setDir -66.983597; + _this setPos [1758.9523, 11706.042, 6.1035156e-005]; +}; + +_vehicle_287 = objNull; +if (true) then +{ + _this = "FoldChair" createVehicle [1757.2609, 11705.792, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_287 = _this; + _this setDir -89.222832; + _this setPos [1757.2609, 11705.792, 0.00012207031]; +}; + +_vehicle_288 = objNull; +if (true) then +{ + _this = "FoldChair" createVehicle [1757.9318, 11707.078, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_288 = _this; + _this setDir -48.781147; + _this setPos [1757.9318, 11707.078, 3.0517578e-005]; +}; + +_vehicle_289 = objNull; +if (true) then +{ + _this = "FoldChair" createVehicle [1760.4084, 11706.505, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_289 = _this; + _this setDir 98.154198; + _this setPos [1760.4084, 11706.505, 9.1552734e-005]; +}; + +_vehicle_290 = objNull; +if (true) then +{ + _this = "FoldChair" createVehicle [1758.212, 11704.379, 0.00018310547]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_290 = _this; + _this setDir 205.50815; + _this setPos [1758.212, 11704.379, 0.00018310547]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = "Land_Bag_EP1" createVehicle [1755.3564, 11712.34, 0.00018310547]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_291 = _this; + _this setPos [1755.3564, 11712.34, 0.00018310547]; +}; + +_vehicle_293 = objNull; +if (true) then +{ + _this = "Land_Shed_M01" createVehicle [1771.2965, 11756.081, 0.00015258789]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_293 = _this; + _this setDir 32.618229; + _this setPos [1771.2965, 11756.081, 0.00015258789]; +}; + +_vehicle_294 = objNull; +if (true) then +{ + _this = "Land_fort_artillery_nest" createVehicle [1795.4894, 11750.955, -0.27388555]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_294 = _this; + _this setDir 72.356056; + _this setPos [1795.4894, 11750.955, -0.27388555]; +}; + +_vehicle_295 = objNull; +if (true) then +{ + _this = "MAP_b_pmugo" createVehicle [1798.3049, 11744.786]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_295 = _this; + _this setPos [1798.3049, 11744.786]; +}; + +_vehicle_297 = objNull; +if (true) then +{ + _this = "MAP_b_craet2" createVehicle [1792.3464, 11757.987, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_297 = _this; + _this setDir -18.898199; + _this setPos [1792.3464, 11757.987, 3.0517578e-005]; +}; + +_vehicle_298 = objNull; +if (true) then +{ + _this = "MAP_b_craet1" createVehicle [1795.364, 11757.459, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_298 = _this; + _this setPos [1795.364, 11757.459, -3.0517578e-005]; +}; + +_vehicle_299 = objNull; +if (true) then +{ + _this = "MAP_b_craet2" createVehicle [1795.6638, 11741.604, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_299 = _this; + _this setDir -44.770836; + _this setPos [1795.6638, 11741.604, 1.5258789e-005]; +}; + +_vehicle_302 = objNull; +if (true) then +{ + _this = "MAP_b_pmugo" createVehicle [1799.016, 11753.596, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_302 = _this; + _this setPos [1799.016, 11753.596, -3.0517578e-005]; +}; + +_vehicle_303 = objNull; +if (true) then +{ + _this = "MAP_b_pmugo" createVehicle [1799.3264, 11747.723, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_303 = _this; + _this setDir -135.60785; + _this setPos [1799.3264, 11747.723, -1.5258789e-005]; +}; + +_vehicle_304 = objNull; +if (true) then +{ + _this = "MAP_b_pmugo" createVehicle [1799.2179, 11745.7, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_304 = _this; + _this setPos [1799.2179, 11745.7, 1.5258789e-005]; +}; + +_vehicle_305 = objNull; +if (true) then +{ + _this = "MAP_b_pmugo" createVehicle [1800.3281, 11746.753]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_305 = _this; + _this setDir -77.773277; + _this setPos [1800.3281, 11746.753]; +}; + +_vehicle_306 = objNull; +if (true) then +{ + _this = "MAP_b_corylus2s" createVehicle [1736.3763, 11702.939]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_306 = _this; + _this setDir -36.332321; + _this setPos [1736.3763, 11702.939]; +}; + +_vehicle_307 = objNull; +if (true) then +{ + _this = "MAP_b_corylus2s" createVehicle [1698.1608, 11743.954, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_307 = _this; + _this setPos [1698.1608, 11743.954, -1.5258789e-005]; +}; + +_vehicle_308 = objNull; +if (true) then +{ + _this = "MAP_b_corylus2s" createVehicle [1693.4736, 11739.703, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_308 = _this; + _this setPos [1693.4736, 11739.703, -6.1035156e-005]; +}; + +_vehicle_309 = objNull; +if (true) then +{ + _this = "MAP_b_corylus2s" createVehicle [1826.6665, 11701.473, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_309 = _this; + _this setPos [1826.6665, 11701.473, 6.1035156e-005]; +}; + +_vehicle_310 = objNull; +if (true) then +{ + _this = "MAP_b_corylus" createVehicle [1830.8893, 11714.203, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_310 = _this; + _this setPos [1830.8893, 11714.203, 1.5258789e-005]; +}; + +_vehicle_312 = objNull; +if (true) then +{ + _this = "Rubbish1" createVehicle [1768.0225, 11696.404, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_312 = _this; + _this setPos [1768.0225, 11696.404, -3.0517578e-005]; +}; + +_vehicle_313 = objNull; +if (true) then +{ + _this = "AmmoCrates_NoInteractive_Large" createVehicle [1771.0812, 11695.067, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_313 = _this; + _this setPos [1771.0812, 11695.067, 6.1035156e-005]; +}; + +_vehicle_314 = objNull; +if (true) then +{ + _this = "AmmoCrates_NoInteractive_Large" createVehicle [1789.9847, 11753.014, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_314 = _this; + _this setDir -148.08163; + _this setPos [1789.9847, 11753.014, 7.6293945e-005]; +}; + +_vehicle_315 = objNull; +if (true) then +{ + _this = "AmmoCrates_NoInteractive_Medium" createVehicle [1791.7251, 11752.817, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_315 = _this; + _this setDir -28.609703; + _this setPos [1791.7251, 11752.817, 3.0517578e-005]; +}; + +_vehicle_316 = objNull; +if (true) then +{ + _this = "AmmoCrates_NoInteractive_Small" createVehicle [1790.5393, 11751.663, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_316 = _this; + _this setPos [1790.5393, 11751.663, 4.5776367e-005]; +}; + +_vehicle_319 = objNull; +if (true) then +{ + _this = "Barrels" createVehicle [1784.3082, 11752.366, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_319 = _this; + _this setPos [1784.3082, 11752.366, 3.0517578e-005]; +}; + +_vehicle_320 = objNull; +if (true) then +{ + _this = "Land_Misc_Cargo2E_EP1" createVehicle [1769.6725, 11734.484, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_320 = _this; + _this setDir 17.811895; + _this setPos [1769.6725, 11734.484, -6.1035156e-005]; +}; + +_vehicle_321 = objNull; +if (true) then +{ + _this = "Notice_board_EP1" createVehicle [1759.0591, 11708.798, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_321 = _this; + _this setDir -17.506258; + _this setPos [1759.0591, 11708.798, 3.0517578e-005]; +}; + +_vehicle_322 = objNull; +if (true) then +{ + _this = "Paleta2" createVehicle [1788.1893, 11742.232, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_322 = _this; + _this setPos [1788.1893, 11742.232, 3.0517578e-005]; +}; + +_vehicle_323 = objNull; +if (true) then +{ + _this = "Land_Misc_Cargo1E_EP1" createVehicle [1772.9535, 11734.484]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_323 = _this; + _this setDir 13.032956; + _this setPos [1772.9535, 11734.484]; +}; + +_vehicle_324 = objNull; +if (true) then +{ + _this = "Misc_Cargo1B_military" createVehicle [1773.1691, 11739.554, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_324 = _this; + _this setDir -70.169487; + _this setPos [1773.1691, 11739.554, 6.1035156e-005]; +}; + +_vehicle_325 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1818.3773, 11734.924, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_325 = _this; + _this setPos [1818.3773, 11734.924, 3.0517578e-005]; +}; + +_vehicle_326 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1811.2561, 11737.608, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_326 = _this; + _this setPos [1811.2561, 11737.608, 6.1035156e-005]; +}; + +_vehicle_327 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1815.5593, 11668.482, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_327 = _this; + _this setPos [1815.5593, 11668.482, 7.6293945e-005]; +}; + +_vehicle_328 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1821.8439, 11672.263, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_328 = _this; + _this setPos [1821.8439, 11672.263, 1.5258789e-005]; +}; + +_vehicle_329 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1775.0565, 11659.313, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_329 = _this; + _this setPos [1775.0565, 11659.313, 7.6293945e-005]; +}; + +_vehicle_330 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1778.6378, 11668.132, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_330 = _this; + _this setPos [1778.6378, 11668.132, 0]; +}; + +_vehicle_331 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1782.369, 11662.898, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_331 = _this; + _this setPos [1782.369, 11662.898, 1.5258789e-005]; +}; + +_vehicle_332 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1776.2426, 11673.526, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_332 = _this; + _this setPos [1776.2426, 11673.526, 1.5258789e-005]; +}; + +_vehicle_333 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [1781.9351, 11673.039, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_333 = _this; + _this setPos [1781.9351, 11673.039, -1.5258789e-005]; +}; + +_vehicle_334 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [1785.3544, 11668.778, 0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_334 = _this; + _this setPos [1785.3544, 11668.778, 0.0001373291]; +}; + +_vehicle_335 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [1716.2144, 11698.987, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_335 = _this; + _this setPos [1716.2144, 11698.987, 3.0517578e-005]; +}; + +_vehicle_336 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [1715.2286, 11695.379, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_336 = _this; + _this setPos [1715.2286, 11695.379, -3.0517578e-005]; +}; + +_vehicle_337 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [1719.2367, 11695.09, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_337 = _this; + _this setPos [1719.2367, 11695.09, -1.5258789e-005]; +}; + +_vehicle_338 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [1817.7792, 11644.645, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_338 = _this; + _this setPos [1817.7792, 11644.645, -6.1035156e-005]; +}; + +_vehicle_339 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [1826.9309, 11644.036, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_339 = _this; + _this setPos [1826.9309, 11644.036, 7.6293945e-005]; +}; + +_vehicle_340 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [1819.8135, 11650.418, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_340 = _this; + _this setPos [1819.8135, 11650.418, 1.5258789e-005]; +}; + +_vehicle_341 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1805.455, 11655.158, -7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_341 = _this; + _this setPos [1805.455, 11655.158, -7.6293945e-005]; +}; + +_vehicle_342 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1811.9998, 11658.955, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_342 = _this; + _this setPos [1811.9998, 11658.955, 0]; +}; + +_vehicle_343 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1813.3572, 11650.894, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_343 = _this; + _this setPos [1813.3572, 11650.894, 6.1035156e-005]; +}; + +_vehicle_344 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1818.2813, 11657.446, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_344 = _this; + _this setPos [1818.2813, 11657.446, 3.0517578e-005]; +}; + +_vehicle_345 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1820.9965, 11664.805, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_345 = _this; + _this setPos [1820.9965, 11664.805, 0]; +}; + +_vehicle_346 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1806.1724, 11647.095, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_346 = _this; + _this setPos [1806.1724, 11647.095, -1.5258789e-005]; +}; + +_vehicle_347 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1799.3335, 11651.37, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_347 = _this; + _this setPos [1799.3335, 11651.37, 3.0517578e-005]; +}; + +_vehicle_348 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1828.424, 11666.68, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_348 = _this; + _this setPos [1828.424, 11666.68, 7.6293945e-005]; +}; + +_vehicle_349 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1827.1429, 11658.434, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_349 = _this; + _this setPos [1827.1429, 11658.434, -1.5258789e-005]; +}; + +_vehicle_350 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1834.257, 11660.806, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_350 = _this; + _this setPos [1834.257, 11660.806, 7.6293945e-005]; +}; + +_vehicle_351 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1842.5028, 11664.276, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_351 = _this; + _this setPos [1842.5028, 11664.276, -6.1035156e-005]; +}; + +_vehicle_352 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1853.5725, 11670.329, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_352 = _this; + _this setPos [1853.5725, 11670.329, 6.1035156e-005]; +}; + +_vehicle_353 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1852.7408, 11663.604, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_353 = _this; + _this setPos [1852.7408, 11663.604, 0]; +}; + +_vehicle_354 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1846.7953, 11659.949, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_354 = _this; + _this setPos [1846.7953, 11659.949, 0]; +}; + +_vehicle_355 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1839.5594, 11656.809, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_355 = _this; + _this setPos [1839.5594, 11656.809, 1.5258789e-005]; +}; + +_vehicle_356 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1699.8507, 11657.333, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_356 = _this; + _this setPos [1699.8507, 11657.333, -3.0517578e-005]; +}; + +_vehicle_357 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1693.0599, 11668.095, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_357 = _this; + _this setPos [1693.0599, 11668.095, 3.0517578e-005]; +}; + +_vehicle_358 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1692.6597, 11660.395, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_358 = _this; + _this setPos [1692.6597, 11660.395, 7.6293945e-005]; +}; + +_vehicle_359 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1685.8239, 11664.753, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_359 = _this; + _this setPos [1685.8239, 11664.753, 7.6293945e-005]; +}; + +_vehicle_360 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1685.7426, 11656.082, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_360 = _this; + _this setPos [1685.7426, 11656.082, 0]; +}; + +_vehicle_361 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1694.1979, 11651.563, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_361 = _this; + _this setPos [1694.1979, 11651.563, 0]; +}; + +_vehicle_362 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1702.875, 11648.814, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_362 = _this; + _this setPos [1702.875, 11648.814, 0]; +}; + +_vehicle_363 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1712.1531, 11643.84, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_363 = _this; + _this setPos [1712.1531, 11643.84, 3.0517578e-005]; +}; + +_vehicle_364 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1731.766, 11648.952, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_364 = _this; + _this setPos [1731.766, 11648.952, 6.1035156e-005]; +}; + +_vehicle_365 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1772.4023, 11777.735, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_365 = _this; + _this setPos [1772.4023, 11777.735, 3.0517578e-005]; +}; + +_vehicle_366 = objNull; +if (true) then +{ + _this = "UralWreck" createVehicle [1732.5569, 11695.86, -7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_366 = _this; + _this setDir 107.07949; + _this setPos [1732.5569, 11695.86, -7.6293945e-005]; +}; + +_vehicle_367 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [1741.5575, 11735.501]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_367 = _this; + _this setDir -79.108429; + _this setPos [1741.5575, 11735.501]; +}; + +_vehicle_368 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [1782.0217, 11715.149, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_368 = _this; + _this setPos [1782.0217, 11715.149, 9.1552734e-005]; +}; + +_vehicle_369 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [1777.9645, 11715.237, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_369 = _this; + _this setPos [1777.9645, 11715.237, 0]; +}; + +_vehicle_370 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [1781.8473, 11712.026, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_370 = _this; + _this setDir -123.27325; + _this setPos [1781.8473, 11712.026, 7.6293945e-005]; +}; + +_vehicle_371 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [1753.484, 11726.446, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_371 = _this; + _this setPos [1753.484, 11726.446, 3.0517578e-005]; +}; + +_vehicle_372 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [1711.7731, 11749.046, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_372 = _this; + _this setDir 22.487579; + _this setPos [1711.7731, 11749.046, 0.00012207031]; +}; + +_vehicle_373 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [1725.6572, 11742.825, 0.00030517578]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_373 = _this; + _this setPos [1725.6572, 11742.825, 0.00030517578]; +}; + +_vehicle_374 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [1719.2198, 11748.196, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_374 = _this; + _this setDir -102.5114; + _this setPos [1719.2198, 11748.196, 7.6293945e-005]; +}; + +_vehicle_375 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [1754.0944, 11715.765]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_375 = _this; + _this setDir 104.09085; + _this setPos [1754.0944, 11715.765]; +}; + +_vehicle_376 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [1768.7404, 11717.692, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_376 = _this; + _this setDir -92.47834; + _this setPos [1768.7404, 11717.692, 0.00012207031]; +}; + +_vehicle_377 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [1772.468, 11717.166, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_377 = _this; + _this setDir 154.51218; + _this setPos [1772.468, 11717.166, 9.1552734e-005]; +}; + +_vehicle_378 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [1751.5055, 11717.046, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_378 = _this; + _this setPos [1751.5055, 11717.046, 9.1552734e-005]; +}; + +_vehicle_379 = objNull; +if (true) then +{ + _this = "USMC_WarfareBVehicleServicePoint" createVehicle [1742.7795, 11678.495, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_379 = _this; + _this setDir 93.374069; + _this setPos [1742.7795, 11678.495, -3.0517578e-005]; +}; + +_vehicle_381 = objNull; +if (true) then +{ + _this = "UralWreck" createVehicle [1730.3744, 11758.889, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_381 = _this; + _this setDir -162.58514; + _this setPos [1730.3744, 11758.889, 1.5258789e-005]; +}; + +_vehicle_398 = objNull; +if (true) then +{ + _this = "Hanged_MD" createVehicle [1740.3192, 11710.013, 2.841176]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_398 = _this; + _this setDir -161.32813; + _this setPos [1740.3192, 11710.013, 2.841176]; +}; + +_vehicle_399 = objNull; +if (true) then +{ + _this = "Hanged" createVehicle [1890.8689, 11707.069, 5.25244]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_399 = _this; + _this setPos [1890.8689, 11707.069, 5.25244]; +}; + +_vehicle_400 = objNull; +if (true) then +{ + _this = "Hanged" createVehicle [1885.812, 11699.524, 5.1738005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_400 = _this; + _this setDir 139.2079; + _this setPos [1885.812, 11699.524, 5.1738005]; +}; + +_vehicle_402 = objNull; +if (true) then +{ + _this = "MAP_ruiny_kopa_big" createVehicle [1723.8173, 11768.755, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_402 = _this; + _this setDir 30.030685; + _this setPos [1723.8173, 11768.755, 1.5258789e-005]; +}; + +_vehicle_404 = objNull; +if (true) then +{ + _this = "Axe_woodblock" createVehicle [1733.6243, 11752.101, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_404 = _this; + _this setPos [1733.6243, 11752.101, 3.0517578e-005]; +}; + +_vehicle_405 = objNull; +if (true) then +{ + _this = "Land_Ind_Timbers" createVehicle [1734.9487, 11747.116, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_405 = _this; + _this setDir -50.073788; + _this setPos [1734.9487, 11747.116, 6.1035156e-005]; +}; + +_vehicle_406 = objNull; +if (true) then +{ + _this = "Land_transport_cart_EP1" createVehicle [1753.8369, 11734.076, -7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_406 = _this; + _this setDir -40.849697; + _this setPos [1753.8369, 11734.076, -7.6293945e-005]; +}; + +_vehicle_407 = objNull; +if (true) then +{ + _this = "Land_transport_cart_EP1" createVehicle [1761.5515, 11733.089, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_407 = _this; + _this setDir 58.268723; + _this setPos [1761.5515, 11733.089, 3.0517578e-005]; +}; + +_vehicle_411 = objNull; +if (true) then +{ + _this = "MAP_sara_domek_vilka_ruins" createVehicle [1726.9601, 11728.266, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_411 = _this; + _this setDir -87.186462; + _this setPos [1726.9601, 11728.266, -3.0517578e-005]; +}; + +_vehicle_412 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [1731.9874, 11728.467, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_412 = _this; + _this setPos [1731.9874, 11728.467, 1.5258789e-005]; +}; + +_vehicle_413 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [1729.1211, 11729.173, -0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_413 = _this; + _this setPos [1729.1211, 11729.173, -0.00010681152]; +}; + +_vehicle_414 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [1725.5961, 11729.712]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_414 = _this; + _this setPos [1725.5961, 11729.712]; +}; + +_vehicle_415 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [1727.0978, 11727.643, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_415 = _this; + _this setPos [1727.0978, 11727.643, -1.5258789e-005]; +}; + +_vehicle_416 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [1724.3705, 11729.141, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_416 = _this; + _this setPos [1724.3705, 11729.141, 7.6293945e-005]; +}; + +_vehicle_417 = objNull; +if (true) then +{ + _this = "Land_Fire_DZ" createVehicle [1730.9259, 11729.666, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_417 = _this; + _this setPos [1730.9259, 11729.666, 1.5258789e-005]; +}; + +_vehicle_418 = objNull; +if (true) then +{ + _this = "Land_Fire_DZ" createVehicle [1728.1578, 11729.909]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_418 = _this; + _this setPos [1728.1578, 11729.909]; +}; + +_vehicle_419 = objNull; +if (true) then +{ + _this = "Land_Fire_DZ" createVehicle [1727.3409, 11724.06, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_419 = _this; + _this setPos [1727.3409, 11724.06, 7.6293945e-005]; +}; + +_vehicle_420 = objNull; +if (true) then +{ + _this = "Land_Fire_barrel" createVehicle [1782.3253, 11754.595, -3.0517578e-005]; //Land_Fire_barrel_burning +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_420 = _this; + _this setPos [1782.3253, 11754.595, -3.0517578e-005]; +}; + +_vehicle_421 = objNull; +if (true) then +{ + _this = "AmmoCrates_NoInteractive_Large" createVehicle [1723.9607, 11706.66, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_421 = _this; + _this setDir -114.6309; + _this setPos [1723.9607, 11706.66, 1.5258789e-005]; +}; + +_vehicle_422 = objNull; +if (true) then +{ + _this = "AmmoCrates_NoInteractive_Medium" createVehicle [1725.2511, 11706.527, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_422 = _this; + _this setDir 36.930569; + _this setPos [1725.2511, 11706.527, 1.5258789e-005]; +}; + +_vehicle_424 = objNull; +if (true) then +{ + _this = "AmmoCrate_NoInteractive_" createVehicle [1728.3799, 11706.581, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_424 = _this; + _this setDir -161.33557; + _this setPos [1728.3799, 11706.581, 1.5258789e-005]; +}; + +_vehicle_425 = objNull; +if (true) then +{ + _this = "AmmoCrate_NoInteractive_" createVehicle [1727.4064, 11706.175, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_425 = _this; + _this setDir -18.341053; + _this setPos [1727.4064, 11706.175, -1.5258789e-005]; +}; + +_vehicle_429 = objNull; +if (true) then +{ + _this = "Land_CamoNetVar_NATO" createVehicle [1758.9871, 11706.935]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_429 = _this; + _this setDir -69.174316; + _this setPos [1758.9871, 11706.935]; +}; + +_vehicle_430 = objNull; +if (true) then +{ + _this = "Rubbish4" createVehicle [1758.5311, 11724.679, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_430 = _this; + _this setPos [1758.5311, 11724.679, 1.5258789e-005]; +}; + +_vehicle_431 = objNull; +if (true) then +{ + _this = "Rubbish5" createVehicle [1752.8125, 11721.767, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_431 = _this; + _this setDir 130.58769; + _this setPos [1752.8125, 11721.767, -3.0517578e-005]; +}; + +_vehicle_432 = objNull; +if (true) then +{ + _this = "Rubbish3" createVehicle [1764.8436, 11722.652, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_432 = _this; + _this setPos [1764.8436, 11722.652, -3.0517578e-005]; +}; + +_vehicle_433 = objNull; +if (true) then +{ + _this = "Rubbish2" createVehicle [1703.2294, 11748.844, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_433 = _this; + _this setDir -40.280521; + _this setPos [1703.2294, 11748.844, -3.0517578e-005]; +}; + +_vehicle_434 = objNull; +if (true) then +{ + _this = "Rubbish3" createVehicle [1734.4928, 11736.971, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_434 = _this; + _this setPos [1734.4928, 11736.971, -1.5258789e-005]; +}; + +_vehicle_441 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [1773.0649, 11715.46, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_441 = _this; + _this setDir 54.238064; + _this setPos [1773.0649, 11715.46, 1.5258789e-005]; +}; + +_vehicle_442 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [1777.5896, 11718.415, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_442 = _this; + _this setDir -101.74825; + _this setPos [1777.5896, 11718.415, 6.1035156e-005]; +}; + +_vehicle_443 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [1760.6509, 11720.699, -0.022119835]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_443 = _this; + _this setDir -34.465755; + _this setPos [1760.6509, 11720.699, -0.022119835]; +}; + +_vehicle_444 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [1771.2118, 11719.023, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_444 = _this; + _this setDir -2.5688567; + _this setPos [1771.2118, 11719.023, 1.5258789e-005]; +}; + +_vehicle_445 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [1774.1366, 11712.969, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_445 = _this; + _this setDir -2.7098234; + _this setPos [1774.1366, 11712.969, 4.5776367e-005]; +}; + +_vehicle_446 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [1776.0974, 11715.178, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_446 = _this; + _this setDir -48.150352; + _this setPos [1776.0974, 11715.178, 3.0517578e-005]; +}; + +_vehicle_447 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [1778.2152, 11711.796, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_447 = _this; + _this setDir 113.23923; + _this setPos [1778.2152, 11711.796, 9.1552734e-005]; +}; + +_vehicle_448 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [1777.3236, 11713.607, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_448 = _this; + _this setDir -160.15511; + _this setPos [1777.3236, 11713.607, 6.1035156e-005]; +}; + +_vehicle_449 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [1780.332, 11713.689, 0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_449 = _this; + _this setPos [1780.332, 11713.689, 0.00010681152]; +}; + +_vehicle_450 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [1758.3058, 11726.226, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_450 = _this; + _this setDir -44.517025; + _this setPos [1758.3058, 11726.226, 6.1035156e-005]; +}; + +_vehicle_451 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1691.908, 11779.879, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_451 = _this; + _this setPos [1691.908, 11779.879, 0]; +}; + +_vehicle_452 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1699.468, 11783.096, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_452 = _this; + _this setPos [1699.468, 11783.096, 0]; +}; + +_vehicle_453 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1701.0255, 11791.403, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_453 = _this; + _this setPos [1701.0255, 11791.403, 6.1035156e-005]; +}; + +_vehicle_454 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1692.9945, 11788.762, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_454 = _this; + _this setPos [1692.9945, 11788.762, 4.5776367e-005]; +}; + +_vehicle_455 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1684.9795, 11775.215, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_455 = _this; + _this setPos [1684.9795, 11775.215, 1.5258789e-005]; +}; + +_vehicle_456 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1686.9609, 11784.324, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_456 = _this; + _this setPos [1686.9609, 11784.324, -1.5258789e-005]; +}; + +_vehicle_457 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1676.4802, 11778.749, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_457 = _this; + _this setPos [1676.4802, 11778.749, 6.1035156e-005]; +}; + +_vehicle_458 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1680.7467, 11783.769, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_458 = _this; + _this setPos [1680.7467, 11783.769, -1.5258789e-005]; +}; + +_vehicle_459 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1682.2053, 11767.948, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_459 = _this; + _this setPos [1682.2053, 11767.948, -1.5258789e-005]; +}; + +_vehicle_460 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1676.91, 11770.669, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_460 = _this; + _this setPos [1676.91, 11770.669, 4.5776367e-005]; +}; + +_vehicle_461 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1668.7789, 11772.893, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_461 = _this; + _this setPos [1668.7789, 11772.893, 3.0517578e-005]; +}; + +_vehicle_462 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1856.4415, 11691.763, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_462 = _this; + _this setPos [1856.4415, 11691.763, -3.0517578e-005]; +}; + +_vehicle_463 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1848.0262, 11693.281, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_463 = _this; + _this setPos [1848.0262, 11693.281, -1.5258789e-005]; +}; + +_vehicle_464 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1862.3777, 11697.473, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_464 = _this; + _this setPos [1862.3777, 11697.473, -4.5776367e-005]; +}; + +_vehicle_465 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1855.7241, 11698.531, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_465 = _this; + _this setPos [1855.7241, 11698.531, 4.5776367e-005]; +}; + +_vehicle_466 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1845.3132, 11701.044, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_466 = _this; + _this setPos [1845.3132, 11701.044, 6.1035156e-005]; +}; + +_vehicle_467 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1839.9762, 11695.527, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_467 = _this; + _this setPos [1839.9762, 11695.527, 7.6293945e-005]; +}; + +_vehicle_468 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1835.9882, 11701.401, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_468 = _this; + _this setPos [1835.9882, 11701.401, 6.1035156e-005]; +}; + +_vehicle_469 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1829.6879, 11704.675, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_469 = _this; + _this setPos [1829.6879, 11704.675, 3.0517578e-005]; +}; + +_vehicle_470 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1831.7963, 11697.417, -9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_470 = _this; + _this setPos [1831.7963, 11697.417, -9.1552734e-005]; +}; + +_vehicle_471 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1850.6438, 11704.818, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_471 = _this; + _this setPos [1850.6438, 11704.818, 1.5258789e-005]; +}; + +_vehicle_472 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1841.4565, 11707.11, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_472 = _this; + _this setPos [1841.4565, 11707.11, -3.0517578e-005]; +}; + +_vehicle_473 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1834.8107, 11713.058, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_473 = _this; + _this setPos [1834.8107, 11713.058, 0]; +}; + +_vehicle_474 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1844.1619, 11713.108, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_474 = _this; + _this setPos [1844.1619, 11713.108, 1.5258789e-005]; +}; + +_vehicle_475 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1858.288, 11705.881, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_475 = _this; + _this setPos [1858.288, 11705.881, 9.1552734e-005]; +}; + +_vehicle_476 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1868.3269, 11702.277, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_476 = _this; + _this setPos [1868.3269, 11702.277, -3.0517578e-005]; +}; + +_vehicle_477 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1864.3794, 11708.302, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_477 = _this; + _this setPos [1864.3794, 11708.302, 1.5258789e-005]; +}; + +_vehicle_478 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1850.5186, 11712.063, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_478 = _this; + _this setPos [1850.5186, 11712.063, 1.5258789e-005]; +}; + +_vehicle_479 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1857.1821, 11712.275, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_479 = _this; + _this setPos [1857.1821, 11712.275, 4.5776367e-005]; +}; + +_vehicle_480 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1835.2003, 11682.677, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_480 = _this; + _this setPos [1835.2003, 11682.677, -1.5258789e-005]; +}; + +_vehicle_481 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1841.9657, 11680.122]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_481 = _this; + _this setPos [1841.9657, 11680.122]; +}; + +_vehicle_482 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1847.7783, 11676.99, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_482 = _this; + _this setPos [1847.7783, 11676.99, 4.5776367e-005]; +}; + +_vehicle_483 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1854.608, 11676.529, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_483 = _this; + _this setPos [1854.608, 11676.529, 6.1035156e-005]; +}; + +_vehicle_484 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1761.8528, 11780.8, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_484 = _this; + _this setPos [1761.8528, 11780.8, -6.1035156e-005]; +}; + +_vehicle_485 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1768.349, 11784.168, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_485 = _this; + _this setPos [1768.349, 11784.168, 4.5776367e-005]; +}; + +_vehicle_486 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1763.7542, 11796.919, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_486 = _this; + _this setPos [1763.7542, 11796.919, 4.5776367e-005]; +}; + +_vehicle_487 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1776.1328, 11784.221, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_487 = _this; + _this setPos [1776.1328, 11784.221, 9.1552734e-005]; +}; + +_vehicle_488 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1770.5709, 11792.384, -7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_488 = _this; + _this setPos [1770.5709, 11792.384, -7.6293945e-005]; +}; + +_vehicle_489 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1759.3026, 11789.009, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_489 = _this; + _this setPos [1759.3026, 11789.009, -6.1035156e-005]; +}; + +_vehicle_490 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1754.4037, 11796.335, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_490 = _this; + _this setPos [1754.4037, 11796.335, -6.1035156e-005]; +}; + +_vehicle_491 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1746.2495, 11792.926, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_491 = _this; + _this setPos [1746.2495, 11792.926, 6.1035156e-005]; +}; + +_vehicle_492 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1753.4333, 11803.065, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_492 = _this; + _this setPos [1753.4333, 11803.065, -3.0517578e-005]; +}; + +_vehicle_493 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1759.913, 11802.813, 0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_493 = _this; + _this setPos [1759.913, 11802.813, 0.00016784668]; +}; + +_vehicle_494 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1779.2607, 11776.724, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_494 = _this; + _this setPos [1779.2607, 11776.724, 6.1035156e-005]; +}; + +_vehicle_495 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1764.5327, 11788.477, 0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_495 = _this; + _this setPos [1764.5327, 11788.477, 0.0001373291]; +}; + +_vehicle_496 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1741.1433, 11809.904, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_496 = _this; + _this setPos [1741.1433, 11809.904, -3.0517578e-005]; +}; + +_vehicle_497 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1693.8593, 11711.429, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_497 = _this; + _this setPos [1693.8593, 11711.429, -3.0517578e-005]; +}; + +_vehicle_498 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1697.4626, 11699.363, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_498 = _this; + _this setPos [1697.4626, 11699.363, 1.5258789e-005]; +}; + +_vehicle_499 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1696.1613, 11797.104, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_499 = _this; + _this setPos [1696.1613, 11797.104, 1.5258789e-005]; +}; + +_vehicle_500 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1685.2531, 11791.32, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_500 = _this; + _this setPos [1685.2531, 11791.32, 9.1552734e-005]; +}; + +_vehicle_501 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1672.1652, 11784.813, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_501 = _this; + _this setPos [1672.1652, 11784.813, 0.00012207031]; +}; + +_vehicle_502 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1663.6592, 11778.568, 0.00015258789]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_502 = _this; + _this setPos [1663.6592, 11778.568, 0.00015258789]; +}; + +_vehicle_503 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1767.1655, 11658.552, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_503 = _this; + _this setPos [1767.1655, 11658.552, 7.6293945e-005]; +}; + +_vehicle_504 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1764.712, 11649.983, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_504 = _this; + _this setPos [1764.712, 11649.983, -1.5258789e-005]; +}; + +_vehicle_505 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1772.953, 11652.125, 0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_505 = _this; + _this setPos [1772.953, 11652.125, 0.0001373291]; +}; + +_vehicle_506 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1784.0044, 11654.614, 0.0002746582]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_506 = _this; + _this setPos [1784.0044, 11654.614, 0.0002746582]; +}; + +_vehicle_507 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1791.4675, 11652.742, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_507 = _this; + _this setPos [1791.4675, 11652.742, 3.0517578e-005]; +}; + +_vehicle_508 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1704.9604, 11639.906, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_508 = _this; + _this setPos [1704.9604, 11639.906, 4.5776367e-005]; +}; + +_vehicle_509 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1697.2915, 11644.601, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_509 = _this; + _this setPos [1697.2915, 11644.601, -4.5776367e-005]; +}; + +_vehicle_510 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1686.9954, 11649.279, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_510 = _this; + _this setPos [1686.9954, 11649.279, 4.5776367e-005]; +}; + +_vehicle_511 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [1874.8612, 11707.525, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_511 = _this; + _this setPos [1874.8612, 11707.525, 3.0517578e-005]; +}; + +_vehicle_512 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [1877.3389, 11682.198, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_512 = _this; + _this setPos [1877.3389, 11682.198, 1.5258789e-005]; +}; + +_vehicle_513 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1881.3235, 11721.305, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_513 = _this; + _this setPos [1881.3235, 11721.305, 4.5776367e-005]; +}; + +_vehicle_514 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1884.6448, 11713.97, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_514 = _this; + _this setPos [1884.6448, 11713.97, -6.1035156e-005]; +}; + +_vehicle_515 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1877.8523, 11714.619, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_515 = _this; + _this setPos [1877.8523, 11714.619, 6.1035156e-005]; +}; + +_vehicle_516 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1874.8912, 11727.201, 0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_516 = _this; + _this setPos [1874.8912, 11727.201, 0.00010681152]; +}; + +_vehicle_517 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1873.2201, 11719.78, 0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_517 = _this; + _this setPos [1873.2201, 11719.78, 0.00010681152]; +}; + +_vehicle_518 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1872.5229, 11731.38, 0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_518 = _this; + _this setPos [1872.5229, 11731.38, 0.00016784668]; +}; + +_vehicle_519 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1884.8596, 11727.392, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_519 = _this; + _this setPos [1884.8596, 11727.392, 9.1552734e-005]; +}; + +_vehicle_520 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1868.6838, 11713.784, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_520 = _this; + _this setPos [1868.6838, 11713.784, 1.5258789e-005]; +}; + +_vehicle_521 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1867.6802, 11720.395, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_521 = _this; + _this setPos [1867.6802, 11720.395, 3.0517578e-005]; +}; + +_vehicle_522 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1869.1489, 11724.458, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_522 = _this; + _this setPos [1869.1489, 11724.458, 0]; +}; + +_vehicle_523 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1865.9983, 11731.604, 0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_523 = _this; + _this setPos [1865.9983, 11731.604, 0.00016784668]; +}; + +_vehicle_524 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1860.6592, 11667.146, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_524 = _this; + _this setPos [1860.6592, 11667.146, 3.0517578e-005]; +}; + +_vehicle_525 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1865.2036, 11658.021, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_525 = _this; + _this setPos [1865.2036, 11658.021, 4.5776367e-005]; +}; + +_vehicle_526 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1871.8246, 11661.26, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_526 = _this; + _this setPos [1871.8246, 11661.26, 6.1035156e-005]; +}; + +_vehicle_527 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1866.5234, 11673.063]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_527 = _this; + _this setPos [1866.5234, 11673.063]; +}; + +_vehicle_528 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1870.442, 11668.318, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_528 = _this; + _this setPos [1870.442, 11668.318, 6.1035156e-005]; +}; + +_vehicle_529 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1877.5996, 11658.888, 0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_529 = _this; + _this setPos [1877.5996, 11658.888, 0.00016784668]; +}; + +_vehicle_530 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1878.2373, 11665.856, 0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_530 = _this; + _this setPos [1878.2373, 11665.856, 0.00016784668]; +}; + +_vehicle_531 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1878.4214, 11672.343, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_531 = _this; + _this setPos [1878.4214, 11672.343, 0.00012207031]; +}; + +_vehicle_532 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1879.7574, 11650.737, 0.00024414063]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_532 = _this; + _this setPos [1879.7574, 11650.737, 0.00024414063]; +}; + +_vehicle_533 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1870.8713, 11653.611, 0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_533 = _this; + _this setPos [1870.8713, 11653.611, 0.00016784668]; +}; + +_vehicle_534 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1683.8202, 11671.608, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_534 = _this; + _this setPos [1683.8202, 11671.608, 6.1035156e-005]; +}; + +_vehicle_535 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1694.0057, 11678.759, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_535 = _this; + _this setPos [1694.0057, 11678.759, 3.0517578e-005]; +}; + +_vehicle_536 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1682.21, 11687.101, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_536 = _this; + _this setPos [1682.21, 11687.101, 3.0517578e-005]; +}; + +_vehicle_537 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1695.7676, 11688.408, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_537 = _this; + _this setPos [1695.7676, 11688.408, 9.1552734e-005]; +}; + +_vehicle_538 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1681.5935, 11697.468, -7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_538 = _this; + _this setPos [1681.5935, 11697.468, -7.6293945e-005]; +}; + +_vehicle_539 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1678.7792, 11716.734, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_539 = _this; + _this setPos [1678.7792, 11716.734, 6.1035156e-005]; +}; + +_vehicle_540 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1682.0953, 11725.604, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_540 = _this; + _this setPos [1682.0953, 11725.604, -1.5258789e-005]; +}; + +_vehicle_541 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1688.4164, 11720.368, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_541 = _this; + _this setPos [1688.4164, 11720.368, 7.6293945e-005]; +}; + +_vehicle_542 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1686.7047, 11732.851, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_542 = _this; + _this setPos [1686.7047, 11732.851, 3.0517578e-005]; +}; + +_vehicle_543 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1784.7362, 11809.722, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_543 = _this; + _this setPos [1784.7362, 11809.722, 0.00012207031]; +}; + +_vehicle_544 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1778.1505, 11818.789, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_544 = _this; + _this setPos [1778.1505, 11818.789, 3.0517578e-005]; +}; + +_vehicle_545 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1740.1563, 11708.694, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_545 = _this; + _this setPos [1740.1563, 11708.694, 6.1035156e-005]; +}; + +_vehicle_547 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [1720.7556, 11643.052, 0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_547 = _this; + _this setPos [1720.7556, 11643.052, 0.00010681152]; +}; + +_vehicle_1235 = objNull; +if (true) then +{ + _this = "Mi8Wreck" createVehicle [1726.4069, 11681.369, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_1235 = _this; + _this setDir -120.01289; + _this setPos [1726.4069, 11681.369, -3.0517578e-005]; +}; + +_vehicle_1237 = objNull; +if (true) then +{ + _this = "Axe_woodblock" createVehicle [1760.7675, 11721.288, -0.48907313]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_1237 = _this; + _this setDir -139.52458; + _this setPos [1760.7675, 11721.288, -0.48907313]; +}; +}; diff --git a/SQF/dayz_code/system/mission/chernarus/poi/KomyshovoRoadblock.sqf b/SQF/dayz_code/system/mission/chernarus/poi/KomyshovoRoadblock.sqf new file mode 100644 index 000000000..418297188 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/poi/KomyshovoRoadblock.sqf @@ -0,0 +1,447 @@ +//Komyshovo Roadblock DayZ +//Created by Dr Bane 20/11/2013 +//Copyright Dr Bane And Musty Gaming + +if (isServer) then { + +_vehicle_2 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_long" createVehicle [11719.48, 3440.4539, 5.7220459e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_2 = _this; + _this setDir 165.89674; + _this setPos [11719.48, 3440.4539, 5.7220459e-006]; +}; + +_vehicle_3 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_long" createVehicle [11712.065, 3428.3638, -2.8133392e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_3 = _this; + _this setDir -103.87848; + _this setPos [11712.065, 3428.3638, -2.8133392e-005]; +}; + +_vehicle_4 = objNull; +if (true) then +{ + _this = "Land_fortified_nest_big" createVehicle [11714.736, 3437.1252, -1.4305115e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_4 = _this; + _this setDir 166.02483; + _this setPos [11714.736, 3437.1252, -1.4305115e-006]; +}; + +_vehicle_5 = objNull; +if (true) then +{ + _this = "Land_Misc_deerstand" createVehicle [11720.772, 3416.7151, -4.7683716e-007]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_5 = _this; + _this setDir 75.353737; + _this setPos [11720.772, 3416.7151, -4.7683716e-007]; +}; + +_vehicle_9 = objNull; +if (true) then +{ + _this = "Land_Fire_barrel" createVehicle [11707.735, 3431.6147, 1.1444092e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_9 = _this; + _this setPos [11707.735, 3431.6147, 1.1444092e-005]; +}; + +_vehicle_10 = objNull; +if (true) then +{ + _this = "ZavoraAnim" createVehicle [11713.635, 3419.4082, -9.5367432e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_10 = _this; + _this setDir 76.036537; + _this setPos [11713.635, 3419.4082, -9.5367432e-006]; +}; + +_vehicle_11 = objNull; +if (true) then +{ + _this = "Fort_RazorWire" createVehicle [11713.576, 3415.5337, 4.2915344e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_11 = _this; + _this setDir 74.307724; + _this setPos [11713.576, 3415.5337, 4.2915344e-006]; +}; + +_vehicle_12 = objNull; +if (true) then +{ + _this = "Fort_RazorWire" createVehicle [11708.621, 3435.376, 4.7683716e-007]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_12 = _this; + _this setDir 77.374557; + _this setPos [11708.621, 3435.376, 4.7683716e-007]; +}; + +_vehicle_13 = objNull; +if (true) then +{ + _this = "HMMWVWreck" createVehicle [11699.555, 3425.7571, -3.3378601e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_13 = _this; + _this setDir -81.309959; + _this setPos [11699.555, 3425.7571, -3.3378601e-006]; +}; + +_vehicle_14 = objNull; +if (true) then +{ + _this = "LADAWreck" createVehicle [11694.954, 3423.5427, 1.4781952e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_14 = _this; + _this setDir -113.2159; + _this setPos [11694.954, 3423.5427, 1.4781952e-005]; +}; + +_vehicle_15 = objNull; +if (true) then +{ + _this = "hiluxWreck" createVehicle [11689.701, 3422.4888, 1.001358e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_15 = _this; + _this setDir -99.812798; + _this setPos [11689.701, 3422.4888, 1.001358e-005]; +}; + +_vehicle_16 = objNull; +if (true) then +{ + _this = "LADAWreck" createVehicle [11705.452, 3416.7844, 3.8146973e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_16 = _this; + _this setDir -132.45085; + _this setPos [11705.452, 3416.7844, 3.8146973e-006]; +}; + +_vehicle_17 = objNull; +if (true) then +{ + _this = "SKODAWreck" createVehicle [11685.367, 3420.6243, 3.3855438e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_17 = _this; + _this setDir -73.341125; + _this setPos [11685.367, 3420.6243, 3.3855438e-005]; +}; + +_vehicle_18 = objNull; +if (true) then +{ + _this = "UAZWreck" createVehicle [11700.761, 3416.4656, -8.5830688e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_18 = _this; + _this setDir -92.262016; + _this setPos [11700.761, 3416.4656, -8.5830688e-006]; +}; + +_vehicle_19 = objNull; +if (true) then +{ + _this = "UralWreck" createVehicle [11692.639, 3415.6863, -8.1062317e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_19 = _this; + _this setDir -121.88936; + _this setPos [11692.639, 3415.6863, -8.1062317e-006]; +}; + +_vehicle_20 = objNull; +if (true) then +{ + _this = "datsun02Wreck" createVehicle [11680.604, 3417.6348, -1.0967255e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_20 = _this; + _this setDir -154.7975; + _this setPos [11680.604, 3417.6348, -1.0967255e-005]; +}; + +_vehicle_21 = objNull; +if (true) then +{ + _this = "SKODAWreck" createVehicle [11677.889, 3420.9666, 3.9577484e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_21 = _this; + _this setDir -129.51091; + _this setPos [11677.889, 3420.9666, 3.9577484e-005]; +}; + +_vehicle_22 = objNull; +if (true) then +{ + _this = "HMMWVWreck" createVehicle [11681.577, 3410.0994, -4.7683716e-007]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_22 = _this; + _this setPos [11681.577, 3410.0994, -4.7683716e-007]; +}; + +_vehicle_23 = objNull; +if (true) then +{ + _this = "LADAWreck" createVehicle [11663.863, 3415.5874, 1.9550323e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_23 = _this; + _this setDir -79.741982; + _this setPos [11663.863, 3415.5874, 1.9550323e-005]; +}; + +_vehicle_27 = objNull; +if (true) then +{ + _this = "datsun01Wreck" createVehicle [11668.785, 3407.6177, 4.7683716e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_27 = _this; + _this setDir -142.55556; + _this setPos [11668.785, 3407.6177, 4.7683716e-006]; +}; + +_vehicle_28 = objNull; +if (true) then +{ + _this = "UAZWreck" createVehicle [11641.327, 3409.6914, 1.9073486e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_28 = _this; + _this setDir -93.814919; + _this setPos [11641.327, 3409.6914, 1.9073486e-006]; +}; + +_vehicle_30 = objNull; +if (true) then +{ + _this = "datsun02Wreck" createVehicle [11653.457, 3403.5032, 8.1062317e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_30 = _this; + _this setDir -39.047737; + _this setPos [11653.457, 3403.5032, 8.1062317e-006]; +}; + +_vehicle_31 = objNull; +if (true) then +{ + _this = "SKODAWreck" createVehicle [11608.349, 3402.2234, 7.6293945e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_31 = _this; + _this setPos [11608.349, 3402.2234, 7.6293945e-006]; +}; + +_vehicle_33 = objNull; +if (true) then +{ + _this = "UralWreck" createVehicle [11625.264, 3409.9734, -5.7220459e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_33 = _this; + _this setDir -126.20835; + _this setPos [11625.264, 3409.9734, -5.7220459e-006]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = "HMMWVWreck" createVehicle [11604.238, 3389.3557, 7.1525574e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_34 = _this; + _this setDir -120.86126; + _this setPos [11604.238, 3389.3557, 7.1525574e-005]; +}; + +_vehicle_35 = objNull; +if (true) then +{ + _this = "LADAWreck" createVehicle [11634.291, 3399.3804, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_35 = _this; + _this setDir -62.679699; + _this setPos [11634.291, 3399.3804, -1.5258789e-005]; +}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = "UAZWreck" createVehicle [11587.318, 3383.6511, -1.9073486e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_36 = _this; + _this setDir -94.848938; + _this setPos [11587.318, 3383.6511, -1.9073486e-006]; +}; + +_vehicle_37 = objNull; +if (true) then +{ + _this = "SKODAWreck" createVehicle [11579.66, 3391.251, 6.0081482e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_37 = _this; + _this setDir -95.228081; + _this setPos [11579.66, 3391.251, 6.0081482e-005]; +}; + +_vehicle_38 = objNull; +if (true) then +{ + _this = "LADAWreck" createVehicle [11593.278, 3395.5137, 7.1525574e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_38 = _this; + _this setDir 249.85706; + _this setPos [11593.278, 3395.5137, 7.1525574e-006]; +}; + +_vehicle_40 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [11580.231, 3391.7131, -1.2302452]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_40 = _this; + _this setPos [11580.231, 3391.7131, -1.2302452]; +}; + +_vehicle_41 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [11604.376, 3389.4011, -2.3365021e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_41 = _this; + _this setPos [11604.376, 3389.4011, -2.3365021e-005]; +}; + +_vehicle_42 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [11664.599, 3415.8137, -0.55714953]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_42 = _this; + _this setPos [11664.599, 3415.8137, -0.55714953]; +}; + +_vehicle_43 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [11700.913, 3416.5945, -0.455836]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_43 = _this; + _this setPos [11700.913, 3416.5945, -0.455836]; +}; + +_vehicle_48 = objNull; +if (true) then +{ + _this = "Land_Misc_Garb_Heap_EP1" createVehicle [11658.789, 3415.3887, 2.4795532e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_48 = _this; + _this setPos [11658.789, 3415.3887, 2.4795532e-005]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [11681.44, 3409.2422, 2.8133392e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_54 = _this; + _this setPos [11681.44, 3409.2422, 2.8133392e-005]; +}; + +_vehicle_56 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [11678.358, 3421.3154, -0.55780995]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_56 = _this; + _this setPos [11678.358, 3421.3154, -0.55780995]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = "CampEast" createVehicle [11728.482, 3415.5869, 8.1062317e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_62 = _this; + _this setDir -194.24361; + _this setPos [11728.482, 3415.5869, 8.1062317e-006]; +}; + +_vehicle_63 = objNull; +if (true) then +{ + _this = "CampEast" createVehicle [11736.565, 3417.7786, -1.1920929e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_63 = _this; + _this setDir -194.30165; + _this setPos [11736.565, 3417.7786, -1.1920929e-005]; +}; + +_vehicle_66 = objNull; +if (true) then +{ + _this = "CampEast_EP1" createVehicle [11744.933, 3420.0603, -3.7193298e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_66 = _this; + _this setDir -194.99712; + _this setPos [11744.933, 3420.0603, -3.7193298e-005]; +}; + +_vehicle_67 = objNull; +if (true) then +{ + _this = "Land_tent_east" createVehicle [11730.796, 3438.7427, 2.7179718e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_67 = _this; + _this setDir 347.01086; + _this setPos [11730.796, 3438.7427, 2.7179718e-005]; +}; + +_vehicle_68 = objNull; +if (true) then +{ + _this = "Land_fort_bagfence_corner" createVehicle [11715.259, 3417.4905, 6.1988831e-006]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_68 = _this; + _this setDir 75.434654; + _this setPos [11715.259, 3417.4905, 6.1988831e-006]; +}; +}; diff --git a/SQF/dayz_code/system/mission/chernarus/poi/MilitaryAirpoort.sqf b/SQF/dayz_code/system/mission/chernarus/poi/MilitaryAirpoort.sqf new file mode 100644 index 000000000..6160a4143 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/poi/MilitaryAirpoort.sqf @@ -0,0 +1,2237 @@ +//Military Airpoort DayZ +//Created by Dr Bane 20/11/2013 +//Copyright Dr Bane And Musty Gaming + +if (isServer) then { + +_vehicle_6 = objNull; +if (true) then +{ + _this = "MAP_asf3_1_1000" createVehicle [3825.3159, 10108.598, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_6 = _this; + _this setDir -11.185805; + _this setPos [3825.3159, 10108.598, 3.0517578e-005]; +}; + +_vehicle_7 = objNull; +if (true) then +{ + _this = "MAP_asf3_1_1000" createVehicle [3822.219, 10125.634, -9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_7 = _this; + _this setDir -9.9437618; + _this setPos [3822.219, 10125.634, -9.1552734e-005]; +}; + +_vehicle_9 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3835.0566, 10144.542, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_9 = _this; + _this setPos [3835.0566, 10144.542, 0]; +}; + +_vehicle_10 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3822.8149, 10135.516, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_10 = _this; + _this setPos [3822.8149, 10135.516, -3.0517578e-005]; +}; + +_vehicle_11 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3825.7717, 10115.956, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_11 = _this; + _this setPos [3825.7717, 10115.956, 0]; +}; + +_vehicle_12 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3820.7786, 10143.821]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_12 = _this; + _this setDir -11.68897; + _this setPos [3820.7786, 10143.821]; +}; + +_vehicle_13 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3807.7896, 10164.764, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_13 = _this; + _this setPos [3807.7896, 10164.764, -3.0517578e-005]; +}; + +_vehicle_14 = objNull; +if (true) then +{ + _this = "MAP_asf3_10_100" createVehicle [3819.3381, 10142.812, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_14 = _this; + _this setDir -8.8621006; + _this setPos [3819.3381, 10142.812, 3.0517578e-005]; +}; + +_vehicle_15 = objNull; +if (true) then +{ + _this = "MAP_asf3_0_2000" createVehicle [3817.9858, 10160.022, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_15 = _this; + _this setDir 0.49615318; + _this setPos [3817.9858, 10160.022, -6.1035156e-005]; +}; + +_vehicle_20 = objNull; +if (true) then +{ + _this = "MAP_asf3_10_75" createVehicle [3817.2373, 10190.405, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_20 = _this; + _this setDir -188.83601; + _this setPos [3817.2373, 10190.405, 0.00012207031]; +}; + +_vehicle_21 = objNull; +if (true) then +{ + _this = "MAP_asf3_0_2000" createVehicle [3817.3105, 10190.246, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_21 = _this; + _this setDir -8.7227564; + _this setPos [3817.3105, 10190.246, -3.0517578e-005]; +}; + +_vehicle_22 = objNull; +if (true) then +{ + _this = "MAP_asf3_10_75" createVehicle [3790.9268, 10252.16]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_22 = _this; + _this setDir 133.09224; + _this setPos [3790.9268, 10252.16]; +}; + +_vehicle_23 = objNull; +if (true) then +{ + _this = "MAP_asf3_10_75" createVehicle [3811.3318, 10219.895, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_23 = _this; + _this setDir 160.40416; + _this setPos [3811.3318, 10219.895, 9.1552734e-005]; +}; + +_vehicle_24 = objNull; +if (true) then +{ + _this = "MAP_asf3_10_75" createVehicle [3806.3643, 10231.879, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_24 = _this; + _this setDir 152.45856; + _this setPos [3806.3643, 10231.879, -3.0517578e-005]; +}; + +_vehicle_26 = objNull; +if (true) then +{ + _this = "MAP_asf3_10_75" createVehicle [3799.4526, 10242.731, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_26 = _this; + _this setDir 142.91379; + _this setPos [3799.4526, 10242.731, 3.0517578e-005]; +}; + +_vehicle_27 = objNull; +if (true) then +{ + _this = "MAP_runway_beton" createVehicle [3724.6187, 10212.628, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_27 = _this; + _this setDir 44.269772; + _this setPos [3724.6187, 10212.628, -6.1035156e-005]; +}; + +_vehicle_29 = objNull; +if (true) then +{ + _this = "MAP_runway_beton" createVehicle [3696.0132, 10240.534, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_29 = _this; + _this setDir 44.184116; + _this setPos [3696.0132, 10240.534, 3.0517578e-005]; +}; + +_vehicle_30 = objNull; +if (true) then +{ + _this = "MAP_runway_beton" createVehicle [3667.377, 10268.412, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_30 = _this; + _this setDir 44.17395; + _this setPos [3667.377, 10268.412, 0.00012207031]; +}; + +_vehicle_31 = objNull; +if (true) then +{ + _this = "MAP_runway_beton_end1" createVehicle [3688.8093, 10333.029, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_31 = _this; + _this setDir 44.180363; + _this setPos [3688.8093, 10333.029, 6.1035156e-005]; +}; + +_vehicle_33 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3760.6812, 10261.354, 0.00015258789]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_33 = _this; + _this setDir -0.50650114; + _this setPos [3760.6812, 10261.354, 0.00015258789]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3750.6606, 10284.665]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_34 = _this; + _this setDir -0.50650114; + _this setPos [3750.6606, 10284.665]; +}; + +_vehicle_35 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3743.405, 10267.468, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_35 = _this; + _this setDir -0.50650114; + _this setPos [3743.405, 10267.468, -3.0517578e-005]; +}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3722.5317, 10258.217, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_36 = _this; + _this setDir -0.3346678; + _this setPos [3722.5317, 10258.217, 9.1552734e-005]; +}; + +_vehicle_37 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3723.866, 10276.214, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_37 = _this; + _this setDir -0.50650114; + _this setPos [3723.866, 10276.214, -3.0517578e-005]; +}; + +_vehicle_38 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3713.532, 10248.95, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_38 = _this; + _this setPos [3713.532, 10248.95, 0]; +}; + +_vehicle_39 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3736.1445, 10245.626, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_39 = _this; + _this setDir -0.3346678; + _this setPos [3736.1445, 10245.626, 3.0517578e-005]; +}; + +_vehicle_40 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3737.3, 10226.258, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_40 = _this; + _this setDir -0.3346678; + _this setPos [3737.3, 10226.258, 3.0517578e-005]; +}; + +_vehicle_41 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3747.9329, 10235.669, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_41 = _this; + _this setPos [3747.9329, 10235.669, 0]; +}; + +_vehicle_42 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3745.0537, 10212.736, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_42 = _this; + _this setPos [3745.0537, 10212.736, -6.1035156e-005]; +}; + +_vehicle_43 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3773.3391, 10240.22, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_43 = _this; + _this setPos [3773.3391, 10240.22, 3.0517578e-005]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3781.0732, 10260.768, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_44 = _this; + _this setPos [3781.0732, 10260.768, 6.1035156e-005]; +}; + +_vehicle_45 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3781.7546, 10246.241, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_45 = _this; + _this setPos [3781.7546, 10246.241, 0]; +}; + +_vehicle_46 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3794.8918, 10251.539, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_46 = _this; + _this setPos [3794.8918, 10251.539, -3.0517578e-005]; +}; + +_vehicle_47 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3763.8347, 10246.762, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_47 = _this; + _this setPos [3763.8347, 10246.762, -3.0517578e-005]; +}; + +_vehicle_48 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3757.3701, 10221.23, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_48 = _this; + _this setPos [3757.3701, 10221.23, 6.1035156e-005]; +}; + +_vehicle_49 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3728.396, 10234.807, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_49 = _this; + _this setPos [3728.396, 10234.807, -3.0517578e-005]; +}; + +_vehicle_50 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3733.2837, 10213.01, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_50 = _this; + _this setPos [3733.2837, 10213.01, 0]; +}; + +_vehicle_51 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3761.5564, 10274.819, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_51 = _this; + _this setDir -0.50650114; + _this setPos [3761.5564, 10274.819, -3.0517578e-005]; +}; + +_vehicle_52 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3736.1018, 10293.056, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_52 = _this; + _this setDir -0.50650114; + _this setPos [3736.1018, 10293.056, 3.0517578e-005]; +}; + +_vehicle_53 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3738.4109, 10278.472, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_53 = _this; + _this setDir -0.50650114; + _this setPos [3738.4109, 10278.472, -3.0517578e-005]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3744.8159, 10300.588]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_54 = _this; + _this setDir -0.50650114; + _this setPos [3744.8159, 10300.588]; +}; + +_vehicle_55 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3730.1162, 10307.021, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_55 = _this; + _this setPos [3730.1162, 10307.021, 6.1035156e-005]; +}; + +_vehicle_56 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3720.3923, 10292.369, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_56 = _this; + _this setDir -0.50650114; + _this setPos [3720.3923, 10292.369, 3.0517578e-005]; +}; + +_vehicle_57 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3705.8743, 10285.435, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_57 = _this; + _this setDir -0.3346678; + _this setPos [3705.8743, 10285.435, -3.0517578e-005]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3700.415, 10274.433, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_58 = _this; + _this setPos [3700.415, 10274.433, 0]; +}; + +_vehicle_59 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3712.6045, 10261.92, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_59 = _this; + _this setPos [3712.6045, 10261.92, -3.0517578e-005]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3694.7302, 10291.204]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_60 = _this; + _this setDir -0.6588521; + _this setPos [3694.7302, 10291.204]; +}; + +_vehicle_61 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3707.5022, 10300.38]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_61 = _this; + _this setDir -0.32418403; + _this setPos [3707.5022, 10300.38]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3719.0176, 10312.553, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_62 = _this; + _this setDir -0.32418403; + _this setPos [3719.0176, 10312.553, -3.0517578e-005]; +}; + +_vehicle_63 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3716.3813, 10324.065, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_63 = _this; + _this setDir -0.32418403; + _this setPos [3716.3813, 10324.065, 3.0517578e-005]; +}; + +_vehicle_64 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3691.6453, 10308.996, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_64 = _this; + _this setDir -0.32418403; + _this setPos [3691.6453, 10308.996, -3.0517578e-005]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3683.825, 10300.422, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_65 = _this; + _this setDir -0.32418403; + _this setPos [3683.825, 10300.422, -3.0517578e-005]; +}; + +_vehicle_66 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3679.2568, 10317.911, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_66 = _this; + _this setDir -0.32418403; + _this setPos [3679.2568, 10317.911, 6.1035156e-005]; +}; + +_vehicle_67 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3688.0222, 10326.203, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_67 = _this; + _this setDir -0.32418403; + _this setPos [3688.0222, 10326.203, 6.1035156e-005]; +}; + +_vehicle_68 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3677.96, 10330.91, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_68 = _this; + _this setDir -0.32418403; + _this setPos [3677.96, 10330.91, -6.1035156e-005]; +}; + +_vehicle_69 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3730.3879, 10263.984, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_69 = _this; + _this setDir -0.50650114; + _this setPos [3730.3879, 10263.984, -3.0517578e-005]; +}; + +_vehicle_70 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3723.6025, 10248.189]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_70 = _this; + _this setDir -0.3346678; + _this setPos [3723.6025, 10248.189]; +}; + +_vehicle_71 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3747.5444, 10252.567]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_71 = _this; + _this setDir -0.50650114; + _this setPos [3747.5444, 10252.567]; +}; + +_vehicle_72 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3773.8052, 10271.313, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_72 = _this; + _this setPos [3773.8052, 10271.313, 6.1035156e-005]; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3771.5752, 10255.088, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_73 = _this; + _this setPos [3771.5752, 10255.088, -6.1035156e-005]; +}; + +_vehicle_74 = objNull; +if (true) then +{ + _this = "Land_Hangar_2" createVehicle [3685.3945, 10267.442, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_74 = _this; + _this setDir -135.68135; + _this setPos [3685.3945, 10267.442, -3.0517578e-005]; +}; + +_vehicle_75 = objNull; +if (true) then +{ + _this = "Land_Mil_ControlTower" createVehicle [3703.4924, 10242.177, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_75 = _this; + _this setDir -225.61891; + _this setPos [3703.4924, 10242.177, 3.0517578e-005]; +}; + +_vehicle_77 = objNull; +if (true) then +{ + _this = "Land_Mil_Barracks_i" createVehicle [3718.3674, 10233.307, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_77 = _this; + _this setDir -45.469822; + _this setPos [3718.3674, 10233.307, -3.0517578e-005]; +}; + +_vehicle_78 = objNull; +if (true) then +{ + _this = "Land_Mil_Barracks_i" createVehicle [3667.1182, 10284.444, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_78 = _this; + _this setDir 314.29797; + _this setPos [3667.1182, 10284.444, 3.0517578e-005]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = "Land_SS_hangar" createVehicle [3711.3408, 10192.19, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_79 = _this; + _this setDir 584.09161; + _this setPos [3711.3408, 10192.19, 3.0517578e-005]; +}; + +_vehicle_81 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [3744.1667, 10196.554, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_81 = _this; + _this setPos [3744.1667, 10196.554, 3.0517578e-005]; +}; + +_vehicle_82 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [3752.5012, 10195.237, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_82 = _this; + _this setPos [3752.5012, 10195.237, 3.0517578e-005]; +}; + +_vehicle_83 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [3751.4607, 10202.605]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_83 = _this; + _this setPos [3751.4607, 10202.605]; +}; + +_vehicle_84 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [3816.1167, 10115.302, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_84 = _this; + _this setPos [3816.1167, 10115.302, 6.1035156e-005]; +}; + +_vehicle_85 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [3656.2351, 10269.758]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_85 = _this; + _this setPos [3656.2351, 10269.758]; +}; + +_vehicle_86 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [3707.677, 10220.626, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_86 = _this; + _this setPos [3707.677, 10220.626, 3.0517578e-005]; +}; + +_vehicle_87 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [3675.4695, 10235.775]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_87 = _this; + _this setPos [3675.4695, 10235.775]; +}; + +_vehicle_88 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [3800.3528, 10256.13, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_88 = _this; + _this setPos [3800.3528, 10256.13, 9.1552734e-005]; +}; + +_vehicle_89 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [3789.2441, 10281.568, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_89 = _this; + _this setPos [3789.2441, 10281.568, 9.1552734e-005]; +}; + +_vehicle_90 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [3827.5901, 10179.222, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_90 = _this; + _this setPos [3827.5901, 10179.222, 6.1035156e-005]; +}; + +_vehicle_91 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [3773.6492, 10289.699, 0.00024414063]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_91 = _this; + _this setDir -0.50650114; + _this setPos [3773.6492, 10289.699, 0.00024414063]; +}; + +_vehicle_92 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [3788.9299, 10290.012, 0.0002746582]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_92 = _this; + _this setPos [3788.9299, 10290.012, 0.0002746582]; +}; + +_vehicle_93 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [3773.0156, 10298.371, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_93 = _this; + _this setDir -0.50650114; + _this setPos [3773.0156, 10298.371, 9.1552734e-005]; +}; + +_vehicle_94 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [3817.0071, 10125.276, -9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_94 = _this; + _this setPos [3817.0071, 10125.276, -9.1552734e-005]; +}; + +_vehicle_95 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [3782.7583, 10284.926, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_95 = _this; + _this setPos [3782.7583, 10284.926, -3.0517578e-005]; +}; + +_vehicle_96 = objNull; +if (true) then +{ + _this = "MAP_t_picea3f" createVehicle [3650.5557, 10273.901, 0.00030517578]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_96 = _this; + _this setPos [3650.5557, 10273.901, 0.00030517578]; +}; + +_vehicle_133 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4_D" createVehicle [3782.5752, 10243.695, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_133 = _this; + _this setDir 134.56789; + _this setPos [3782.5752, 10243.695, 3.0517578e-005]; +}; + +_vehicle_135 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3778.4272, 10239.436, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_135 = _this; + _this setDir 134.39149; + _this setPos [3778.4272, 10239.436, 6.1035156e-005]; +}; + +_vehicle_137 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_End_2" createVehicle [3789.0664, 10250.226, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_137 = _this; + _this setDir -46.774445; + _this setPos [3789.0664, 10250.226, 0.00012207031]; +}; + +_vehicle_138 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_Pole" createVehicle [3792.7874, 10253.942, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_138 = _this; + _this setDir 43.621632; + _this setPos [3792.7874, 10253.942, 3.0517578e-005]; +}; + +_vehicle_140 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_End_3" createVehicle [3795.0974, 10255.253, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_140 = _this; + _this setDir -44.757542; + _this setPos [3795.0974, 10255.253, 0.00012207031]; +}; + +_vehicle_142 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3791.8928, 10258.706]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_142 = _this; + _this setDir 44.484047; + _this setPos [3791.8928, 10258.706]; +}; + +_vehicle_143 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3787.7219, 10262.801, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_143 = _this; + _this setDir 44.493969; + _this setPos [3787.7219, 10262.801, 0.00012207031]; +}; + +_vehicle_144 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3774.3076, 10235.189, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_144 = _this; + _this setDir 134.69618; + _this setPos [3774.3076, 10235.189, 6.1035156e-005]; +}; + +_vehicle_145 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3770.1191, 10230.896, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_145 = _this; + _this setDir 134.7504; + _this setPos [3770.1191, 10230.896, 9.1552734e-005]; +}; + +_vehicle_146 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4_D" createVehicle [3765.9397, 10226.653]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_146 = _this; + _this setDir 134.58046; + _this setPos [3765.9397, 10226.653]; +}; + +_vehicle_147 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3761.7883, 10222.374, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_147 = _this; + _this setDir 135.12917; + _this setPos [3761.7883, 10222.374, 3.0517578e-005]; +}; + +_vehicle_148 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_End_2" createVehicle [3757.7227, 10218.103]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_148 = _this; + _this setDir 132.0087; + _this setPos [3757.7227, 10218.103]; +}; + +_vehicle_149 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_Pole" createVehicle [3755.8291, 10216.196, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_149 = _this; + _this setDir 36.464252; + _this setPos [3755.8291, 10216.196, 0.00012207031]; +}; + +_vehicle_151 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_End_3" createVehicle [3754.8723, 10215.169]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_151 = _this; + _this setDir -45.127731; + _this setPos [3754.8723, 10215.169]; +}; + +_vehicle_152 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4_D" createVehicle [3783.3943, 10267.038, 0.00015258789]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_152 = _this; + _this setDir 43.649479; + _this setPos [3783.3943, 10267.038, 0.00015258789]; +}; + +_vehicle_153 = objNull; +if (true) then +{ + _this = "C130J_wreck_EP1" createVehicle [3657.696, 10358.34, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_153 = _this; + _this setDir 135.67921; + _this setPos [3657.696, 10358.34, 9.1552734e-005]; +}; + +_vehicle_157 = objNull; +if (true) then +{ + _this = "Land_Misc_deerstand" createVehicle [3830.4863, 10116.59, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_157 = _this; + _this setDir -7.137866; + _this setPos [3830.4863, 10116.59, 3.0517578e-005]; +}; + +_vehicle_159 = objNull; +if (true) then +{ + _this = "Barrels" createVehicle [3727.5986, 10234.664]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_159 = _this; + _this setDir 18.813044; + _this setPos [3727.5986, 10234.664]; +}; + +_vehicle_160 = objNull; +if (true) then +{ + _this = "Land_Misc_Garb_Heap_EP1" createVehicle [3741.1643, 10205.446, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_160 = _this; + _this setPos [3741.1643, 10205.446, 0.00012207031]; +}; + +_vehicle_161 = objNull; +if (true) then +{ + _this = "Paleta2" createVehicle [3745.0322, 10207.586]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_161 = _this; + _this setDir 69.840553; + _this setPos [3745.0322, 10207.586]; +}; + +_vehicle_163 = objNull; +if (true) then +{ + _this = "Land_Ind_TankSmall" createVehicle [3760.5347, 10224.95, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_163 = _this; + _this setDir -44.306816; + _this setPos [3760.5347, 10224.95, 6.1035156e-005]; +}; + +_vehicle_164 = objNull; +if (true) then +{ + _this = "Land_Ind_TankSmall" createVehicle [3767.1228, 10231.604]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_164 = _this; + _this setDir -45.187695; + _this setPos [3767.1228, 10231.604]; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = "HMMWVWreck" createVehicle [3799.1453, 10238.581, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_165 = _this; + _this setDir 147.31805; + _this setPos [3799.1453, 10238.581, -3.0517578e-005]; +}; + +_vehicle_166 = objNull; +if (true) then +{ + _this = "UralWreck" createVehicle [3761.24, 10235.726, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_166 = _this; + _this setDir -122.48022; + _this setPos [3761.24, 10235.726, -3.0517578e-005]; +}; + +_vehicle_167 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3664.9065, 10271.031, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_167 = _this; + _this setDir -135.5675; + _this setPos [3664.9065, 10271.031, 3.0517578e-005]; +}; + +_vehicle_168 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3660.6062, 10275.168, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_168 = _this; + _this setDir -135.95262; + _this setPos [3660.6062, 10275.168, 3.0517578e-005]; +}; + +_vehicle_169 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4_D" createVehicle [3656.3887, 10279.318, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_169 = _this; + _this setDir -135.06606; + _this setPos [3656.3887, 10279.318, -3.0517578e-005]; +}; + +_vehicle_170 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_End_2" createVehicle [3656.2295, 10285.197, 0.00015258789]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_170 = _this; + _this setDir -45.852589; + _this setPos [3656.2295, 10285.197, 0.00015258789]; +}; + +_vehicle_171 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_End_3" createVehicle [3654.7195, 10282.954]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_171 = _this; + _this setDir 68.389603; + _this setPos [3654.7195, 10282.954]; +}; + +_vehicle_172 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3659.2837, 10288.596]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_172 = _this; + _this setDir 134.1716; + _this setPos [3659.2837, 10288.596]; +}; + +_vehicle_173 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4_D" createVehicle [3663.4412, 10292.875, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_173 = _this; + _this setDir 134.53278; + _this setPos [3663.4412, 10292.875, 3.0517578e-005]; +}; + +_vehicle_174 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4_D" createVehicle [3689.9351, 10246.914, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_174 = _this; + _this setDir 44.088318; + _this setPos [3689.9351, 10246.914, 9.1552734e-005]; +}; + +_vehicle_175 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_End_3" createVehicle [3694.5596, 10242.785]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_175 = _this; + _this setDir 43.065742; + _this setPos [3694.5596, 10242.785]; +}; + +_vehicle_176 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3704.9841, 10232.024, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_176 = _this; + _this setDir 44.97723; + _this setPos [3704.9841, 10232.024, -3.0517578e-005]; +}; + +_vehicle_177 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3709.2427, 10227.833]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_177 = _this; + _this setDir 44.833263; + _this setPos [3709.2427, 10227.833]; +}; + +_vehicle_200 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3701.1414, 10341.037, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_200 = _this; + _this setPos [3701.1414, 10341.037, -6.1035156e-005]; +}; + +_vehicle_201 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3710.1155, 10333.934, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_201 = _this; + _this setPos [3710.1155, 10333.934, -3.0517578e-005]; +}; + +_vehicle_202 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3694.7322, 10344.322, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_202 = _this; + _this setPos [3694.7322, 10344.322, 0]; +}; + +_vehicle_203 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3682.9941, 10359.47, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_203 = _this; + _this setPos [3682.9941, 10359.47, -3.0517578e-005]; +}; + +_vehicle_204 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3702.1204, 10313.281, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_204 = _this; + _this setPos [3702.1204, 10313.281, -3.0517578e-005]; +}; + +_vehicle_205 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3671.4377, 10298.156, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_205 = _this; + _this setPos [3671.4377, 10298.156, -6.1035156e-005]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [3764.113, 10239.477]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_206 = _this; + _this setPos [3764.113, 10239.477]; +}; + +_vehicle_207 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [3719.1694, 10258.491, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_207 = _this; + _this setPos [3719.1694, 10258.491, -3.0517578e-005]; +}; + +_vehicle_208 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [3721.6797, 10243.908, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_208 = _this; + _this setDir -111.08324; + _this setPos [3721.6797, 10243.908, -3.0517578e-005]; +}; + +_vehicle_209 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [3713.2722, 10243.904, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_209 = _this; + _this setPos [3713.2722, 10243.904, 3.0517578e-005]; +}; + +_vehicle_210 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [3757.3967, 10229.175, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_210 = _this; + _this setPos [3757.3967, 10229.175, 0]; +}; + +_vehicle_211 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [3802.0686, 10235.992, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_211 = _this; + _this setDir 31.964434; + _this setPos [3802.0686, 10235.992, -3.0517578e-005]; +}; + +_vehicle_212 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [3669.8408, 10296.382, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_212 = _this; + _this setPos [3669.8408, 10296.382, -3.0517578e-005]; +}; + +_vehicle_213 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [3675.3115, 10297.215, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_213 = _this; + _this setPos [3675.3115, 10297.215, 0]; +}; + +_vehicle_215 = objNull; +if (true) then +{ + _this = "hiluxWreck" createVehicle [3788.2188, 10255.365, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_215 = _this; + _this setDir 107.26485; + _this setPos [3788.2188, 10255.365, 3.0517578e-005]; +}; + +_vehicle_216 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [3785.5476, 10259.679, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_216 = _this; + _this setDir 117.29826; + _this setPos [3785.5476, 10259.679, 3.0517578e-005]; +}; + +_vehicle_217 = objNull; +if (true) then +{ + _this = "AmmoCrates_NoInteractive_Large" createVehicle [3715.9766, 10251.991]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_217 = _this; + _this setPos [3715.9766, 10251.991]; +}; + +_vehicle_218 = objNull; +if (true) then +{ + _this = "Land_Misc_Cargo1E_EP1" createVehicle [3719.9546, 10204.804, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_218 = _this; + _this setPos [3719.9546, 10204.804, 6.1035156e-005]; +}; + +_vehicle_219 = objNull; +if (true) then +{ + _this = "Misc_Cargo1Bo_military" createVehicle [3724.1721, 10225.582, 0.00018310547]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_219 = _this; + _this setDir 71.360115; + _this setPos [3724.1721, 10225.582, 0.00018310547]; +}; + +_vehicle_220 = objNull; +if (true) then +{ + _this = "Land_Misc_Cargo1E_EP1" createVehicle [3773.1011, 10240.897, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_220 = _this; + _this setDir -42.60405; + _this setPos [3773.1011, 10240.897, 3.0517578e-005]; +}; + +_vehicle_221 = objNull; +if (true) then +{ + _this = "Land_Misc_Cargo1E_EP1" createVehicle [3776.1331, 10244.344]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_221 = _this; + _this setDir -59.835663; + _this setPos [3776.1331, 10244.344]; +}; + +_vehicle_222 = objNull; +if (true) then +{ + _this = "Land_Misc_Cargo1E_EP1" createVehicle [3779.8481, 10246.981, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_222 = _this; + _this setDir -37.084934; + _this setPos [3779.8481, 10246.981, -3.0517578e-005]; +}; + +//setDate [1985, 5, 10, 9, 30]; <---- what the hell was that + +_vehicle_226 = objNull; +if (true) then +{ + _this = "MAP_asf3_1_1000" createVehicle [3783.4404, 10200.586, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_226 = _this; + _this setDir 44.57972; + _this setPos [3783.4404, 10200.586, 3.0517578e-005]; +}; + +_vehicle_235 = objNull; +if (true) then +{ + _this = "MAP_asf3_15_75" createVehicle [3795.6882, 10212.797, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_235 = _this; + _this setDir 45.67374; + _this setPos [3795.6882, 10212.797, 3.0517578e-005]; +}; + +_vehicle_236 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3793.5476, 10160.691, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_236 = _this; + _this setDir 44.696571; + _this setPos [3793.5476, 10160.691, 3.0517578e-005]; +}; + +_vehicle_237 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3777.782, 10159.95, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_237 = _this; + _this setDir 44.696571; + _this setPos [3777.782, 10159.95, -3.0517578e-005]; +}; + +_vehicle_238 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3765.2056, 10158.893, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_238 = _this; + _this setDir 44.696571; + _this setPos [3765.2056, 10158.893, -3.0517578e-005]; +}; + +_vehicle_239 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3783.0032, 10174.156, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_239 = _this; + _this setDir 44.696571; + _this setPos [3783.0032, 10174.156, 3.0517578e-005]; +}; + +_vehicle_240 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3770.5981, 10172.787]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_240 = _this; + _this setDir 44.696571; + _this setPos [3770.5981, 10172.787]; +}; + +_vehicle_241 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3765.8508, 10185.534]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_241 = _this; + _this setPos [3765.8508, 10185.534]; +}; + +_vehicle_242 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3778.9431, 10195.28]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_242 = _this; + _this setPos [3778.9431, 10195.28]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3795.4836, 10172.459, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_243 = _this; + _this setDir 44.696571; + _this setPos [3795.4836, 10172.459, 3.0517578e-005]; +}; + +_vehicle_244 = objNull; +if (true) then +{ + _this = "MAP_runwayold_40_main" createVehicle [3773.6821, 10182.305]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_244 = _this; + _this setDir 44.696571; + _this setPos [3773.6821, 10182.305]; +}; + +_vehicle_245 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3793.9382, 10186.377, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_245 = _this; + _this setPos [3793.9382, 10186.377, 3.0517578e-005]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3767.1121, 10198.916, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_246 = _this; + _this setPos [3767.1121, 10198.916, 9.1552734e-005]; +}; + +_vehicle_247 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [3780.3613, 10183.857, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_247 = _this; + _this setPos [3780.3613, 10183.857, 9.1552734e-005]; +}; + +_vehicle_248 = objNull; +if (true) then +{ + _this = "Barrack2" createVehicle [3754.2629, 10180.587, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_248 = _this; + _this setDir -44.416225; + _this setPos [3754.2629, 10180.587, 3.0517578e-005]; +}; + +_vehicle_249 = objNull; +if (true) then +{ + _this = "Barrack2" createVehicle [3759.4336, 10185.654, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_249 = _this; + _this setDir -44.273655; + _this setPos [3759.4336, 10185.654, 3.0517578e-005]; +}; + +_vehicle_250 = objNull; +if (true) then +{ + _this = "MASH_EP1" createVehicle [3763.2378, 10192.063, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_250 = _this; + _this setDir 135.73686; + _this setPos [3763.2378, 10192.063, 3.0517578e-005]; +}; + +_vehicle_251 = objNull; +if (true) then +{ + _this = "MASH_EP1" createVehicle [3767.9285, 10196.819, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_251 = _this; + _this setDir 135.27429; + _this setPos [3767.9285, 10196.819, 3.0517578e-005]; +}; + +_vehicle_253 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3780.3948, 10203.67, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_253 = _this; + _this setDir -135.03011; + _this setPos [3780.3948, 10203.67, 3.0517578e-005]; +}; + +_vehicle_254 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3776.2805, 10207.763, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_254 = _this; + _this setDir -134.95572; + _this setPos [3776.2805, 10207.763, 6.1035156e-005]; +}; + +_vehicle_255 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3786.5605, 10197.565]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_255 = _this; + _this setDir 44.728886; + _this setPos [3786.5605, 10197.565]; +}; + +_vehicle_256 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3790.8044, 10193.417]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_256 = _this; + _this setDir 44.607571; + _this setPos [3790.8044, 10193.417]; +}; + +_vehicle_257 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4_D" createVehicle [3794.9731, 10189.274, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_257 = _this; + _this setDir 45.038445; + _this setPos [3794.9731, 10189.274, 9.1552734e-005]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3799.012, 10185.269, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_258 = _this; + _this setDir 44.742367; + _this setPos [3799.012, 10185.269, 6.1035156e-005]; +}; + +_vehicle_259 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3800.4587, 10181.13]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_259 = _this; + _this setDir 134.63934; + _this setPos [3800.4587, 10181.13]; +}; + +_vehicle_260 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3796.2705, 10176.872, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_260 = _this; + _this setDir 134.942; + _this setPos [3796.2705, 10176.872, 3.0517578e-005]; +}; + +_vehicle_261 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3792.1367, 10172.675, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_261 = _this; + _this setDir 134.00362; + _this setPos [3792.1367, 10172.675, -3.0517578e-005]; +}; + +_vehicle_262 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4_D" createVehicle [3787.9158, 10168.415, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_262 = _this; + _this setDir 134.6832; + _this setPos [3787.9158, 10168.415, -6.1035156e-005]; +}; + +_vehicle_263 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3783.7405, 10164.178]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_263 = _this; + _this setDir 134.5287; + _this setPos [3783.7405, 10164.178]; +}; + +_vehicle_264 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3779.5869, 10159.958, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_264 = _this; + _this setDir 135.18356; + _this setPos [3779.5869, 10159.958, 3.0517578e-005]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_End_2" createVehicle [3775.072, 10155.492, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_265 = _this; + _this setDir -44.03801; + _this setPos [3775.072, 10155.492, 3.0517578e-005]; +}; + +_vehicle_266 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_Pole" createVehicle [3771.2969, 10156.688, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_266 = _this; + _this setDir -43.831253; + _this setPos [3771.2969, 10156.688, 3.0517578e-005]; +}; + +_vehicle_267 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_End_3" createVehicle [3776.5454, 10156.865, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_267 = _this; + _this setDir -45.779484; + _this setPos [3776.5454, 10156.865, 3.0517578e-005]; +}; + +_vehicle_268 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_End_3" createVehicle [3773.9424, 10154.893, -9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_268 = _this; + _this setDir 45.019844; + _this setPos [3773.9424, 10154.893, -9.1552734e-005]; +}; + +_vehicle_269 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3768.3975, 10159.543, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_269 = _this; + _this setDir 44.803612; + _this setPos [3768.3975, 10159.543, -3.0517578e-005]; +}; + +_vehicle_270 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3764.188, 10163.698, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_270 = _this; + _this setDir 44.7495; + _this setPos [3764.188, 10163.698, 6.1035156e-005]; +}; + +_vehicle_271 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4_D" createVehicle [3760.0066, 10167.846, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_271 = _this; + _this setDir 44.524143; + _this setPos [3760.0066, 10167.846, 6.1035156e-005]; +}; + +_vehicle_272 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4_D" createVehicle [3755.7297, 10172.021, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_272 = _this; + _this setDir 44.175945; + _this setPos [3755.7297, 10172.021, 3.0517578e-005]; +}; + +_vehicle_274 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3746.9348, 10180.749, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_274 = _this; + _this setDir 45.078255; + _this setPos [3746.9348, 10180.749, 3.0517578e-005]; +}; + +_vehicle_275 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_End_3" createVehicle [3751.9839, 10175.709]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_275 = _this; + _this setDir 44.293858; + _this setPos [3751.9839, 10175.709]; +}; + +_vehicle_276 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_End_2" createVehicle [3753.5728, 10174.18]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_276 = _this; + _this setDir 45.260712; + _this setPos [3753.5728, 10174.18]; +}; + +_vehicle_277 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3748.4175, 10185.03, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_277 = _this; + _this setDir 134.92021; + _this setPos [3748.4175, 10185.03, -3.0517578e-005]; +}; + +_vehicle_278 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3752.6172, 10189.266]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_278 = _this; + _this setDir 134.92537; + _this setPos [3752.6172, 10189.266]; +}; + +_vehicle_279 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3756.7288, 10193.433, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_279 = _this; + _this setDir 134.65967; + _this setPos [3756.7288, 10193.433, -3.0517578e-005]; +}; + +_vehicle_280 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3772.1467, 10209.17]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_280 = _this; + _this setDir 134.7368; + _this setPos [3772.1467, 10209.17]; +}; + +_vehicle_281 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4" createVehicle [3767.9802, 10204.938]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_281 = _this; + _this setDir 134.44206; + _this setPos [3767.9802, 10204.938]; +}; + +_vehicle_282 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_4_D" createVehicle [3763.8232, 10200.712]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_282 = _this; + _this setDir 135.30008; + _this setPos [3763.8232, 10200.712]; +}; + +_vehicle_283 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_End_3" createVehicle [3759.4111, 10196.146]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_283 = _this; + _this setDir -46.855453; + _this setPos [3759.4111, 10196.146]; +}; + +_vehicle_284 = objNull; +if (true) then +{ + _this = "MAP_Wall_IndCnc_End_3" createVehicle [3760.8284, 10197.604]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_284 = _this; + _this setDir -45.738556; + _this setPos [3760.8284, 10197.604]; +}; + +_vehicle_293 = objNull; +if (true) then +{ + _this = "MAP_Shed_M02_ruins" createVehicle [3768.8252, 10164.48, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_293 = _this; + _this setDir -45.141129; + _this setPos [3768.8252, 10164.48, -6.1035156e-005]; +}; + +_vehicle_304 = objNull; +if (true) then +{ + _this = "Rubbish5" createVehicle [3773.9319, 10197.524, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_304 = _this; + _this setPos [3773.9319, 10197.524, 3.0517578e-005]; +}; + +_vehicle_305 = objNull; +if (true) then +{ + _this = "ZavoraAnim" createVehicle [3786.52, 10198.715, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_305 = _this; + _this setDir 44.582699; + _this setPos [3786.52, 10198.715, -3.0517578e-005]; +}; + +_vehicle_306 = objNull; +if (true) then +{ + _this = "CampEast" createVehicle [3793.0642, 10181.756]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_306 = _this; + _this setDir 135.25246; + _this setPos [3793.0642, 10181.756]; +}; + +_vehicle_307 = objNull; +if (true) then +{ + _this = "CampEast" createVehicle [3786.783, 10175.574, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_307 = _this; + _this setDir 135.47437; + _this setPos [3786.783, 10175.574, 9.1552734e-005]; +}; + +_vehicle_308 = objNull; +if (true) then +{ + _this = "CampEast" createVehicle [3780.4661, 10169.285, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_308 = _this; + _this setDir 135.32259; + _this setPos [3780.4661, 10169.285, 6.1035156e-005]; +}; + +_vehicle_318 = objNull; +if (true) then +{ + _this = "Land_Ind_BoardsPack1" createVehicle [3785.9409, 10194.699]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_318 = _this; + _this setDir -46.147747; + _this setPos [3785.9409, 10194.699]; +}; + +_vehicle_319 = objNull; +if (true) then +{ + _this = "Land_Ind_BoardsPack1" createVehicle [3786.9773, 10195.8, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_319 = _this; + _this setDir 134.02464; + _this setPos [3786.9773, 10195.8, 6.1035156e-005]; +}; + +_vehicle_320 = objNull; +if (true) then +{ + _this = "Land_Ind_BoardsPack1" createVehicle [3789.1101, 10193.689, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_320 = _this; + _this setDir -45.304409; + _this setPos [3789.1101, 10193.689, -6.1035156e-005]; +}; + +_vehicle_321 = objNull; +if (true) then +{ + _this = "Land_Ind_BoardsPack1" createVehicle [3788.043, 10192.63, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_321 = _this; + _this setDir -45.404705; + _this setPos [3788.043, 10192.63, 6.1035156e-005]; +}; + +_vehicle_322 = objNull; +if (true) then +{ + _this = "MAP_A_Castle_Stairs_A" createVehicle [3779.8196, 10195.759, -8.526885]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_322 = _this; + _this setDir 43.194855; + _this setPos [3779.8196, 10195.759, -8.526885]; +}; + +_vehicle_324 = objNull; +if (true) then +{ + _this = "Land_Misc_deerstand" createVehicle [3774.6978, 10206.236, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_324 = _this; + _this setDir 224.726353; + _this setPos [3774.6978, 10206.236, -3.0517578e-005]; +}; + +_vehicle_325 = objNull; +if (true) then +{ + _this = "FlagCarrierRedCross_EP1" createVehicle [3780.4919, 10202.366, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_325 = _this; + _this setPos [3780.4919, 10202.366, 6.1035156e-005]; +}; + +_vehicle_326 = objNull; +if (true) then +{ + _this = "FlagCarrierRedCross_EP1" createVehicle [3792.1567, 10190.87]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_326 = _this; + _this setPos [3792.1567, 10190.87]; +}; + +_vehicle_327 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [3778.478, 10201.803, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_327 = _this; + _this setDir -42.650253; + _this setPos [3778.478, 10201.803, 3.0517578e-005]; +}; + +_vehicle_328 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [3772.342, 10193.213, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_328 = _this; + _this setPos [3772.342, 10193.213, 3.0517578e-005]; +}; + +_vehicle_329 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [3791.7732, 10184.093, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_329 = _this; + _this setDir 40.07402; + _this setPos [3791.7732, 10184.093, -3.0517578e-005]; +}; + +_vehicle_330 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [3768.9685, 10171.18, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_330 = _this; + _this setPos [3768.9685, 10171.18, 0]; +}; + +_vehicle_331 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [3760.5063, 10178.691]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_331 = _this; + _this setDir 89.311447; + _this setPos [3760.5063, 10178.691]; +}; + +_vehicle_333 = objNull; +if (true) then +{ + _this = "Land_Misc_deerstand" createVehicle [3773.8142, 10158.719, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_333 = _this; + _this setDir -13.109641; + _this setPos [3773.8142, 10158.719, 3.0517578e-005]; +}; + +_vehicle_336 = objNull; +if (true) then +{ + _this = "MAP_asf3_6konec" createVehicle [3826.2429, 10102.542, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_336 = _this; + _this setDir -9.4858913; + _this setPos [3826.2429, 10102.542, -3.0517578e-005]; +}; +}; diff --git a/SQF/dayz_code/system/mission/chernarus/poi/NEA.sqf b/SQF/dayz_code/system/mission/chernarus/poi/NEA.sqf new file mode 100644 index 000000000..4d6dd2166 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/poi/NEA.sqf @@ -0,0 +1,3959 @@ +//New NEA DayZ +//Created by Dr Bane 20/11/2013 +//Copyright Dr Bane And Musty Gaming + +if (isServer) then { + +_vehicle_5 = objNull; +if (true) then +{ + _this = "MAP_runway_beton" createVehicle [11833.352, 12724.786, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_5 = _this; + _this setDir 199.17528; + _this setPos [11833.352, 12724.786, 3.0517578e-005]; +}; + +_vehicle_6 = objNull; +if (true) then +{ + _this = "MAP_runway_dirt_1" createVehicle [12104.935, 12714.147, 0.00015258789]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_6 = _this; + _this setDir -70.88578; + _this setPos [12104.935, 12714.147, 0.00015258789]; +}; + +_vehicle_7 = objNull; +if (true) then +{ + _this = "MAP_runway_dirt_2" createVehicle [12029.501, 12740.337, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_7 = _this; + _this setDir -70.997932; + _this setPos [12029.501, 12740.337, 6.1035156e-005]; +}; + +_vehicle_8 = objNull; +if (true) then +{ + _this = "MAP_runway_dirt_3" createVehicle [11953.965, 12766.381, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_8 = _this; + _this setDir -70.944405; + _this setPos [11953.965, 12766.381, 3.0517578e-005]; +}; + +_vehicle_9 = objNull; +if (true) then +{ + _this = "MAP_runway_end15" createVehicle [11822.007, 12812.468, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_9 = _this; + _this setDir -70.471237; + _this setPos [11822.007, 12812.468, 3.0517578e-005]; +}; + +_vehicle_10 = objNull; +if (true) then +{ + _this = "MAP_runway_end33" createVehicle [12444.145, 12595.791]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_10 = _this; + _this setDir -70.591644; + _this setPos [12444.145, 12595.791]; +}; + +_vehicle_15 = objNull; +if (true) then +{ + _this = "MAP_runway_poj_draha" createVehicle [12115.081, 12679.46, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_15 = _this; + _this setDir -71.017082; + _this setPos [12115.081, 12679.46, 1.5258789e-005]; +}; + +_vehicle_19 = objNull; +if (true) then +{ + _this = "MAP_runway_poj_draha" createVehicle [12039.447, 12705.5, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_19 = _this; + _this setDir -70.887802; + _this setPos [12039.447, 12705.5, 1.5258789e-005]; +}; + +_vehicle_20 = objNull; +if (true) then +{ + _this = "MAP_runway_poj_draha" createVehicle [12190.391, 12653.309]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_20 = _this; + _this setDir -70.618553; + _this setPos [12190.391, 12653.309]; +}; + +_vehicle_21 = objNull; +if (true) then +{ + _this = "MAP_runway_poj_draha" createVehicle [12265.765, 12626.79, -7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_21 = _this; + _this setDir -70.65612; + _this setPos [12265.765, 12626.79, -7.6293945e-005]; +}; + +_vehicle_22 = objNull; +if (true) then +{ + _this = "MAP_runway_poj_draha" createVehicle [11964.168, 12731.456, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_22 = _this; + _this setDir -70.973801; + _this setPos [11964.168, 12731.456, 4.5776367e-005]; +}; + +_vehicle_23 = objNull; +if (true) then +{ + _this = "MAP_runway_poj_draha" createVehicle [11888.549, 12757.641]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_23 = _this; + _this setDir -70.747444; + _this setPos [11888.549, 12757.641]; +}; + +_vehicle_25 = objNull; +if (true) then +{ + _this = "MAP_runway_poj_L_2_end" createVehicle [11822.448, 12754.064, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_25 = _this; + _this setDir 19.445869; + _this setPos [11822.448, 12754.064, 1.5258789e-005]; +}; + +_vehicle_26 = objNull; +if (true) then +{ + _this = "MAP_runway_main" createVehicle [12180.6, 12688.236, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_26 = _this; + _this setDir -71.078163; + _this setPos [12180.6, 12688.236, -6.1035156e-005]; +}; + +_vehicle_27 = objNull; +if (true) then +{ + _this = "MAP_runway_main" createVehicle [12255.914, 12662.013]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_27 = _this; + _this setDir -70.771332; + _this setPos [12255.914, 12662.013]; +}; + +_vehicle_28 = objNull; +if (true) then +{ + _this = "MAP_runway_main" createVehicle [12331.299, 12635.485, 0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_28 = _this; + _this setDir -70.614288; + _this setPos [12331.299, 12635.485, 0.00010681152]; +}; + +_vehicle_29 = objNull; +if (true) then +{ + _this = "MAP_runway_main" createVehicle [12406.705, 12609.01]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_29 = _this; + _this setDir -70.66494; + _this setPos [12406.705, 12609.01]; +}; + +_vehicle_30 = objNull; +if (true) then +{ + _this = "MAP_runway_poj_L_1_end" createVehicle [12451.45, 12555.947]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_30 = _this; + _this setDir 19.091259; + _this setPos [12451.45, 12555.947]; +}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = "MAP_runway_poj_draha" createVehicle [12341.155, 12600.269, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_36 = _this; + _this setDir -70.444229; + _this setPos [12341.155, 12600.269, 3.0517578e-005]; +}; + +_vehicle_37 = objNull; +if (true) then +{ + _this = "MAP_runway_poj_draha" createVehicle [12414.951, 12574.252, 0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_37 = _this; + _this setDir -70.63224; + _this setPos [12414.951, 12574.252, 0.00010681152]; +}; + +_vehicle_38 = objNull; +if (true) then +{ + _this = "MAP_runway_poj_draha" createVehicle [11791.481, 12695.446]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_38 = _this; + _this setDir 19.106287; + _this setPos [11791.481, 12695.446]; +}; + +_vehicle_39 = objNull; +if (true) then +{ + _this = "MAP_runway_poj_L_2_end" createVehicle [11795.605, 12631.493, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_39 = _this; + _this setDir -70.53743; + _this setPos [11795.605, 12631.493, -3.0517578e-005]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = "MAP_runway_poj_L_2_end" createVehicle [11842.692, 12630.96, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_44 = _this; + _this setDir -160.8102; + _this setPos [11842.692, 12630.96, -4.5776367e-005]; +}; + +_vehicle_45 = objNull; +if (true) then +{ + _this = "MAP_runway_poj_draha" createVehicle [11873.847, 12689.994, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_45 = _this; + _this setDir -160.6732; + _this setPos [11873.847, 12689.994, 3.0517578e-005]; +}; + +_vehicle_46 = objNull; +if (true) then +{ + _this = "MAP_runway_poj_T_1" createVehicle [11890.456, 12735.828, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_46 = _this; + _this setDir -70.75457; + _this setPos [11890.456, 12735.828, -1.5258789e-005]; +}; + +_vehicle_47 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12449.138, 12601.985, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_47 = _this; + _this setPos [12449.138, 12601.985, -1.5258789e-005]; +}; + +_vehicle_48 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12448.269, 12583.205, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_48 = _this; + _this setPos [12448.269, 12583.205, 6.1035156e-005]; +}; + +_vehicle_49 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12457.416, 12591.121, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_49 = _this; + _this setPos [12457.416, 12591.121, 3.0517578e-005]; +}; + +_vehicle_50 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12443.967, 12572.388, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_50 = _this; + _this setPos [12443.967, 12572.388, 1.5258789e-005]; +}; + +_vehicle_51 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12440.153, 12558.789, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_51 = _this; + _this setPos [12440.153, 12558.789, 3.0517578e-005]; +}; + +_vehicle_52 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12443.545, 12547.887, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_52 = _this; + _this setPos [12443.545, 12547.887, 9.1552734e-005]; +}; + +_vehicle_53 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12441.473, 12609.4, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_53 = _this; + _this setPos [12441.473, 12609.4, 3.0517578e-005]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12430.711, 12593.027, 0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_54 = _this; + _this setPos [12430.711, 12593.027, 0.0001373291]; +}; + +_vehicle_55 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12425.938, 12581.104, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_55 = _this; + _this setPos [12425.938, 12581.104, 4.5776367e-005]; +}; + +_vehicle_56 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12424.284, 12565.177, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_56 = _this; + _this setPos [12424.284, 12565.177, 3.0517578e-005]; +}; + +_vehicle_57 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12410.519, 12572.005, -9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_57 = _this; + _this setPos [12410.519, 12572.005, -9.1552734e-005]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12414.055, 12590.268, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_58 = _this; + _this setPos [12414.055, 12590.268, 3.0517578e-005]; +}; + +_vehicle_59 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12424.613, 12606.827, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_59 = _this; + _this setPos [12424.613, 12606.827, -1.5258789e-005]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12427.446, 12617.969, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_60 = _this; + _this setPos [12427.446, 12617.969, 1.5258789e-005]; +}; + +_vehicle_61 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12411.921, 12620.701, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_61 = _this; + _this setPos [12411.921, 12620.701, 3.0517578e-005]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12408.554, 12605.682, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_62 = _this; + _this setPos [12408.554, 12605.682, -3.0517578e-005]; +}; + +_vehicle_63 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12400.531, 12594.063, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_63 = _this; + _this setPos [12400.531, 12594.063, 1.5258789e-005]; +}; + +_vehicle_64 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12400.095, 12582.44, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_64 = _this; + _this setPos [12400.095, 12582.44, -1.5258789e-005]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12393.105, 12577.232, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_65 = _this; + _this setPos [12393.105, 12577.232, 0]; +}; + +_vehicle_66 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12380.116, 12582.962, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_66 = _this; + _this setPos [12380.116, 12582.962, 4.5776367e-005]; +}; + +_vehicle_67 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12384.822, 12597.572, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_67 = _this; + _this setPos [12384.822, 12597.572, -1.5258789e-005]; +}; + +_vehicle_68 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12391.923, 12609.14, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_68 = _this; + _this setPos [12391.923, 12609.14, 1.5258789e-005]; +}; + +_vehicle_69 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12396.623, 12622.667, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_69 = _this; + _this setPos [12396.623, 12622.667, 3.0517578e-005]; +}; + +_vehicle_70 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12384.899, 12630.688, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_70 = _this; + _this setPos [12384.899, 12630.688, 0]; +}; + +_vehicle_71 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12378.116, 12617.534, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_71 = _this; + _this setPos [12378.116, 12617.534, 0]; +}; + +_vehicle_72 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12370.082, 12606.084, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_72 = _this; + _this setPos [12370.082, 12606.084, 1.5258789e-005]; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12367.645, 12594.518, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_73 = _this; + _this setPos [12367.645, 12594.518, 1.5258789e-005]; +}; + +_vehicle_74 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12364.29, 12588.428, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_74 = _this; + _this setPos [12364.29, 12588.428, 0]; +}; + +_vehicle_75 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12352.762, 12594.353, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_75 = _this; + _this setPos [12352.762, 12594.353, 0]; +}; + +_vehicle_76 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12356.578, 12605.061, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_76 = _this; + _this setPos [12356.578, 12605.061, 0]; +}; + +_vehicle_77 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12360.133, 12616.088, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_77 = _this; + _this setPos [12360.133, 12616.088, 0]; +}; + +_vehicle_78 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12365.306, 12628.296, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_78 = _this; + _this setPos [12365.306, 12628.296, 3.0517578e-005]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12370.574, 12637.955, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_79 = _this; + _this setPos [12370.574, 12637.955, 1.5258789e-005]; +}; + +_vehicle_80 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12355.402, 12640.513, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_80 = _this; + _this setPos [12355.402, 12640.513, 0]; +}; + +_vehicle_81 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12347.492, 12627.549, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_81 = _this; + _this setPos [12347.492, 12627.549, 1.5258789e-005]; +}; + +_vehicle_82 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12343.257, 12613.442, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_82 = _this; + _this setPos [12343.257, 12613.442, 0]; +}; + +_vehicle_83 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12338.662, 12600.644, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_83 = _this; + _this setPos [12338.662, 12600.644, -6.1035156e-005]; +}; + +_vehicle_84 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12325.665, 12603.455, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_84 = _this; + _this setPos [12325.665, 12603.455, 4.5776367e-005]; +}; + +_vehicle_85 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12328.533, 12614.692, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_85 = _this; + _this setPos [12328.533, 12614.692, 1.5258789e-005]; +}; + +_vehicle_86 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12334.059, 12626.479, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_86 = _this; + _this setPos [12334.059, 12626.479, 0]; +}; + +_vehicle_87 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12337.212, 12639.277, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_87 = _this; + _this setPos [12337.212, 12639.277, 4.5776367e-005]; +}; + +_vehicle_88 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12341.688, 12649.561, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_88 = _this; + _this setPos [12341.688, 12649.561, 0]; +}; + +_vehicle_89 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12326.564, 12651.172, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_89 = _this; + _this setPos [12326.564, 12651.172, -1.5258789e-005]; +}; + +_vehicle_90 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12321.225, 12637.012, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_90 = _this; + _this setPos [12321.225, 12637.012, -1.5258789e-005]; +}; + +_vehicle_91 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12316.511, 12625.511, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_91 = _this; + _this setPos [12316.511, 12625.511, -3.0517578e-005]; +}; + +_vehicle_92 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12312.228, 12614.416, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_92 = _this; + _this setPos [12312.228, 12614.416, 1.5258789e-005]; +}; + +_vehicle_93 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12311.803, 12607.522, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_93 = _this; + _this setPos [12311.803, 12607.522, 3.0517578e-005]; +}; + +_vehicle_94 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12300.34, 12610.76, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_94 = _this; + _this setPos [12300.34, 12610.76, 0]; +}; + +_vehicle_95 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12303.121, 12619.515, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_95 = _this; + _this setPos [12303.121, 12619.515, -6.1035156e-005]; +}; + +_vehicle_96 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12306.826, 12631.679, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_96 = _this; + _this setPos [12306.826, 12631.679, 3.0517578e-005]; +}; + +_vehicle_97 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12309.497, 12643.105, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_97 = _this; + _this setPos [12309.497, 12643.105, 0]; +}; + +_vehicle_98 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12313.968, 12655.063, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_98 = _this; + _this setPos [12313.968, 12655.063, -3.0517578e-005]; +}; + +_vehicle_99 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12302.725, 12659.687, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_99 = _this; + _this setPos [12302.725, 12659.687, -3.0517578e-005]; +}; + +_vehicle_100 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12298.065, 12648.667, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_100 = _this; + _this setPos [12298.065, 12648.667, 3.0517578e-005]; +}; + +_vehicle_101 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12294.225, 12636.635, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_101 = _this; + _this setPos [12294.225, 12636.635, 0]; +}; + +_vehicle_102 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12291.446, 12626.848, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_102 = _this; + _this setPos [12291.446, 12626.848, 1.5258789e-005]; +}; + +_vehicle_103 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12287.464, 12614.992, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_103 = _this; + _this setPos [12287.464, 12614.992, -1.5258789e-005]; +}; + +_vehicle_104 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12276.107, 12618.728, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_104 = _this; + _this setPos [12276.107, 12618.728, 4.5776367e-005]; +}; + +_vehicle_105 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12279.14, 12630.001, 0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_105 = _this; + _this setPos [12279.14, 12630.001, 0.00016784668]; +}; + +_vehicle_106 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12282.44, 12640.776, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_106 = _this; + _this setPos [12282.44, 12640.776, -3.0517578e-005]; +}; + +_vehicle_107 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12287.094, 12654.634, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_107 = _this; + _this setPos [12287.094, 12654.634, 0]; +}; + +_vehicle_108 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12290.029, 12664.062, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_108 = _this; + _this setPos [12290.029, 12664.062, 1.5258789e-005]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12279.977, 12667.794, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_109 = _this; + _this setPos [12279.977, 12667.794, 1.5258789e-005]; +}; + +_vehicle_110 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12274.697, 12654.005, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_110 = _this; + _this setPos [12274.697, 12654.005, 1.5258789e-005]; +}; + +_vehicle_111 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12269.475, 12641.901, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_111 = _this; + _this setPos [12269.475, 12641.901, 3.0517578e-005]; +}; + +_vehicle_112 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12265.341, 12628.562, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_112 = _this; + _this setPos [12265.341, 12628.562, -1.5258789e-005]; +}; + +_vehicle_113 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12261.723, 12623.555, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_113 = _this; + _this setPos [12261.723, 12623.555, 4.5776367e-005]; +}; + +_vehicle_114 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12266.063, 12670.29, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_114 = _this; + _this setPos [12266.063, 12670.29, 4.5776367e-005]; +}; + +_vehicle_115 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12260.409, 12655.261, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_115 = _this; + _this setPos [12260.409, 12655.261, 3.0517578e-005]; +}; + +_vehicle_116 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12252.529, 12643.91, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_116 = _this; + _this setPos [12252.529, 12643.91, 3.0517578e-005]; +}; + +_vehicle_117 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12248.785, 12630.418, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_117 = _this; + _this setPos [12248.785, 12630.418, 0]; +}; + +_vehicle_118 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12237.637, 12634.719, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_118 = _this; + _this setPos [12237.637, 12634.719, 0]; +}; + +_vehicle_119 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12240.345, 12644.953, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_119 = _this; + _this setPos [12240.345, 12644.953, -1.5258789e-005]; +}; + +_vehicle_120 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12245.996, 12656.736, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_120 = _this; + _this setPos [12245.996, 12656.736, 3.0517578e-005]; +}; + +_vehicle_121 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12250.003, 12669.15, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_121 = _this; + _this setPos [12250.003, 12669.15, 1.5258789e-005]; +}; + +_vehicle_122 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12253.217, 12678.033, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_122 = _this; + _this setPos [12253.217, 12678.033, 1.5258789e-005]; +}; + +_vehicle_123 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12236.409, 12683.36, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_123 = _this; + _this setPos [12236.409, 12683.36, 3.0517578e-005]; +}; + +_vehicle_124 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12234.014, 12668.953, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_124 = _this; + _this setPos [12234.014, 12668.953, 0]; +}; + +_vehicle_125 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12227.477, 12655.744, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_125 = _this; + _this setPos [12227.477, 12655.744, 1.5258789e-005]; +}; + +_vehicle_126 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12224.586, 12645.112, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_126 = _this; + _this setPos [12224.586, 12645.112, 1.5258789e-005]; +}; + +_vehicle_127 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12224.12, 12636.691, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_127 = _this; + _this setPos [12224.12, 12636.691, -4.5776367e-005]; +}; + +_vehicle_128 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12210.236, 12642.979, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_128 = _this; + _this setPos [12210.236, 12642.979, 1.5258789e-005]; +}; + +_vehicle_129 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12213.331, 12655.859, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_129 = _this; + _this setPos [12213.331, 12655.859, 0]; +}; + +_vehicle_130 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12217.076, 12667.909, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_130 = _this; + _this setPos [12217.076, 12667.909, 6.1035156e-005]; +}; + +_vehicle_131 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12222.063, 12679.743, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_131 = _this; + _this setPos [12222.063, 12679.743, 1.5258789e-005]; +}; + +_vehicle_132 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12223.627, 12688.579, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_132 = _this; + _this setPos [12223.627, 12688.579, 1.5258789e-005]; +}; + +_vehicle_133 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12211.212, 12691.705, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_133 = _this; + _this setPos [12211.212, 12691.705, -1.5258789e-005]; +}; + +_vehicle_134 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12206.646, 12678.009, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_134 = _this; + _this setPos [12206.646, 12678.009, 3.0517578e-005]; +}; + +_vehicle_135 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12202.547, 12667.329, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_135 = _this; + _this setPos [12202.547, 12667.329, 0]; +}; + +_vehicle_136 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12198.567, 12656.072, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_136 = _this; + _this setPos [12198.567, 12656.072, 3.0517578e-005]; +}; + +_vehicle_137 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12196.364, 12646.344, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_137 = _this; + _this setPos [12196.364, 12646.344, -6.1035156e-005]; +}; + +_vehicle_138 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12184.147, 12652.874, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_138 = _this; + _this setPos [12184.147, 12652.874, 6.1035156e-005]; +}; + +_vehicle_139 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12185.381, 12665.954, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_139 = _this; + _this setPos [12185.381, 12665.954, -3.0517578e-005]; +}; + +_vehicle_140 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12190.479, 12679.198, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_140 = _this; + _this setPos [12190.479, 12679.198, 0]; +}; + +_vehicle_141 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12195.455, 12694.118, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_141 = _this; + _this setPos [12195.455, 12694.118, 0]; +}; + +_vehicle_142 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12203.523, 12698.949, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_142 = _this; + _this setPos [12203.523, 12698.949, 0]; +}; + +_vehicle_143 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12184.054, 12700.647, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_143 = _this; + _this setPos [12184.054, 12700.647, 0]; +}; + +_vehicle_144 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12178.159, 12686.023, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_144 = _this; + _this setPos [12178.159, 12686.023, 3.0517578e-005]; +}; + +_vehicle_145 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12173.937, 12673.232, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_145 = _this; + _this setPos [12173.937, 12673.232, 0]; +}; + +_vehicle_146 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12170.143, 12661.287, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_146 = _this; + _this setPos [12170.143, 12661.287, 4.5776367e-005]; +}; + +_vehicle_147 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12172.007, 12653.897, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_147 = _this; + _this setPos [12172.007, 12653.897, 7.6293945e-005]; +}; + +_vehicle_148 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12157.32, 12660.926, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_148 = _this; + _this setPos [12157.32, 12660.926, 0]; +}; + +_vehicle_149 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12160.194, 12672.946, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_149 = _this; + _this setPos [12160.194, 12672.946, 3.0517578e-005]; +}; + +_vehicle_150 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12162.611, 12684.836, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_150 = _this; + _this setPos [12162.611, 12684.836, 0]; +}; + +_vehicle_151 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12165.782, 12696.961, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_151 = _this; + _this setPos [12165.782, 12696.961, 0]; +}; + +_vehicle_152 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12170.319, 12706.323, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_152 = _this; + _this setPos [12170.319, 12706.323, 1.5258789e-005]; +}; + +_vehicle_153 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12157.438, 12710.313, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_153 = _this; + _this setPos [12157.438, 12710.313, 3.0517578e-005]; +}; + +_vehicle_154 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12152.704, 12695.341, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_154 = _this; + _this setPos [12152.704, 12695.341, 0]; +}; + +_vehicle_155 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12148.332, 12682.457, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_155 = _this; + _this setPos [12148.332, 12682.457, 0]; +}; + +_vehicle_156 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12144.785, 12670.386, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_156 = _this; + _this setPos [12144.785, 12670.386, 1.5258789e-005]; +}; + +_vehicle_157 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12135.607, 12665.504, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_157 = _this; + _this setPos [12135.607, 12665.504, 1.5258789e-005]; +}; + +_vehicle_158 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12136.784, 12679.706, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_158 = _this; + _this setPos [12136.784, 12679.706, 0]; +}; + +_vehicle_159 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12138.868, 12691.088, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_159 = _this; + _this setPos [12138.868, 12691.088, 1.5258789e-005]; +}; + +_vehicle_160 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12142.33, 12703.661, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_160 = _this; + _this setPos [12142.33, 12703.661, 6.1035156e-005]; +}; + +_vehicle_161 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12143.224, 12715.053, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_161 = _this; + _this setPos [12143.224, 12715.053, 0]; +}; + +_vehicle_162 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12134.386, 12718.184, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_162 = _this; + _this setPos [12134.386, 12718.184, 3.0517578e-005]; +}; + +_vehicle_163 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12128.65, 12704.532, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_163 = _this; + _this setPos [12128.65, 12704.532, 0]; +}; + +_vehicle_164 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12123.266, 12688.767, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_164 = _this; + _this setPos [12123.266, 12688.767, 3.0517578e-005]; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12123.714, 12674.122, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_165 = _this; + _this setPos [12123.714, 12674.122, 3.0517578e-005]; +}; + +_vehicle_166 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12109.708, 12678.537, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_166 = _this; + _this setPos [12109.708, 12678.537, 3.0517578e-005]; +}; + +_vehicle_167 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12113.136, 12693.396, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_167 = _this; + _this setPos [12113.136, 12693.396, -1.5258789e-005]; +}; + +_vehicle_168 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12117.562, 12707.989, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_168 = _this; + _this setPos [12117.562, 12707.989, 0]; +}; + +_vehicle_169 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12122.133, 12720.513, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_169 = _this; + _this setPos [12122.133, 12720.513, 3.0517578e-005]; +}; + +_vehicle_170 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12111.721, 12725.703, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_170 = _this; + _this setPos [12111.721, 12725.703, 3.0517578e-005]; +}; + +_vehicle_171 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12105.696, 12710.837, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_171 = _this; + _this setPos [12105.696, 12710.837, -1.5258789e-005]; +}; + +_vehicle_172 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12100.185, 12695.581, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_172 = _this; + _this setPos [12100.185, 12695.581, 3.0517578e-005]; +}; + +_vehicle_173 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12095.888, 12686.208, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_173 = _this; + _this setPos [12095.888, 12686.208, 0]; +}; + +_vehicle_174 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12080.766, 12690.188, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_174 = _this; + _this setPos [12080.766, 12690.188, 3.0517578e-005]; +}; + +_vehicle_175 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12085.862, 12701.523, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_175 = _this; + _this setPos [12085.862, 12701.523, 1.5258789e-005]; +}; + +_vehicle_176 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12088.903, 12713.447, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_176 = _this; + _this setPos [12088.903, 12713.447, 3.0517578e-005]; +}; + +_vehicle_177 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12092.709, 12725.762, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_177 = _this; + _this setPos [12092.709, 12725.762, 1.5258789e-005]; +}; + +_vehicle_178 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12096.975, 12733.729, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_178 = _this; + _this setPos [12096.975, 12733.729, 1.5258789e-005]; +}; + +_vehicle_179 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12085.109, 12736.413, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_179 = _this; + _this setPos [12085.109, 12736.413, 0]; +}; + +_vehicle_180 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12079.017, 12724.349, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_180 = _this; + _this setPos [12079.017, 12724.349, 1.5258789e-005]; +}; + +_vehicle_181 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12073.448, 12712.842, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_181 = _this; + _this setPos [12073.448, 12712.842, 0]; +}; + +_vehicle_182 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12069.974, 12701.076, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_182 = _this; + _this setPos [12069.974, 12701.076, 1.5258789e-005]; +}; + +_vehicle_183 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12065.617, 12690.351, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_183 = _this; + _this setPos [12065.617, 12690.351, 9.1552734e-005]; +}; + +_vehicle_184 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12053.842, 12696.022, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_184 = _this; + _this setPos [12053.842, 12696.022, 0]; +}; + +_vehicle_185 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12057.136, 12708.982, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_185 = _this; + _this setPos [12057.136, 12708.982, 6.1035156e-005]; +}; + +_vehicle_186 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12060.514, 12720.233, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_186 = _this; + _this setPos [12060.514, 12720.233, 1.5258789e-005]; +}; + +_vehicle_187 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12064.432, 12730.609, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_187 = _this; + _this setPos [12064.432, 12730.609, 1.5258789e-005]; +}; + +_vehicle_188 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12071.859, 12740.11, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_188 = _this; + _this setPos [12071.859, 12740.11, 0]; +}; + +_vehicle_189 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12056.973, 12745.313, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_189 = _this; + _this setPos [12056.973, 12745.313, 1.5258789e-005]; +}; + +_vehicle_190 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12052.312, 12730.878, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_190 = _this; + _this setPos [12052.312, 12730.878, 4.5776367e-005]; +}; + +_vehicle_191 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12047.233, 12717.738, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_191 = _this; + _this setPos [12047.233, 12717.738, 1.5258789e-005]; +}; + +_vehicle_192 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12044.311, 12707.099, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_192 = _this; + _this setPos [12044.311, 12707.099, 3.0517578e-005]; +}; + +_vehicle_193 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12038.868, 12699.035, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_193 = _this; + _this setPos [12038.868, 12699.035, -3.0517578e-005]; +}; + +_vehicle_194 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12025.358, 12705.295, -0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_194 = _this; + _this setPos [12025.358, 12705.295, -0.0001373291]; +}; + +_vehicle_195 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12029.154, 12716.378, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_195 = _this; + _this setPos [12029.154, 12716.378, 3.0517578e-005]; +}; + +_vehicle_196 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12030.744, 12728.67, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_196 = _this; + _this setPos [12030.744, 12728.67, 4.5776367e-005]; +}; + +_vehicle_197 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12034.885, 12740.086, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_197 = _this; + _this setPos [12034.885, 12740.086, 4.5776367e-005]; +}; + +_vehicle_198 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12042.495, 12751.11, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_198 = _this; + _this setPos [12042.495, 12751.11, 0]; +}; + +_vehicle_199 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12023.882, 12756.131, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_199 = _this; + _this setPos [12023.882, 12756.131, 1.5258789e-005]; +}; + +_vehicle_200 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12018.824, 12740.827, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_200 = _this; + _this setPos [12018.824, 12740.827, 1.5258789e-005]; +}; + +_vehicle_201 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12015.533, 12726.803, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_201 = _this; + _this setPos [12015.533, 12726.803, 0]; +}; + +_vehicle_202 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12011.602, 12713.39, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_202 = _this; + _this setPos [12011.602, 12713.39, 3.0517578e-005]; +}; + +_vehicle_203 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12013.309, 12704.627, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_203 = _this; + _this setPos [12013.309, 12704.627, 1.5258789e-005]; +}; + +_vehicle_204 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11996.918, 12713.501, -9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_204 = _this; + _this setPos [11996.918, 12713.501, -9.1552734e-005]; +}; + +_vehicle_205 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11997.146, 12727.386, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_205 = _this; + _this setPos [11997.146, 12727.386, 0]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12004.312, 12737.837, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_206 = _this; + _this setPos [12004.312, 12737.837, 4.5776367e-005]; +}; + +_vehicle_207 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12004.698, 12750.066, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_207 = _this; + _this setPos [12004.698, 12750.066, 0]; +}; + +_vehicle_208 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [12010.233, 12763.051, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_208 = _this; + _this setPos [12010.233, 12763.051, 1.5258789e-005]; +}; + +_vehicle_209 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11995.073, 12766.032, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_209 = _this; + _this setPos [11995.073, 12766.032, 0]; +}; + +_vehicle_210 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11991.207, 12752.036, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_210 = _this; + _this setPos [11991.207, 12752.036, 0]; +}; + +_vehicle_211 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11987.48, 12739.922, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_211 = _this; + _this setPos [11987.48, 12739.922, 1.5258789e-005]; +}; + +_vehicle_212 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11983.766, 12728.175, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_212 = _this; + _this setPos [11983.766, 12728.175, 4.5776367e-005]; +}; + +_vehicle_213 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11981.706, 12717.673, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_213 = _this; + _this setPos [11981.706, 12717.673, -1.5258789e-005]; +}; + +_vehicle_214 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11969.366, 12722.753, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_214 = _this; + _this setPos [11969.366, 12722.753, 1.5258789e-005]; +}; + +_vehicle_215 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11971.897, 12736.396, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_215 = _this; + _this setPos [11971.897, 12736.396, -3.0517578e-005]; +}; + +_vehicle_216 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11975.418, 12749.836, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_216 = _this; + _this setPos [11975.418, 12749.836, 0]; +}; + +_vehicle_217 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11979.256, 12762.235, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_217 = _this; + _this setPos [11979.256, 12762.235, 3.0517578e-005]; +}; + +_vehicle_218 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11981.789, 12772.279, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_218 = _this; + _this setPos [11981.789, 12772.279, 0]; +}; + +_vehicle_219 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11967.7, 12775.415, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_219 = _this; + _this setPos [11967.7, 12775.415, 1.5258789e-005]; +}; + +_vehicle_220 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11962.764, 12761.74, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_220 = _this; + _this setPos [11962.764, 12761.74, 1.5258789e-005]; +}; + +_vehicle_221 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11958.729, 12746.606, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_221 = _this; + _this setPos [11958.729, 12746.606, -3.0517578e-005]; +}; + +_vehicle_222 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11956.446, 12733.641, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_222 = _this; + _this setPos [11956.446, 12733.641, -3.0517578e-005]; +}; + +_vehicle_223 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11940.328, 12736.415, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_223 = _this; + _this setPos [11940.328, 12736.415, -1.5258789e-005]; +}; + +_vehicle_224 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11945.175, 12749.42, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_224 = _this; + _this setPos [11945.175, 12749.42, -3.0517578e-005]; +}; + +_vehicle_225 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11949.998, 12761.021, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_225 = _this; + _this setPos [11949.998, 12761.021, 3.0517578e-005]; +}; + +_vehicle_226 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11952.954, 12773.387, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_226 = _this; + _this setPos [11952.954, 12773.387, 0]; +}; + +_vehicle_227 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11952.819, 12781.21, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_227 = _this; + _this setPos [11952.819, 12781.21, 1.5258789e-005]; +}; + +_vehicle_228 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11940.223, 12784.269, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_228 = _this; + _this setPos [11940.223, 12784.269, 0]; +}; + +_vehicle_229 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11938.025, 12769.682, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_229 = _this; + _this setPos [11938.025, 12769.682, 4.5776367e-005]; +}; + +_vehicle_230 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11932.69, 12756.665, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_230 = _this; + _this setPos [11932.69, 12756.665, 0]; +}; + +_vehicle_231 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11929.305, 12746.166, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_231 = _this; + _this setPos [11929.305, 12746.166, -3.0517578e-005]; +}; + +_vehicle_232 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11925.022, 12741.172, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_232 = _this; + _this setPos [11925.022, 12741.172, 0]; +}; + +_vehicle_233 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11910.994, 12741.087, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_233 = _this; + _this setPos [11910.994, 12741.087, -1.5258789e-005]; +}; + +_vehicle_234 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11916.012, 12753.709, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_234 = _this; + _this setPos [11916.012, 12753.709, 7.6293945e-005]; +}; + +_vehicle_235 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11920.03, 12765.092, 0.00015258789]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_235 = _this; + _this setPos [11920.03, 12765.092, 0.00015258789]; +}; + +_vehicle_236 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11923.17, 12776.996, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_236 = _this; + _this setPos [11923.17, 12776.996, 1.5258789e-005]; +}; + +_vehicle_237 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11926.937, 12789.116, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_237 = _this; + _this setPos [11926.937, 12789.116, 1.5258789e-005]; +}; + +_vehicle_238 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11914.802, 12794.158, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_238 = _this; + _this setPos [11914.802, 12794.158, 0.00012207031]; +}; + +_vehicle_239 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11910.124, 12780.403, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_239 = _this; + _this setPos [11910.124, 12780.403, 0]; +}; + +_vehicle_240 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11906.202, 12767.164, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_240 = _this; + _this setPos [11906.202, 12767.164, 3.0517578e-005]; +}; + +_vehicle_241 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11901.23, 12753.686, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_241 = _this; + _this setPos [11901.23, 12753.686, 4.5776367e-005]; +}; + +_vehicle_242 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11895.944, 12743.282, -7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_242 = _this; + _this setPos [11895.944, 12743.282, -7.6293945e-005]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11898.353, 12733.475, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_243 = _this; + _this setPos [11898.353, 12733.475, 0]; +}; + +_vehicle_244 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11885.398, 12736.582, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_244 = _this; + _this setPos [11885.398, 12736.582, 4.5776367e-005]; +}; + +_vehicle_245 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11882.461, 12750.276, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_245 = _this; + _this setPos [11882.461, 12750.276, 4.5776367e-005]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11888.173, 12764.08, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_246 = _this; + _this setPos [11888.173, 12764.08, 1.5258789e-005]; +}; + +_vehicle_247 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11891.758, 12776.694, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_247 = _this; + _this setPos [11891.758, 12776.694, 1.5258789e-005]; +}; + +_vehicle_248 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11895.475, 12787.936, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_248 = _this; + _this setPos [11895.475, 12787.936, 1.5258789e-005]; +}; + +_vehicle_249 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11900.937, 12799.279, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_249 = _this; + _this setPos [11900.937, 12799.279, 3.0517578e-005]; +}; + +_vehicle_250 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11886.147, 12802.328, -7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_250 = _this; + _this setPos [11886.147, 12802.328, -7.6293945e-005]; +}; + +_vehicle_251 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11879.968, 12784.727, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_251 = _this; + _this setPos [11879.968, 12784.727, -1.5258789e-005]; +}; + +_vehicle_252 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11875.833, 12772.224, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_252 = _this; + _this setPos [11875.833, 12772.224, 0]; +}; + +_vehicle_253 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11871.435, 12758.445, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_253 = _this; + _this setPos [11871.435, 12758.445, 3.0517578e-005]; +}; + +_vehicle_254 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11856.719, 12765.083, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_254 = _this; + _this setPos [11856.719, 12765.083, 0]; +}; + +_vehicle_255 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11861.524, 12778.303, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_255 = _this; + _this setPos [11861.524, 12778.303, 3.0517578e-005]; +}; + +_vehicle_256 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11865.798, 12791.208, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_256 = _this; + _this setPos [11865.798, 12791.208, 0]; +}; + +_vehicle_257 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11874.163, 12797.659, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_257 = _this; + _this setPos [11874.163, 12797.659, 0]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11872.476, 12808.461, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_258 = _this; + _this setPos [11872.476, 12808.461, 3.0517578e-005]; +}; + +_vehicle_259 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11859.593, 12811.783, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_259 = _this; + _this setPos [11859.593, 12811.783, 1.5258789e-005]; +}; + +_vehicle_260 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11853.344, 12798.78, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_260 = _this; + _this setPos [11853.344, 12798.78, -3.0517578e-005]; +}; + +_vehicle_261 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11849.701, 12786.646, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_261 = _this; + _this setPos [11849.701, 12786.646, -3.0517578e-005]; +}; + +_vehicle_262 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11844.969, 12775.577, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_262 = _this; + _this setPos [11844.969, 12775.577, 1.5258789e-005]; +}; + +_vehicle_263 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11836.27, 12767.147, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_263 = _this; + _this setPos [11836.27, 12767.147, 4.5776367e-005]; +}; + +_vehicle_264 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11825.144, 12772.774, -0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_264 = _this; + _this setPos [11825.144, 12772.774, -0.0001373291]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11830.603, 12788.523, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_265 = _this; + _this setPos [11830.603, 12788.523, 0]; +}; + +_vehicle_266 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11837.979, 12799.686, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_266 = _this; + _this setPos [11837.979, 12799.686, 1.5258789e-005]; +}; + +_vehicle_267 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11843.769, 12816.066, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_267 = _this; + _this setPos [11843.769, 12816.066, 0]; +}; + +_vehicle_268 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11831.392, 12822.454, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_268 = _this; + _this setPos [11831.392, 12822.454, 1.5258789e-005]; +}; + +_vehicle_269 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11825.23, 12809.662, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_269 = _this; + _this setPos [11825.23, 12809.662, 3.0517578e-005]; +}; + +_vehicle_270 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11822.757, 12797.668, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_270 = _this; + _this setPos [11822.757, 12797.668, -1.5258789e-005]; +}; + +_vehicle_271 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11813.723, 12778.324, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_271 = _this; + _this setPos [11813.723, 12778.324, 3.0517578e-005]; +}; + +_vehicle_272 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11821.674, 12759.75, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_272 = _this; + _this setPos [11821.674, 12759.75, 4.5776367e-005]; +}; + +_vehicle_273 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11809.189, 12764.7, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_273 = _this; + _this setPos [11809.189, 12764.7, 0]; +}; + +_vehicle_274 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11804.84, 12747.866, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_274 = _this; + _this setPos [11804.84, 12747.866, 4.5776367e-005]; +}; + +_vehicle_275 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11811.66, 12744.911, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_275 = _this; + _this setPos [11811.66, 12744.911, 0]; +}; + +_vehicle_276 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11806.695, 12730.663, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_276 = _this; + _this setPos [11806.695, 12730.663, 0]; +}; + +_vehicle_277 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11797.649, 12732.933, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_277 = _this; + _this setPos [11797.649, 12732.933, -1.5258789e-005]; +}; + +_vehicle_278 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11793.252, 12715.276, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_278 = _this; + _this setPos [11793.252, 12715.276, 4.5776367e-005]; +}; + +_vehicle_279 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11806.406, 12716.162, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_279 = _this; + _this setPos [11806.406, 12716.162, 0]; +}; + +_vehicle_280 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11817.4, 12722.155, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_280 = _this; + _this setPos [11817.4, 12722.155, 3.0517578e-005]; +}; + +_vehicle_281 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11830.942, 12718.061, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_281 = _this; + _this setPos [11830.942, 12718.061, 6.1035156e-005]; +}; + +_vehicle_282 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11841.141, 12713.279, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_282 = _this; + _this setPos [11841.141, 12713.279, 3.0517578e-005]; +}; + +_vehicle_283 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11835.865, 12697.854, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_283 = _this; + _this setPos [11835.865, 12697.854, 3.0517578e-005]; +}; + +_vehicle_284 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11820.331, 12705.365, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_284 = _this; + _this setPos [11820.331, 12705.365, 0]; +}; + +_vehicle_285 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11828.585, 12684.733, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_285 = _this; + _this setPos [11828.585, 12684.733, 1.5258789e-005]; +}; + +_vehicle_286 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11836.787, 12693.276, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_286 = _this; + _this setPos [11836.787, 12693.276, 1.5258789e-005]; +}; + +_vehicle_287 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11826.392, 12671.255, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_287 = _this; + _this setPos [11826.392, 12671.255, -1.5258789e-005]; +}; + +_vehicle_288 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11820.186, 12657.934, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_288 = _this; + _this setPos [11820.186, 12657.934, -1.5258789e-005]; +}; + +_vehicle_289 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11820.368, 12653.997, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_289 = _this; + _this setPos [11820.368, 12653.997, 4.5776367e-005]; +}; + +_vehicle_290 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11806.033, 12658.229, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_290 = _this; + _this setPos [11806.033, 12658.229, 0]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11810.665, 12673.477, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_291 = _this; + _this setPos [11810.665, 12673.477, 4.5776367e-005]; +}; + +_vehicle_292 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11812.374, 12685.495, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_292 = _this; + _this setPos [11812.374, 12685.495, 3.0517578e-005]; +}; + +_vehicle_293 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11815.515, 12695.948, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_293 = _this; + _this setPos [11815.515, 12695.948, 1.5258789e-005]; +}; + +_vehicle_294 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11802.278, 12702.396, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_294 = _this; + _this setPos [11802.278, 12702.396, 1.5258789e-005]; +}; + +_vehicle_295 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11787.498, 12700.336, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_295 = _this; + _this setPos [11787.498, 12700.336, 3.0517578e-005]; +}; + +_vehicle_296 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11791.898, 12687.368, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_296 = _this; + _this setPos [11791.898, 12687.368, 0]; +}; + +_vehicle_297 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11793.908, 12671.397, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_297 = _this; + _this setPos [11793.908, 12671.397, -1.5258789e-005]; +}; + +_vehicle_298 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11801.524, 12680.248, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_298 = _this; + _this setPos [11801.524, 12680.248, 1.5258789e-005]; +}; + +_vehicle_299 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11789.115, 12661.667, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_299 = _this; + _this setPos [11789.115, 12661.667, 1.5258789e-005]; +}; + +_vehicle_300 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11782.063, 12677.065, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_300 = _this; + _this setPos [11782.063, 12677.065, 3.0517578e-005]; +}; + +_vehicle_301 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11774.023, 12662.949, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_301 = _this; + _this setPos [11774.023, 12662.949, 0]; +}; + +_vehicle_302 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11780.288, 12651.354, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_302 = _this; + _this setPos [11780.288, 12651.354, 1.5258789e-005]; +}; + +_vehicle_303 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11765.765, 12645.647, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_303 = _this; + _this setPos [11765.765, 12645.647, 3.0517578e-005]; +}; + +_vehicle_304 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11763.456, 12629.358, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_304 = _this; + _this setPos [11763.456, 12629.358, 0]; +}; + +_vehicle_305 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11778.76, 12635.271, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_305 = _this; + _this setPos [11778.76, 12635.271, 1.5258789e-005]; +}; + +_vehicle_306 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11792.172, 12628.86, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_306 = _this; + _this setPos [11792.172, 12628.86, 0]; +}; + +_vehicle_307 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11783.394, 12623.555, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_307 = _this; + _this setPos [11783.394, 12623.555, -1.5258789e-005]; +}; + +_vehicle_308 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11803.389, 12620.284, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_308 = _this; + _this setPos [11803.389, 12620.284, 3.0517578e-005]; +}; + +_vehicle_309 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11795.783, 12616.799, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_309 = _this; + _this setPos [11795.783, 12616.799, 4.5776367e-005]; +}; + +_vehicle_310 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11817.398, 12615.993, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_310 = _this; + _this setPos [11817.398, 12615.993, 1.5258789e-005]; +}; + +_vehicle_311 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11812.417, 12612.769, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_311 = _this; + _this setPos [11812.417, 12612.769, 3.0517578e-005]; +}; + +_vehicle_312 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11833.799, 12617.956, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_312 = _this; + _this setPos [11833.799, 12617.956, 3.0517578e-005]; +}; + +_vehicle_313 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11829.273, 12607.154, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_313 = _this; + _this setPos [11829.273, 12607.154, 3.0517578e-005]; +}; + +_vehicle_314 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11844.231, 12602.542, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_314 = _this; + _this setPos [11844.231, 12602.542, 1.5258789e-005]; +}; + +_vehicle_315 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11838.94, 12600.573, -0.00016784668]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_315 = _this; + _this setPos [11838.94, 12600.573, -0.00016784668]; +}; + +_vehicle_316 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11843.749, 12625.197, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_316 = _this; + _this setPos [11843.749, 12625.197, -1.5258789e-005]; +}; + +_vehicle_317 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11848.851, 12613.918, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_317 = _this; + _this setPos [11848.851, 12613.918, 4.5776367e-005]; +}; + +_vehicle_318 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11854.81, 12627.729, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_318 = _this; + _this setPos [11854.81, 12627.729, 6.1035156e-005]; +}; + +_vehicle_319 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11856.999, 12641.527, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_319 = _this; + _this setPos [11856.999, 12641.527, 3.0517578e-005]; +}; + +_vehicle_320 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11848.563, 12638.356, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_320 = _this; + _this setPos [11848.563, 12638.356, 4.5776367e-005]; +}; + +_vehicle_321 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11855.679, 12655.58, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_321 = _this; + _this setPos [11855.679, 12655.58, 0]; +}; + +_vehicle_322 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11864.201, 12654.292, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_322 = _this; + _this setPos [11864.201, 12654.292, 1.5258789e-005]; +}; + +_vehicle_323 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11868.429, 12665.724, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_323 = _this; + _this setPos [11868.429, 12665.724, -1.5258789e-005]; +}; + +_vehicle_324 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11861.743, 12672.924, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_324 = _this; + _this setPos [11861.743, 12672.924, 1.5258789e-005]; +}; + +_vehicle_325 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11867.039, 12687.274, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_325 = _this; + _this setPos [11867.039, 12687.274, 1.5258789e-005]; +}; + +_vehicle_326 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11871.112, 12700.725, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_326 = _this; + _this setPos [11871.112, 12700.725, 3.0517578e-005]; +}; + +_vehicle_327 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11874.452, 12679.165, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_327 = _this; + _this setPos [11874.452, 12679.165, -4.5776367e-005]; +}; + +_vehicle_328 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11879.123, 12697.389, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_328 = _this; + _this setPos [11879.123, 12697.389, 3.0517578e-005]; +}; + +_vehicle_329 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11884.053, 12711.415, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_329 = _this; + _this setPos [11884.053, 12711.415, 1.5258789e-005]; +}; + +_vehicle_330 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11877.112, 12720.295, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_330 = _this; + _this setPos [11877.112, 12720.295, 1.5258789e-005]; +}; + +_vehicle_331 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11887.821, 12723.569, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_331 = _this; + _this setPos [11887.821, 12723.569, -1.5258789e-005]; +}; + +_vehicle_332 = objNull; +if (true) then +{ + _this = "Land_a_stationhouse" createVehicle [11783.938, 12719.723, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_332 = _this; + _this setDir 289.05072; + _this setPos [11783.938, 12719.723, 7.6293945e-005]; +}; + +_vehicle_333 = objNull; +if (true) then +{ + _this = "Land_Hangar_2" createVehicle [11819.66, 12660.729, -0.033175748]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_333 = _this; + _this setDir -250.42317; + _this setVehicleInit "this setVectorUp [0,0,1];"; + _this setPos [11819.66, 12660.729, -0.033175748]; +}; + +_vehicle_334 = objNull; +if (true) then +{ + _this = "Land_Hangar_2" createVehicle [11835.981, 12707.853, -0.079139128]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_334 = _this; + _this setDir 109.25477; + _this setVehicleInit "this setVectorUp [0,0,1];"; + _this setPos [11835.981, 12707.853, -0.079139128]; +}; + +_vehicle_336 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [11761.144, 12703.628, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_336 = _this; + _this setPos [11761.144, 12703.628, 7.6293945e-005]; +}; + +_vehicle_337 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11762.61, 12695.992, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_337 = _this; + _this setPos [11762.61, 12695.992, -1.5258789e-005]; +}; + +_vehicle_338 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11761.371, 12714.642, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_338 = _this; + _this setPos [11761.371, 12714.642, -3.0517578e-005]; +}; + +_vehicle_339 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11770.902, 12727.278, -7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_339 = _this; + _this setPos [11770.902, 12727.278, -7.6293945e-005]; +}; + +_vehicle_340 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11773.456, 12738.76, -0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_340 = _this; + _this setPos [11773.456, 12738.76, -0.0001373291]; +}; + +_vehicle_341 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11762.16, 12723.547, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_341 = _this; + _this setPos [11762.16, 12723.547, 7.6293945e-005]; +}; + +_vehicle_342 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11764.688, 12733.994, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_342 = _this; + _this setPos [11764.688, 12733.994, 4.5776367e-005]; +}; + +_vehicle_343 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11753.16, 12627.361, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_343 = _this; + _this setPos [11753.16, 12627.361, 1.5258789e-005]; +}; + +_vehicle_344 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11767.412, 12616.044, -0.00010681152]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_344 = _this; + _this setPos [11767.412, 12616.044, -0.00010681152]; +}; + +_vehicle_345 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11780.59, 12610.603, -0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_345 = _this; + _this setPos [11780.59, 12610.603, -0.00012207031]; +}; + +_vehicle_346 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [11761.78, 12618.979, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_346 = _this; + _this setPos [11761.78, 12618.979, 1.5258789e-005]; +}; + +_vehicle_347 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [11757.4, 12622.27, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_347 = _this; + _this setPos [11757.4, 12622.27, -1.5258789e-005]; +}; + +_vehicle_348 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11755.268, 12614.63, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_348 = _this; + _this setPos [11755.268, 12614.63, 7.6293945e-005]; +}; + +_vehicle_349 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11811.876, 12641.568]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_349 = _this; + _this setPos [11811.876, 12641.568]; +}; + +_vehicle_350 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11804.383, 12642.653, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_350 = _this; + _this setPos [11804.383, 12642.653, -3.0517578e-005]; +}; + +_vehicle_351 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [11808.641, 12637.809, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_351 = _this; + _this setPos [11808.641, 12637.809, 3.0517578e-005]; +}; + +_vehicle_352 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [11818.883, 12641.522, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_352 = _this; + _this setPos [11818.883, 12641.522, 6.1035156e-005]; +}; + +_vehicle_353 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11832.808, 12730.636, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_353 = _this; + _this setPos [11832.808, 12730.636, -1.5258789e-005]; +}; + +_vehicle_354 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11855.613, 12712.761, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_354 = _this; + _this setPos [11855.613, 12712.761, -6.1035156e-005]; +}; + +_vehicle_355 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11841.183, 12731.658, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_355 = _this; + _this setPos [11841.183, 12731.658, 9.1552734e-005]; +}; + +_vehicle_356 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11850.245, 12724.468, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_356 = _this; + _this setPos [11850.245, 12724.468, 6.1035156e-005]; +}; + +_vehicle_357 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [11842.886, 12725.788]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_357 = _this; + _this setPos [11842.886, 12725.788]; +}; + +_vehicle_358 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [11836.327, 12735.938, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_358 = _this; + _this setPos [11836.327, 12735.938, 1.5258789e-005]; +}; + +_vehicle_359 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [11856.617, 12721.298]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_359 = _this; + _this setPos [11856.617, 12721.298]; +}; + +_vehicle_361 = objNull; +if (true) then +{ + _this = "MAP_t_betula2w" createVehicle [11799.246, 12647.899, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_361 = _this; + _this setDir -8.6476421; + _this setPos [11799.246, 12647.899, -1.5258789e-005]; +}; + +_vehicle_362 = objNull; +if (true) then +{ + _this = "MAP_t_betula2w" createVehicle [11773.365, 12610.281, 9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_362 = _this; + _this setPos [11773.365, 12610.281, 9.1552734e-005]; +}; + +_vehicle_363 = objNull; +if (true) then +{ + _this = "MAP_t_betula2w" createVehicle [11838.711, 12664.848]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_363 = _this; + _this setPos [11838.711, 12664.848]; +}; + +_vehicle_364 = objNull; +if (true) then +{ + _this = "MAP_t_betula2w" createVehicle [11758.773, 12708.232, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_364 = _this; + _this setPos [11758.773, 12708.232, -4.5776367e-005]; +}; + +_vehicle_365 = objNull; +if (true) then +{ + _this = "HMMWVWreck" createVehicle [11817.271, 12694.664, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_365 = _this; + _this setDir -36.19305; + _this setPos [11817.271, 12694.664, 1.5258789e-005]; +}; + +_vehicle_366 = objNull; +if (true) then +{ + _this = "ClutterCutter_EP1" createVehicle [11803.979, 12692.044, -9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_366 = _this; + _this setPos [11803.979, 12692.044, -9.1552734e-005]; +}; + +_vehicle_367 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [11821.301, 12694.59]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_367 = _this; + _this setDir 44.085854; + _this setPos [11821.301, 12694.59]; +}; + +_vehicle_368 = objNull; +if (true) then +{ + _this = "Body1" createVehicle [11812.969, 12694.115, 0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_368 = _this; + _this setPos [11812.969, 12694.115, 0]; +}; + +_vehicle_369 = objNull; +if (true) then +{ + _this = "Body2" createVehicle [11815.298, 12692.105]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_369 = _this; + _this setDir -60.295448; + _this setPos [11815.298, 12692.105]; +}; + +_vehicle_370 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [11817.798, 12693.678, -0.17121282]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_370 = _this; + _this setPos [11817.798, 12693.678, -0.17121282]; +}; + +_vehicle_371 = objNull; +if (true) then +{ + _this = "Land_Ind_TankSmall" createVehicle [11821.184, 12678.874, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_371 = _this; + _this setDir 19.464277; + _this setPos [11821.184, 12678.874, -1.5258789e-005]; +}; + +_vehicle_372 = objNull; +if (true) then +{ + _this = "Land_Ind_TankSmall" createVehicle [11831.584, 12675.185, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_372 = _this; + _this setDir 19.754786; + _this setPos [11831.584, 12675.185, 3.0517578e-005]; +}; + +_vehicle_373 = objNull; +if (true) then +{ + _this = "Paleta2" createVehicle [11816.019, 12739.777]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_373 = _this; + _this setDir -32.01495; + _this setPos [11816.019, 12739.777]; +}; + +_vehicle_374 = objNull; +if (true) then +{ + _this = "Rubbish1" createVehicle [11781.125, 12688.866]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_374 = _this; + _this setDir -57.322929; + _this setPos [11781.125, 12688.866]; +}; + +_vehicle_375 = objNull; +if (true) then +{ + _this = "Rubbish2" createVehicle [11786.964, 12656.147, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_375 = _this; + _this setDir -127.71127; + _this setPos [11786.964, 12656.147, 3.0517578e-005]; +}; + +_vehicle_376 = objNull; +if (true) then +{ + _this = "Land_Misc_Garb_Heap_EP1" createVehicle [11786.287, 12652.268, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_376 = _this; + _this setDir -23.96274; + _this setPos [11786.287, 12652.268, 1.5258789e-005]; +}; + +_vehicle_377 = objNull; +if (true) then +{ + _this = "Garbage_can" createVehicle [11788.643, 12657.678, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_377 = _this; + _this setPos [11788.643, 12657.678, -3.0517578e-005]; +}; + +_vehicle_378 = objNull; +if (true) then +{ + _this = "Garbage_container" createVehicle [11789.275, 12654.626, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_378 = _this; + _this setDir 2.9569733; + _this setPos [11789.275, 12654.626, -1.5258789e-005]; +}; + +_vehicle_379 = objNull; +if (true) then +{ + _this = "Garbage_container" createVehicle [11790.565, 12653.663, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_379 = _this; + _this setDir 31.469322; + _this setPos [11790.565, 12653.663, -1.5258789e-005]; +}; + +_vehicle_380 = objNull; +if (true) then +{ + _this = "UralWreck" createVehicle [11767.774, 12658.969, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_380 = _this; + _this setDir 52.665707; + _this setPos [11767.774, 12658.969, 3.0517578e-005]; +}; + +_vehicle_386 = objNull; +if (true) then +{ + _this = "MAP_dum_rasovna_ruins" createVehicle [11851.539, 12747.081, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_386 = _this; + _this setDir -67.506355; + _this setPos [11851.539, 12747.081, 3.0517578e-005]; +}; + +_vehicle_387 = objNull; +if (true) then +{ + _this = "MAP_domek_rosa_ruins" createVehicle [11863.676, 12747.392, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_387 = _this; + _this setDir -21.380117; + _this setPos [11863.676, 12747.392, 3.0517578e-005]; +}; + +_vehicle_388 = objNull; +if (true) then +{ + _this = "C130J_wreck_EP1" createVehicle [11858.439, 12751.198, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_388 = _this; + _this setDir 77.720589; + _this setPos [11858.439, 12751.198, -1.5258789e-005]; +}; + +_vehicle_391 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [11849.661, 12739.366, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_391 = _this; + _this setDir -122.1315; + _this setPos [11849.661, 12739.366, -1.5258789e-005]; +}; + +_vehicle_393 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenSpruce" createVehicle [11852.476, 12755.897]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_393 = _this; + _this setDir -79.998436; + _this setPos [11852.476, 12755.897]; +}; + +_vehicle_395 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [11846.301, 12746.378]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_395 = _this; + _this setDir -76.856926; + _this setPos [11846.301, 12746.378]; +}; + +_vehicle_397 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [11862.85, 12745.421]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_397 = _this; + _this setDir 161.46614; + _this setPos [11862.85, 12745.421]; +}; + +_vehicle_398 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [11865.15, 12744.08, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_398 = _this; + _this setDir -35.405952; + _this setPos [11865.15, 12744.08, 1.5258789e-005]; +}; + +_vehicle_399 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [11862.348, 12748.077, -0.35221288]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_399 = _this; + _this setPos [11862.348, 12748.077, -0.35221288]; +}; + +_vehicle_400 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [11863.922, 12749.056, -0.31857094]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_400 = _this; + _this setPos [11863.922, 12749.056, -0.31857094]; +}; + +_vehicle_401 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [11862.964, 12748.467, -0.34177306]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_401 = _this; + _this setPos [11862.964, 12748.467, -0.34177306]; +}; + +_vehicle_402 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [11846.282, 12751.074, -0.27414048]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_402 = _this; + _this setPos [11846.282, 12751.074, -0.27414048]; +}; + +_vehicle_403 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [11844.693, 12749.784, -0.14887024]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_403 = _this; + _this setPos [11844.693, 12749.784, -0.14887024]; +}; + +_vehicle_404 = objNull; +if (true) then +{ + _this = "Land_Camp_Fire_DZ" createVehicle [11845.191, 12747.735, -0.15923657]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_404 = _this; + _this setPos [11845.191, 12747.735, -0.15923657]; +}; + +_vehicle_405 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11886.819, 12680.772, -9.1552734e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_405 = _this; + _this setPos [11886.819, 12680.772, -9.1552734e-005]; +}; + +_vehicle_406 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11887.217, 12670.516, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_406 = _this; + _this setPos [11887.217, 12670.516, -3.0517578e-005]; +}; + +_vehicle_407 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11881.556, 12662.431, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_407 = _this; + _this setPos [11881.556, 12662.431, 6.1035156e-005]; +}; + +_vehicle_408 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11890.409, 12661.362, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_408 = _this; + _this setPos [11890.409, 12661.362, 6.1035156e-005]; +}; + +_vehicle_409 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11903.142, 12663.133, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_409 = _this; + _this setPos [11903.142, 12663.133, -1.5258789e-005]; +}; + +_vehicle_410 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [11896.127, 12667.582, -6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_410 = _this; + _this setPos [11896.127, 12667.582, -6.1035156e-005]; +}; + +_vehicle_411 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [11883.93, 12675.075, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_411 = _this; + _this setPos [11883.93, 12675.075, -3.0517578e-005]; +}; + +_vehicle_412 = objNull; +if (true) then +{ + _this = "MAP_t_picea1s" createVehicle [11897.16, 12649.117, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_412 = _this; + _this setPos [11897.16, 12649.117, -4.5776367e-005]; +}; + +_vehicle_413 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11906.478, 12654.97, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_413 = _this; + _this setPos [11906.478, 12654.97, 6.1035156e-005]; +}; + +_vehicle_414 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11903.38, 12643.253, 0.00012207031]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_414 = _this; + _this setPos [11903.38, 12643.253, 0.00012207031]; +}; + +_vehicle_415 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11896.461, 12656.793, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_415 = _this; + _this setPos [11896.461, 12656.793, 4.5776367e-005]; +}; + +_vehicle_416 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11888.38, 12651.196, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_416 = _this; + _this setPos [11888.38, 12651.196, -3.0517578e-005]; +}; + +_vehicle_417 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11891.998, 12642.348, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_417 = _this; + _this setPos [11891.998, 12642.348, 1.5258789e-005]; +}; + +_vehicle_418 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11896.085, 12633.092, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_418 = _this; + _this setPos [11896.085, 12633.092, 1.5258789e-005]; +}; + +_vehicle_419 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11911.656, 12669.844, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_419 = _this; + _this setPos [11911.656, 12669.844, 4.5776367e-005]; +}; + +_vehicle_420 = objNull; +if (true) then +{ + _this = "MAP_t_picea2s" createVehicle [11897.552, 12674.797, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_420 = _this; + _this setPos [11897.552, 12674.797, 3.0517578e-005]; +}; + +_vehicle_421 = objNull; +if (true) then +{ + _this = "MAP_t_betula2w" createVehicle [11906.236, 12677.297, -3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_421 = _this; + _this setPos [11906.236, 12677.297, -3.0517578e-005]; +}; + +_vehicle_422 = objNull; +if (true) then +{ + _this = "Land_Mil_Barracks_i" createVehicle [12572.636, 12497.678, 6.1035156e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_422 = _this; + _this setDir -3.3692484; + _this setPos [12572.636, 12497.678, 6.1035156e-005]; +}; + +_vehicle_423 = objNull; +if (true) then +{ + _this = "Land_Ind_Workshop01_01" createVehicle [11836.992, 12685.103, 7.6293945e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_423 = _this; + _this setDir -71.381462; + _this setPos [11836.992, 12685.103, 7.6293945e-005]; +}; +}; diff --git a/SQF/dayz_code/system/mission/chernarus/poi/Twains.sqf b/SQF/dayz_code/system/mission/chernarus/poi/Twains.sqf new file mode 100644 index 000000000..0c9f84cb6 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/poi/Twains.sqf @@ -0,0 +1,3411 @@ +/** + * ArmA 2 Chernarus Map Addition + * Static Trains And Wagons On Chernarus Rails + * SQF version 1.0 + * + * mission.sqm created by allavett + * trains_wagons.sqf created* and edited by Mr.Weegley + * *.sqf created using SQM2Biedi converter + * + * + * http://opendayz.net/threads/trains-and-wagons-to-chernarus-rails.17499/ + * allavett - http://opendayz.net/members/allavett.6155/ + * Mr.Weegley - http://opendayz.net/members/mr-weegley.14613/ + */ + +if (isServer) then { + + +{ + _p=(nearestObject _x) setDamage 1; +} forEach [ + [7158.09,3179.44], [7157.34,3180.52], [7156.56,3181.75], [7156.99,3181.48], [7161.91,3172.63], [7154.69,3185.93], [7132.54,3178.82], + [7101.17,3178.3], [7104.24,3174.3], [7105.87,3171.97], [7113.37,3176.82], [7111.22,3182.5], [7124.8,3162.29], [7124.8,3162.29], [7236.87,3211.72], + [7241.08,3214.2], [7245.5,3216.57] +]; + + + + +_vehicle_1 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10320.4,2097.65,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_1 = _this; + _this setDir 75.8932; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [10320.4,2097.65,0]; +}; + +_vehicle_2 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10297,2091.73,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_2 = _this; + _this setDir 75.7489; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [10297,2091.73,0]; +}; + +_vehicle_3 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10308.6,2094.65,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_3 = _this; + _this setDir 255.905; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [10308.6,2094.65,0]; +}; + +_vehicle_4 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10210.7,2084.2,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_4 = _this; + _this setDir 75.9351; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10210.7,2084.2,0]; +}; + +_vehicle_5 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10282.7,2088.11,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_5 = _this; + _this setDir 75.6848; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10282.7,2088.11,0]; +}; + +_vehicle_6 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10212.2,2070.33,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_6 = _this; + _this setDir 75.7936; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10212.2,2070.33,0]; +}; + +_vehicle_7 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10201.2,2067.56,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_7 = _this; + _this setDir 75.9703; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10201.2,2067.56,0]; +}; + +_vehicle_8 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10226,2073.78,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_8 = _this; + _this setDir 75.8529; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10226,2073.78,0]; +}; + +_vehicle_9 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10242.6,2077.98,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_9 = _this; + _this setDir 75.935; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10242.6,2077.98,0]; +}; + +_vehicle_10 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10209.6,1956.79,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_10 = _this; + _this setDir 185.741; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10209.6,1956.79,0]; +}; + +_vehicle_11 = objNull; +if (true) then +{ + _this = "Land_loco_742_red" createVehicle [10210.9,1968.99,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_11 = _this; + _this setDir 6.31329; + _this setPos [10210.9,1968.99,0]; +}; + +_vehicle_12 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10268.6,2084.53,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_12 = _this; + _this setDir 75.9063; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [10268.6,2084.53,0]; +}; + +_vehicle_13 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10256.9,2081.58,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_13 = _this; + _this setDir 75.9183; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [10256.9,2081.58,0]; +}; + +_vehicle_14 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10190,2064.7,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_14 = _this; + _this setDir 75.8851; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [10190,2064.7,0]; +}; + +_vehicle_15 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10071.4,2007.54,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_15 = _this; + _this setDir 75.8851; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [10071.4,2007.54,0]; +}; + +_vehicle_16 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10175.7,2061.11,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_16 = _this; + _this setDir 75.8529; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10175.7,2061.11,0]; +}; + +_vehicle_17 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10161.9,2057.66,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_17 = _this; + _this setDir 75.7936; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10161.9,2057.66,0]; +}; + +_vehicle_18 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10150.9,2054.9,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_18 = _this; + _this setDir 75.9703; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10150.9,2054.9,0]; +}; + +_vehicle_19 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10196.8,2080.7,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_19 = _this; + _this setDir 75.8748; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10196.8,2080.7,0]; +}; + +_vehicle_20 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10182.7,2077.18,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_20 = _this; + _this setDir 75.9063; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [10182.7,2077.18,0]; +}; + +_vehicle_21 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10171,2074.23,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_21 = _this; + _this setDir 75.9183; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [10171,2074.23,0]; +}; + +_vehicle_22 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10159.3,2071.3,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_22 = _this; + _this setDir 75.8932; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [10159.3,2071.3,0]; +}; + +_vehicle_23 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10147.6,2068.36,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_23 = _this; + _this setDir 75.9448; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [10147.6,2068.36,0]; +}; + +_vehicle_24 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10151.6,2064.59,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_24 = _this; + _this setDir 75.7456; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10151.6,2064.59,0]; +}; + +_vehicle_25 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10140.7,2061.83,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_25 = _this; + _this setDir 75.7646; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10140.7,2061.83,0]; +}; + +_vehicle_26 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10165.5,2068.04,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_26 = _this; + _this setDir 75.8194; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10165.5,2068.04,0]; +}; + +_vehicle_27 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10182.1,2072.25,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_27 = _this; + _this setDir 75.887; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10182.1,2072.25,0]; +}; + +_vehicle_28 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10196.4,2075.86,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_28 = _this; + _this setDir 75.8704; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [10196.4,2075.86,0]; +}; + +_vehicle_29 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10129.5,2058.96,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_29 = _this; + _this setDir 75.8372; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [10129.5,2058.96,0]; +}; + +_vehicle_30 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10115.2,2055.35,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_30 = _this; + _this setDir 75.8049; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10115.2,2055.35,0]; +}; + +_vehicle_31 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10101.4,2051.88,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_31 = _this; + _this setDir 75.7662; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10101.4,2051.88,0]; +}; + +_vehicle_32 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10090.5,2049.15,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_32 = _this; + _this setDir 75.9223; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10090.5,2049.15,0]; +}; + +_vehicle_33 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10210.5,2079.41,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_33 = _this; + _this setDir 75.8529; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10210.5,2079.41,0]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10135.9,2065.42,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_34 = _this; + _this setDir 75.9448; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [10135.9,2065.42,0]; +}; + +_vehicle_35 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10168.7,2054.86,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_35 = _this; + _this setDir 75.9938; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10168.7,2054.86,0]; +}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10154.9,2051.41,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_36 = _this; + _this setDir 75.9375; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10154.9,2051.41,0]; +}; + +_vehicle_37 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10143.9,2048.69,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_37 = _this; + _this setDir 75.9703; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10143.9,2048.69,0]; +}; + +_vehicle_38 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10185.3,2059.04,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_38 = _this; + _this setDir 75.8459; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10185.3,2059.04,0]; +}; + +_vehicle_39 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10202,2063.21,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_39 = _this; + _this setDir 75.935; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10202,2063.21,0]; +}; + +_vehicle_40 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10132.9,2045.94,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_40 = _this; + _this setDir 75.9678; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10132.9,2045.94,0]; +}; + +_vehicle_41 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10121.9,2043.18,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_41 = _this; + _this setDir 75.9703; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10121.9,2043.18,0]; +}; + +_vehicle_42 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10137.1,2051.41,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_42 = _this; + _this setDir 75.8529; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10137.1,2051.41,0]; +}; + +_vehicle_43 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10215.8,2066.71,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_43 = _this; + _this setDir 75.7936; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10215.8,2066.71,0]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10229.6,2070.15,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_44 = _this; + _this setDir 75.935; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10229.6,2070.15,0]; +}; + +_vehicle_45 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10276.3,2081.89,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_45 = _this; + _this setDir 75.9375; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10276.3,2081.89,0]; +}; + +_vehicle_46 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10265.4,2079.14,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_46 = _this; + _this setDir 75.9703; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10265.4,2079.14,0]; +}; + +_vehicle_47 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10254.4,2076.39,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_47 = _this; + _this setDir 75.9678; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10254.4,2076.39,0]; +}; + +_vehicle_48 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10243.4,2073.63,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_48 = _this; + _this setDir 75.9703; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10243.4,2073.63,0]; +}; + +_vehicle_49 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10320.2,2092.91,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_49 = _this; + _this setDir 75.9375; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10320.2,2092.91,0]; +}; + +_vehicle_50 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10309.2,2090.14,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_50 = _this; + _this setDir 75.9703; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10309.2,2090.14,0]; +}; + +_vehicle_51 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10298.3,2087.39,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_51 = _this; + _this setDir 75.9678; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10298.3,2087.39,0]; +}; + +_vehicle_52 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10287.3,2084.65,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_52 = _this; + _this setDir 75.9703; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10287.3,2084.65,0]; +}; + +_vehicle_53 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10331.5,2095.69,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_53 = _this; + _this setDir 255.993; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [10331.5,2095.69,0]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10342.9,2098.59,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_54 = _this; + _this setDir 75.9375; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10342.9,2098.59,0]; +}; + +_vehicle_55 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10224.5,1778.98,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_55 = _this; + _this setDir 89.9098; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.19];}; }; + _this setPos [10224.5,1778.98,0]; +}; + +_vehicle_56 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10241.7,1779.02,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_56 = _this; + _this setDir 89.9149; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.19];}; }; + _this setPos [10241.7,1779.02,0]; +}; + +_vehicle_57 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [10258.9,1779.04,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_57 = _this; + _this setDir 89.8509; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.19];}; }; + _this setPos [10258.9,1779.04,0]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = "Misc_Cargo1Bo_military" createVehicle [10226.3,1796.87,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_58 = _this; + _this setDir -90.8482; + _this setPos [10226.3,1796.87,0]; +}; + +_vehicle_59 = objNull; +if (true) then +{ + _this = "Land_Misc_Cargo1Eo_EP1" createVehicle [10247,1802.73,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_59 = _this; + _this setDir -323.696; + _this setPos [10247,1802.73,0]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = "Misc_Cargo1Bo_military" createVehicle [10238.3,1796.53,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_60 = _this; + _this setDir -96.8035; + _this setPos [10238.3,1796.53,0]; +}; + +_vehicle_61 = objNull; +if (true) then +{ + _this = "Land_Misc_Cargo1Eo_EP1" createVehicle [10231.5, 1807.3101]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_61 = _this; + _this setDir -259.845; + _this setPos [10231.5, 1807.3101]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = "Land_Misc_Cargo1Eo_EP1" createVehicle [10254.2,1779.13,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_62 = _this; + _this setDir -270.189; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [10254.2,1779.13,0]; +}; + +_vehicle_63 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10207.3,1934.35,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_63 = _this; + _this setDir 185.938; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10207.3,1934.35,0]; +}; + +_vehicle_64 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [10208.5,1945.61,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_64 = _this; + _this setDir 185.94; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [10208.5,1945.61,0]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10831.7,2655.71,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_65 = _this; + _this setDir 20.7185; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [10831.7,2655.71,0]; +}; + +_vehicle_66 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10836,2667.02,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_66 = _this; + _this setDir 20.7185; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [10836,2667.02,0]; +}; + +_vehicle_67 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10840.2,2678.31,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_67 = _this; + _this setDir 20.6669; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [10840.2,2678.31,0]; +}; + +_vehicle_68 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10844.5,2689.61,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_68 = _this; + _this setDir 20.692; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [10844.5,2689.61,0]; +}; + +_vehicle_69 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [10848.8,2700.91,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_69 = _this; + _this setDir 20.68; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [10848.8,2700.91,0]; +}; + +_vehicle_70 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [12671.4,3657.35,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_70 = _this; + _this setDir 65.7905; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [12671.4,3657.35,0]; +}; + +_vehicle_71 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [12682.5,3662.32,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_71 = _this; + _this setDir 65.7771; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [12682.5,3662.32,0]; +}; + +_vehicle_72 = objNull; +if (true) then +{ + _this = "Land_loco_742_blue" createVehicle [13365.1,6200.56,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_72 = _this; + _this setDir -1.726; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.91]; _this setvectordirandup [[-0.1,4,-0.055],[0,0,1]];}; }; + _this setPos [13365.1,6200.56,0]; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13366.3,6158.73,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_73 = _this; + _this setDir -1.83542; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.32];}; }; + _this setPos [13366.3,6158.73,0]; +}; + +_vehicle_74 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [13370.2,6024.76,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_74 = _this; + _this setDir -1.66878; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13370.2,6024.76,0]; +}; + +_vehicle_75 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13367.8,6107.19,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_75 = _this; + _this setDir -1.61082; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13367.8,6107.19,0]; +}; + +_vehicle_76 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13370.6,6010.2,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_76 = _this; + _this setDir -1.65283; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [13370.6,6010.2,0]; +}; + +_vehicle_77 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [13365.5,6185.31,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_77 = _this; + _this setDir -1.72675; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.34];}; }; + _this setPos [13365.5,6185.31,0]; +}; + +_vehicle_78 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13367.1,6129.8,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_78 = _this; + _this setDir -1.72828; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13367.1,6129.8,0]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13365.9,6170.78,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_79 = _this; + _this setDir -1.70484; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.31];}; }; + _this setPos [13365.9,6170.78,0]; +}; + +_vehicle_80 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [13366.7,6144.05,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_80 = _this; + _this setDir -1.66526; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.34];}; }; + _this setPos [13366.7,6144.05,0]; +}; + +_vehicle_81 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13367.4,6118.5,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_81 = _this; + _this setDir -1.63602; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13367.4,6118.5,0]; +}; + +_vehicle_82 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13371,5997.94,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_82 = _this; + _this setDir -181.671; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [13371,5997.94,0]; +}; + +_vehicle_83 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [13369.7,6041.92,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_83 = _this; + _this setDir -1.62039; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13369.7,6041.92,0]; +}; + +_vehicle_84 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13368.8,6073.3,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_84 = _this; + _this setDir -1.69969; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13368.8,6073.3,0]; +}; + +_vehicle_85 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13371.3,5985.9,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_85 = _this; + _this setDir 178.315; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [13371.3,5985.9,0]; +}; + +_vehicle_86 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [13369.2,6059.07,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_86 = _this; + _this setDir -1.75524; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13369.2,6059.07,0]; +}; + +_vehicle_87 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13368.1,6095.92,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_87 = _this; + _this setDir -1.61497; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13368.1,6095.92,0]; +}; + +_vehicle_88 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [13369.8,5891.87,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_88 = _this; + _this setDir 3.50865; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13369.8,5891.87,0]; +}; + +_vehicle_89 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13372,5962.98,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_89 = _this; + _this setDir -1.50273; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13372,5962.98,0]; +}; + +_vehicle_90 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13368.9,5877.37,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_90 = _this; + _this setDir 3.43258; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [13368.9,5877.37,0]; +}; + +_vehicle_91 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13368.1,5865.12,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_91 = _this; + _this setDir -176.595; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [13368.1,5865.12,0]; +}; + +_vehicle_92 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [13370.8,5909.01,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_92 = _this; + _this setDir 3.56523; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13370.8,5909.01,0]; +}; + +_vehicle_93 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13372.4,5940.43,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_93 = _this; + _this setDir 0.541619; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13372.4,5940.43,0]; +}; + +_vehicle_94 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13367.4,5853.06,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_94 = _this; + _this setDir 183.507; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [13367.4,5853.06,0]; +}; + +_vehicle_95 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [13371.8,5926.17,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_95 = _this; + _this setDir 3.31062; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13371.8,5926.17,0]; +}; + +_vehicle_96 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13372.3,5951.67,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_96 = _this; + _this setDir -1.42689; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13372.3,5951.67,0]; +}; + +_vehicle_97 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13366.7,5841.19,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_97 = _this; + _this setDir 3.50865; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [13366.7,5841.19,0]; +}; + +_vehicle_98 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13365.9,5828.98,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_98 = _this; + _this setDir -176.403; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [13365.9,5828.98,0]; +}; + +_vehicle_99 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13365.2,5816.93,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_99 = _this; + _this setDir 183.452; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [13365.2,5816.93,0]; +}; + +_vehicle_100 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13364.5,5805.36,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_100 = _this; + _this setDir 3.65769; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13364.5,5805.36,0]; +}; + +_vehicle_101 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13362.4,5771.5,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_101 = _this; + _this setDir 3.46276; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13362.4,5771.5,0]; +}; + +_vehicle_102 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [13361.6,5757.31,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_102 = _this; + _this setDir 3.53349; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13361.6,5757.31,0]; +}; + +_vehicle_103 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13363.8,5794.07,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_103 = _this; + _this setDir 3.46518; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13363.8,5794.07,0]; +}; + +_vehicle_104 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13360,5731.86,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_104 = _this; + _this setDir 3.4403; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13360,5731.86,0]; +}; + +_vehicle_105 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13360.7,5743.12,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_105 = _this; + _this setDir 3.46518; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13360.7,5743.12,0]; +}; + +_vehicle_106 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13358.6,5709.3,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_106 = _this; + _this setDir 3.46276; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13358.6,5709.3,0]; +}; + +_vehicle_107 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13359.3,5720.58,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_107 = _this; + _this setDir 3.50071; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13359.3,5720.58,0]; +}; + +_vehicle_108 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13357.9,5697.53,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_108 = _this; + _this setDir 183.417; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [13357.9,5697.53,0]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13357.2,5685.63,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_109 = _this; + _this setDir 2.9396; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [13357.2,5685.63,0]; +}; + +_vehicle_110 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13356.8,5673.43,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_110 = _this; + _this setDir -179.362; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [13356.8,5673.43,0]; +}; + +_vehicle_111 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13368.4,6084.61,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_111 = _this; + _this setDir -1.61742; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13368.4,6084.61,0]; +}; + +_vehicle_112 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13371.7,5974.28,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_112 = _this; + _this setDir -1.46178; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13371.7,5974.28,0]; +}; + +_vehicle_113 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13363.1,5782.79,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_113 = _this; + _this setDir 3.48919; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [13363.1,5782.79,0]; +}; + +_vehicle_114 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [13127.1,7142.86,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_114 = _this; + _this setDir -17.1187; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.21];}; }; + _this setPos [13127.1,7142.86,0]; +}; + +_vehicle_115 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13131.4,7129.02,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_115 = _this; + _this setDir -17.1947; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [13131.4,7129.02,0]; +}; + +_vehicle_116 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13135,7117.26,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_116 = _this; + _this setDir -197.223; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [13135,7117.26,0]; +}; + +_vehicle_117 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [13122.1,7159.27,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_117 = _this; + _this setDir -17.0611; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.21];}; }; + _this setPos [13122.1,7159.27,0]; +}; + +_vehicle_118 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13138.6,7105.71,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_118 = _this; + _this setDir 162.88; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [13138.6,7105.71,0]; +}; + +_vehicle_119 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13142.1,7094.34,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_119 = _this; + _this setDir -17.1187; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [13142.1,7094.34,0]; +}; + +_vehicle_120 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13145.7,7082.65,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_120 = _this; + _this setDir -197.03; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [13145.7,7082.65,0]; +}; + +_vehicle_121 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13149.2,7071.12,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_121 = _this; + _this setDir 162.824; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [13149.2,7071.12,0]; +}; + +_vehicle_122 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13152.6,7060.03,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_122 = _this; + _this setDir -16.9696; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.21];}; }; + _this setPos [13152.6,7060.03,0]; +}; + +_vehicle_123 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13155.9,7049.21,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_123 = _this; + _this setDir -17.1621; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.21];}; }; + _this setPos [13155.9,7049.21,0]; +}; + +_vehicle_124 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13159.3,7038.42,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_124 = _this; + _this setDir -17.1381; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.21];}; }; + _this setPos [13159.3,7038.42,0]; +}; + +_vehicle_125 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [13151.5,7110.7,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_125 = _this; + _this setDir -17.1601; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.21];}; }; + _this setPos [13151.5,7110.7,0]; +}; + +_vehicle_126 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13155.7,7096.79,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_126 = _this; + _this setDir -17.1737; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [13155.7,7096.79,0]; +}; + +_vehicle_127 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13159.3,7085.25,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_127 = _this; + _this setDir -17.1704; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [13159.3,7085.25,0]; +}; + +_vehicle_128 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13162.9,7073.7,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_128 = _this; + _this setDir -17.1955; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [13162.9,7073.7,0]; +}; + +_vehicle_129 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13166.4,7062.17,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_129 = _this; + _this setDir -17.1439; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [13166.4,7062.17,0]; +}; + +_vehicle_130 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13248.4,6766.7,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_130 = _this; + _this setDir -17.1318; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [13248.4,6766.7,0]; +}; + +_vehicle_131 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [12908.6,9963.84,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_131 = _this; + _this setDir 8.72928; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.21];}; }; + _this setPos [12908.6,9963.84,0]; +}; + +_vehicle_132 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [12906.9,9952.43,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_132 = _this; + _this setDir 8.81977; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [12906.9,9952.43,0]; +}; + +_vehicle_133 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [12999,10218,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_133 = _this; + _this setDir 19.0526; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [12999,10218,0]; +}; + +_vehicle_134 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13022.1,10284.6,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_134 = _this; + _this setDir 19.0979; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.205];}; }; + _this setPos [13022.1,10284.6,0]; +}; + +_vehicle_135 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [12991.2,10195.5,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_135 = _this; + _this setDir 19.0436; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.205];}; }; + _this setPos [12991.2,10195.5,0]; +}; + +_vehicle_136 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13018.4,10273.9,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_136 = _this; + _this setDir 19.1208; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.205];}; }; + _this setPos [13018.4,10273.9,0]; +}; + +_vehicle_137 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13025.8,10295.3,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_137 = _this; + _this setDir 19.1883; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.205];}; }; + _this setPos [13025.8,10295.3,0]; +}; + +_vehicle_138 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13006.7,10240.4,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_138 = _this; + _this setDir 19.1417; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.205];}; }; + _this setPos [13006.7,10240.4,0]; +}; + +_vehicle_139 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [12987.4,10184.5,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_139 = _this; + _this setDir 19.0537; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [12987.4,10184.5,0]; +}; + +_vehicle_140 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13003,10229.4,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_140 = _this; + _this setDir 19.1331; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [13003,10229.4,0]; +}; + +_vehicle_141 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13010.6,10251.4,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_141 = _this; + _this setDir 199.046; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [13010.6,10251.4,0]; +}; + +_vehicle_142 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13014.5,10262.8,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_142 = _this; + _this setDir 199.109; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [13014.5,10262.8,0]; +}; + +_vehicle_143 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [12995.1,10206.6,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_143 = _this; + _this setDir 19.1871; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [12995.1,10206.6,0]; +}; + +_vehicle_144 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13029.5,10306,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_144 = _this; + _this setDir 19.1883; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.205];}; }; + _this setPos [13029.5,10306,0]; +}; + +_vehicle_145 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13033.4,10317.1,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_145 = _this; + _this setDir 379.168; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16];}; }; + _this setPos [13033.4,10317.1,0]; +}; + +_vehicle_146 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13114,10507.9,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_146 = _this; + _this setDir 199.036; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.18];}; }; + _this setPos [13114,10507.9,0]; +}; + +_vehicle_147 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13090.9,10441.3,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_147 = _this; + _this setDir 199.081; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.205];}; }; + _this setPos [13090.9,10441.3,0]; +}; + +_vehicle_148 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13121.8,10530.4,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_148 = _this; + _this setDir 199.2; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.205];}; }; + _this setPos [13121.8,10530.4,0]; +}; + +_vehicle_149 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13094.6,10452,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_149 = _this; + _this setDir 199.104; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.205];}; }; + _this setPos [13094.6,10452,0]; +}; + +_vehicle_150 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13087.2,10430.6,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_150 = _this; + _this setDir 199.011; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.22];}; }; + _this setPos [13087.2,10430.6,0]; +}; + +_vehicle_151 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13106.2,10485.5,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_151 = _this; + _this setDir 199.125; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.205];}; }; + _this setPos [13106.2,10485.5,0]; +}; + +_vehicle_152 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13125.6,10541.4,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_152 = _this; + _this setDir 199.015; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.18];}; }; + _this setPos [13125.6,10541.4,0]; +}; + +_vehicle_153 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13110,10496.5,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_153 = _this; + _this setDir 199.117; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.18];}; }; + _this setPos [13110,10496.5,0]; +}; + +_vehicle_154 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13102.4,10474.5,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_154 = _this; + _this setDir 379.029; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.18];}; }; + _this setPos [13102.4,10474.5,0]; +}; + +_vehicle_155 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13098.5,10463.1,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_155 = _this; + _this setDir 379.092; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.18];}; }; + _this setPos [13098.5,10463.1,0]; +}; + +_vehicle_156 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13117.9,10519.3,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_156 = _this; + _this setDir 199.171; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.18];}; }; + _this setPos [13117.9,10519.3,0]; +}; + +_vehicle_157 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [13083.5,10419.9,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_157 = _this; + _this setDir 198.96; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.22];}; }; + _this setPos [13083.5,10419.9,0]; +}; + +_vehicle_158 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13079.7,10408.8,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_158 = _this; + _this setDir 559.152; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.18];}; }; + _this setPos [13079.7,10408.8,0]; +}; + +_vehicle_159 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13102.7,10503,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_159 = _this; + _this setDir 19.1541; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.18];}; }; + _this setPos [13102.7,10503,0]; +}; + +_vehicle_160 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [13106.6,10514.4,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_160 = _this; + _this setDir 19.115; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.18];}; }; + _this setPos [13106.6,10514.4,0]; +}; + +_vehicle_161 = objNull; +if (true) then +{ + _this = "Land_loco_742_red" createVehicle [13098.5,10491,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_161 = _this; + _this setDir -160.837; + _this setPos [13098.5,10491,0]; +}; + +/* Colliding with Chernogorsk Traintracks / Roadblock +_vehicle_162 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [6548.56,2651.34,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_162 = _this; + _this setDir 40.6864; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.21 ];}; }; + _this setPos [6548.56,2651.34,0]; +}; +*/ + +/* Colliding with Chernogorsk Traintracks / Roadblock +_vehicle_163 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [6533.65,2633.95,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_163 = _this; + _this setDir 40.6281; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16 ];}; }; + _this setPos [6533.65,2633.95,0]; +}; +*/ + +_vehicle_164 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [6517.91,2615.62,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_164 = _this; + _this setDir 40.6412; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16 ];}; }; + _this setPos [6517.91,2615.62,0]; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [6525.69,2624.66,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_165 = _this; + _this setDir 220.639; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16 ];}; }; + _this setPos [6525.69,2624.66,0]; +}; + +/* Colliding with Chernogorsk Traintracks / Roadblock +_vehicle_166 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [6541.2,2642.78,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_166 = _this; + _this setDir 40.6699; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.21 ];}; }; + _this setPos [6541.2,2642.78,0]; +}; +*/ + +_vehicle_167 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [6508.3,2604.47,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_167 = _this; + _this setDir 40.7534; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2 ];}; }; + _this setPos [6508.3,2604.47,0]; +}; + +/* Colliding with Chernogorsk Traintracks / Roadblock +_vehicle_168 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [6546.45,2627.71,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_168 = _this; + _this setDir 40.72; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.21 ];}; }; + _this setPos [6546.45,2627.71,0]; +}; +*/ + +_vehicle_169 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [6539.11,2619.12,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_169 = _this; + _this setDir 40.5307; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.21 ];}; }; + _this setPos [6539.11,2619.12,0]; +}; + +/* Colliding with Chernogorsk Traintracks / Roadblock +_vehicle_170 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [6555.74,2638.48,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_170 = _this; + _this setDir 40.6135; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.21 ];}; }; + _this setPos [6555.74,2638.48,0]; +}; +*/ + +/* Colliding with Chernogorsk Traintracks / Roadblock +_vehicle_171 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [6566.93,2651.51,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_171 = _this; + _this setDir 40.7265; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.21 ];}; }; + _this setPos [6566.93,2651.51,0]; +}; +*/ + +_vehicle_172 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [6533.01,2587.37,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_172 = _this; + _this setDir 40.7015; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.21 ];}; }; + _this setPos [6533.01,2587.37,0]; +}; + +_vehicle_173 = objNull; +if (true) then +{ + _this = "Land_loco_742_red" createVehicle [6525.06,2578.03,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_173 = _this; + _this setDir -139.265; + _this setPos [6525.06,2578.03,0]; +}; + +_vehicle_174 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [6498.84,2593.43,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_174 = _this; + _this setDir 40.6412; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16 ];}; }; + _this setPos [6498.84,2593.43,0]; +}; + +_vehicle_175 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [6490.97,2584.29,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_175 = _this; + _this setDir 40.6412; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16 ];}; }; + _this setPos [6490.97,2584.29,0]; +}; + +_vehicle_176 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [6975.78,2709.83,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_176 = _this; + _this setDir -39.1664; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2 ];}; }; + _this setPos [6975.78,2709.83,0]; +}; + +_vehicle_177 = objNull; +if (true) then +{ + _this = "Land_loco_742_red" createVehicle [6990.01,2706.97,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_177 = _this; + _this setDir -39.1795; + _this setPos [6990.01,2706.97,0]; +}; + +_vehicle_178 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [6982.92,2701.08,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_178 = _this; + _this setDir 320.932; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [6982.92,2701.08,0]; +}; + +_vehicle_179 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [6968.65,2718.6,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_179 = _this; + _this setDir -38.9921; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2 ];}; }; + _this setPos [6968.65,2718.6,0]; +}; + +_vehicle_180 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [6977.53,2715.06,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_180 = _this; + _this setDir -39.0062; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.144];}; }; + _this setPos [6977.53,2715.06,0]; +}; + +_vehicle_181 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [6992.76,2696.31,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_181 = _this; + _this setDir -39.1552; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.144];}; }; + _this setPos [6992.76,2696.31,0]; +}; + +_vehicle_182 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [6985.15,2705.68,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_182 = _this; + _this setDir -39.2022; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.144];}; }; + _this setPos [6985.15,2705.68,0]; +}; + +_vehicle_183 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [6969.91,2724.43,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_183 = _this; + _this setDir -39.1852; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.147];}; }; + _this setPos [6969.91,2724.43,0]; +}; + +_vehicle_184 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [6940.98,2395.26,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_184 = _this; + _this setDir 52.0169; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.173];}; }; + _this setPos [6940.98,2395.26,0]; +}; + +_vehicle_185 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [6954.5,2405.83,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_185 = _this; + _this setDir 52.0778; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.173];}; }; + _this setPos [6954.5,2405.83,0]; +}; + +_vehicle_186 = objNull; +if (true) then +{ + _this = "Land_Misc_Cargo1E_EP1" createVehicle [6950.61,2402.79,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_186 = _this; + _this setDir -127.844; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [6950.61,2402.79,0]; +}; + +_vehicle_187 = objNull; +if (true) then +{ + _this = "Misc_Cargo1B_military" createVehicle [6955.99,2406.99,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_187 = _this; + _this setDir 52.2078; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [6955.99,2406.99,0]; +}; + +_vehicle_188 = objNull; +if (true) then +{ + _this = "Misc_cargo_cont_small_EP1" createVehicle [6959.6,2409.72,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_188 = _this; + _this setDir 232.525; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [6959.6,2409.72,0]; +}; + +_vehicle_189 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [6927.51,2384.74,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_189 = _this; + _this setDir 52.0169; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.173];}; }; + _this setPos [6927.51,2384.74,0]; +}; + +_vehicle_190 = objNull; +if (true) then +{ + _this = "Land_Misc_Cargo1Eo_EP1" createVehicle [6943.61,2397.3,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_190 = _this; + _this setDir 51.9726; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [6943.61,2397.3,0]; +}; + +_vehicle_191 = objNull; +if (true) then +{ + _this = "Misc_Cargo1B_military" createVehicle [6938.71,2393.39,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_191 = _this; + _this setDir 52.2078; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [6938.71,2393.39,0]; +}; + +_vehicle_192 = objNull; +if (true) then +{ + _this = "Misc_Cargo1Bo_military" createVehicle [7069.49,2507.18,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_192 = _this; + _this setDir 33.1085; + _this setPos [7069.49,2507.18,0]; +}; + +_vehicle_193 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [6531.57,2610.31,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_193 = _this; + _this setDir 40.4888; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.16 ];}; }; + _this setPos [6531.57,2610.31,0]; +}; + +_vehicle_194 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [6939.54,2388.32,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_194 = _this; + _this setDir 232.087; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.147];}; }; + _this setPos [6939.54,2388.32,0]; +}; + +_vehicle_195 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [3623.7,2171.53,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_195 = _this; + _this setDir 17.7007; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.155];}; }; + _this setPos [3623.7,2171.53,0]; +}; + +_vehicle_196 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [3627.4,2183.16,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_196 = _this; + _this setDir 17.7007; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.155];}; }; + _this setPos [3627.4,2183.16,0]; +}; + +_vehicle_197 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [3631.05,2194.64,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_197 = _this; + _this setDir 17.7007; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.155];}; }; + _this setPos [3631.05,2194.64,0]; +}; + +_vehicle_198 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [3634.73,2206.28,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_198 = _this; + _this setDir 17.7007; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.155];}; }; + _this setPos [3634.73,2206.28,0]; +}; + +_vehicle_199 = objNull; +if (true) then +{ + _this = "Land_loco_742_blue" createVehicle [7102.12,3174.18,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_199 = _this; + _this setDir 110.911; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 1.3 ]; _this setvectordirandup [[-1,-1,0],[-5,0,-1]];}; }; + _this setPos [7102.12,3174.18,0]; +}; + +_vehicle_200 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7107.71,3170.25,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_200 = _this; + _this setDir 185; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 1.2 ]; _this setvectordirandup [[0,0.1,0],[-100,0,0]];}; }; + _this setPos [7107.71,3170.25,0]; +}; + +_vehicle_201 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7110.45,3178.59,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_201 = _this; + _this setDir 1.35996; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.6 ]; _this setvectordirandup [[-0.8,-0.9,0.3],[0,0.9,0.9]];}; }; + _this setPos [7110.45,3178.59,0]; +}; + +_vehicle_202 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7157.28,3185.96,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_202 = _this; + _this setDir 267.443; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1];}; }; + _this setPos [7157.28,3185.96,0]; +}; + +_vehicle_203 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7132.42,3165.21,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_203 = _this; + _this setDir -151.81; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.3];}; }; + _this setPos [7132.42,3165.21,0]; +}; + +_vehicle_204 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7246.22,3214.1,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_204 = _this; + _this setDir -94.937; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1];}; }; + _this setPos [7246.22,3214.1,0]; +}; + +_vehicle_205 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7347.18,3252.48,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_205 = _this; + _this setDir -103.959; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.14];}; }; + _this setPos [7347.18,3252.48,0]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7361.46,3256.02,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_206 = _this; + _this setDir 76.1935; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.45];}; }; + _this setPos [7361.46,3256.02,0]; +}; + +_vehicle_207 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7391.89,3263.52,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_207 = _this; + _this setDir 76.2594; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.395]; _this setvectordirandup [[1,0.24,0.023],[0,0,0.1]];}; }; + _this setPos [7391.89,3263.52,0]; +}; + +_vehicle_208 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7426.81,3271.69,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_208 = _this; + _this setDir 79.0538; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3];}; }; + _this setPos [7426.81,3271.69,0]; +}; + +_vehicle_209 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7565.06,3286.06,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_209 = _this; + _this setDir 86.4748; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7565.06,3286.06,0]; +}; + +_vehicle_210 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7533.75,3284.17,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_210 = _this; + _this setDir 86.3477; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7533.75,3284.17,0]; +}; + +_vehicle_211 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7266.51,3220.54,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_211 = _this; + _this setDir 71.8477; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.85];}; }; + _this setPos [7266.51,3220.54,0]; +}; + +_vehicle_212 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7300.95,3235.73,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_212 = _this; + _this setDir 66.2679; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.72]; _this setvectordirandup [[-1,-0.444,0.016],[0,0,0.1]];}; }; + _this setPos [7300.95,3235.73,0]; +}; + +_vehicle_213 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7324.47,3245.84,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_213 = _this; + _this setDir 69.3402; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [7324.47,3245.84,0]; +}; + +_vehicle_214 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7621.82,3289.54,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_214 = _this; + _this setDir 86.5142; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7621.82,3289.54,0]; +}; + +_vehicle_215 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7590.48,3287.64,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_215 = _this; + _this setDir 86.332; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7590.48,3287.64,0]; +}; + +_vehicle_216 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7123.26,3159.89,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_216 = _this; + _this setDir 96.9888; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 1]; _this setvectordirandup [[-1,0,0],[5,-5,-1]];}; }; + _this setPos [7123.26,3159.89,0]; +}; + +_vehicle_217 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7234.76,3208.31,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_217 = _this; + _this setDir 40.9211; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1]; _this setvectordirandup [[-0.9,-0.9,0.02],[0,0.005,0.1]];}; }; + _this setPos [7234.76,3208.31,0]; +}; + +_vehicle_218 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7314,3241.5,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_218 = _this; + _this setDir 66.2006; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.3]; _this setvectordirandup [[1,0.44,-0.015],[0,0,0.1]];}; }; + _this setPos [7314,3241.5,0]; +}; + +_vehicle_219 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7116.92,3184.8,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_219 = _this; + _this setDir 114.526; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 1.2 ]; _this setvectordirandup [[-5.8,-0.9,0.2],[0,-0.9,0.2]];}; }; + _this setPos [7116.92,3184.8,0]; +}; + +_vehicle_220 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7210.89,3196.77,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_220 = _this; + _this setDir -115.266; + _this setPos [7210.89,3196.77,0]; +}; + +_vehicle_221 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7223.67,3201.53,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_221 = _this; + _this setDir -96.6494; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1];}; }; + _this setPos [7223.67,3201.53,0]; +}; + +_vehicle_222 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7403.32,3266.33,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_222 = _this; + _this setDir 76.1952; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.9]; _this setvectordirandup [[1,0.24,0.023],[0,0,0.1]];}; }; + _this setPos [7403.32,3266.33,0]; +}; + +_vehicle_223 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7547.91,3285.01,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_223 = _this; + _this setDir 86.4514; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7547.91,3285.01,0]; +}; + +_vehicle_224 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7579.27,3286.91,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_224 = _this; + _this setDir -93.5671; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7579.27,3286.91,0]; +}; + +_vehicle_225 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7414.9,3269.16,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_225 = _this; + _this setDir 256.565; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.3]; _this setvectordirandup [[-1,-0.234,-0.003],[0,0,0.1]];}; }; + _this setPos [7414.9,3269.16,0]; +}; + +_vehicle_226 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7378.12,3260.13,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_226 = _this; + _this setDir 76.1244; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.2];}; }; + _this setPos [7378.12,3260.13,0]; +}; + +_vehicle_227 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7438.25,3273.66,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_227 = _this; + _this setDir 81.1056; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7438.25,3273.66,0]; +}; + +_vehicle_228 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7169.23,3180.84,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_228 = _this; + _this setDir 13.7257; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1];}; }; + _this setPos [7169.23,3180.84,0]; +}; + +_vehicle_229 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7127.4,3182.17,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_229 = _this; + _this setDir 61.8182; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1];}; }; + _this setPos [7127.4,3182.17,0]; +}; + +_vehicle_230 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7256.01,3216.84,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_230 = _this; + _this setDir 30; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.4]; _this setvectordirandup [[0.1,0.04,0],[0,0.1,0.5]];}; }; + _this setPos [7256.01,3216.84,0]; +}; + +_vehicle_231 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7276.77,3224.81,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_231 = _this; + _this setDir 62.2029; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.9];}; }; + _this setPos [7276.77,3224.81,0]; +}; + +_vehicle_232 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7287.65,3229.83,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_232 = _this; + _this setDir 69.6055; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.93]; _this setvectordirandup [[1,0.44,0.016],[0,0,0.1]];}; }; + _this setPos [7287.65,3229.83,0]; +}; + +_vehicle_233 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7449.4,3275.38,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_233 = _this; + _this setDir 81.0941; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7449.4,3275.38,0]; +}; + +_vehicle_234 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7460.57,3277.09,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_234 = _this; + _this setDir 81.4058; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7460.57,3277.09,0]; +}; + +_vehicle_235 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7471.73,3278.79,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_235 = _this; + _this setDir 81.4323; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7471.73,3278.79,0]; +}; + +_vehicle_236 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7482.89,3280.38,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_236 = _this; + _this setDir 82.6699; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7482.89,3280.38,0]; +}; + +_vehicle_237 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7494.1,3281.6,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_237 = _this; + _this setDir 84.9623; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7494.1,3281.6,0]; +}; + +_vehicle_238 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7522.48,3283.45,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_238 = _this; + _this setDir 86.5176; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7522.48,3283.45,0]; +}; + +_vehicle_239 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7701.24,3294.42,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_239 = _this; + _this setDir 86.4458; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.18];}; }; + _this setPos [7701.24,3294.42,0]; +}; + +_vehicle_240 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7669.9,3292.46,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_240 = _this; + _this setDir 86.5497; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.24]; _this setvectordirandup [[1,0.06,-0.001],[0,0,0.1]];}; }; + _this setPos [7669.9,3292.46,0]; +}; + +_vehicle_241 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7726.66,3295.97,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_241 = _this; + _this setDir 86.4875; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.19];}; }; + _this setPos [7726.66,3295.97,0]; +}; + +_vehicle_242 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7684.1,3293.35,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_242 = _this; + _this setDir 86.4589; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.2];}; }; + _this setPos [7684.1,3293.35,0]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7715.44,3295.24,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_243 = _this; + _this setDir -93.4031; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.18];}; }; + _this setPos [7715.44,3295.24,0]; +}; + +_vehicle_244 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7636.04,3290.42,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_244 = _this; + _this setDir 86.6897; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7636.04,3290.42,0]; +}; + +_vehicle_245 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7647.33,3291.12,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_245 = _this; + _this setDir 86.4755; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7647.33,3291.12,0]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7658.61,3291.72,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_246 = _this; + _this setDir 86.4554; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.29]; _this setvectordirandup [[1,0.064,-0.001],[0,0,0.1]];}; }; + _this setPos [7658.61,3291.72,0]; +}; + +_vehicle_247 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7121.97,3181.71,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_247 = _this; + _this setDir -132.027; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.3];}; }; + _this setPos [7121.97,3181.71,0]; +}; + +_vehicle_248 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7160.86,3179.13,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_248 = _this; + _this setDir -50.3757; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1]; _this setvectordirandup [[-1,0.8,0],[-0.1,0,1]];}; }; + _this setPos [7160.86,3179.13,0]; +}; + +_vehicle_249 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7141.34,3172.62,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_249 = _this; + _this setDir 71.8785; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.3];}; }; + _this setPos [7141.34,3172.62,0]; +}; + +_vehicle_250 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7151.17,3178.25,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_250 = _this; + _this setDir 37.7236; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.3];}; }; + _this setPos [7151.17,3178.25,0]; +}; + +_vehicle_251 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7190.67,3185.98,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_251 = _this; + _this setDir 18.081; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1];}; }; + _this setPos [7190.67,3185.98,0]; +}; + +_vehicle_252 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7112.81,3160.71,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_252 = _this; + _this setDir 56.5019; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1];}; }; + _this setPos [7112.81,3160.71,0]; +}; + +_vehicle_253 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7116.03,3166.55,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_253 = _this; + _this setDir 137.568; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.6 ]; _this setvectordirandup [[-1.8,3,0],[0,-0.1,0.1]];}; }; + _this setPos [7116.03,3166.55,0]; +}; + +_vehicle_254 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7110.4,3169.71,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_254 = _this; + _this setDir 29.0014; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.6 ]; _this setvectordirandup [[0.1,-0.9,0.1],[0,-5.2,0.1]];}; }; + _this setPos [7110.4,3169.71,0]; +}; + +_vehicle_255 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7106,3162.41,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_255 = _this; + _this setDir 138.884; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.3 ]; _this setvectordirandup [[0.5,0.1,0],[100,0,0]];}; }; + _this setPos [7106,3162.41,0]; +}; + +_vehicle_256 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7145.63,3181.54,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_256 = _this; + _this setDir -128.163; + _this setPos [7145.63,3181.54,0]; +}; + +_vehicle_257 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7173.86,3187.55,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_257 = _this; + _this setDir 94.6955; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1];}; }; + _this setPos [7173.86,3187.55,0]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7198.27,3191.93,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_258 = _this; + _this setDir 80.1429; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1];}; }; + _this setPos [7198.27,3191.93,0]; +}; + +_vehicle_259 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7183.31,3183.96,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_259 = _this; + _this setDir 130.869; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1];}; }; + _this setPos [7183.31,3183.96,0]; +}; + +_vehicle_260 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7508.28,3282.56,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_260 = _this; + _this setDir 86.4346; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7508.28,3282.56,0]; +}; + +_vehicle_261 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7604.7,3288.48,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_261 = _this; + _this setDir 86.742; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.35];}; }; + _this setPos [7604.7,3288.48,0]; +}; + +_vehicle_262 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7740.88,3296.84,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_262 = _this; + _this setDir 86.4998; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.208];}; }; + _this setPos [7740.88,3296.84,0]; +}; + +_vehicle_263 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7758.04,3297.7,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_263 = _this; + _this setDir 87.9836; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.222];}; }; + _this setPos [7758.04,3297.7,0]; +}; + +_vehicle_264 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7775.25,3297.81,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_264 = _this; + _this setDir 91.2598; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.225];}; }; + _this setPos [7775.25,3297.81,0]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = "Land_wagon_flat" createVehicle [7792.42,3297.37,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_265 = _this; + _this setDir 91.6922; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 1.205];}; }; + _this setPos [7792.42,3297.37,0]; +}; + +_vehicle_266 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7335.53,3249.47,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_266 = _this; + _this setDir -105.878; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.15];}; }; + _this setPos [7335.53,3249.47,0]; +}; + +_vehicle_267 = objNull; +if (true) then +{ + _this = "BRDMWreck" createVehicle [7259.51,3214.84,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_267 = _this; + _this setDir -272.392; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.5];}; }; + _this setPos [7259.51,3214.84,0]; +}; + +_vehicle_268 = objNull; +if (true) then +{ + _this = "SKODAWreck" createVehicle [7369.42,3275.15,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_268 = _this; + _this setDir -1153.34; + _this setPos [7369.42,3275.15,0]; +}; + +_vehicle_269 = objNull; +if (true) then +{ + _this = "ClutterCutter_small_EP1" createVehicle [7369.54,3275.15,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_269 = _this; + _this setDir -919.288; + _this setPos [7369.54,3275.15,0]; +}; + +_vehicle_270 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7118.34,3172.56,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_270 = _this; + _this setDir 13.7257; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.6 ]; _this setvectordirandup [[0.3,-5.9,0.3],[-0.1,0.9,0.6]];}; }; + _this setPos [7118.34,3172.56,0]; +}; + +_vehicle_271 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7123.31,3163.96,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_271 = _this; + _this setDir 117.366; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.3]; _this setvectordirandup [[1,-0.3,0],[0,-0.15,0.1]];}; }; + _this setPos [7123.31,3163.96,0]; +}; + +_vehicle_272 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7123.23,3169.97,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_272 = _this; + _this setDir -130.992; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1];}; }; + _this setPos [7123.23,3169.97,0]; +}; + +_vehicle_273 = objNull; +if (true) then +{ + _this = "Land_wagon_box" createVehicle [7116.3,3177.32,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_273 = _this; + _this setDir -50.3435; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.6 ]; _this setvectordirandup [[0.1,-5.9,0.3],[-0.5,0.9,0.6]];}; }; + _this setPos [7116.3,3177.32,0]; +}; + +_vehicle_274 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7123.95,3175.53,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_274 = _this; + _this setDir 70.3041; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1];}; }; + _this setPos [7123.95,3175.53,0]; +}; + +_vehicle_275 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7128.32,3168.8,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_275 = _this; + _this setDir -169.665; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1]; _this setvectordirandup [[0,-1,-0.1],[0,-0.05,1]];}; }; + _this setPos [7128.32,3168.8,0]; +}; + +_vehicle_276 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7129.83,3177.81,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_276 = _this; + _this setDir -69.0689; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1];}; }; + _this setPos [7129.83,3177.81,0]; +}; + +_vehicle_277 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7134.06,3173.39,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_277 = _this; + _this setDir -123.337; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1];}; }; + _this setPos [7134.06,3173.39,0]; +}; + +_vehicle_278 = objNull; +if (true) then +{ + _this = "Land_wagon_tanker" createVehicle [7136.33,3180.78,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_278 = _this; + _this setDir -251.253; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1];}; }; + _this setPos [7136.33,3180.78,0]; +}; + +_vehicle_279 = objNull; +if (true) then +{ + _this = "Land_Misc_Cargo1E_EP1" createVehicle [7109.97,3181.77,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_279 = _this; + _this setDir -92.7887; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.35]; _this setvectordirandup [[1,-0.2,0.25],[-5,2,1]];}; }; + _this setPos [7109.97,3181.77,0]; +}; + +_vehicle_280 = objNull; +if (true) then +{ + _this = "Misc_Cargo1B_military" createVehicle [7162.27,3173.02,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_280 = _this; + _this setDir 52.2078; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)+ 0.31]; _this setvectordirandup [[-1,-0.8,-0.3],[0.1,0,1]];}; }; + _this setPos [7162.27,3173.02,0]; +}; + +_vehicle_281 = objNull; +if (true) then +{ + _this = "Land_Misc_Cargo1Eo_EP1" createVehicle [7103.13,3168.99,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_281 = _this; + _this spawn { sleep 1;if (isServer) then {_this setvectordirandup [[-0.5,-1,-0.15],[0,0,1]];}; }; + _this setPos [7103.13,3168.99,0]; +}; + +_vehicle_282 = objNull; +if (true) then +{ + _this = "Misc_Cargo1B_military" createVehicle [7156.41,3177.2,0]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_282 = _this; + _this spawn { sleep 1;if (isServer) then {_this setpos [(getpos _this select 0), (getpos _this select 1), (getpos _this select 2)- 0.1]; _this setvectordirandup [[1,-1,0],[-15,0,-1]];}; }; + _this setPos [7156.41,3177.2,0]; +}; +processInitCommands; +}; diff --git a/SQF/dayz_code/system/mission/chernarus/poi/ZelenogorskBuildings.sqf b/SQF/dayz_code/system/mission/chernarus/poi/ZelenogorskBuildings.sqf new file mode 100644 index 000000000..41e69a481 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/poi/ZelenogorskBuildings.sqf @@ -0,0 +1,142 @@ +//Zelenogorsk Buildings DayZ +//Created by Dr Bane 20/11/2013 +//Copyright Dr Bane And Musty Gaming + +if (isServer) then { + +_vehicle_155 = objNull; +if (true) then +{ + _this = "Land_A_Hospital" createVehicle [2503.7185, 5086.52, -4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_155 = _this; + _this setDir -33.496323; + _this setPos [2503.7185, 5086.52, -4.5776367e-005]; +}; + +_vehicle_160 = objNull; +if (true) then +{ + _this = "Land_A_Office01" createVehicle [2513.2856, 5050.8096]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_160 = _this; + _this setDir -121.60757; + _this setPos [2513.2856, 5050.8096]; +}; + +_vehicle_163 = objNull; +if (true) then +{ + _this = "MAP_misc_FallenTree2" createVehicle [2529.1804, 5010.2158, 1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_163 = _this; + _this setDir -11.951188; + _this setPos [2529.1804, 5010.2158, 1.5258789e-005]; +}; + +_vehicle_166 = objNull; +if (true) then +{ + _this = "MAP_misc_stub2" createVehicle [2531.5798, 5002.7026]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_166 = _this; + _this setPos [2531.5798, 5002.7026]; +}; + +_vehicle_168 = objNull; +if (true) then +{ + _this = "MAP_t_betula2s" createVehicle [2531.5203, 5096.9082, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_168 = _this; + _this setDir 11.079486; + _this setPos [2531.5203, 5096.9082, -1.5258789e-005]; +}; + +_vehicle_169 = objNull; +if (true) then +{ + _this = "MAP_t_betula2s" createVehicle [2492.0283, 5066.7285]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_169 = _this; + _this setDir 40.170475; + _this setPos [2492.0283, 5066.7285]; +}; + +_vehicle_170 = objNull; +if (true) then +{ + _this = "MAP_t_betula2w" createVehicle [2536.5967, 5095.6318, 4.5776367e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_170 = _this; + _this setDir -48.802349; + _this setPos [2536.5967, 5095.6318, 4.5776367e-005]; +}; + +_vehicle_173 = objNull; +if (true) then +{ + _this = "MAP_t_fagus2W" createVehicle [2528.623, 5088.9038]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_173 = _this; + _this setPos [2528.623, 5088.9038]; +}; + +_vehicle_179 = objNull; +if (true) then +{ + _this = "MAP_t_populus3s" createVehicle [2562.9749, 5083.749]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_179 = _this; + _this setPos [2562.9749, 5083.749]; +}; + +_vehicle_182 = objNull; +if (true) then +{ + _this = "MAP_phone_box" createVehicle [2542.759, 5070.0776, 0.0001373291]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_182 = _this; + _this setPos [2542.759, 5070.0776, 0.0001373291]; +}; + +_vehicle_183 = objNull; +if (true) then +{ + _this = "MAP_phone_box" createVehicle [2538.0273, 5070.0796, 3.0517578e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_183 = _this; + _this setPos [2538.0273, 5070.0796, 3.0517578e-005]; +}; + +_vehicle_184 = objNull; +if (true) then +{ + _this = "MAP_phone_box" createVehicle [2540.3445, 5070.0625, -1.5258789e-005]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_184 = _this; + _this setPos [2540.3445, 5070.0625, -1.5258789e-005]; +}; + +_vehicle_188 = objNull; +if (true) then +{ + _this = "MAP_A_statue01" createVehicle [2540.7234, 5062.2808]; +_this setVariable ["", true]; // prevent network SV by loot/zeds spawner + + _vehicle_188 = _this; + _this setPos [2540.7234, 5062.2808]; +}; +}; diff --git a/SQF/dayz_code/system/mission/chernarus/poi/init.sqf b/SQF/dayz_code/system/mission/chernarus/poi/init.sqf new file mode 100644 index 000000000..55a0cc825 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/poi/init.sqf @@ -0,0 +1,10 @@ +[] execVM "\z\addons\dayz_code\system\mission\chernarus\poi\DevilsFarm.sqf"; +[] execVM "\z\addons\dayz_code\system\mission\chernarus\poi\NEA.sqf"; +[] execVM "\z\addons\dayz_code\system\mission\chernarus\poi\C130Crash.sqf"; +[] execVM "\z\addons\dayz_code\system\mission\chernarus\poi\ChernoBuildings.sqf"; +[] execVM "\z\addons\dayz_code\system\mission\chernarus\poi\DeadForest.sqf"; +[] execVM "\z\addons\dayz_code\system\mission\chernarus\poi\KomyshovoRoadblock.sqf"; +[] execVM "\z\addons\dayz_code\system\mission\chernarus\poi\MilitaryAirpoort.sqf"; +[] execVM "\z\addons\dayz_code\system\mission\chernarus\poi\ZelenogorskBuildings.sqf"; +[] execVM "\z\addons\dayz_code\system\mission\chernarus\poi\Twains.sqf"; + diff --git a/SQF/dayz_code/system/mission/chernarus/security/antiwallhack.sqf b/SQF/dayz_code/system/mission/chernarus/security/antiwallhack.sqf new file mode 100644 index 000000000..a480e1dbc --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/security/antiwallhack.sqf @@ -0,0 +1,157 @@ +{ + _x call poi_processObject; +} forEach [ + ["Land_CncBlock_D",[6426.74,2747.85,10.6855],38.3,0], + ["Land_CncBlock_D",[6425.25,2749.02,10.6739],38.3,0], + ["Land_CncBlock_D",[6400.16,2770.7,3.2032],128.3,0], + ["Land_CncBlock_D",[6401.79,2772.76,3.20045],128.3,0], + ["Land_CncBlock_D",[6403.01,2774.31,3.19839],128.3,0], + ["Land_CncBlock_D",[6398.18,2768.22,-0.173495],128.3,0], + ["Fort_RazorWire",[6405.39,2770.66,3.20274],218.3,0], + ["Fort_RazorWire",[6406.32,2771.77,3.20001],218.3,0], + ["Hedgehog",[6401.71,2771.71,3.20185],123.3,0], + ["Hedgehog",[6400.48,2770.17,3.20391],128.3,0], + ["Fort_RazorWire",[6410.84,2768.17,3.19878],218.3,0], + ["Land_CncBlock_D",[6804.03,2690.31,10.6875],132.587,0], + ["Land_CncBlock_D",[6805.31,2691.71,10.6768],132.587,0], + ["Land_CncBlock_D",[6828.8,2715.1,3.19361],222.587,0], + ["Land_CncBlock_D",[6830.73,2713.32,3.19448],222.587,0], + ["Land_CncBlock_D",[6832.19,2711.98,3.19513],222.587,0], + ["Land_CncBlock_D",[6826.48,2717.25,-0.187448],222.587,0], + ["Fort_RazorWire",[6828.37,2709.88,3.19615],312.587,0], + ["Fort_RazorWire",[6829.41,2708.87,3.19664],312.587,0], + ["Hedgehog",[6829.7,2713.47,3.1944],217.587,0], + ["Hedgehog",[6828.24,2714.82,3.19374],222.587,0], + ["Fort_RazorWire",[6825.48,2704.63,3.19872],312.587,0], + ["Land_CncBlock_D",[10526.9,2272.29,10.6792],53.4887,0], + ["Land_CncBlock_D",[10525.8,2273.82,10.6692],53.4887,0], + ["Land_CncBlock_D",[10507.2,2301.3,3.19743],143.489,0], + ["Land_CncBlock_D",[10509.3,2302.87,3.19743],143.489,0], + ["Land_CncBlock_D",[10510.9,2304.04,3.19743],143.489,0], + ["Land_CncBlock_D",[10504.7,2299.43,-0.18257],143.489,0], + ["Fort_RazorWire",[10512.3,2299.9,3.19743],233.489,0], + ["Fort_RazorWire",[10513.5,2300.73,3.19743],233.489,0], + ["Hedgehog",[10509,2301.88,3.19743],138.489,0], + ["Hedgehog",[10507.4,2300.71,3.19743],143.489,0], + ["Fort_RazorWire",[10516.9,2296.07,3.19743],233.489,0], + ["Land_CncBlock_D",[11944,9107.9,10.6653],130,0], + ["Land_CncBlock_D",[11945.2,9109.35,10.6601],130,0], + ["Land_CncBlock_D",[11967.6,9133.78,3.19747],220,0], + ["Land_CncBlock_D",[11969.6,9132.09,3.19747],220,0], + ["Land_CncBlock_D",[11971.2,9130.83,3.19747],220,0], + ["Land_CncBlock_D",[11965.2,9135.84,-0.182529],220,0], + ["Fort_RazorWire",[11967.4,9128.56,3.19747],310,0], + ["Fort_RazorWire",[11968.5,9127.59,3.19747],310,0], + ["Hedgehog",[11968.6,9132.2,3.19747],215,0], + ["Hedgehog",[11967.1,9133.48,3.19747],220,0], + ["Fort_RazorWire",[11964.8,9123.18,3.20053],310,0], + ["Fort_RazorWire",[6853.76,2508.97,39.8627],42.737,0], + ["Fort_RazorWire",[6859.9,2503.3,39.8627],42.737,0], + ["Fort_RazorWire",[6849.11,2503.94,39.8627],42.737,0], + ["Fort_RazorWire",[6855.25,2498.27,39.8627],42.737,0], + ["Fort_RazorWire",[6847.48,2510.04,39.8627],132.737,0], + ["Fort_RazorWire",[6861,2497.23,39.8627],312.737,0], + ["Fort_RazorWire",[6855.74,2507.81,0.969074],222.737,0], + ["Fort_RazorWire",[6858.96,2507.24,-0.0109253],222.737,0], + ["Land_CncBlock_D",[6553.02,2804.52,13.9319],131.19,0], + ["Land_CncBlock_D",[6553.35,2803.33,14.0019],131.19,0], + ["Land_CncBlock_D",[6566.32,2816.69,14.0169],41.1904,0], + ["Land_CncBlock_D",[6569.35,2820.09,13.9719],221.19,0], + ["Land_CncBlock_D",[6567.25,2821.93,13.9819],221.19,0], + ["Land_CncBlock_D",[6565.27,2822.01,14.0019],131.19,0], + ["Land_CncBlock_D",[6563.68,2820.2,14.0019],131.19,0], + ["Land_CncBlock_D",[6563.9,2818.43,13.9783],41.1904,0], + ["Land_CncBlock_D",[6567.98,2816.57,14.0175],311.19,0], + ["Land_CncBlock_D",[6569.49,2818.3,14.0096],311.19,0], + ["Land_CncBlock_D",[7036.61,2529.03,13.9319],323.357,0], + ["Land_CncBlock_D",[7036.54,2530.26,14.0019],323.357,0], + ["Land_CncBlock_D",[7021.05,2519.93,14.0019],233.357,0], + ["Land_CncBlock_D",[7017.38,2517.24,13.9719],53.3567,0], + ["Land_CncBlock_D",[7019.04,2515.01,13.9819],53.3567,0], + ["Land_CncBlock_D",[7020.96,2514.51,14.0019],323.357,0], + ["Land_CncBlock_D",[7022.89,2515.94,14.0019],323.357,0], + ["Land_CncBlock_D",[7023.04,2517.72,13.9719],233.357,0], + ["Land_CncBlock_D",[7019.46,2520.4,14.0019],143.357,0], + ["Land_CncBlock_D",[7017.61,2519.03,14.0019],143.357,0], + ["Land_CncBlock_D",[10026.6,1834.65,13.9319],268.591,0], + ["Land_CncBlock_D",[10025.5,1835.3,14.0019],268.591,0], + ["Land_CncBlock_D",[10025,1816.69,14.0019],178.591,0], + ["Land_CncBlock_D",[10025.1,1812.14,13.9719],358.591,0], + ["Land_CncBlock_D",[10027.9,1812.21,13.9819],358.591,0], + ["Land_CncBlock_D",[10029.4,1813.48,14.0019],268.591,0], + ["Land_CncBlock_D",[10029.3,1815.89,14.0019],268.591,0], + ["Land_CncBlock_D",[10028,1817.05,13.9719],178.591,0], + ["Land_CncBlock_D",[10023.7,1815.66,14.0019],88.5905,0], + ["Land_CncBlock_D",[10023.8,1813.36,14.0019],88.5905,0], + ["Land_CncBlock_D",[3803.82,8926.21,10.6657],295,0], + ["Land_CncBlock_D",[3803.13,8928.22,10.7549],205,0], + ["Land_CncBlock_D",[3801.27,8927.49,10.7941],115,0], + ["Land_CncBlock_D",[3802.42,8926.83,10.744],70,0], + ["Land_CncBlock_D",[3801.85,8925.71,10.8741],25,0], + ["Land_CncBlock_D",[3802.7,8926.99,10.7443],340,0], + ["Land_CncBlock_D",[10482.8,2357.99,10.8159],55.7548,0], + ["Land_CncBlock_D",[10484.9,2357.56,10.906],325.755,0], + ["Land_CncBlock_D",[10485.2,2359.52,10.946],235.755,0], + ["Land_CncBlock_D",[10484,2358.88,10.896],190.755,0], + ["Land_CncBlock_D",[10483.4,2359.94,11.0261],145.755,0], + ["Land_CncBlock_D",[10484,2358.56,10.896],100.755,0], + ["Land_CncBlock_D",[12743,9591.97,10.8159],100,0], + ["Land_CncBlock_D",[12744.2,9590.21,10.906],10,0], + ["Land_CncBlock_D",[12745.8,9591.39,10.946],280,0], + ["Land_CncBlock_D",[12744.5,9591.74,10.896],235,0], + ["Land_CncBlock_D",[12744.8,9592.97,11.0261],190,0], + ["Land_CncBlock_D",[12744.3,9591.51,10.896],145,0], + ["Land_CncBlock_D",[3795.05,8840.28,0.431946],115,0], + ["Land_CncBlock_D",[3797.49,8840.65,0.434418],205,0], + ["Land_CncBlock_D",[3798.92,8838.35,0.431458],295,0], + ["Land_CncBlock_D",[6528.55,2803.38,0.421799],39.394,0], + ["Land_CncBlock_D",[6528.8,2805.83,0.4291],129.394,0], + ["Land_CncBlock_D",[6531.38,2806.65,0.42868],219.394,0], + ["Land_CncBlock_D",[6808.46,2454.72,0.427643],45.4698,0], + ["Land_CncBlock_D",[6808.96,2457.13,0.427613],135.47,0], + ["Land_CncBlock_D",[6811.62,2457.67,0.427193],225.47,0], + ["Misc_TyreHeap",[2855.6,9763.91,0.392761],358.517,0], + ["SKODAWreck",[2851.39,9748.99,0.698425],143.517,0], + ["SKODAWreck",[2849.1,9748.52,0.744751],143.517,0], + ["UralWreck",[2865.33,9738.06,0.690796],282.517,0], + ["datsun01Wreck",[2861.93,9757.81,0.715485],138.517,0], + ["SKODAWreck",[2857.55,9756.62,0.707581],138.517,0], + ["SKODAWreck",[2864.08,9729.46,0.762054],330.517,0], + ["UralWreck",[2853.83,9760.11,0.707977],172.517,0], + ["SKODAWreck",[2848.05,9752.76,0.712708],112.517,0], + ["LADAWreck",[2869.99,9744.72,0.612976],47.5172,0], + ["Misc_TyreHeap",[2873.45,9728.41,0.377014],57.5172,0], + ["Misc_TyreHeap",[4559.44,4546.45,-0.0964355],356,0], + ["SKODAWreck",[4555.89,4531.36,0.203568],141,0], + ["SKODAWreck",[4553.63,4530.79,0.203568],141,0], + ["UralWreck",[4570.3,4521.05,0.203568],280,0], + ["datsun01Wreck",[4566.04,4540.63,0.203568],136,0], + ["SKODAWreck",[4561.71,4539.25,0.203568],136,0], + ["SKODAWreck",[4569.43,4512.41,0.203568],328,0], + ["UralWreck",[4557.84,4542.57,0.203568],170,0], + ["SKODAWreck",[4552.39,4534.97,0.203568],110,0], + ["LADAWreck",[4574.66,4527.9,0.103577],45,0], + ["Misc_TyreHeap",[4578.83,4511.77,-0.10643],55,0], + ["Misc_TyreHeap",[6355.3,7703.04,-0.247253],72,0], + ["SKODAWreck",[6339.8,7702.83,0.0517578],217,0], + ["SKODAWreck",[6338.7,7704.89,0.0545044],217,0], + ["UralWreck",[6333.28,7686.36,0.0613098],356,0], + ["datsun01Wreck",[6351.24,7695.23,0.0513],212,0], + ["SKODAWreck",[6348.86,7699.1,0.0513],212,0], + ["SKODAWreck",[6324.68,7685.11,0.0513],44,0], + ["UralWreck",[6351.15,7703.66,0.0528564],246,0], + ["SKODAWreck",[6342.45,7707.11,0.0574646],186,0], + ["LADAWreck",[6340.99,7683.79,-0.043335],121,0], + ["Misc_TyreHeap",[6326.34,7675.84,-0.253143],131,0], + ["Misc_TyreHeap",[11348.2,6643.79,0.0348358],111.033,0], + ["SKODAWreck",[11336,6653.39,0.334831],256.033,0], + ["SKODAWreck",[11336.5,6655.68,0.334831],256.033,0], + ["UralWreck",[11320.6,6644.7,0.334831],35.0333,0], + ["datsun01Wreck",[11340.1,6640.28,0.334831],251.033,0], + ["SKODAWreck",[11340.7,6644.78,0.334831],251.033,0], + ["SKODAWreck",[11313.1,6649.14,0.334831],83.0333,0], + ["UralWreck",[11345.4,6646.88,0.334831],285.033,0], + ["SKODAWreck",[11340.8,6655.04,0.334831],225.033,0], + ["LADAWreck",[11325,6637.85,0.234833],160.033,0], + ["Misc_TyreHeap",[11308.6,6640.9,0.0248337],170.033,0] +]; diff --git a/SQF/dayz_code/system/mission/chernarus/security/init.sqf b/SQF/dayz_code/system/mission/chernarus/security/init.sqf new file mode 100644 index 000000000..84ee065e1 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus/security/init.sqf @@ -0,0 +1,18 @@ +//diag_log [ diag_tickTime, __FILE__, "Sp4wing security concrete blocks"]; +poi_processObject = { + _type = _this select 0; + _pos = _this select 1; + _dir = _this select 2; + _elevation = _this select 3; + _tilt = _this select 4; + _o = _type createVehicleLocal _pos; + _o setDir _dir; + _o setPosATL _pos; + //_o setPosATL [ _pos select 0, _pos select 1, _elevation ]; + //if (!isNil "_tilt") then { _o setvectordirandup _tilt; /*diag_log [ _tilt, vectorDir _o, vectorUp _o];*/ }; + _o setVariable ["", true]; // prevent network SV by loot/zeds spawner +}; +_base = "\z\addons\dayz_code\system\mission\chernarus\security\"; +call compile preprocessFileLineNumbers (_base+"antiwallhack.sqf"); +//diag_log [ diag_tickTime, __FILE__, "Done security"]; + diff --git a/SQF/dayz_code/system/scheduler/sched_achievement.sqf b/SQF/dayz_code/system/scheduler/sched_achievement.sqf new file mode 100644 index 000000000..80d2c60af --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_achievement.sqf @@ -0,0 +1,126 @@ +#include "scheduler.hpp" + +sched_achievement_init = { + private ["_timewasterCounter","_buildingList","_buildingCounter"]; + + //following achievements are monitored in this task + achievement_LitterCount = 0; + achievement_Gut = false; + + // following achievements are monitored and saved elsewhere + achievement_Raw = false; + achievement_Fire = false; + achievement_SteadyAim = false; + achievement_Marksman = false; + achievement_Sniper = false; + + // variables for the monitoring + _timewasterCounter = diag_ticktime; + _buildingList = []; + _buildingCounter = [0,0,0,0,0,0,0,0,0]; + + [_timewasterCounter, _buildingList, _buildingCounter] +}; + +sched_achievement = { + HIDE_FSM_VARS + private ["_timewasterCounter","_buildingList","_buildingCounter","_buildingAchivement","_buildingType","_buildingLimit","_building","_matchType","_count", "_o"]; + + _timewasterCounter = _this select 0; + _buildingList = _this select 1; + _buildingCounter = _this select 2; + + _buildingAchivement = [ + [""], // Achievement #2 + ["Land_A_GeneralStore_01a","Land_A_GeneralStore_01"], // Achievement #3 (5 stores) + ["Land_A_GeneralStore_01a","Land_A_GeneralStore_01"], // Achievement #4 (10 stores) + ["Land_A_Hospital"], // Achievement #5 + ["Land_A_Office01"], // Achievement #6 + ["Land_a_stationhouse"], // Achievement #7 + ["Land_A_Pub_01"], // Achievement #8 + ["Land_Mil_ControlTower"], // Achievement #9 + ["Land_Church_03"] // Achievement #10 + ]; + _buildingLimit = [ 1, 5, 10, 4, 3, 4, 8, 3, 3 ]; + + + // 0 = Time Waster - have been playing for over _timeWasterValue second in a single session + if (dayz_playerAchievements select 0 < 1) then { + if (diag_ticktime - _timewasterCounter >= 3600) then { + _timewasterCounter = -1; // stop checking + dayz_playerAchievements set [0,1]; + achievement = [0, player, dayz_characterID]; + publicVariableServer "achievement"; + }; + }; + + // 1 = High Flyer - find yourself over 500m ATL + if (dayz_playerAchievements select 1 < 1) then { + if (visiblePosition player select 2 > 500) then { + dayz_playerAchievements set [1,1]; + achievement = [1, player, dayz_characterID]; + publicVariableServer "achievement"; + }; + }; + + // 2 = near mass grave + if (dayz_playerAchievements select 2 < 1) then { + _o = (visiblePositionASL player) nearestObject "Mass_grave"; + if ((!isNull _o) and {(_o distance player < 3)}) then { + dayz_playerAchievements set [2,1]; + achievement = [2, player, dayz_characterID]; + publicVariableServer "achievement"; + }; + }; + + // 3-10 = Building checker - counts the number of unique buildings (of a certain type) you visit + _building = nearestBuilding visiblePositionASL player; // gives nearest enterable building within 50 meters + if(!isNull _building) then { + if (!(_building in _buildingList)) then { + _buildingType = typeOf _building; + if ((player distance _building < 0.5 * sizeof _buildingType) and {([player,_building] call fnc_isInsideBuilding)}) then { + _matchType = false; + { + if (_buildingType in _x) then { + _matchType = true; + _count = _buildingCounter select _forEachIndex; + _count = _count +1; + _buildingCounter set [_forEachIndex, _count ]; + if ((_count >= _buildingLimit select _forEachIndex) and (dayz_playerAchievements select (_forEachIndex + 3) < 1)) then { + dayz_playerAchievements set [ _forEachIndex + 3, 1]; + achievement = [_forEachIndex + 3, player, dayz_characterID]; + publicVariableServer "achievement"; + }; + }; + } forEach _buildingAchivement; + if (_matchType) then { + _buildingList set [ count _buildingList, _building ]; + }; + }; + }; + }; + + // 11 = LitterCount + if (dayz_playerAchievements select 11 < 1) then { + if (achievement_LitterCount == 5) then { + achievement_LitterCount = -1; //??? + dayz_playerAchievements set [11,1]; + achievement = [11, player, dayz_characterID]; + publicVariableServer "achievement"; + }; + }; + + // 12 = ?????? + + + // 13 = Gutting + if (dayz_playerAchievements select 13 < 1) then { + if (achievement_Gut) then { + dayz_playerAchievements set [13,1]; + achievement = [13, player, dayz_characterID]; + publicVariableServer "achievement"; + }; + }; + + [_timewasterCounter, _buildingList, _buildingCounter] +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/scheduler/sched_animals.sqf b/SQF/dayz_code/system/scheduler/sched_animals.sqf new file mode 100644 index 000000000..dc1165e9f --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_animals.sqf @@ -0,0 +1,79 @@ +// refactored by facoptere@gmail.com for DayZ mod. +#include "scheduler.hpp" + +sched_animals = { + HIDE_FSM_VARS + private ["_min","_count","_global","_obj","_x","_animalssupported","_type","_root","_favouritezones","_angle","_radius","_randrefpoint","_PosList","_Pos","_agent","_pos", "_vehicle", "_speed", "_i"]; + _min = diag_fpsmin; + _vehicle = vehicle player; + _count = 0; + _global = 0; + { + _obj = agent _x; + if (_obj isKindOf "CAAnimalBase") then { + if (local _obj) then { + /*if !(_obj setVariable [ "", false ]) then { // animal has been transfered, there is no fsm + private [ "_stance", "_phase", "_dir", "_posagt" ]; + _stance = animationState _obj; + _phase = _obj animationPhase _stance; + _dir = direction _obj; + _posagt = visiblePosition _obj; + _obj = createAgent [typeOf _obj, _posagt, [], 0, "CAN_COLLIDE"]; + _obj animate [_stance, _phase]; + _obj setDir _dir; + _obj setPosATL _posagt; + [_posagt,_obj] execFSM "\z\addons\dayz_code\system\animal_agent.fsm"; + _obj setVariable [ "", true ]; + };*/ + if ((_vehicle distance _obj > dayz_animalDistance*1.33) AND {(0 == {((isplayer _x) AND {(_x != player)}) AND {((alive _x) AND {((vehicle _x) distance _obj < 150)})}} count playableUnits)}) then { + // delete animal + deleteVehicle _obj; + _global = _global - 1; +// diag_log format [ "%2: delete %1", _obj, __FILE__ ]; + } + else { + _count = _count + 1; + }; + }; + _global = _global + 1; + }; + } forEach agents; + + _speed = velocity _vehicle; + if (_speed distance [0,0,0] > 12) exitWith {objNull}; + if ((_vehicle != player) AND {((count crew _vehicle > 1) AND {(driver _vehicle != player)})}) exitWith {objNull}; + + //diag_log [ dayz_maxGlobalAnimals / (1 max count playableUnits), ceil(1.2*(dayz_maxGlobalAnimals - _global) / (1 max count playableUnits)) min (dayz_maxAnimals - _count), _global,dayz_maxAnimals, _count, dayz_maxGlobalAnimals, _global ]; + for "_x" from 0 max (2 min (ceil(1.5*(dayz_maxGlobalAnimals - _global) / (1 max count playableUnits)) min (dayz_maxAnimals - _count))) to 1 step -1 do { + _animalssupported = ["hen","hen","hen","Cow","Sheep","WildBoar","WildBoar","WildBoar","Goat","Rabbit","Rabbit"]; + _type = _animalssupported select floor random count _animalssupported; + if (_type == "Cow") then { + _animalssupported = ["Cow01","Cow02","Cow03","Cow04"]; + _type = _animalssupported select floor random count _animalssupported; + }; + _root = configFile >> "CfgVehicles" >> _type; + _favouritezones = getText ( _root >> "favouritezones"); + _angle = (random 120) - 60; + _radius = 0 max ((dayz_animalDistance - 200)/2); + _randrefpoint = (vehicle player) modelToWorld[sin(_angle) * (200 + _radius) , cos(_angle) * (200 + _radius), 0]; + _randrefpoint = [ (_randrefpoint select 0) + 5*(_speed select 0), (_randrefpoint select 1) + 5*(_speed select 1), 0]; + for "_i" from 1 to 10 do { + _PosList = selectbestplaces [_randrefpoint, _radius, _favouritezones, 10, 5]; + if (count _PosList > 0) then { + _Pos = (_PosList select 0) select 0; + if ((!surfaceIsWater _Pos) AND {(0 == {alive _x} count (_Pos nearEntities [ AllPlayers, 200 ]))}) then { + _agent = createAgent [_type, _Pos, [], 0, "FORM"]; + [_pos,_agent] execFSM "\z\addons\dayz_code\system\animal_agent.fsm"; + _agent setVariable [ "", true ]; + _count = _count + 1; + _global = _global + 1; +// diag_log format [ "%4: added %1 at %2, %5m from player (favourite level: %3)", _type, _Pos, +// (_PosList select 0) select 1, __FILE__, round(_Pos distance player) ]; + _i = 11;//break + }; + }; + }; + }; +// diag_log format [ "%1: update animals. local: %5, global: %6 fps: %2 -> %3%4",__FILE__, _min, diag_fpsmin,if (diag_fpsmin < 10) then {"!! <<<<<<<<<<<<<<<<<<<"} else {""}, _count, _global ]; + objNull +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/scheduler/sched_antiTeleport.sqf b/SQF/dayz_code/system/scheduler/sched_antiTeleport.sqf new file mode 100644 index 000000000..c0967e210 --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_antiTeleport.sqf @@ -0,0 +1,68 @@ +/* + Anti-Teleport + Created By Razor + Refactored By Alby + Refactored By facoptere@gmail.com +*/ + +sched_antiTP_init = { + if (dayz_antihack == 1) then { diag_log [ diag_ticktime, __FILE__, "Anti Teleport inited"]; }; + [dayz_antihack == 1, [], 0, 0, objNull] +}; + +sched_antiTP = { + private ["_lastpos","_lastheight","_lasttime","_lastVehicle","_debug","_curpos","_distance","_curtime","_difftime", + "_curheight","_speed","_topSpeed","_terrainHeight","_safetyVehicle","_curPos"]; + + _antihack = _this select 0; + _lastpos = _this select 1; + _lastheight = _this select 2; + _lasttime = _this select 3; + _lastVehicle = _this select 4; + + if (((_antihack) and {(typeName player == "OBJECT")}) AND {((player in playableUnits) AND {(alive player)})}) then { + if (count _lastpos != 3) then { + _lastpos = getPosATL (vehicle player); + _lastheight = (ATLtoASL _lastpos) select 2; + _lasttime = diag_ticktime; + _lastVehicle = vehicle player; + }; + _curpos = getPosATL (vehicle player); + _distance = _lastpos distance _curpos; + _curtime = diag_ticktime; + _difftime = _curtime - _lasttime; + _debug = getMarkerpos "respawn_west"; + + if ((_distance > 10) OR {(_difftime > 1)}) then { + _curheight = (ATLtoASL _curpos) select 2; + _speed = _distance / _difftime; + _topSpeed = 10; + + if (vehicle player != player) then { + _topSpeed = (getNumber (configFile >> "CfgVehicles" >> typeOf (vehicle player) >> "maxSpeed")) min 500; + }; + + _terrainHeight = getTerrainHeightASL [_curpos select 0, _curpos select 1]; + _safetyVehicle = vehicle player; + + if (_lastVehicle == vehicle player) then { + if ((_speed > _topSpeed) && (alive player) && ((driver (vehicle player) == player) or (isNull (driver (vehicle player)))) && (_debug distance _lastpos > 3000) && !((vehicle player == player) && (_curheight < _lastheight) && ((_curheight - _terrainHeight) > 1))) then { + (vehicle player) setposATL _lastpos; + PVDZ_sec_atp = format["TELEPORT REVERT for player UID#%1 from %2 to %3, %4 meters, now at %5", getPlayerUID player, _lastpos, _curPos, round(_lastpos distance _curpos), getPosATL player]; + publicVariableServer "PVDZ_sec_atp"; + } else { + _lastpos = _curpos; + _lastheight = _curheight; + }; + _lasttime = _curtime; + }; + + if (_safetyVehicle == vehicle player) then { + _lastVehicle = vehicle player; + }; + }; + }; + + [_antihack, _lastpos, _lastheight, _lasttime, _lastVehicle] +}; + \ No newline at end of file diff --git a/SQF/dayz_code/system/scheduler/sched_bloodstains.sqf b/SQF/dayz_code/system/scheduler/sched_bloodstains.sqf new file mode 100644 index 000000000..1c66e80f9 --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_bloodstains.sqf @@ -0,0 +1,40 @@ +// (c) facoptere@gmail.com, licensed to DayZMod for the community + +sched_bloodStains_init = { + [] // _bloodpool init +}; + +sched_bloodStains = { + private ["_end","_lastpos","_stain", "_plpos"]; + + _bloodpool = _this; + _plpos = visiblePosition player; //ATL + if (r_player_injured and {(dayz_bleedingeffect % 2 == 1)}) then { + // add a fresh blood stain + if (((vehicle player == player) and (!dayz_isSwimming)) AND {((_plpos select 2 < 0.3) AND {((getTerrainHeightASL _plpos) > 1.5)})}) then { + _end = count _bloodpool -1; + _lastpos = if (_end >= 0) then { getPosATL (_bloodpool select _end) } else { getMarkerpos "respawn_west" }; + if (_plpos distance _lastpos > 3) then { // don't repeat blood stains on the same spot + _stain = createVehicle ["Blood_Trail_DZ", _plpos, [], 0, "CAN_COLLIDE"]; + //_stain setDir (direction player); + _bloodpool set [ _end+1, _stain ]; + if (_end == 59) then { + // remove the oldest blood stain, to limit total amount to 60 stains + _stain = _bloodpool select 0; + _bloodpool = _bloodpool - [_stain]; + deleteVehicle _stain; + }; + }; + }; + } + else { + // remove the oldest blood stain + if (count _bloodpool > 0) then { + _stain = _bloodpool select 0; + _bloodpool = _bloodpool - [_stain]; + deleteVehicle _stain; + }; + }; + + _bloodpool +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/scheduler/sched_buildingBubble.sqf b/SQF/dayz_code/system/scheduler/sched_buildingBubble.sqf new file mode 100644 index 000000000..28e5bcba2 --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_buildingBubble.sqf @@ -0,0 +1,21 @@ +sched_buildingBubble = { + private "_dis"; + + { + _dis = _x distance player; + if ((player distance _x) > 400) then { + if (_x in dayz_buildingBubbleMonitor) then { + dayz_buildingBubbleMonitor = dayz_buildingBubbleMonitor - [_x]; + }; + //Clear Loot vars + if (!(isNil {player getVariable "looted"})) then { + _x setVariable ["looted",nil]; //SpawnCheck + }; + if (!(isNil {player getVariable "zombieSpawn"})) then { + _x setVariable ["zombieSpawn",nil]; //SpawnCheck + }; + }; + } count dayz_buildingBubbleMonitor; + + objNull +}; diff --git a/SQF/dayz_code/system/scheduler/sched_buriedZeds.sqf b/SQF/dayz_code/system/scheduler/sched_buriedZeds.sqf new file mode 100644 index 000000000..bfe8adcac --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_buriedZeds.sqf @@ -0,0 +1,79 @@ +// (c) facoptere@gmail.com, licensed to DayZMod for the community + +sched_buriedZeds_init = { + [] // it's _buriedZeds +}; + +sched_buriedZeds = { + private ["_a","_c","_b","_node","_foot","_head","_z","_x","_pos", + "_config", "_zedPos", "_elevation","_buriedZeds", "_checkInsideBuilding"]; + + _checkInsideBuilding = { + private ["_building","_this","_point","_inside","_offset","_relPos","_boundingBox","_min","_max","_myX","_myY"]; + _building = _this select 0; + _point = _this select 1; + _inside = false; + _offset = 1; // shrink building boundingbox by this length. + + _relPos = _building worldToModel _point; + _boundingBox = boundingBox _building; + + _min = _boundingBox select 0; + _max = _boundingBox select 1; + _myX = _relPos select 0; + _myY = _relPos select 1; + + if ((_myX > (_min select 0)+_offset) and {(_myX < (_max select 0)-_offset)}) then { + if ((_myY > (_min select 1)+_offset) and {(_myY < (_max select 1)-_offset)}) then { + _inside = (1==1); + }; + }; + _inside + }; + + _buriedZeds = _this; + _c = count _buriedZeds; + if (_c > 0) then { // give a zombie a little pitch if necessary + _c = _c - 1; + _node = _buriedZeds select _c; + _foot = _node select 0; + _head = _node select 1; + _z = _node select 2; + _elevation = _node select 3; + if (lineIntersects [_head, _foot,_z]) then { + _pos = getPosATL _z; + _pos set [2, _elevation]; + _z setPosATL _pos; + _z setVelocity [0,0,0.5]; + //diag_log [ __FILE__, "node", _node, "moveto:", _pos ]; + }; + _buriedZeds resize _c; + } + else { // find potential buried Zeds + { + _z = _x; + _pos = (getPosATL _z); + if ((alive _z) AND {(_pos select 2 < 0.05)}) then { + //_a = _a + 1; + _b = nearestBuilding _z; + if (!isNull _b) then { + _config = configFile >> "CfgLoot" >> "Buildings" >> (typeOf _b) >> "zedPos"; + _zedPos = [] + getArray _config; + if ((count _zedPos > 0) and {([_b, _pos] call _checkInsideBuilding)}) then { + _elevation = (_b modelToWorld (_zedPos select 0)) select 2; // ATL + _foot = ATLtoASL _pos; + _foot set [ 2, (_foot select 2) + 0.1 ]; + _head = +(_foot); + _head set [ 2, (_foot select 2) + 1.5 ]; + if (_elevation < _head select 2) then { // don't handle if lootpos is quite high inside the building. + _buriedZeds set [ count _buriedZeds, [_foot, _head, _z, _elevation] ]; + }; + }; + }; + }; + } count ((getPosATL player) nearEntities ["zZombie_Base", 30]); + }; + //diag_log format [ "alive+ground: %1, inbuilding: %2 plr in:%3 %4", _a, _c, [_b, getPosATL player] call _checkInsideBuilding, _b ]; + + _buriedZeds +}; diff --git a/SQF/dayz_code/system/scheduler/sched_gravity.sqf b/SQF/dayz_code/system/scheduler/sched_gravity.sqf new file mode 100644 index 000000000..3f81e2406 --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_gravity.sqf @@ -0,0 +1,50 @@ +// (c) facoptere@gmail.com, licensed to DayZMod for the community + +sched_gravity_init = { + // time, current position, time when freefall starts, position when freefall start, freefall in progress + [ time, VisiblePositionASL player, time, VisiblePositionASL player, false, false] +}; + +sched_gravity = { + private ["_otime","_opos","_offtime","_offpos","_oid","_idTrickCount","_timeTrickCount","_time","_ppos","_fftime","_ffpos","_pid","_netid","_initDone"]; + + if ((!(_this select 5) and !isNil 'Dayz_loginCompleted') and {(Dayz_loginCompleted)}) then { + _this = [ time, VisiblePositionASL player, time, VisiblePositionASL player, false, true]; + diag_log [ diag_tickTime, __FILE__, "freefall inited" ]; + }; + + _otime = _this select 0; + _opos = _this select 1; + _offtime = _this select 2; + _offpos = _this select 3; + _inprogress = _this select 4; + _initDone = _this select 5; + + if (_initDone) then { + // detect and save freefall start + _time = time; + _ppos = VisiblePositionASL player; + _fftime = _time; + _ffpos = +(_ppos); + if ((_opos select 2) - (_ppos select 2) >= if (_inprogress) then {0.1} else {0.39} ) then { + _fftime = _offtime; + _ffpos = +(_offpos); + _inprogress = true; + //diag_log [ diag_tickTime, __FILE__, "global freefall is currently dh:", (_ffpos select 2) - (_ppos select 2), "dt:", _time - _fftime,"gravity:",2*((_ffpos select 2) - (_ppos select 2))/((0.00001 + _time - _fftime)^2) ,"m.s^-2" ]; + Dayz_freefall = [ _fftime, 0 max ((_ffpos select 2) - (_ppos select 2)), _time - _fftime ]; + } + else { + if (_inprogress) then { + diag_log [ diag_tickTime, __FILE__, "freefall reset, final freefall height is dh:", (_offpos select 2) - (_ppos select 2), "dt:", _time - _offtime, "gravity:",2*((_offpos select 2) - (_ppos select 2))/((_time - _offtime)^2) ,"m.s^-2" ]; + Dayz_freefall = [ _fftime, 0 max ((_offpos select 2) - (_ppos select 2)), _time - _offtime ]; + } + else { + Dayz_freefall = [ _time, 0, 0.1 ]; // not falling + }; + _inprogress = false; + }; + + [ _time, _ppos, _fftime, _ffpos, _inprogress, _initDone ] + } + else { _this } +}; diff --git a/SQF/dayz_code/system/scheduler/sched_gui.sqf b/SQF/dayz_code/system/scheduler/sched_gui.sqf new file mode 100644 index 000000000..3198de0c3 --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_gui.sqf @@ -0,0 +1,34 @@ +#include "scheduler.hpp" + +sched_gui_init = { [false] }; + +sched_gui = { + HIDE_FSM_VARS + private [ "_array", "_initDone" ]; + + _initDone = _this select 0; + + if ((!_initDone and !isNil 'Dayz_loginCompleted') and {(Dayz_loginCompleted)}) then { + 3 cutRsc ['playerStatusGUI', 'PLAIN',3]; // show the whole HUD + _initDone = true; + }; + //else { + // diag_log [ diag_Ticktime, __FILE__, "waiting", _initDone,Dayz_loginCompleted]; + //}; + if (_initDone) then { + _array = player call world_surfaceNoise; + dayz_surfaceNoise = _array select 1; + dayz_surfaceType = _array select 0; + call player_checkStealth; + dayz_statusArray = call player_updateGui; + }; + + // move this elsewhere, it deals with the menu + if (!isNull cursorTarget and !dayz_heartBeat) then { + if (alive cursorTarget) then { + cursorTarget spawn dayz_lowHumanity; + }; + }; + + [_initDone] +}; diff --git a/SQF/dayz_code/system/scheduler/sched_init.sqf b/SQF/dayz_code/system/scheduler/sched_init.sqf new file mode 100644 index 000000000..73407b236 --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_init.sqf @@ -0,0 +1,51 @@ +// (c) facoptere@gmail.com, licensed to DayZMod for the community + +_base="z\addons\dayz_code\system\scheduler\"; +call compile preprocessFileLineNumbers (_base+"sched_oneachframe.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_towngenerator.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_throwable.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_planthint.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_bloodstains.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_animals.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_buriedZeds.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_gravity.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_security.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_antiTeleport.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_newDay.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_spawnCheck.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_playerActions.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_medical.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_achievement.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_gui.sqf"); +call compile preprocessFileLineNumbers (_base+"sched_buildingBubble.sqf"); + +_list = []; +if (!isNil "_this") then { call _this; }; // patch the code before starting the scheduler (the task contents can't be modified after the FSM has started) +if (count _list == 0) then { + _list = [ + // period offset loop code <-> ctx, init code ->ctx + [ 0, 0, sched_onEachFrame, sched_onEachFrame_init ], // SPECIAL: nul period -> code returns boolean requesting to skip other tasks + [ 0.2, 20, sched_gravity, sched_gravity_init ], + [ 0.2, 0.15, sched_security, sched_security_init ], + [ 0.2, 0.05, sched_antiTP, sched_antiTP_init ], + [ 0.1, 0.01, sched_playerActions ], + [ 0.2, 0.07, sched_townGenerator, sched_townGenerator_init ], + [ 0.2, 0.12, sched_gui, sched_gui_init ], + [ 2, 0.13, sched_medical_effects, sched_medical_effects_init ], + [ 10, 15.13, sched_medical_effectsSlow ], + [ 6, 24.18, sched_spawnCheck, sched_spawnCheck_init ], + [ 1, 0.63, sched_throwable, sched_throwable_init ], + [ 1, 0.33, sched_medical, sched_medical_init ], + [ 10, 0.26, sched_plantHint ], + [ 3, 2.70, sched_achievement, sched_achievement_init ], + [ 4, 2.38, sched_bloodStains, sched_bloodStains_init ], + [ 60, 10.44, sched_animals ], + [ 10, 5.44, sched_medical_slow ], + [ 15, 35.44, sched_buildingBubble ], + [ 60, 20.44, sched_newDay ], + [ 1, 0.51, sched_buriedZeds, sched_buriedZeds_init ] + ]; +}; +_list execFSM (_base+"scheduler.fsm"); + +diag_log [ diag_tickTime, __FILE__, "Scheduler started"]; \ No newline at end of file diff --git a/SQF/dayz_code/system/scheduler/sched_medical.sqf b/SQF/dayz_code/system/scheduler/sched_medical.sqf new file mode 100644 index 000000000..aa6321120 --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_medical.sqf @@ -0,0 +1,152 @@ +// (c) facoptere@gmail.com, licensed to DayZMod for the community + +#include "scheduler.hpp" + +sched_medical_slow = { // 10 seconds + if (abs (r_player_blood - (player getVariable["USEC_BloodQty", 12000])) > 120) then { + //Do not global send + player setVariable["USEC_BloodQty", r_player_blood, false]; + player setVariable["medForceUpdate", true, false]; + //Send only to server + PVDZ_serverStoreVar = [player, "USEC_BloodQty", r_player_blood]; + publicVariableServer "PVDZ_serverStoreVar"; + }; + + objNull +}; + +sched_medical_init = { [ []spawn{} ] }; +sched_medical = { // 1 second + HIDE_FSM_VARS + private "_unconHdlr"; + _unconHdlr = _this select 0; + + if (r_player_blood == 12000) then { + r_player_foodstack = 0; + }; + + //r_player_unconscious = getVariable ["NORRN_unconscious", true]; + + if (r_player_blood <= 0) then { + [dayz_sourceBleeding, "bled"] spawn player_death; + }; + + if (!canStand player) then { // be consistant with player_updateGui.sqf + if ((player getVariable ["hit_legs", 0] < 1) OR !r_fracture_legs) then { + player setVariable ["hit_legs",1,true]; + r_fracture_legs = true; + }; + }; + + if ((r_player_blood <= 3000) and !r_player_unconscious) then { + if (random 100 > 99) then { + [player, ((random 0.1) + 0.2)] call fnc_usec_damageUnconscious; + }; + }; + + //Handle Unconscious player + if ((r_player_unconscious) and (!r_player_unconsciousInProgress) and (scriptDone _unconHdlr)) then { + //localize "CLIENT: Start Unconscious Function"; + _unconHdlr = [] spawn fnc_usec_unconscious; + }; + + if (r_player_injured) then { + if (!r_player_handler) then { + r_player_handler = true; + [] spawn fnc_usec_playerHandleBlood; + }; + } else { + [] spawn fnc_usec_playerHandleBlood; + }; + + [_unconHdlr] +}; + +sched_medical_effects_init = { + private ["_hndCC", "_hndDB", "_hndRB"]; + + _hndCC = ppEffectCreate ["colorCorrections", 3]; + _hndCC ppEffectEnable true; + _hndDB = ppEffectCreate ["dynamicBlur", 2]; + _hndDB ppEffectEnable true; + _hndRB = ppEffectCreate ["radialBlur", 1]; + _hndRB ppEffectEnable true; + _hndRB ppEffectAdjust [0, 0, 0.5, 0.5]; + _hndRB ppEffectCommit 0; + + [ _hndCC, _hndDB, _hndRB ] +}; + +sched_medical_effects = { + // every 2 seconds: + // change saturation, blur and vignetting according to blood level + // Shivering if character temperature is near the minimum + + private ["_hndCC", "_hndDB", "_tmp1", "_tmp2", "_tmp3"]; + _hndCC = _this select 0; + _hndDB = _this select 1; + _hndRB = _this select 2; + + if (r_player_infected) then { + _tmp1 = 0.4 + 0.06 * cos(diag_tickTime * 360 / 12); + _tmp2 = 0.05 + 0.03 * cos(diag_tickTime * 360 / 4); + _tmp3 = 0.05 + 0.03 * sin(diag_tickTime * 360 / 4); + _hndRB ppEffectAdjust [_tmp2, _tmp3, _tmp1, _tmp1]; + } + else { + _hndRB ppEffectAdjust [0, 0, 0.5, 0.5]; + }; + + if (r_player_unconscious) then { + // TODO: 0 fadeSound 0.05; + _hndCC ppEffectAdjust [1, 0.2, 0, [1, 1, 1, 0], [1, 1, 1, 0], [1, 1, 1, 0]]; + _hndDB ppEffectAdjust [20]; + } + else { + _tmp1 = r_player_blood/r_player_bloodTotal; + _tmp1 = (1 + random 7) * _tmp1; + _tmp1 = 1 min _tmp1; + _tmp2 = if (_tmp1 > 0.5) then {1} else {0.3}; + _hndCC ppEffectAdjust [1, 1, 0, [1, 1, 1, 0], [_tmp2, _tmp2, _tmp2, _tmp1], [1, 1, 1, 0]]; + _hndDB ppEffectAdjust [0]; + }; + + [_hndCC, _hndDB, _hndRB] ppEffectCommit 1.5; + + //Add Shivering + if (dayz_temperatur <= (0.125 * (dayz_temperaturmax - dayz_temperaturmin) + dayz_temperaturmin) and ((vehicle player == player and speed player < 5) or (vehicle player != player))) then { + addCamShake [0.6 * (dayz_temperaturmin / dayz_temperatur), 2, 30]; + }; + + [ _hndCC, _hndDB, _hndRB ] +}; + +sched_medical_effectsSlow = { + // every 10 seconds: diziness using slow shakecam, to handle pain and lack of water + HIDE_FSM_VARS + + r_player_inpain = true; + + if ((r_player_inpain or dayz_thirst >= SleepWater) and !r_player_unconscious and (1 > random 9) and (0 == player getVariable["startcombattimer",0])) then { + _blurTask = [] spawn { + _strength = 0.5 + (random 1); + _duration = 8 + (random 10); + enableCamShake true; + + //[posCoef, vertCoef, horzCoef, bankCoef, interpolation] + setCamShakeParams [0.02, 0.05, 0.1, 0.3, true]; + addCamShake [_strength, _duration, 0.4]; + playSound "breath_1"; + + //Lets make sure the spawn ends 1 sec after the _duration timer this should provide a smooth transtion rather then a snap to focus. + sleep _duration + 1; + }; + }; + + if (r_player_infected and !r_player_unconscious and 1 > random 2 and ((vehicle player == player and speed player < 5) or (vehicle player != player))) then { + [player,"cough",1,false] call dayz_zombieSpeak; + addCamShake [2, 1, 25]; + }; + + objNull +}; diff --git a/SQF/dayz_code/system/scheduler/sched_newDay.sqf b/SQF/dayz_code/system/scheduler/sched_newDay.sqf new file mode 100644 index 000000000..e8df2aed0 --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_newDay.sqf @@ -0,0 +1,13 @@ +#include "scheduler.hpp" + +sched_newDay = { + HIDE_FSM_VARS + private "_day"; + _day = round(360 * (dateToNumber date)); + if(dayz_currentDay != _day) then { + dayz_sunRise = call world_sunRise; + dayz_currentDay = _day; + }; + + objNull +}; diff --git a/SQF/dayz_code/system/scheduler/sched_oneachframe.sqf b/SQF/dayz_code/system/scheduler/sched_oneachframe.sqf new file mode 100644 index 000000000..5cac9884c --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_oneachframe.sqf @@ -0,0 +1,33 @@ +// (c) facoptere@gmail.com, licensed to DayZMod for the community + +// detect low FPS +// in case of player "lag" (fps_min very low), all other scheduler tasks are suspended during 50 frames + +sched_onEachFrame_init = { + sched_ef_lowFPSctr=0; + + objNull +}; + +sched_onEachFrame = { + private ["_ret"]; + _ret = (1==0); + + if (diag_fpsmin < 10) then { + sched_ef_lowFPSctr = sched_ef_lowFPSctr +1; + if (sched_ef_lowFPSctr < 50) then { + _ret = (1==1); + } + } + else { + if (sched_ef_lowFPSctr == 1) then { hintSilent ""; }; + sched_ef_lowFPSctr = 0 max (sched_ef_lowFPSctr -1); + }; + if (sched_ef_lowFPSctr >= 100) then { + sched_ef_lowFPSctr = 2; + hintSilent localize "str_player_lowPFS"; + diag_log format [ "h1nt: LOW FPS (%1)", diag_fpsmin ]; + }; + + _ret +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/scheduler/sched_planthint.sqf b/SQF/dayz_code/system/scheduler/sched_planthint.sqf new file mode 100644 index 000000000..ab1eb57d9 --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_planthint.sqf @@ -0,0 +1,19 @@ +// (c) facoptere@gmail.com, licensed to DayZMod for the community + +// grasshopper sound near gatherable plants + +sched_plantHint = { + { + (getPosATL _x) spawn { + sleep random 10; + _sound=format["Sound_Crickets%1",1+floor random 3]; + //diag_log [ _sound ]; + _x = createSoundSource [_sound, _this, [], 0]; + sleep 2; + deleteVehicle _x; + }; + false + } count (nearestObjects [getPosATL player, ["Plant_Base"], 15]); + + objNull +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/scheduler/sched_playerActions.sqf b/SQF/dayz_code/system/scheduler/sched_playerActions.sqf new file mode 100644 index 000000000..9f0109dbd --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_playerActions.sqf @@ -0,0 +1,10 @@ +#include "scheduler.hpp" + +sched_playerActions = { + HIDE_FSM_VARS + call fnc_usec_selfActions; + call fnc_usec_damageActions; + call fnc_usec_upgradeActions; + + objNull +}; diff --git a/SQF/dayz_code/system/scheduler/sched_security.sqf b/SQF/dayz_code/system/scheduler/sched_security.sqf new file mode 100644 index 000000000..e9fab9512 --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_security.sqf @@ -0,0 +1,75 @@ +// (c) facoptere@gmail.com, licensed to DayZMod for the community + +sched_security_init = { + if (dayz_antihack == 1) then { diag_log [ diag_ticktime, __FILE__, "Some security routines inited"]; }; + if (dayz_antihack == 1) then { [ "", time, 0, 0, grpNull ] } else { [] } +}; + +sched_security = { + private ["_netid","_timeTrickCount","_idTrickCount","_time","_otime","_pid", "_quit", "_list"]; + + if (count _this != 5) exitWith { [] }; + + _netid = _this select 0; + _otime = _this select 1; + _idTrickCount = _this select 2; + _timeTrickCount = _this select 3; + _grp = _this select 4; + _time = time; + + if (typeName player != "OBJECT") then { + PVDZ_sec_atp = format["WARNING typename error for player UID#%1", getPlayerUID player]; + publicVariableServer "PVDZ_sec_atp"; + endMission "LOSER"; + }; + + switch (true) do { + case (1==0) : { + PVDZ_sec_atp = format["WARNING true error for player UID#%1", getPlayerUID player]; + publicVariableServer "PVDZ_sec_atp"; + endMission "LOSER"; + }; + }; + + _timeTrickCount = _timeTrickCount * 0.8; + if (_time - _otime > 1 or _time < _otime) then { + _timeTrickCount = _timeTrickCount +1; + if (_timeTrickCount > 2) then { + PVDZ_sec_atp = format["WARNING unusual time shift for UID#%1", getPlayerUID player]; + publicVariableServer "PVDZ_sec_atp"; + }; + }; + + _pid = netid player; + _idTrickCount = _idTrickCount * 0.8; + if (_pid != _netid) then { + _idTrickCount = _idTrickCount +1; + if (_idTrickCount > 2) then { + PVDZ_sec_atp = format["WARNING unusual outfit swap for UID#%1", getPlayerUID player]; + publicVariableServer "PVDZ_sec_atp"; + }; + }; + + if (isNull _grp) then { _grp = group ((allmissionobjects 'FunctionsManager') select 0); }; + if (!isNull _grp) then { + _list = units _grp; + if (count _list > 1) then { + _quit = false; + for "_i" from 2 to (count _list)-1 do { + _u = (_list select _i); + if (!isNull _u) then { + _pos = getPosATL _u; + PVDZ_sec_atp = format [ "From play3r UID#%1: illegal gr0up m3mber %2 at %3,%4... Server may be compromised!", getPlayerUID player, typeOf _u, _pos select 0, _pos select 1]; + publicVariableServer "PVDZ_sec_atp"; + deleteVehicle _u; + _quit = true; + }; + }; + if (_quit) then { + endMission "LOSER"; + }; + }; + }; + + [ _pid, _time, _idTrickCount, _timeTrickCount, _grp ] +}; diff --git a/SQF/dayz_code/system/scheduler/sched_spawnCheck.sqf b/SQF/dayz_code/system/scheduler/sched_spawnCheck.sqf new file mode 100644 index 000000000..acba04acc --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_spawnCheck.sqf @@ -0,0 +1,10 @@ +#include "scheduler.hpp" + +sched_spawnCheck_init = { []spawn{} }; +sched_spawnCheck = { + HIDE_FSM_VARS + if (scriptDone _this) then { + _this = [] execVM '\z\addons\dayz_code\compile\player_spawnCheck.sqf'; // stuffed with "sleep" commands, can't put it in scheduler + }; + _this; +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/scheduler/sched_throwable.sqf b/SQF/dayz_code/system/scheduler/sched_throwable.sqf new file mode 100644 index 000000000..a2c65f722 --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_throwable.sqf @@ -0,0 +1,46 @@ +// (c) facoptere@gmail.com, licensed to DayZMod for the community + +// automatically select primary weapon after inactivity on throwable weapon +// (The problem in ArmA is that when a player select a throwable, he still holds the primary weapon in hand, +// the throwable appears in his hand only when the player clicks on fire button) + +sched_throwable_init = { + sched_throwable_prevmuzz=""; + sched_throwable_time=0; + + objNull +}; + +sched_throwable = { + private ["_stance","_cur_muzz","_type", "_x"]; + + if ((!isNil "player") and {(!isNull player)}) then { + _cur_muzz = currentMuzzle player; + if (((!isNil "_cur_muzz") and {(_cur_muzz != "")}) AND {(0 == getNumber(configFile >> "CfgWeapons" >> _cur_muzz >> "type"))}) then { + if (sched_throwable_prevmuzz != _cur_muzz) then { + sched_throwable_prevmuzz = currentMuzzle player; + sched_throwable_time = diag_tickTime+11; + }; + if (((player getVariable["combattimeout", diag_tickTime])-diag_tickTime)>27) then { + sched_throwable_time = diag_tickTime+21; + }; + }; + if (abs(sched_throwable_time-diag_tickTime)<2) then { + _stance = toArray (animationState player); + _stance = if ((!isNil "_stance") and {(count _stance>17)}) then {toString [_stance select 17]} else {""}; + _type = 4096; + switch _stance do { + case "p": { _type = 2; }; + case "r": { _type = 1; }; + }; + { + if (_type == getNumber(configFile >> "CfgWeapons" >> _x >> "type")) exitWith { + player selectWeapon _x; + }; + } count (weapons player); + sched_throwable_time = 0; + }; + }; + + objNull +}; \ No newline at end of file diff --git a/SQF/dayz_code/system/scheduler/sched_towngenerator.sqf b/SQF/dayz_code/system/scheduler/sched_towngenerator.sqf new file mode 100644 index 000000000..6c5db23d1 --- /dev/null +++ b/SQF/dayz_code/system/scheduler/sched_towngenerator.sqf @@ -0,0 +1,226 @@ +// (c) facoptere@gmail.com, licensed to DayZMod for the community + +#include "scheduler.hpp" + +// look for cells around this radius +#define NEARBYSIZE 380 + +// how many objects to create per frame +#define CHUNKSIZE 10 + +// do nothing if player position is close from previous position, distance in meter. +#define TRESHOLD 50 + +sched_townGenerator_init = { + private ["_maxX","_maxY","_townarray","_objectarray","_i","_object","_j","_position","_y","_type","_dir", + "_onFire","_index","_cell", "_x","_farFromCenter"]; + + sched_tg_state = -1; + sched_tg_follow = {player}; //use some code here, could be useful for GCAM to change the character to follow + sched_tg_newActive = []; + sched_tg_currentActive = []; + sched_tg_var1 = 0; + sched_tg_var2 = 0; + sched_tg_grid = []; + sched_tg_grid resize 4096; + sched_tg_minX=50000; + sched_tg_minY=50000; + sched_tg_ready=false; + sched_tg_pos=getMarkerpos "respawn_west"; + _maxX=-50000; + _maxY=-50000; + _townarray = configFile >> "CfgTownGeneratorChernarus"; + // Compute the area size + for "_i" from (count _townarray)-1 to 0 step -1 do { + _objectarray = (_townarray select _i); + for "_j" from ((count _objectarray) - 1) to 0 step -1 do { + _object = _objectarray select _j; + if (isClass(_object)) then { + _position = [] + getArray (_object >> "position"); + _x = _position select 0; + _y = _position select 1; + sched_tg_minX = sched_tg_minX min _x; + sched_tg_minY = sched_tg_minY min _y; + _maxX = _maxX max _x; + _maxY = _maxY max _y; + }; + }; + }; + sched_tg_minX = floor sched_tg_minX; + sched_tg_minY = floor sched_tg_minY; + sched_tg_cellX = ceil((_maxX - sched_tg_minX) / 64); + sched_tg_cellY = ceil((_maxY - sched_tg_minY) / 64); + // Building the 4096 matrix... + for "_i" from (count _townarray)-1 to 0 step -1 do { + _objectarray = (_townarray select _i); + for "_j" from (count _objectarray) - 1 to 0 step -1 do { + _object = _objectarray select _j; + if (isClass(_object)) then { + _position = [] + getArray (_object >> "position"); + _type = getText (_object >> "type"); + _dir = getNumber (_object >> "direction"); + //_onFire = getNumber (_object >> "onFire"); + _x = _position select 0; + _y = _position select 1; + _index = floor((_x - sched_tg_minX) / sched_tg_cellX) + floor((_y - sched_tg_minY) / sched_tg_cellY) * 64; + _farFromCenter = [0.5,0.5,0] distance [((_x - sched_tg_minX) / sched_tg_cellX) % 1, ((_y - sched_tg_minY) / sched_tg_cellY) % 1, 0]; + _cell = sched_tg_grid select _index; + if (isNil "_cell") then { _cell = []; sched_tg_grid set [ _index, _cell]; }; + if (_farFromCenter > 0.6) then { // put objects far from cell center at the beginning of the array of object + _cell = [[ objNull, _type, _position, _dir/*, _onFire*/ ]] + _cell; + } + else { + _cell set [ count _cell, [ objNull, _type, _position, _dir/*, _onFire*/ ] ]; + } + }; + }; + }; + + objNull +}; + +sched_townGenerator_ready = { + HIDE_FSM_VARS + private "_character"; + _character = if (serverCommandAvailable "#kick") then { call sched_tg_follow } else { player }; + ((!isNil "sched_tg_state") AND {(sched_tg_state == 2)}) AND ({sched_tg_pos distance visiblePositionASL _character <= TRESHOLD}) +}; + +sched_townGenerator = { + HIDE_FSM_VARS + private ["_character","_position","_y","_velocity","_iy","_i","_j","_jx", + "_index","_cell","_imax","_object","_onFire", "_x"]; + + switch true do { + case (sched_tg_state == 0): { // look for new cells to show and old cells to hide + _character = if (serverCommandAvailable "#kick") then { call sched_tg_follow } else { player }; + _position = visiblePositionASL _character; + if ((_position distance sched_tg_pos > TRESHOLD) /*AND {(_position select 0 > -NEARBYSIZE)}*/) then { + sched_tg_pos = _position; + _x = _position select 0; + _y = _position select 1; + // shift position to 1 second in the future: + _velocity = velocity vehicle _character; + _x = _x + (_velocity select 0); + _y = _y + (_velocity select 1); + sched_tg_newActive resize 0; + for "_i" from (_y+NEARBYSIZE) to (_y-NEARBYSIZE) step -sched_tg_cellY do { + _iy = floor((_i - sched_tg_minY) / sched_tg_cellY); + if ((_iy >= 0) AND {(_iy < 64)}) then { + for "_j" from (_x-NEARBYSIZE) to (_x+NEARBYSIZE) step sched_tg_cellX do { + //diag_log format [ "%1: x y _i _j %1 %2 %3 %4", __FILE__, _x, _y, _i, _j ]; + _jx = floor((_j - sched_tg_minX) / sched_tg_cellX); + if ((_jx >= 0) AND {(_jx < 64)}) then { + if (abs((_j-_x)*(_i-_y)) < NEARBYSIZE * NEARBYSIZE) then { + _index = _jx + _iy * 64; + //diag_log format [ "%1: -> index=%2", __FILE__, _index ]; + _cell = sched_tg_grid select _index; + if ((!isNil "_cell") AND {!(_index IN sched_tg_newActive)}) then { + sched_tg_newActive set [ count sched_tg_newActive, _index ]; + }; + }; + }; + }; + }; + }; + sched_tg_state = 1; + sched_tg_ready = false; + sched_tg_var1 = 0; + //sched_tg_var2 = 0; + //sched_tg_fps = diag_fpsmin; + //sched_tg_newSpawned = 0; + //sched_tg_newTextureSpawned = 0; + }; + }; + case (sched_tg_state == 1): { // show new cells, per shunk of CHUNKSIZE objects + if (sched_tg_var1 >= count sched_tg_newActive) then { + sched_tg_state = 2; + sched_tg_ready = true; + sched_tg_var1 = 0; + sched_tg_var2 = 0; + sched_tg_deleted = 0; + } + else { + _index = -1; + // don't wait to next frame to find a new cell to show + while {sched_tg_var1 < count sched_tg_newActive} do { + _index = sched_tg_newActive select sched_tg_var1; + if !(_index IN sched_tg_currentActive) exitWith {}; + sched_tg_var1 = sched_tg_var1 +1; + _index = -1; + //sched_tg_var2 = 0; + }; + if (_index >= 0) then { + // create objects from cell index _index + _cell = sched_tg_grid select _index; + _imax = (count _cell) min (sched_tg_var2 + CHUNKSIZE); + //diag_log format ["%1: spawn cell #%2, %4 objects from #%3", __FILE__, _index, sched_tg_var2, _imax-sched_tg_var2 ]; + for "_i" from sched_tg_var2 to _imax-1 do { + _x = _cell select _i; + //sched_tg_newSpawned = sched_tg_newSpawned + 1; + if ("" != (_x select 1)) then { + _object = (_x select 1) createVehicleLocal [0,0,0]; + _position = _x select 2; + _object setDir (_x select 3); + _object setPos [_position select 0,_position select 1,0]; + _object setPosATL _position; + _object allowDamage false; + //_onFire ... + _object setVariable ["", true]; // SV used by player_spawnCheck, exists if object is local + _x set [ 0, _object ]; // object reference for faster delete + }; + }; + sched_tg_var2 = _imax; + if (_imax == count _cell) then { + sched_tg_var1 = sched_tg_var1 +1; + sched_tg_var2 = 0; + }; + }; + }; + }; + case (sched_tg_state == 2): { // hide whole cells + if (sched_tg_var1 >= count sched_tg_currentActive) then { + sched_tg_currentActive = +(sched_tg_newActive); + sched_tg_state = 0; + sched_tg_var1 = 0; + // if ((sched_tg_newSpawned > 0) or (diag_fpsmin < 10)) then { + // diag_log format [ "%1: spawned:%2 newTexture:%3 deleted:%4 fps: %5 -> %6%7", __FILE__, + // sched_tg_newSpawned, sched_tg_newTextureSpawned, sched_tg_deleted, sched_tg_fps, diag_fpsmin, if (diag_fpsmin < 10) then {"!! <<<<<<<<<<<<<<<<<<<"} else {""} ]; + // }; + } + else { + _index = -1; + // don't wait to next frame to find a new cell to hide + while {sched_tg_var1 < count sched_tg_currentActive} do { + _index = sched_tg_currentActive select sched_tg_var1; + if !(_index IN sched_tg_newActive) exitWith {}; + sched_tg_var1 = sched_tg_var1 +1; + _index = -1; + //sched_tg_var2 = 0; + }; + if (_index >= 0) then { + //diag_log format ["%1: despawn cell #%2", __FILE__, _index ]; + // delete objects from cell index _x + { + deleteVehicle (_x select 0); + _x set [ 0, objNull ]; + sched_tg_deleted = sched_tg_deleted +1; + } count (sched_tg_grid select _index); + //sched_tg_currentActive = sched_tg_currentActive - [_x]; + }; + sched_tg_var1 = sched_tg_var1 +1; + }; + }; + default { // -1 + //diag_log [ diag_tickTime, __FILE__, "waiting for plantSpawner" ]; + if ((!isNil "dayz_plantSpawner_done") and {(dayz_plantSpawner_done == 2)}) then { + sched_tg_state = 0; // ready to start the loop + }; + + }; + }; // switch + //diag_log format ["%1: state:%2 cellWidth:%3 cellHeight:%4 var1:%5 var2:%6 currentActive:%7 newActive:%8", __FILE__, + // sched_tg_state, sched_tg_cellX, sched_tg_cellY, sched_tg_var1, sched_tg_var2, sched_tg_currentActive, sched_tg_newActive ]; + + objNull +}; diff --git a/SQF/dayz_code/system/scheduler/scheduler.fsm b/SQF/dayz_code/system/scheduler/scheduler.fsm new file mode 100644 index 000000000..ba4a6d1eb --- /dev/null +++ b/SQF/dayz_code/system/scheduler/scheduler.fsm @@ -0,0 +1,77 @@ +// (c) facoptere@gmail.com, licensed to DayZMod for the community + +class FSM { + fsmName = "server_cleanup"; + initState = "init"; + finalStates[] = {"end"}; + class States { + class init { + name="init"; + init= "" \n + //"diag_log[""Scheduler init""];" \n + "__sc_taskArray = [];" \n + "__sc_time = diag_tickTime;" \n + "{" \n + " private [ ""__sc_period"", ""__sc_offset"", ""__sc_code"", ""__sc_init"", ""__sc_ctx"" ];" \n + " __sc_period = _x select 0;" \n + " __sc_offset = _x select 1;" \n + " __sc_code = _x select 2;" \n + " __sc_init = _x select 3;" \n + " __sc_ctx = if (!isNil ""__sc_init"") then { call __sc_init } else { objNull };" \n + " __sc_taskArray set [ count __sc_taskArray, [ __sc_code, __sc_ctx, __sc_period, __sc_time + __sc_offset - __sc_period ]];" \n + // " diag_log [ __sc_period, __sc_time - __sc_offset + __sc_period, __sc_ctx, __sc_code ];" \n + "} count _this;" \n + "_this=nil;"; + class Links { + class L0 { + priority=0; + to="loop"; + condition="1==1"; + action=""; + }; + }; + }; + class end { + name="end"; + init= "diag_log[""Scheduler terminated""]"; + class Links {}; + }; + class loop { + name="loop"; + init= "" \n + // "diag_log[""Scheduler loop action""];" \n + "__sc_lootT0 = diag_tickTime;" \n + "{" \n + " private [ ""__sc_task"", ""__sc_period"", ""__sc_offset"", ""__sc_code"", ""__sc_next"", ""__sc_ctx"" ];" \n + " __sc_task = _x;" \n + " __sc_code = __sc_task select 0;" \n + " __sc_ctx = __sc_task select 1;" \n + " __sc_period = __sc_task select 2;" \n + " __sc_next = __sc_task select 3;" \n + " if (diag_tickTime >= __sc_next) then {" \n + // " if (__sc_period>=0.2) then {diag_log['scheduler idx/period/previous/time/next', _forEachIndex, __sc_period, __sc_task select 3, diag_tickTime, __sc_next ];};" \n + " __sc_ctx = __sc_ctx call __sc_code;" \n + " if (__sc_period > 0) then { __sc_next = __sc_next + __sc_period * (1 + floor((diag_tickTime - __sc_next) / __sc_period)); };" \n + " __sc_task set [1, __sc_ctx];" \n + " __sc_task set [3, __sc_next];" \n + " };" \n + " if ((__sc_period == 0) AND {(__sc_ctx)}) exitWith {};" \n + " if (diag_tickTime - __sc_lootT0 > 0.02) exitWith {};" \n // hopefully should not happen frequently + "} count __sc_taskArray;"; + class Links { + class L0 { + priority=1; + to="end"; + condition="(!isServer) and {(deathHandled)}"; + action=""; + }; + class L1 { + priority=0; + to="loop"; + condition="1==1"; + action= ""; + }; + }; + }; + }; +}; diff --git a/SQF/dayz_code/system/scheduler/scheduler.hpp b/SQF/dayz_code/system/scheduler/scheduler.hpp new file mode 100644 index 000000000..26b08f38d --- /dev/null +++ b/SQF/dayz_code/system/scheduler/scheduler.hpp @@ -0,0 +1 @@ +#define HIDE_FSM_VARS private ["__sc_task","__sc_code","__sc_period","__sc_next","__sc_taskArray", "__sc_lootT0"];