mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
@@ -8,11 +8,10 @@ private ["_debug","_floor"];
|
|||||||
_debug = getMarkerPos "respawn_west";
|
_debug = getMarkerPos "respawn_west";
|
||||||
|
|
||||||
if (surfaceIsWater _debug) then {
|
if (surfaceIsWater _debug) then {
|
||||||
_debug set [2,2];
|
_debug set [2,0.1];
|
||||||
_floor = "MetalFloor_DZ" createVehicleLocal [0,0,0];
|
_floor = "MetalFloor_DZ" createVehicleLocal [0,0,0];
|
||||||
_floor setPosASL _debug;
|
_floor setPosASL _debug;
|
||||||
_floor allowDamage false;
|
_floor allowDamage false;
|
||||||
_floor enableSimulation false;
|
_floor enableSimulation false;
|
||||||
_floor setVariable ["",true,false]; // stops global setVariable by sched_townGenerator, checked in player_spawnCheck for loot spawn
|
_floor setVariable ["",true,false]; // stops global setVariable by sched_townGenerator, checked in player_spawnCheck for loot spawn
|
||||||
_floor hideObject true;
|
|
||||||
};
|
};
|
||||||
Reference in New Issue
Block a user