ebaydayz
2016-09-16 17:17:02 -04:00
parent bcc16a0135
commit b9507b2eb4
+1 -2
View File
@@ -8,11 +8,10 @@ private ["_debug","_floor"];
_debug = getMarkerPos "respawn_west";
if (surfaceIsWater _debug) then {
_debug set [2,2];
_debug set [2,0.1];
_floor = "MetalFloor_DZ" createVehicleLocal [0,0,0];
_floor setPosASL _debug;
_floor allowDamage false;
_floor enableSimulation false;
_floor setVariable ["",true,false]; // stops global setVariable by sched_townGenerator, checked in player_spawnCheck for loot spawn
_floor hideObject true;
};