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Fixes (NON para spawn) de-spawning of purchased vehicles.
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@@ -20,7 +20,7 @@ if ((typeName _objectID != "string") || (typeName _uid != "string")) then
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_objectID = "0";
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_uid = "0";
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};
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if (!_parachuteWest) then {
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if (!_parachuteWest and !(locked _object)) then {
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if (_objectID == "0" && _uid == "0") then
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{
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_object_position = getPosATL _object;
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