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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 13:26:39 +03:00
Fixes (NON para spawn) de-spawning of purchased vehicles.
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@@ -74,6 +74,9 @@ _key call server_hiveWrite;
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_object = createVehicle [_class, _location, [], 0, "CAN_COLLIDE"];
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};
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// Lock vehicle
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_object setvehiclelock "locked";
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clearWeaponCargoGlobal _object;
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clearMagazineCargoGlobal _object;
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@@ -20,7 +20,7 @@ if ((typeName _objectID != "string") || (typeName _uid != "string")) then
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_objectID = "0";
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_uid = "0";
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};
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if (!_parachuteWest) then {
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if (!_parachuteWest and !(locked _object)) then {
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if (_objectID == "0" && _uid == "0") then
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{
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_object_position = getPosATL _object;
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