mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Update vehicle configs
This commit is contained in:
@@ -243,8 +243,9 @@ class Ikarus_White_DZE: Ikarus_DZE {
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};
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};
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class Ikarus_Armored_DZE: Ikarus_White_DZE
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class Ikarus_Armored_DZE: epoch_car
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{
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scope = 2;
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model = "z\addons\dayz_epoch_v\vehicles\citybus\dze_citybus";
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picture = "\dayz_epoch_c\icons\vehicles\ArmoredBus.paa";
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displayName = $STR_VEH_NAME_IKARUS_ARMORED;
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@@ -254,6 +255,7 @@ class Ikarus_Armored_DZE: Ikarus_White_DZE
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transportMaxWeapons = 25;
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transportMaxMagazines = 120;
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transportmaxbackpacks = 10;
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transportSoldier = 12;
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hiddenselections[] = {"camo1"};
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hiddenselectionstextures[]=
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{
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@@ -272,4 +274,187 @@ class Ikarus_Armored_DZE: Ikarus_White_DZE
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"z\addons\dayz_epoch_v\vehicles\citybus\data\bus_city_int_destruct.rvmat"
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};
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};
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insideSoundCoef = 0.9;
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soundGear[]={,db-85,1};
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soundGetIn[]={"ca\sounds\vehicles\Wheeled\BUS\ext\ext-bus-getout-1",db-0,1};
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soundGetOut[]={"ca\sounds\vehicles\Wheeled\BUS\ext\ext-bus-getout-1",db-0,1, 40};
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soundEngineOnInt[] = {"ca\sounds\vehicles\Wheeled\BUS\int\int-bus-start-1", db-5, 1.0};
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soundEngineOnExt[] = {"ca\sounds\vehicles\Wheeled\BUS\ext\ext-bus-start-1", db-5, 1.0, 280};
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soundEngineOffInt[] ={"ca\sounds\vehicles\Wheeled\BUS\int\int-bus-stop-1", db-5, 1.0};
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soundEngineOffExt[] ={"ca\sounds\vehicles\Wheeled\BUS\ext\ext-bus-stop-1", db-5, 1.0, 280};
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buildCrash0[]={"Ca\sounds\Vehicles\Crash\crash_building_01", db-3, 1, 200};
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buildCrash1[]={"Ca\sounds\Vehicles\Crash\crash_building_02", db-3, 1, 200};
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buildCrash2[]={"Ca\sounds\Vehicles\Crash\crash_building_03", db-3, 1, 200};
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buildCrash3[]={"Ca\sounds\Vehicles\Crash\crash_building_04", db-3, 1, 200};
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soundBuildingCrash[]={buildCrash0, 0.25, buildCrash1, 0.25, buildCrash2, 0.25, buildCrash3, 0.25};
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WoodCrash0[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", db-3, 1, 200};
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WoodCrash1[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", db-3, 1, 200};
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WoodCrash2[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", db-3, 1, 200};
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WoodCrash3[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", db-3, 1, 200};
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WoodCrash4[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", db-3, 1, 200};
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WoodCrash5[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", db-3, 1, 200};
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soundWoodCrash[]={woodCrash0, 0.166, woodCrash1, 0.166, woodCrash2, 0.166, woodCrash3, 0.166,woodCrash4, 0.166,woodCrash5, 0.166};
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ArmorCrash0[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_01", db-3, 1, 200};
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ArmorCrash1[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_02", db-3, 1, 200};
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ArmorCrash2[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_03", db-3, 1, 200};
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ArmorCrash3[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_04", db-3, 1, 200};
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soundArmorCrash[]={ArmorCrash0, 0.25, ArmorCrash1, 0.25, ArmorCrash2, 0.25, ArmorCrash3, 0.25};
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class SoundEvents
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{
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class AccelerationIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\int-bus-acce-1", db-5, 1.0};
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limit = "0.15";
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expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
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};
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class AccelerationOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\ext\ext-bus-acce-1", db-5, 1.0, 280};
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limit = "0.15";
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expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
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};
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};
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class Sounds
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{
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/* --------------------------------- */
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// EXTERNAL SOUNDS BUS */
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/* --------------------------------- */
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class Engine
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{
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sound[] = {"\ca\sounds\Vehicles\Wheeled\BUS\ext\ext-bus-low-2", db0, 1.0, 350};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "engineOn*camPos*(thrust factor[0.7, 0.2])";
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};
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class EngineHighOut
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{
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sound[] = {"\ca\sounds\Vehicles\Wheeled\BUS\ext\ext-bus-high-4", db0, 1.0, 450};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "engineOn*camPos*(thrust factor[0.5, 0.9])";
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};
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class IdleOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\ext\ext-bus-idle-1", db-10, 1.0, 150};
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frequency = "1";
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volume = "engineOn*camPos*(rpm factor[0.4, 0])";
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};
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class TiresRockOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", db-15, 1.0, 30};
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frequency = "1";
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volume = "camPos*rock*(speed factor[2, 20])";
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};
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class TiresSandOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", db-15, 1.0, 30};
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frequency = "1";
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volume = "camPos*sand*(speed factor[2, 20])";
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};
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class TiresGrassOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", db-15, 1.0, 30};
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frequency = "1";
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volume = "camPos*grass*(speed factor[2, 20])";
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};
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class TiresMudOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", db-15, 1.0, 30};
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frequency = "1";
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volume = "camPos*mud*(speed factor[2, 20])";
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};
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class TiresGravelOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", db-15, 1.0, 30};
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frequency = "1";
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volume = "camPos*gravel*(speed factor[2, 20])";
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};
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class TiresAsphaltOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", db-25, 1.0, 30};
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frequency = "1";
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volume = "camPos*asphalt*(speed factor[2, 20])";
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};
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class NoiseOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\ext-noise3", db-15, 1.0, 30};
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frequency = "1";
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volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
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};
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/* --------------------------------- */
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// INTERNAL SOUNDS BUS */
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/* --------------------------------- */
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class EngineLowIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\int-bus-low-2", db-0, 1.0};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)";
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};
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class EngineHighIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\int-bus-high-4", db-0, 0.95};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "((engineOn*thrust) factor[0.55, 1.0])*(1-camPos)";
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};
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class IdleIn
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{
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sound[] = {"\ca\sounds\Vehicles\Wheeled\BUS\int\int-bus-idle-1", db-5, 1.0};
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frequency = "1";
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volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)";
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};
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class TiresRockIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", db-15, 1.0};
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frequency = "1";
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volume = "(1-camPos)*rock*(speed factor[2, 20])";
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};
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class TiresSandIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", db-15, 1.0};
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frequency = "1";
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volume = "(1-camPos)*sand*(speed factor[2, 20])";
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};
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class TiresGrassIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", db-15, 1.0};
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frequency = "1";
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volume = "(1-camPos)*grass*(speed factor[2, 20])";
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};
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class TiresMudIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", db-15, 1.0};
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frequency = "1";
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volume = "(1-camPos)*mud*(speed factor[2, 20])";
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};
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class TiresGravelIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", db-15, 1.0};
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frequency = "1";
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volume = "(1-camPos)*gravel*(speed factor[2, 20])";
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};
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class TiresAsphaltIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", db-20, 1.0};
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frequency = "1";
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volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
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};
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class NoiseIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\int-noise3", db-10, 1.0};
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frequency = "1";
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volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)"; //definice INSIDE zvuku
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};
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// original environment sound, suppressed now
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class Movement
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{
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sound = "soundEnviron";
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frequency = "1";
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volume = "0";
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};
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};
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};
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@@ -1,10 +1,9 @@
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class Jeep_base : HMMWV_DZE_Base
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class Jeep_base: epoch_car
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{
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scope = 0;
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displayname = "Old Jeep";
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model = "\z\addons\dayz_epoch_v\vehicles\jeep\h4_jeep";
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picture = "\dayz_epoch_c\icons\vehicles\jeep.paa";
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vehicleClass = "DayZ Epoch Vehicles";
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armor = 25;
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transportsoldier = 2;
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transportmaxweapons = 15;
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@@ -16,12 +15,7 @@ class Jeep_base : HMMWV_DZE_Base
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weapons[] = {minicarhorn};
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driveraction = "HMMWV_Driver";
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cargoaction[] = {"Skodovka_Cargo01","suv_cargo02_ep1","Skodovka_Cargo01","suv_cargo02_ep1","Skodovka_Cargo012"};
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typicalcargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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crew = "";
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class Turrets {};
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class HitPoints;
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//class HitPoints;
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hiddenselectionstextures[]=
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{
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"\z\addons\dayz_epoch_v\vehicles\jeep\data\jeep_main_co.paa",
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@@ -54,7 +48,152 @@ class Jeep_base : HMMWV_DZE_Base
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};
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};
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class NVGMarkers {};
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class SoundEvents
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{
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class AccelerationIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\int\int-acceleration1",0.1,1};
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limit = "0.8";
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expression = "(engineOn*(1-camPos))*gmeterZ";
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};
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class AccelerationOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\turspecial1",0.1,1,200};
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limit = "0.8";
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expression = "(engineOn*camPos)*gmeterZ";
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};
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};
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class Sounds
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{
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class Engine
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{
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sound[] = {"\ca\sounds\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_Low_1b",1,1,300};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "camPos*engineOn*((rpm factor[0.15, 0.4]) min (rpm factor[0.7, 0.5]))";
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};
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class EngineHighOut
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{
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sound[] = {"\ca\sounds\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_High_1b",1,1,400};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "camPos*engineOn*(rpm factor[0.5, 0.8])";
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};
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class IdleOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\idle_2",0.562341,1,100};
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frequency = "1";
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volume = "engineOn*camPos*(rpm factor[0.3, 0])";
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};
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class TiresRockOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.316228,1,30};
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frequency = "1";
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volume = "camPos*rock*(speed factor[2, 20])";
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};
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class TiresSandOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.316228,1,30};
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frequency = "1";
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volume = "camPos*sand*(speed factor[2, 20])";
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};
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class TiresGrassOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.316228,1,30};
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frequency = "1";
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volume = "camPos*grass*(speed factor[2, 20])";
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};
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class TiresMudOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.316228,1,30};
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frequency = "1";
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volume = "camPos*mud*(speed factor[2, 20])";
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};
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class TiresGravelOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.316228,1,30};
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frequency = "1";
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volume = "camPos*gravel*(speed factor[2, 20])";
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};
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class TiresAsphaltOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30};
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frequency = "1";
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volume = "camPos*asphalt*(speed factor[2, 20])";
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};
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class NoiseOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.177828,1,30};
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frequency = "1";
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volume = "camPos*(damper0 max 0.03)*(speed factor[0, 8])";
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};
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class EngineLowIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_Low_1b",1,1};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.8, 0.6]))";
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};
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class EngineHighIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_High_1b",1,1};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "(1-camPos)*engineOn*(rpm factor[0.5, 1.0])";
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};
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class IdleIn
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{
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sound[] = {"\ca\sounds\Vehicles\Wheeled\HMMWV\ext\idle_2",0.316228,1};
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frequency = "1";
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volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)";
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};
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class TiresRockIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",1,1};
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frequency = "1";
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volume = "(1-camPos)*rock*(speed factor[2, 20])";
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};
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class TiresSandIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",1,1};
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frequency = "1";
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volume = "(1-camPos)*sand*(speed factor[2, 20])";
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};
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class TiresGrassIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass2",1,1};
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frequency = "1";
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volume = "(1-camPos)*grass*(speed factor[2, 20])";
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};
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class TiresMudIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",1,1};
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frequency = "1";
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volume = "(1-camPos)*mud*(speed factor[2, 20])";
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};
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class TiresGravelIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",1,1};
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frequency = "1";
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volume = "(1-camPos)*gravel*(speed factor[2, 20])";
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};
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class TiresAsphaltIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",1,1};
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frequency = "1";
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volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
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};
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class NoiseIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise2",0.446684,1};
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frequency = "1";
|
||||
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
|
||||
};
|
||||
class Movement
|
||||
{
|
||||
sound = "soundEnviron";
|
||||
frequency = "1";
|
||||
volume = "0";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Jeep_DZE: Jeep_base
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
class Mini_Cooper_base: VWGolf
|
||||
class Mini_Cooper_base: epoch_car
|
||||
{
|
||||
scope = 0;
|
||||
displayname = "Mini Cooper";
|
||||
model = "\z\addons\dayz_epoch_v\vehicles\mini\dze_cooper_s";
|
||||
picture = "\dayz_epoch_c\icons\vehicles\minicooper.paa";
|
||||
vehicleClass = "DayZ Epoch Vehicles";
|
||||
transportsoldier = 2;
|
||||
fuelCapacity = 100;
|
||||
class HitPoints;
|
||||
@@ -43,6 +42,186 @@ class Mini_Cooper_base: VWGolf
|
||||
"Ca\wheeled_E\Data\auta_skla_damage.rvmat"
|
||||
};
|
||||
};
|
||||
|
||||
class NVGMarkers {};
|
||||
soundGear[]={,db-75,1};
|
||||
insideSoundCoef = 0.9;
|
||||
SoundGetIn[]={"ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout",db-5,1};
|
||||
SoundGetOut[]={"ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout",db-5,1, 40};
|
||||
soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-start-1", db-5, 1.0};
|
||||
soundEngineOnExt[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-start-1", db-5, 1.0, 250};
|
||||
soundEngineOffInt[] ={"ca\sounds\vehicles\Wheeled\GOLF\int\int-golf-stop-1", db-5, 1.0};
|
||||
soundEngineOffExt[] ={"ca\sounds\vehicles\Wheeled\GOLF\ext\ext-golf-stop-1", db-5, 1.0, 250};
|
||||
|
||||
buildCrash0[]={"Ca\sounds\Vehicles\Crash\crash_building_01", db-3, 1, 200};
|
||||
buildCrash1[]={"Ca\sounds\Vehicles\Crash\crash_building_02", db-3, 1, 200};
|
||||
buildCrash2[]={"Ca\sounds\Vehicles\Crash\crash_building_03", db-3, 1, 200};
|
||||
buildCrash3[]={"Ca\sounds\Vehicles\Crash\crash_building_04", db-3, 1, 200};
|
||||
soundBuildingCrash[]={buildCrash0, 0.25, buildCrash1, 0.25, buildCrash2, 0.25, buildCrash3, 0.25};
|
||||
|
||||
WoodCrash0[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", db-3, 1, 200};
|
||||
WoodCrash1[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", db-3, 1, 200};
|
||||
WoodCrash2[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", db-3, 1, 200};
|
||||
WoodCrash3[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", db-3, 1, 200};
|
||||
WoodCrash4[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", db-3, 1, 200};
|
||||
WoodCrash5[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", db-3, 1, 200};
|
||||
soundWoodCrash[]={woodCrash0, 0.166, woodCrash1, 0.166, woodCrash2, 0.166, woodCrash3, 0.166,woodCrash4, 0.166,woodCrash5, 0.166};
|
||||
|
||||
ArmorCrash0[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_01", db-3, 1, 200};
|
||||
ArmorCrash1[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_02", db-3, 1, 200};
|
||||
ArmorCrash2[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_03", db-3, 1, 200};
|
||||
ArmorCrash3[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_04", db-3, 1, 200};
|
||||
soundArmorCrash[]={ArmorCrash0, 0.25, ArmorCrash1, 0.25, ArmorCrash2, 0.25, ArmorCrash3, 0.25};
|
||||
|
||||
class SoundEvents
|
||||
{
|
||||
class AccelerationIn
|
||||
{
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-acce-1", db-1, 1.0};
|
||||
limit = "0.15";
|
||||
expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
|
||||
};
|
||||
class AccelerationOut
|
||||
{
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-acce-1", db-5, 1.0, 250};
|
||||
limit = "0.15";
|
||||
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
|
||||
};
|
||||
};
|
||||
class Sounds
|
||||
{
|
||||
class Engine
|
||||
{
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-low-1", db-8, 1.0, 300};
|
||||
frequency = "(randomizer*0.05+1.25)*rpm";
|
||||
volume = "camPos*engineOn*((rpm factor[0.25, 0.4]) min (rpm factor[0.6, 0.45]))";
|
||||
};
|
||||
class EngineHighOut
|
||||
{
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-high-1", db-8, 0.8, 450};
|
||||
frequency = "(randomizer*0.05+1.1)*rpm";
|
||||
volume = "camPos*engineOn*(rpm factor[0.5, 0.9])";
|
||||
};
|
||||
class IdleOut
|
||||
{
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-idle-1", db-10, 1.0, 100};
|
||||
frequency = "1";
|
||||
volume = "engineOn*camPos*(rpm factor[0.4, 0])";
|
||||
};
|
||||
class TiresRockOut
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", db-25, 1.0, 40};
|
||||
frequency = "1";
|
||||
volume = "camPos*rock*(speed factor[4, 20])";
|
||||
};
|
||||
class TiresSandOut
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", db-25, 1.0, 40};
|
||||
frequency = "1";
|
||||
volume = "camPos*sand*(speed factor[4, 20])";
|
||||
};
|
||||
class TiresGrassOut
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", db-25, 1.0, 40};
|
||||
frequency = "1";
|
||||
volume = "camPos*grass*(speed factor[4, 20])";
|
||||
};
|
||||
class TiresMudOut
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", db-25, 1.0, 40};
|
||||
frequency = "1";
|
||||
volume = "camPos*mud*(speed factor[4, 20])";
|
||||
};
|
||||
class TiresGravelOut
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", db-25, 1.0, 40};
|
||||
frequency = "1";
|
||||
volume = "camPos*gravel*(speed factor[4, 20])";
|
||||
};
|
||||
class TiresAsphaltOut
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", db-25, 1.0, 40};
|
||||
frequency = "1";
|
||||
volume = "camPos*asphalt*(speed factor[4, 20])";
|
||||
};
|
||||
class NoiseOut
|
||||
{
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\Noises\ext\noise2", db-25, 1.0, 40};
|
||||
frequency = "1";
|
||||
volume = "camPos*(damper0 max 0.036)*(speed factor[0, 8])";
|
||||
};
|
||||
/* --------------------------------- */
|
||||
// INTERNAL SOUNDS GOLF //
|
||||
/* --------------------------------- */
|
||||
class EngineLowIn
|
||||
{
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-low-1", db-3, 1.0};
|
||||
frequency = "(randomizer*0.05+1.3)*rpm";
|
||||
volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.52]))";
|
||||
};
|
||||
class EngineHighIn
|
||||
{
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-high-1", db-3, 0.95};
|
||||
frequency = "(randomizer*0.05+1.2)*rpm";
|
||||
volume = "(1-camPos)*engineOn*(rpm factor[0.6, 1.0])";
|
||||
};
|
||||
class IdleIn
|
||||
{
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-idle-1", db-5, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])";
|
||||
};
|
||||
|
||||
class TiresRockIn
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", db-23, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*rock*(speed factor[2, 20])";
|
||||
};
|
||||
class TiresSandIn
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", db-23, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*sand*(speed factor[2, 20])";
|
||||
};
|
||||
class TiresGrassIn
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", db-23, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*grass*(speed factor[2, 20])";
|
||||
};
|
||||
class TiresMudIn
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", db-23, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*mud*(speed factor[2, 20])";
|
||||
};
|
||||
class TiresGravelIn
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", db-23, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
|
||||
};
|
||||
class TiresAsphaltIn
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", db-25, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
|
||||
};
|
||||
class NoiseIn
|
||||
{
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\Noises\int\int-noise2", db-20, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; //definice INSIDE zvuku
|
||||
};
|
||||
// original environment sound, suppressed now
|
||||
class Movement
|
||||
{
|
||||
sound = "soundEnviron";
|
||||
frequency = "1";
|
||||
volume = "0";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Mini_Cooper_DZE: Mini_Cooper_base
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
class Nissan_base: VWGolf
|
||||
class Nissan_base: epoch_car
|
||||
{
|
||||
scope = 0;
|
||||
displayname = "Nissun 350z";
|
||||
model = "\z\addons\dayz_epoch_v\vehicles\nissan\nissan350z";
|
||||
picture = "\dayz_epoch_c\icons\vehicles\nissan.paa";
|
||||
vehicleClass = "DayZ Epoch Vehicles";
|
||||
armor = 60;
|
||||
damageResistance = 0.01821;
|
||||
transportsoldier = 1;
|
||||
@@ -54,6 +53,175 @@ class Nissan_base: VWGolf
|
||||
};
|
||||
};
|
||||
class nvgmarkers {};
|
||||
|
||||
insideSoundCoef = 0.9;
|
||||
SoundGetIn[] = {"ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout", 0.562341, 1};
|
||||
SoundGetOut[] = {"ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout", 0.562341, 1, 40};
|
||||
soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-start-1", 0.562341, 1.0};
|
||||
soundEngineOnExt[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-start-1", 0.562341, 1.0, 250};
|
||||
soundEngineOffInt[] = {"ca\sounds\vehicles\Wheeled\GOLF\int\int-golf-stop-1", 0.562341, 1.0};
|
||||
soundEngineOffExt[] = {"ca\sounds\vehicles\Wheeled\GOLF\ext\ext-golf-stop-1", 0.562341, 1.0, 250};
|
||||
buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01", 0.707946, 1, 200};
|
||||
buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02", 0.707946, 1, 200};
|
||||
buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03", 0.707946, 1, 200};
|
||||
buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04", 0.707946, 1, 200};
|
||||
soundBuildingCrash[] = {"buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25};
|
||||
WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", 0.707946, 1, 200};
|
||||
WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", 0.707946, 1, 200};
|
||||
WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", 0.707946, 1, 200};
|
||||
WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", 0.707946, 1, 200};
|
||||
WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", 0.707946, 1, 200};
|
||||
WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", 0.707946, 1, 200};
|
||||
soundWoodCrash[] = {"woodCrash0", 0.166, "woodCrash1", 0.166, "woodCrash2", 0.166, "woodCrash3", 0.166, "woodCrash4", 0.166, "woodCrash5", 0.166};
|
||||
ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01", 0.707946, 1, 200};
|
||||
ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02", 0.707946, 1, 200};
|
||||
ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03", 0.707946, 1, 200};
|
||||
ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04", 0.707946, 1, 200};
|
||||
soundArmorCrash[] = {"ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25};
|
||||
class SoundEvents
|
||||
{
|
||||
class AccelerationIn
|
||||
{
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-acce-1", 0.891251, 1.0};
|
||||
limit = 0.15;
|
||||
expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
|
||||
};
|
||||
|
||||
class AccelerationOut
|
||||
{
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-acce-1", 0.562341, 1.0, 250};
|
||||
limit = 0.15;
|
||||
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
|
||||
};
|
||||
};
|
||||
class Sounds
|
||||
{
|
||||
class Engine {
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-low-1", 0.398107, 1.0, 300};
|
||||
frequency = "(randomizer*0.05+1.25)*rpm";
|
||||
volume = "camPos*engineOn*((rpm factor[0.25, 0.4]) min (rpm factor[0.6, 0.45]))";
|
||||
};
|
||||
|
||||
class EngineHighOut {
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-high-1", 0.398107, 0.8, 450};
|
||||
frequency = "(randomizer*0.05+1.1)*rpm";
|
||||
volume = "camPos*engineOn*(rpm factor[0.5, 0.9])";
|
||||
};
|
||||
|
||||
class IdleOut {
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-idle-1", 0.316228, 1.0, 100};
|
||||
frequency = "1";
|
||||
volume = "engineOn*camPos*(rpm factor[0.4, 0])";
|
||||
};
|
||||
|
||||
class TiresRockOut {
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", 0.0562341, 1.0, 40};
|
||||
frequency = "1";
|
||||
volume = "camPos*rock*(speed factor[4, 20])";
|
||||
};
|
||||
|
||||
class TiresSandOut {
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", 0.0562341, 1.0, 40};
|
||||
frequency = "1";
|
||||
volume = "camPos*sand*(speed factor[4, 20])";
|
||||
};
|
||||
|
||||
class TiresGrassOut {
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", 0.0562341, 1.0, 40};
|
||||
frequency = "1";
|
||||
volume = "camPos*grass*(speed factor[4, 20])";
|
||||
};
|
||||
|
||||
class TiresMudOut {
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", 0.0562341, 1.0, 40};
|
||||
frequency = "1";
|
||||
volume = "camPos*mud*(speed factor[4, 20])";
|
||||
};
|
||||
|
||||
class TiresGravelOut {
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", 0.0562341, 1.0, 40};
|
||||
frequency = "1";
|
||||
volume = "camPos*gravel*(speed factor[4, 20])";
|
||||
};
|
||||
|
||||
class TiresAsphaltOut {
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", 0.0562341, 1.0, 40};
|
||||
frequency = "1";
|
||||
volume = "camPos*asphalt*(speed factor[4, 20])";
|
||||
};
|
||||
|
||||
class NoiseOut {
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\Noises\ext\noise2", 0.0562341, 1.0, 40};
|
||||
frequency = "1";
|
||||
volume = "camPos*(damper0 max 0.036)*(speed factor[0, 8])";
|
||||
};
|
||||
|
||||
class EngineLowIn {
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-low-1", 0.707946, 1.0};
|
||||
frequency = "(randomizer*0.05+1.3)*rpm";
|
||||
volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.52]))";
|
||||
};
|
||||
|
||||
class EngineHighIn {
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-high-1", 0.707946, 0.95};
|
||||
frequency = "(randomizer*0.05+1.2)*rpm";
|
||||
volume = "(1-camPos)*engineOn*(rpm factor[0.6, 1.0])";
|
||||
};
|
||||
|
||||
class IdleIn {
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-idle-1", 0.562341, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])";
|
||||
};
|
||||
|
||||
class TiresRockIn {
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", 0.0707946, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*rock*(speed factor[2, 20])";
|
||||
};
|
||||
|
||||
class TiresSandIn {
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", 0.0707946, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*sand*(speed factor[2, 20])";
|
||||
};
|
||||
|
||||
class TiresGrassIn {
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", 0.0707946, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*grass*(speed factor[2, 20])";
|
||||
};
|
||||
|
||||
class TiresMudIn {
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", 0.0707946, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*mud*(speed factor[2, 20])";
|
||||
};
|
||||
|
||||
class TiresGravelIn {
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", 0.0707946, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
|
||||
};
|
||||
|
||||
class TiresAsphaltIn {
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", 0.0562341, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
|
||||
};
|
||||
|
||||
class NoiseIn {
|
||||
sound[] = {"ca\sounds\Vehicles\Wheeled\Noises\int\int-noise2", 0.1, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
|
||||
};
|
||||
|
||||
class Movement {
|
||||
sound = "soundEnviron";
|
||||
frequency = "1";
|
||||
volume = "0";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Nissan_Orange_DZE: Nissan_base
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
class ScrapAPC_base : BTR60_TK_EP1_DZE
|
||||
class ScrapAPC_base: epoch_car
|
||||
{
|
||||
scope = 0;
|
||||
displayname = "Scrap APC";
|
||||
model = "\z\addons\dayz_epoch_v\vehicles\scrap_apc\scrap_apc";
|
||||
picture = "\dayz_epoch_c\icons\vehicles\ScrapAPC.paa";
|
||||
vehicleClass = "DayZ Epoch Vehicles";
|
||||
armor = 80;
|
||||
damageResistance = 0.032;
|
||||
transportsoldier = 4;
|
||||
@@ -17,8 +16,6 @@ class ScrapAPC_base : BTR60_TK_EP1_DZE
|
||||
turnCoef = 1;
|
||||
driveraction = suv_driver_ep1;
|
||||
cargoAction[] = {BTR40_Cargo_EP1,UAZ_Cargo01};
|
||||
typicalcargo[] = {};
|
||||
class Turrets {};
|
||||
hiddenselections[] = {"camo1","camo2"};
|
||||
hiddenselectionstextures[]=
|
||||
{
|
||||
@@ -39,6 +36,185 @@ class ScrapAPC_base : BTR60_TK_EP1_DZE
|
||||
"z\addons\dayz_epoch_v\vehicles\scrap_apc\data\apc_details_destruct.rvmat"
|
||||
};
|
||||
};
|
||||
|
||||
class nvgmarkers {};
|
||||
insideSoundCoef = 0.99;
|
||||
soundGear[]={"",db-85,1};
|
||||
soundGetIn[]={"\ca\Sounds_E\Wheeled_E\BTR60\btr_door",db0,1};
|
||||
soundGetOut[]={"\ca\Sounds_E\Wheeled_E\BTR60\btr_door",db0,1, 30};
|
||||
soundEngineOnInt[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_on", db0, 1.0};
|
||||
soundEngineOnExt[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_on", db0, 1.0, 100};
|
||||
soundEngineOffInt[] ={"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_off", db0, 1.0};
|
||||
soundEngineOffExt[] ={"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_off", db0, 1.0, 100};
|
||||
|
||||
buildCrash0[]={"Ca\sounds\Vehicles\Crash\tank_building_01", db-3, 1,150};
|
||||
buildCrash1[]={"Ca\sounds\Vehicles\Crash\tank_building_02", db-3, 1,150};
|
||||
buildCrash2[]={"Ca\sounds\Vehicles\Crash\tank_building_03", db-3, 1,150};
|
||||
buildCrash3[]={"Ca\sounds\Vehicles\Crash\tank_building_04", db-3, 1,150};
|
||||
soundBuildingCrash[]={buildCrash0, 0.25, buildCrash1, 0.25, buildCrash2, 0.25, buildCrash3, 0.25};
|
||||
|
||||
WoodCrash0[]={"Ca\sounds\Vehicles\Crash\tank_wood_01", db-3, 1,150};
|
||||
WoodCrash1[]={"Ca\sounds\Vehicles\Crash\tank_wood_02", db-3, 1,150};
|
||||
WoodCrash2[]={"Ca\sounds\Vehicles\Crash\tank_wood_03", db-3, 1,150};
|
||||
WoodCrash3[]={"Ca\sounds\Vehicles\Crash\tank_wood_04", db-3, 1,150};
|
||||
soundWoodCrash[]={woodCrash0, 0.25, woodCrash1, 0.25, woodCrash2, 0.25, woodCrash3, 0.25};
|
||||
|
||||
ArmorCrash0[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_01", db-3, 1,150};
|
||||
ArmorCrash1[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_02", db-3, 1,150};
|
||||
ArmorCrash2[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_03", db-3, 1,150};
|
||||
ArmorCrash3[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_04", db-3, 1,150};
|
||||
soundArmorCrash[]={ArmorCrash0, 0.25, ArmorCrash1, 0.25, ArmorCrash2, 0.25, ArmorCrash3, 0.25};
|
||||
|
||||
class SoundEvents
|
||||
{
|
||||
class AccelerationIn
|
||||
{
|
||||
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_acceleration", db-5, 1.0};
|
||||
limit = "0.15";
|
||||
expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
|
||||
};
|
||||
class AccelerationOut
|
||||
{
|
||||
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_acceleration", db0, 1.0, 300};
|
||||
limit = "0.15";
|
||||
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
|
||||
};
|
||||
};
|
||||
|
||||
class Sounds
|
||||
{
|
||||
/*EXTERNAL SOUNDS BTR*/
|
||||
class Engine
|
||||
{
|
||||
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_mid", db3, 0.7, 250};
|
||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||
//volume = "engineOn*camPos*(thrust factor[0.7, 0.2])";
|
||||
volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))";
|
||||
};
|
||||
class EngineHighOut
|
||||
{
|
||||
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_high", db3, 0.8, 350};
|
||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||
//volume = "engineOn*camPos*(thrust factor[0.5, 0.9])";
|
||||
volume = "camPos*engineOn*(rpm factor[0.5, 0.8])";
|
||||
};
|
||||
class IdleOut
|
||||
{
|
||||
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_idle", db0, 1.0, 200};
|
||||
frequency = "1";
|
||||
//volume = "engineOn*camPos*(rpm factor[0.4, 0])";
|
||||
volume = "engineOn*camPos*(rpm factor[0.4, 0])";
|
||||
};
|
||||
class TiresRockOut
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", db-10, 1.0, 80};
|
||||
frequency = "1";
|
||||
volume = "camPos*rock*(speed factor[2, 20])";
|
||||
};
|
||||
class TiresSandOut
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", db-10, 1.0, 80};
|
||||
frequency = "1";
|
||||
volume = "camPos*sand*(speed factor[2, 20])";
|
||||
};
|
||||
class TiresGrassOut
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", db-10, 1.0, 80};
|
||||
frequency = "1";
|
||||
volume = "camPos*grass*(speed factor[2, 20])";
|
||||
};
|
||||
class TiresMudOut
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", db-10, 1.0, 80};
|
||||
frequency = "1";
|
||||
volume = "camPos*mud*(speed factor[2, 20])";
|
||||
};
|
||||
class TiresGravelOut
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", db-10, 1.0, 80};
|
||||
frequency = "1";
|
||||
volume = "camPos*gravel*(speed factor[2, 20])";
|
||||
};
|
||||
class TiresAsphaltOut
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", db-10, 1.0, 50};
|
||||
frequency = "1";
|
||||
volume = "camPos*asphalt*(speed factor[2, 20])";
|
||||
};
|
||||
class NoiseOut
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise3", db-5, 1.0, 50};
|
||||
frequency = "1";
|
||||
volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
|
||||
};
|
||||
/*INTERNAL SOUNDS BTR*/
|
||||
class EngineLowIn
|
||||
{
|
||||
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_mid", db3, 0.7};
|
||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||
volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; //volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)";
|
||||
};
|
||||
class EngineHighIn
|
||||
{
|
||||
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_high", db3, 0.8};
|
||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||
volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])"; //volume = "((engineOn*thrust) factor[0.55, 1.0])*(1-camPos)";
|
||||
};
|
||||
class IdleIn
|
||||
{
|
||||
sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_idle", db0, 1.0};
|
||||
frequency = "1";
|
||||
volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)";// volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)";
|
||||
};
|
||||
class TiresRockIn
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", db-15, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*rock*(speed factor[2, 20])";
|
||||
};
|
||||
class TiresSandIn
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", db-15, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*sand*(speed factor[2, 20])";
|
||||
};
|
||||
class TiresGrassIn
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", db-15, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*grass*(speed factor[2, 20])";
|
||||
};
|
||||
class TiresMudIn
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", db-15, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*mud*(speed factor[2, 20])";
|
||||
};
|
||||
class TiresGravelIn
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", db-15, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
|
||||
};
|
||||
class TiresAsphaltIn
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", db-15, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
|
||||
};
|
||||
class NoiseIn
|
||||
{
|
||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise4", db-5, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
|
||||
};
|
||||
class Movement
|
||||
{
|
||||
sound = "soundEnviron";
|
||||
frequency = "1";
|
||||
volume = "0";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ScrapAPC_DZE: ScrapAPC_base {
|
||||
|
||||
@@ -98,4 +98,5 @@ class Tractor_Armored_DZE: TractorOld_DZE
|
||||
|
||||
};
|
||||
};
|
||||
class nvgmarkers {};
|
||||
};
|
||||
|
||||
@@ -227,6 +227,284 @@ class CfgVehicles
|
||||
};
|
||||
};
|
||||
|
||||
class epoch_car: Car
|
||||
{
|
||||
vehicleClass = "DayZ Epoch Vehicles";
|
||||
selectionBackLights = "brzdove svetlo";
|
||||
selectionBrakeLights = "zadni svetlo";
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
class TransportMagazines {};
|
||||
class TransportWeapons {};
|
||||
|
||||
class Turrets {};
|
||||
|
||||
class AnimationSources
|
||||
{
|
||||
class HitLFWheel
|
||||
{
|
||||
source="Hit";
|
||||
hitpoint="HitLFWheel"; // name of hitpoints class
|
||||
raw = 1;
|
||||
};
|
||||
class HitRFWheel:HitLFWheel
|
||||
{
|
||||
hitpoint="HitRFWheel";
|
||||
};
|
||||
class HitLBWheel:HitLFWheel
|
||||
{
|
||||
hitpoint="HitLBWheel";
|
||||
};
|
||||
class HitRBWheel:HitLFWheel
|
||||
{
|
||||
hitpoint="HitRBWheel";
|
||||
};
|
||||
class HitLF2Wheel:HitLFWheel
|
||||
{
|
||||
hitpoint="HitLF2Wheel";
|
||||
};
|
||||
class HitRF2Wheel:HitLFWheel
|
||||
{
|
||||
hitpoint="HitRF2Wheel";
|
||||
};
|
||||
class HitLMWheel:HitLFWheel
|
||||
{
|
||||
hitpoint="HitLMWheel";
|
||||
};
|
||||
class HitRMWheel:HitLFWheel
|
||||
{
|
||||
hitpoint="HitRMWheel";
|
||||
};
|
||||
class HitGlass1
|
||||
{
|
||||
source="Hit";
|
||||
hitpoint="HitGlass1"; // name of hitpoints class
|
||||
raw = 1;
|
||||
};
|
||||
class HitGlass2: HitGlass1
|
||||
{
|
||||
hitpoint="HitGlass2";
|
||||
};
|
||||
class HitGlass3: HitGlass1
|
||||
{
|
||||
hitpoint="HitGlass3";
|
||||
};
|
||||
class HitGlass4: HitGlass1
|
||||
{
|
||||
hitpoint="HitGlass4";
|
||||
};
|
||||
};
|
||||
class HitPoints : HitPoints
|
||||
{
|
||||
class HitRGlass {armor=0.3;material=-1;name="sklo predni P";passThrough=0;};
|
||||
class HitLGlass {armor=0.3;material=-1;name="sklo predni L";passThrough=0;};
|
||||
class HitGlass1 {armor=0.1;material=-1;name="glass1";visual="glass1";passThrough=0;};
|
||||
class HitGlass2 {armor=0.1;material=-1;name="glass2";visual="glass2";passThrough=0;};
|
||||
class HitGlass3 {armor=0.1;material=-1;name="glass3";visual="glass3";passThrough=0;};
|
||||
class HitGlass4 {armor=0.1;material=-1;name="glass4";visual="glass4";passThrough=0;};
|
||||
class HitBody {armor=1;material=-1;name="karoserie";visual="";passThrough=1;}; //disabled points from model
|
||||
class HitFuel {armor=0.3;material=-1;name="palivo";visual="";passThrough=0.5;};
|
||||
class HitLFWheel {armor=0.15;material=-1;name="wheel_1_1_steering";visual="";passThrough=0.3;};
|
||||
class HitLBWheel {armor=0.15;material=-1;name="wheel_1_2_steering";visual="";passThrough=0.3;};
|
||||
class HitLMWheel {armor=0.15;material=-1;name="wheel_1_3_steering";visual="";passThrough=0.3;};
|
||||
class HitLF2Wheel {armor=0.15;material=-1;name="wheel_1_4_steering";visual="";passThrough=0.3;};
|
||||
|
||||
class HitRFWheel {armor=0.15;material=-1;name="wheel_2_1_steering";visual="";passThrough=0.3;};
|
||||
class HitRBWheel {armor=0.15;material=-1;name="wheel_2_2_steering";visual="";passThrough=0.3;};
|
||||
class HitRMWheel {armor=0.15;material=-1;name="wheel_2_3_steering";visual="";passThrough=0.3;};
|
||||
class HitRF2Wheel {armor=0.15;material=-1;name="wheel_2_4_steering";visual="";passThrough=0.3;};
|
||||
class HitEngine {armor=0.4;material=-1;name="motor";visual="";passThrough=0.2;};
|
||||
|
||||
};
|
||||
class damage
|
||||
{
|
||||
tex[]={};
|
||||
mat[]={};
|
||||
};
|
||||
|
||||
class nvgmarkers
|
||||
{
|
||||
class nvgmarker01
|
||||
{
|
||||
name = "nvg_marker";
|
||||
color[] = {0.03, 0.003, 0.003, 1};
|
||||
ambient[] = {0.003, 0.0003, 0.0003, 1};
|
||||
brightness = 0.001;
|
||||
blinking = 1;
|
||||
};
|
||||
};
|
||||
outsidesoundfilter=true;
|
||||
insidesoundcoef = 0.8;
|
||||
soundgear[]={,db-85,1};
|
||||
soundgetin[]={"ca\sounds_e\wheeled_e\suv\suv_ext_door",db-5, 1};
|
||||
soundgetout[]={"ca\sounds_e\wheeled_e\suv\suv_ext_door",db-5, 1, 20};
|
||||
soundengineonint[] = {"ca\sounds_e\wheeled_e\suv\suv_int_start", db-15, 1.0};
|
||||
soundengineonext[] = {"ca\sounds_e\wheeled_e\suv\suv_ext_start", db-15, 1.0, 100};
|
||||
soundengineoffint[] ={"ca\sounds_e\wheeled_e\suv\suv_int_stop", db-15, 1.0};
|
||||
soundengineoffext[] ={"ca\sounds_e\wheeled_e\suv\suv_ext_stop", db-15, 1.0, 100};
|
||||
|
||||
buildcrash0[]={"ca\sounds\vehicles\crash\crash_building_01", db-3, 1,200};
|
||||
buildcrash1[]={"ca\sounds\vehicles\crash\crash_building_02", db-3, 1,200};
|
||||
buildcrash2[]={"ca\sounds\vehicles\crash\crash_building_03", db-3, 1,200};
|
||||
buildcrash3[]={"ca\sounds\vehicles\crash\crash_building_04", db-3, 1,200};
|
||||
soundbuildingcrash[]={buildcrash0, 0.25, buildcrash1, 0.25, buildcrash2, 0.25, buildcrash3, 0.25};
|
||||
|
||||
woodcrash0[]={"ca\sounds\vehicles\crash\crash_mix_wood_01", db-3, 1,200};
|
||||
woodcrash1[]={"ca\sounds\vehicles\crash\crash_mix_wood_02", db-3, 1,200};
|
||||
woodcrash2[]={"ca\sounds\vehicles\crash\crash_mix_wood_03", db-3, 1,200};
|
||||
woodcrash3[]={"ca\sounds\vehicles\crash\crash_mix_wood_04", db-3, 1,200};
|
||||
woodcrash4[]={"ca\sounds\vehicles\crash\crash_mix_wood_05", db-3, 1,200};
|
||||
woodcrash5[]={"ca\sounds\vehicles\crash\crash_mix_wood_06", db-3, 1,200};
|
||||
soundwoodcrash[]={woodcrash0, 0.166, woodcrash1, 0.166, woodcrash2, 0.166, woodcrash3, 0.166,woodcrash4, 0.166,woodcrash5, 0.166};
|
||||
|
||||
armorcrash0[]={"ca\sounds\vehicles\crash\crash_vehicle_01", db-3, 1,200};
|
||||
armorcrash1[]={"ca\sounds\vehicles\crash\crash_vehicle_02", db-3, 1,200};
|
||||
armorcrash2[]={"ca\sounds\vehicles\crash\crash_vehicle_03", db-3, 1,200};
|
||||
armorcrash3[]={"ca\sounds\vehicles\crash\crash_vehicle_04", db-3, 1,200};
|
||||
soundarmorcrash[]={armorcrash0, 0.25, armorcrash1, 0.25, armorcrash2, 0.25, armorcrash3, 0.25};
|
||||
|
||||
class soundevents
|
||||
{
|
||||
class accelerationin
|
||||
{
|
||||
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_int_accelerate_3_x", db-5, 1.0};
|
||||
limit = "0.4";
|
||||
expression = "(engineon*(1-campos))*gmeterz";
|
||||
};
|
||||
class accelerationout
|
||||
{
|
||||
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_ext_accelerate_3", db-5, 1.0, 200};
|
||||
limit = "0.4";
|
||||
expression = "(engineon*campos)*gmeterz";
|
||||
};
|
||||
};
|
||||
|
||||
class sounds
|
||||
{
|
||||
class engine
|
||||
{
|
||||
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_ext_low", db-15, 1.4, 100};
|
||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||
volume = "campos*engineon*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))";
|
||||
};
|
||||
class enginehighout
|
||||
{
|
||||
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_ext_high", db0, 0.8, 300};
|
||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||
volume = "campos*engineon*(rpm factor[0.5, 0.8])";
|
||||
};
|
||||
class idleout
|
||||
{
|
||||
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_ext_idle", db-5, 1.0, 100};
|
||||
frequency = "1";
|
||||
volume = "engineon*campos*(rpm factor[0.4, 0])";
|
||||
};
|
||||
class tiresrockout
|
||||
{
|
||||
sound[] = {"\ca\sounds\vehicles\wheeled\tires\ext\ext-tires-rock2", db-10, 1.0, 30};
|
||||
frequency = "1";
|
||||
volume = "campos*rock*(speed factor[2, 20])";
|
||||
};
|
||||
class tiressandout
|
||||
{
|
||||
sound[] = {"\ca\sounds\vehicles\wheeled\tires\ext\ext-tires-sand2", db-10, 1.0, 30};
|
||||
frequency = "1";
|
||||
volume = "campos*sand*(speed factor[2, 20])";
|
||||
};
|
||||
class tiresgrassout
|
||||
{
|
||||
sound[] = {"\ca\sounds\vehicles\wheeled\tires\ext\ext-tires-grass2", db-10, 1.0, 30};
|
||||
frequency = "1";
|
||||
volume = "campos*grass*(speed factor[2, 20])";
|
||||
};
|
||||
class tiresmudout
|
||||
{
|
||||
sound[] = {"\ca\sounds\vehicles\wheeled\tires\ext\ext-tires-mud2", db-10, 1.0, 30};
|
||||
frequency = "1";
|
||||
volume = "campos*mud*(speed factor[2, 20])";
|
||||
};
|
||||
class tiresgravelout
|
||||
{
|
||||
sound[] = {"\ca\sounds\vehicles\wheeled\tires\ext\ext-tires-gravel2", db-10, 1.0, 30};
|
||||
frequency = "1";
|
||||
volume = "campos*gravel*(speed factor[2, 20])";
|
||||
};
|
||||
class tiresasphaltout
|
||||
{
|
||||
sound[] = {"\ca\sounds\vehicles\wheeled\tires\ext\ext-tires-asphalt3", db-10, 1.0, 30};
|
||||
frequency = "1";
|
||||
volume = "campos*asphalt*(speed factor[2, 20])";
|
||||
};
|
||||
class noiseout
|
||||
{
|
||||
sound[] = {"\ca\sounds\vehicles\wheeled\noises\ext\noise2", db-20, 1.0, 30};
|
||||
frequency = "1";
|
||||
volume = "campos*(damper0 max 0.03)*(speed factor[0, 8])";
|
||||
};
|
||||
class enginelowin
|
||||
{
|
||||
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_int_low_x", db-10, 1.4};
|
||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||
volume = "(1-campos)*engineon*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.45]))";
|
||||
};
|
||||
class enginehighin
|
||||
{
|
||||
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_int_high_x", db0, 0.8};
|
||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||
volume = "(1-campos)*engineon*(rpm factor[0.5, 0.8])";
|
||||
};
|
||||
class idlein
|
||||
{
|
||||
sound[] = {"ca\sounds_e\wheeled_e\suv\suv_int_idle_x", db-10, 1.0};
|
||||
frequency = "1";
|
||||
volume = "engineon*(rpm factor[0.4, 0])*(1-campos)";
|
||||
};
|
||||
class tiresrockin
|
||||
{
|
||||
sound[] = {"\ca\sounds\vehicles\wheeled\tires\int\int-tires-rock2", db-10, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-campos)*rock*(speed factor[2, 20])";
|
||||
};
|
||||
class tiressandin
|
||||
{
|
||||
sound[] = {"\ca\sounds\vehicles\wheeled\tires\int\int-tires-sand2", db-10, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-campos)*sand*(speed factor[2, 20])";
|
||||
};
|
||||
class tiresgrassin
|
||||
{
|
||||
sound[] = {"\ca\sounds\vehicles\wheeled\tires\int\int-tires-grass2", db-10, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-campos)*grass*(speed factor[2, 20])";
|
||||
};
|
||||
class tiresmudin
|
||||
{
|
||||
sound[] = {"\ca\sounds\vehicles\wheeled\tires\int\int-tires-mud2", db-10, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-campos)*mud*(speed factor[2, 20])";
|
||||
};
|
||||
class tiresgravelin
|
||||
{
|
||||
sound[] = {"\ca\sounds\vehicles\wheeled\tires\int\int-tires-gravel2", db-10, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-campos)*gravel*(speed factor[2, 20])";
|
||||
};
|
||||
class tiresasphaltin
|
||||
{
|
||||
sound[] = {"\ca\sounds\vehicles\wheeled\tires\int\int-tires-asphalt3", db-10, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(1-campos)*asphalt*(speed factor[2, 20])";
|
||||
};
|
||||
class noisein
|
||||
{
|
||||
sound[] = {"\ca\sounds\vehicles\wheeled\noises\int\noise2", db-15, 1.0};
|
||||
frequency = "1";
|
||||
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-campos)"; //definice inside zvuku
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
class Tank: LandVehicle {
|
||||
class HitPoints
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user