mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 04:23:13 +03:00
Update vehicle configs
This commit is contained in:
@@ -1,10 +1,9 @@
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class Mini_Cooper_base: VWGolf
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class Mini_Cooper_base: epoch_car
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{
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scope = 0;
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displayname = "Mini Cooper";
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model = "\z\addons\dayz_epoch_v\vehicles\mini\dze_cooper_s";
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picture = "\dayz_epoch_c\icons\vehicles\minicooper.paa";
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vehicleClass = "DayZ Epoch Vehicles";
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transportsoldier = 2;
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fuelCapacity = 100;
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class HitPoints;
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@@ -43,6 +42,186 @@ class Mini_Cooper_base: VWGolf
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"Ca\wheeled_E\Data\auta_skla_damage.rvmat"
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};
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};
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class NVGMarkers {};
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soundGear[]={,db-75,1};
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insideSoundCoef = 0.9;
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SoundGetIn[]={"ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout",db-5,1};
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SoundGetOut[]={"ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout",db-5,1, 40};
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soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-start-1", db-5, 1.0};
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soundEngineOnExt[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-start-1", db-5, 1.0, 250};
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soundEngineOffInt[] ={"ca\sounds\vehicles\Wheeled\GOLF\int\int-golf-stop-1", db-5, 1.0};
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soundEngineOffExt[] ={"ca\sounds\vehicles\Wheeled\GOLF\ext\ext-golf-stop-1", db-5, 1.0, 250};
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buildCrash0[]={"Ca\sounds\Vehicles\Crash\crash_building_01", db-3, 1, 200};
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buildCrash1[]={"Ca\sounds\Vehicles\Crash\crash_building_02", db-3, 1, 200};
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buildCrash2[]={"Ca\sounds\Vehicles\Crash\crash_building_03", db-3, 1, 200};
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buildCrash3[]={"Ca\sounds\Vehicles\Crash\crash_building_04", db-3, 1, 200};
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soundBuildingCrash[]={buildCrash0, 0.25, buildCrash1, 0.25, buildCrash2, 0.25, buildCrash3, 0.25};
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WoodCrash0[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", db-3, 1, 200};
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WoodCrash1[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", db-3, 1, 200};
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WoodCrash2[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", db-3, 1, 200};
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WoodCrash3[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", db-3, 1, 200};
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WoodCrash4[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", db-3, 1, 200};
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WoodCrash5[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", db-3, 1, 200};
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soundWoodCrash[]={woodCrash0, 0.166, woodCrash1, 0.166, woodCrash2, 0.166, woodCrash3, 0.166,woodCrash4, 0.166,woodCrash5, 0.166};
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ArmorCrash0[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_01", db-3, 1, 200};
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ArmorCrash1[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_02", db-3, 1, 200};
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ArmorCrash2[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_03", db-3, 1, 200};
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ArmorCrash3[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_04", db-3, 1, 200};
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soundArmorCrash[]={ArmorCrash0, 0.25, ArmorCrash1, 0.25, ArmorCrash2, 0.25, ArmorCrash3, 0.25};
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class SoundEvents
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{
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class AccelerationIn
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-acce-1", db-1, 1.0};
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limit = "0.15";
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expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
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};
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class AccelerationOut
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-acce-1", db-5, 1.0, 250};
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limit = "0.15";
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expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
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};
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};
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class Sounds
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{
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class Engine
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-low-1", db-8, 1.0, 300};
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frequency = "(randomizer*0.05+1.25)*rpm";
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volume = "camPos*engineOn*((rpm factor[0.25, 0.4]) min (rpm factor[0.6, 0.45]))";
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};
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class EngineHighOut
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-high-1", db-8, 0.8, 450};
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frequency = "(randomizer*0.05+1.1)*rpm";
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volume = "camPos*engineOn*(rpm factor[0.5, 0.9])";
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};
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class IdleOut
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-idle-1", db-10, 1.0, 100};
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frequency = "1";
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volume = "engineOn*camPos*(rpm factor[0.4, 0])";
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};
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class TiresRockOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", db-25, 1.0, 40};
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frequency = "1";
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volume = "camPos*rock*(speed factor[4, 20])";
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};
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class TiresSandOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", db-25, 1.0, 40};
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frequency = "1";
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volume = "camPos*sand*(speed factor[4, 20])";
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};
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class TiresGrassOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", db-25, 1.0, 40};
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frequency = "1";
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volume = "camPos*grass*(speed factor[4, 20])";
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};
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class TiresMudOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", db-25, 1.0, 40};
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frequency = "1";
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volume = "camPos*mud*(speed factor[4, 20])";
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};
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class TiresGravelOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", db-25, 1.0, 40};
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frequency = "1";
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volume = "camPos*gravel*(speed factor[4, 20])";
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};
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class TiresAsphaltOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", db-25, 1.0, 40};
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frequency = "1";
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volume = "camPos*asphalt*(speed factor[4, 20])";
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};
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class NoiseOut
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\Noises\ext\noise2", db-25, 1.0, 40};
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frequency = "1";
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volume = "camPos*(damper0 max 0.036)*(speed factor[0, 8])";
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};
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/* --------------------------------- */
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// INTERNAL SOUNDS GOLF //
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/* --------------------------------- */
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class EngineLowIn
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-low-1", db-3, 1.0};
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frequency = "(randomizer*0.05+1.3)*rpm";
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volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.52]))";
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};
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class EngineHighIn
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-high-1", db-3, 0.95};
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frequency = "(randomizer*0.05+1.2)*rpm";
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volume = "(1-camPos)*engineOn*(rpm factor[0.6, 1.0])";
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};
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class IdleIn
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-idle-1", db-5, 1.0};
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frequency = "1";
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volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])";
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};
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class TiresRockIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", db-23, 1.0};
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frequency = "1";
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volume = "(1-camPos)*rock*(speed factor[2, 20])";
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};
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class TiresSandIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", db-23, 1.0};
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frequency = "1";
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volume = "(1-camPos)*sand*(speed factor[2, 20])";
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};
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class TiresGrassIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", db-23, 1.0};
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frequency = "1";
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volume = "(1-camPos)*grass*(speed factor[2, 20])";
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};
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class TiresMudIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", db-23, 1.0};
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frequency = "1";
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volume = "(1-camPos)*mud*(speed factor[2, 20])";
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};
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class TiresGravelIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", db-23, 1.0};
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frequency = "1";
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volume = "(1-camPos)*gravel*(speed factor[2, 20])";
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};
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class TiresAsphaltIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", db-25, 1.0};
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frequency = "1";
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volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
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};
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class NoiseIn
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\Noises\int\int-noise2", db-20, 1.0};
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frequency = "1";
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volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; //definice INSIDE zvuku
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};
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// original environment sound, suppressed now
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class Movement
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{
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sound = "soundEnviron";
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frequency = "1";
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volume = "0";
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};
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};
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};
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class Mini_Cooper_DZE: Mini_Cooper_base
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