Use joinSilent instead of join

This commit is contained in:
ebaydayz
2016-10-30 13:54:55 -04:00
parent 6d8afc9d32
commit abb0475d28
9 changed files with 13 additions and 10 deletions

View File

@@ -10,5 +10,5 @@ publicVariableServer "PVDZ_Server_UpdateGroup";
dayz_groupLeaveThread = [] spawn {
//Wait for response from server to confirm group finished updating in DB
waitUntil {!isNil "dayz_groupLeft"};
[player] join grpNull;
[player] joinSilent grpNull;
};