Files
DayZ-Epoch/SQF/dayz_code/groups/leaveGroup.sqf
2016-10-30 13:54:55 -04:00

14 lines
449 B
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private "_group";
_group = units group player;
if (count _group == 1 or (!isNil "dayz_groupLeaveThread" && {!scriptDone dayz_groupLeaveThread})) exitWith {};
dayz_groupLeft = nil;
PVDZ_Server_UpdateGroup = [3,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
dayz_groupLeaveThread = [] spawn {
//Wait for response from server to confirm group finished updating in DB
waitUntil {!isNil "dayz_groupLeft"};
[player] joinSilent grpNull;
};