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Adding many new strings (#1781)
* More Stringtable updates Ive added and corrected more german strings. Some german strings were too long. Lots of building items needed a localization. Adding after request the Winter Ghillie Suit localization for Namalsk compatibility. * Update for new localization * Update for localization * Update for new localization * Update again * localization update * Update stringtable.xml * Update Doors.hpp * Update ModularBuilding.hpp * Update stringtable.xml * Update stringtable.xml * Update Doors.hpp * Update Prop_Defs.hpp
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@@ -140,14 +140,14 @@ class ItemSandbagLarge : CA_Magazine {
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weight = 50;
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class ItemActions {
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class Build {
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text = "Build H-barrier cube";
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text = $STR_EPOCH_PLAYER_273_3;
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script = "spawn player_build;";
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require[] = {"ItemEtool"};
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create = "Land_HBarrier1_DZ";
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};
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class Crafting
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{
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text = "Craft Triple H-barrier";
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text = $STR_EPOCH_PLAYER_273_1;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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@@ -168,14 +168,14 @@ class ItemSandbagExLarge : CA_Magazine {
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weight = 150;
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class ItemActions {
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class Build {
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text = "Build Triple H-barrier";
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text = $STR_EPOCH_PLAYER_273_4;
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script = "spawn player_build;";
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require[] = {"ItemEtool"};
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create = "Land_HBarrier3_DZ";
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};
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class Crafting
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{
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text = "Craft 5x H-barrier";
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text = $STR_EPOCH_PLAYER_273_2;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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@@ -196,7 +196,7 @@ class ItemSandbagExLarge5x : CA_Magazine {
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weight = 200;
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class ItemActions {
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class Build {
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text = "Build 5x H-barrier";
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text = $STR_EPOCH_PLAYER_273_5;
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script = "spawn player_build;";
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require[] = {"ItemEtool"};
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create = "Land_HBarrier5_DZ";
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