Adding many new strings (#1781)

* More Stringtable updates

Ive added and corrected more german strings. Some german strings were too long. Lots of building items needed a localization. Adding after request the Winter Ghillie Suit localization for Namalsk compatibility.

* Update for new localization

* Update for localization

* Update for new localization

* Update again

* localization update

* Update stringtable.xml

* Update Doors.hpp

* Update ModularBuilding.hpp

* Update stringtable.xml

* Update stringtable.xml

* Update Doors.hpp

* Update Prop_Defs.hpp
This commit is contained in:
A Man
2016-10-28 21:05:35 +02:00
committed by ebaydayz
parent 98be67b59c
commit aa267bda2c
8 changed files with 349 additions and 159 deletions

View File

@@ -140,14 +140,14 @@ class ItemSandbagLarge : CA_Magazine {
weight = 50;
class ItemActions {
class Build {
text = "Build H-barrier cube";
text = $STR_EPOCH_PLAYER_273_3;
script = "spawn player_build;";
require[] = {"ItemEtool"};
create = "Land_HBarrier1_DZ";
};
class Crafting
{
text = "Craft Triple H-barrier";
text = $STR_EPOCH_PLAYER_273_1;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemEtool","ItemToolbox"};
@@ -168,14 +168,14 @@ class ItemSandbagExLarge : CA_Magazine {
weight = 150;
class ItemActions {
class Build {
text = "Build Triple H-barrier";
text = $STR_EPOCH_PLAYER_273_4;
script = "spawn player_build;";
require[] = {"ItemEtool"};
create = "Land_HBarrier3_DZ";
};
class Crafting
{
text = "Craft 5x H-barrier";
text = $STR_EPOCH_PLAYER_273_2;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemEtool","ItemToolbox"};
@@ -196,7 +196,7 @@ class ItemSandbagExLarge5x : CA_Magazine {
weight = 200;
class ItemActions {
class Build {
text = "Build 5x H-barrier";
text = $STR_EPOCH_PLAYER_273_5;
script = "spawn player_build;";
require[] = {"ItemEtool"};
create = "Land_HBarrier5_DZ";