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fixes transparency issues with cinder blocks when ATOC enabled
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@@ -1,5 +1,5 @@
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ambient[]={0.48627451,0.48627451,0.48627451,0.63999999};
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diffuse[]={0.48627451,0.48627451,0.48627451,0.63999999};
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ambient[]={0.38431373,0.38431373,0.38431373,1};
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diffuse[]={0.38431373,0.38431373,0.38431373,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0.34117648,0.34117648,0.34117648,1};
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@@ -1,5 +1,5 @@
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ambient[]={1,1,1,0.5};
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diffuse[]={1,1,1,0.5};
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ambient[]={0.41960785,0.41960785,0.41960785,1};
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diffuse[]={0.41960785,0.41960785,0.41960785,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0.24313726,0.24313726,0.24313726,1};
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