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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Added BTR90 DZ and AL
This commit is contained in:
57
SQF/dayz_code/Configs/CfgVehicles/LAND/BTR90.hpp
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57
SQF/dayz_code/Configs/CfgVehicles/LAND/BTR90.hpp
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@@ -0,0 +1,57 @@
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class BTR90_DZ: BTR90 {
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scope = public;
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side = TGuerrila;
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displayName = "BTR-90 DZ";
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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crew = "";
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typicalCargo[] = {};
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TransportMagazines[] = {};
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transportMaxMagazines = 100; // Default: 100
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transportMaxWeapons = 10; // Default: 10
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//transportmaxbackpacks = ; // Default:
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};
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class BTR90_HQ_DZ: BTR90_HQ {
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scope = public;
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side = TGuerrila;
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displayName = "BTR-90 (HQ) DZ";
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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crew = "";
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typicalCargo[] = {};
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TransportMagazines[] = {};
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transportMaxMagazines = 100; // Default: 100
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transportMaxWeapons = 10; // Default: 10
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//transportmaxbackpacks = ; // Default:
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};
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// Ammo Less
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class BTR90_DZE: BTR90_DZ {
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displayName = "BTR-90 AL";
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class Turrets: Turrets {
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class MainTurret : MainTurret {
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magazines[] = {};
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};
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class Turrets: Turrets {
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class CommanderOptics: CommanderOptics {
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magazines[] = {};
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};
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};
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};
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};
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class BTR90_HQ_DZE: BTR90_HQ_DZ {
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displayName = "BTR-90 (HQ) AL";
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class Turrets: Turrets {
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class MainTurret : MainTurret {
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magazines[] = {};
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};
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};
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};
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@@ -223,6 +223,7 @@ class CfgVehicles {
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#include "CfgVehicles\LAND\ArmoredSUV.hpp"
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#include "CfgVehicles\LAND\ArmoredSUV.hpp"
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#include "CfgVehicles\LAND\Pickup_PK.hpp"
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#include "CfgVehicles\LAND\Pickup_PK.hpp"
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#include "CfgVehicles\LAND\Offroad_DSHKM.hpp"
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#include "CfgVehicles\LAND\Offroad_DSHKM.hpp"
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#include "CfgVehicles\LAND\BTR90.hpp"
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// LAND (Unarmed)
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// LAND (Unarmed)
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#include "CfgVehicles\LAND\V3S.hpp"
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#include "CfgVehicles\LAND\V3S.hpp"
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@@ -322,6 +323,7 @@ class CfgVehicles {
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class House {
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class House {
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class DestructionEffects;
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class DestructionEffects;
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};
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};
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};
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#include "CfgVehicles\Wrecks.hpp"
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#include "CfgVehicles\Wrecks.hpp"
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#include "CfgVehicles\DZE\Wrecks.hpp"
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#include "CfgVehicles\DZE\Wrecks.hpp"
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