Fix trigger.

Removed warfarebuildings will add in a second.
This commit is contained in:
Axles
2014-01-29 10:18:34 -08:00
parent 0e7eb1abdf
commit a4286fdf4e

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@@ -27,9 +27,7 @@ class Mission
{ {
"dayz_weapons", "dayz_weapons",
"ca_modules_functions", "ca_modules_functions",
"warfarebuildings",
"ibr_panthera2" "ibr_panthera2"
}; };
randomSeed=11171215; randomSeed=11171215;
class Intel class Intel
@@ -1510,10 +1508,10 @@ class Mission
repeating=1; repeating=1;
interruptable=1; interruptable=1;
age="UNKNOWN"; age="UNKNOWN";
name="PlanicaTraders_1"; name="MelloVehicleRepair";
expCond="(player distance PlanicaTraders) < 100; "; expCond="(player distance MelloVehicleRepair) < 100; ";
expActiv="TitleText[""Now Entering Trader City Planica"",""PLAIN DOWN""]; canbuild = false;"; expActiv="TitleText[""Now Entering Mello"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now Leaving Trader City Planica"",""PLAIN DOWN""]; canbuild = true;"; expDesactiv="TitleText[""Now Leaving Mello"",""PLAIN DOWN""]; canbuild = true;";
class Effects class Effects
{ {
}; };