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https://github.com/EpochModTeam/DayZ-Epoch.git
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Loot Defines done, need to do building loot now
Add legacy loot defines, needs new blood bags if server wants to use bloodtype system.
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@@ -37,6 +37,10 @@ class CfgLoot
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#include "Groups\Consumable.hpp"
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#include "Groups\ConsumableItems.hpp"
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#include "Groups\Parts.hpp"
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//DZE
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#include "Groups\Weapons.hpp"
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#include "Groups\Clothes.hpp"
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#include "Groups\Backpacks.hpp"
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// Points of interest
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#include "Groups\CrashSite.hpp"
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@@ -66,6 +70,7 @@ class CfgLoot
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#include "Groups\Zombies\Hunter.hpp"
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#include "Groups\Zombies\Police.hpp"
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#include "Groups\Zombies\Military.hpp"
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#include "Groups\Zombies\Worker.hpp" //DZE
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#undef DZ_BP_VestPouch
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#undef DZ_BP_Patrol
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@@ -139,7 +144,7 @@ class CfgLoot
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#include "Buildings\Misc.hpp"
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};
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};
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/* //OLD SYSTEM MAKE INTO LEGACY SYSTEM?
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#include "CfgLootSmall.hpp"
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class CfgLootLegacy {
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trash[] = {
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@@ -651,5 +656,4 @@ class CfgLootLegacy {
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,{"Remington870_lamp",0.35}
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,{"M1014",0.4}
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};
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};
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*/
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};
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