Loot Defines done, need to do building loot now

Add legacy loot defines, needs new blood bags if server wants to use
bloodtype system.
This commit is contained in:
icomrade
2016-02-25 09:49:29 -05:00
parent 3b272776b3
commit a118851ca8
6 changed files with 66 additions and 55 deletions

View File

@@ -37,6 +37,10 @@ class CfgLoot
#include "Groups\Consumable.hpp"
#include "Groups\ConsumableItems.hpp"
#include "Groups\Parts.hpp"
//DZE
#include "Groups\Weapons.hpp"
#include "Groups\Clothes.hpp"
#include "Groups\Backpacks.hpp"
// Points of interest
#include "Groups\CrashSite.hpp"
@@ -66,6 +70,7 @@ class CfgLoot
#include "Groups\Zombies\Hunter.hpp"
#include "Groups\Zombies\Police.hpp"
#include "Groups\Zombies\Military.hpp"
#include "Groups\Zombies\Worker.hpp" //DZE
#undef DZ_BP_VestPouch
#undef DZ_BP_Patrol
@@ -139,7 +144,7 @@ class CfgLoot
#include "Buildings\Misc.hpp"
};
};
/* //OLD SYSTEM MAKE INTO LEGACY SYSTEM?
#include "CfgLootSmall.hpp"
class CfgLootLegacy {
trash[] = {
@@ -651,5 +656,4 @@ class CfgLootLegacy {
,{"Remington870_lamp",0.35}
,{"M1014",0.4}
};
};
*/
};