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cleanup plus opt.
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@@ -1,4 +1,4 @@
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private ["_hasKnife","_qty","_item","_text","_string","_type","_started","_finished","_animState","_isMedic","_hasHarvested","_hasKnifeBlunt","_humanity"];
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private [];
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player removeAction s_player_SurrenderedGear;
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