Make UI toggleable between three options

Admin can choose vanilla, classic epoch or classic epoch dark.

dayz_hungerThirst was replaced with dayz_NutritionSystem
This commit is contained in:
ebaydayz
2016-03-29 19:54:19 -04:00
parent 71b975b05e
commit 91f9b3e33b
122 changed files with 977 additions and 1165 deletions

View File

@@ -66,7 +66,7 @@ if ((_ownerID == dayz_combination) || (_ownerID == dayz_playerUID)) then {
waitUntil {!isNil "dze_waiting"};
_obj setVariable["packing",1];
[1,1] call dayz_HungerThirst;
["Working",0,[3,2,8,0]] call dayz_NutritionSystem;
_weapons = _obj getVariable["WeaponCargo",[]];
_magazines = _obj getVariable["MagazineCargo",[]];
_backpacks = _obj getVariable["BackpackCargo",[]];
@@ -130,7 +130,7 @@ if ((_ownerID == dayz_combination) || (_ownerID == dayz_playerUID)) then {
cutText [format[(localize "str_player_beinglooted"),_text] , "PLAIN DOWN"];
};
} else {
[10,10] call dayz_HungerThirst;
["Working",0,[100,15,10,0]] call dayz_NutritionSystem;
player playActionNow "Medic";
uiSleep 1;
[player,"repair",0,false] call dayz_zombieSpeak;