Don't use weaponHolderBase here

it causes the items that are created to be invisible
This commit is contained in:
icomrade
2016-07-24 01:46:54 -04:00
parent 9cdb9eb305
commit 90932d0061
2 changed files with 2 additions and 8 deletions

View File

@@ -26,11 +26,8 @@ class LockboxStorage: Land_A_tent {
packedClass = "WeaponHolder_ItemLockbox"; packedClass = "WeaponHolder_ItemLockbox";
}; };
class WeaponHolder_ItemLockbox: WeaponHolderBase { class WeaponHolder_ItemLockbox: WeaponHolder {
scope = public; scope = public;
transportMaxMagazines = 50;
transportMaxWeapons = 20;
transportMaxBackpacks = 10;
displayName = "Lockbox"; displayName = "Lockbox";
seedItem = "ItemLockbox"; seedItem = "ItemLockbox";
}; };

View File

@@ -28,11 +28,8 @@ class VaultStorageLocked: Land_A_tent {
nounderground = 0; nounderground = 0;
}; };
class WeaponHolder_ItemVault: WeaponHolderBase { class WeaponHolder_ItemVault: WeaponHolder {
scope = public; scope = public;
transportMaxMagazines = 200;
transportMaxWeapons = 25;
transportMaxBackpacks = 10;
displayName = $STR_EPOCH_SAFE; displayName = $STR_EPOCH_SAFE;
seedItem = "ItemVault"; seedItem = "ItemVault";
}; };