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Move server configs outside A2OA folder
This is to prevent config.cfg, BEServer.cfg and HiveExt.ini passwords being read by in-game scripts. Also consolidated to a single folder so we only need to maintain one copy of BattlEye filters, HiveExt.ini, basic.cfg and server.Arma2OAProfile. These files are identical for all maps. Updated rotate_logs.bat with missing files
This commit is contained in:
40
Server Files/DZE_Server_Config/11_chernarus.cfg
Normal file
40
Server Files/DZE_Server_Config/11_chernarus.cfg
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@@ -0,0 +1,40 @@
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hostName = "DayZ Epoch Chernarus Server (1.0.6.2/131129)";
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password = "";
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passwordAdmin = "changeme";
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maxPlayers = 50;
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steamport = 2304;
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steamqueryport = 2303;
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motd[] = {"DayZ Epoch","Have fun!"};
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motdInterval = 0;
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logFile = "server_log.txt";
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voteThreshold = 2;
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voteMissionPlayers = 999;
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timeStampFormat = "short";
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vonCodecQuality = 11;
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disableVoN = 0;
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kickduplicate = 1;
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verifySignatures = 2;
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persistent = 1;
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BattlEye = 1;
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doubleIdDetected = "";
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onUserConnected = "";
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onUserDisconnected = "";
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onUnsignedData = "kick (_this select 0)";
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onHackedData = "kick (_this select 0)";
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onDifferentData = "";
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regularCheck = "";
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requiredBuild = 131129;
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class Missions
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{
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class Mission1
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{
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template = "DayZ_Epoch_11.Chernarus";
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difficulty="veteran";
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};
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};
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