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https://github.com/EpochModTeam/DayZ-Epoch.git
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Update vanilla vehicle_getOut log
Vanilla commits:403861fa1ab4798403a8
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@@ -39,7 +39,7 @@ if (_unit == player) then {
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};
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//Log to server RPT (could give false pos) - should help admins see who is trying to abuse this.
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PVDZ_Server_LogIt = format["Player %1 exited a vehicle(%2) close to buildable object as %3",_unit, (typeof _vehicle), _position];
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PVDZ_Server_LogIt = format["Player %1 exited a %2 close to buildable object as %3",_unit, (typeof _vehicle), _position];
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publicVariableServer "PVDZ_Server_LogIt";
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localize "str_actions_exitBlocked" call dayz_rollingMessages;
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@@ -51,7 +51,7 @@ if (_unit == player) then {
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if (((speed _vehicle) > 15) or ((speed _vehicle) < -10)) then {
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dayz_getoutTime = diag_tickTime;
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};
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};
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//Debug Info
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//diag_log format["%1(%4) - %2 - %3, (playerPos: %5, ExitPos: %6, IntersectsWith: %7)",_vehicle,_position,_unit,(speed _vehicle),_playerPos,_exitPosition,_intersectsWith];
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//Debug Info
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//diag_log format["%1(%4) - %2 - %3, (playerPos: %5, ExitPos: %6, IntersectsWith: %7)",_vehicle,_position,_unit,(speed _vehicle),_playerPos,_exitPosition,_intersectsWith];
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};
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