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saving properly
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@@ -166,7 +166,7 @@ if (_characterID != "0") then {
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_temp = round(_character getVariable ["temperature",100]);
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_currentState = [_currentWpn,_currentAnim,_temp];
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if(DZE_FriendlySaving) then {
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_currentState set [(count _currentState),(_character getVariable ["friendlyTo",[]])];
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_currentState set [(count _currentState),(_character getVariable ["friendlies",[]])];
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};
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/*
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Everything is ready, now publish to HIVE
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