From 850229ffee24ca98cfc463aabf2d9eaed106ce93 Mon Sep 17 00:00:00 2001 From: Zac Surplice Date: Tue, 29 Oct 2013 14:51:49 +1100 Subject: [PATCH] saving properly --- SQF/dayz_server/compile/server_playerSync.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SQF/dayz_server/compile/server_playerSync.sqf b/SQF/dayz_server/compile/server_playerSync.sqf index 81e1e90a9..2ed116201 100644 --- a/SQF/dayz_server/compile/server_playerSync.sqf +++ b/SQF/dayz_server/compile/server_playerSync.sqf @@ -166,7 +166,7 @@ if (_characterID != "0") then { _temp = round(_character getVariable ["temperature",100]); _currentState = [_currentWpn,_currentAnim,_temp]; if(DZE_FriendlySaving) then { - _currentState set [(count _currentState),(_character getVariable ["friendlyTo",[]])]; + _currentState set [(count _currentState),(_character getVariable ["friendlies",[]])]; }; /* Everything is ready, now publish to HIVE