message player about being crushed

This commit is contained in:
[VB]AWOL
2013-11-04 16:45:03 -06:00
parent 9dcd264157
commit 84bd75d6e1

View File

@@ -25,6 +25,8 @@ if ((count _intersectsWith) > 0) then {
} forEach _intersectsWith;
if(_activated) then {
diag_log format["Player Wall glitched %1 - player: %3 vehicle:%4", player,_playerPos,_vehiclePos];
cutText ["You have been crushed between two objects.", "PLAIN DOWN"];
_id = [player,"bled"] spawn player_death;
};
};