diff --git a/SQF/dayz_code/compile/player_antiWall.sqf b/SQF/dayz_code/compile/player_antiWall.sqf index 5d3027dc2..4b246b258 100644 --- a/SQF/dayz_code/compile/player_antiWall.sqf +++ b/SQF/dayz_code/compile/player_antiWall.sqf @@ -25,6 +25,8 @@ if ((count _intersectsWith) > 0) then { } forEach _intersectsWith; if(_activated) then { diag_log format["Player Wall glitched %1 - player: %3 vehicle:%4", player,_playerPos,_vehiclePos]; + cutText ["You have been crushed between two objects.", "PLAIN DOWN"]; _id = [player,"bled"] spawn player_death; + }; }; \ No newline at end of file