Panthera Fixes

Bandit vendor is no longer black market vendor. Black market vendor in
the south trader city. Hero Vendor knocked down to one vendor and extra
vendor removed. Server traders completely re-configured to tidy up the
server traders SQF
This commit is contained in:
Axles
2014-01-28 22:48:30 -08:00
parent ad5f494ab5
commit 83f993d081
3 changed files with 282 additions and 215 deletions

View File

@@ -235,26 +235,6 @@ if (true) then
_this setPos [9052.8457, 4062.0542, 7.6293945e-006];
};
_unit_102 = objNull;
if (true) then
{
_this = createAgent ["BAF_Pilot_MTP", [9046.2568, 4056.8503, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
_unit_102 = _this;
_this setDir 53.729794;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_63 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [9047.3018, 4057.634, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_63 = _this;
_this setDir 53.281307;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [9047.3018, 4057.634, -1.5258789e-005];
};
_vehicle_68 = objNull;
if (true) then
{
@@ -417,16 +397,6 @@ if (true) then
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_unit_146 = objNull;
if (true) then
{
_this = createAgent ["GUE_Soldier_Medic", [4430.7729, 1627.4163, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_146 = _this;
_this setDir -5.3829327;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_unit_150 = objNull;
if (true) then
{
@@ -482,15 +452,6 @@ if (true) then
_this setPos [4430.9263, 1628.2461];
};
_vehicle_113 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_net1", [4433.3125, 1627.3583, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_113 = _this;
_this setDir -9.4429188;
_this setPos [4433.3125, 1627.3583, 1.1444092e-005];
};
_vehicle_114 = objNull;
if (true) then
{
@@ -1127,147 +1088,229 @@ if (true) then
_vehicle_237 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4421.7734, 1619.7827, -1.335144e-005], [], 0, "CAN_COLLIDE"];
_this = createVehicle ["FoldTable", [4422.0479, 1620.3756, -1.335144e-005], [], 0, "CAN_COLLIDE"];
_vehicle_237 = _this;
_this setDir -67.785156;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [4421.7734, 1619.7827, -1.335144e-005];
_this setPos [4422.0479, 1620.3756, -1.335144e-005];
};
_unit_218 = objNull;
_vehicle_238 = objNull;
if (true) then
{
_this = createAgent ["GUE_Soldier_Sab", [4422.8506, 1619.5674, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_218 = _this;
_this setDir -45.167191;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_this = createVehicle ["MAP_R2_RockWall", [5183.0669, 4819.2705, -20.840933], [], 0, "CAN_COLLIDE"];
_vehicle_238 = _this;
_this setDir -62.274483;
_this setPos [5183.0669, 4819.2705, -20.840933];
};
_vehicle_239 = objNull;
if (true) then
{
_this = createVehicle ["MAP_R2_RockWall", [5176.5034, 4850.0347, 0.4459579], [], 0, "CAN_COLLIDE"];
_vehicle_239 = _this;
_this setDir -140.07721;
_this setPos [5176.5034, 4850.0347, 0.4459579];
};
_vehicle_240 = objNull;
if (true) then
{
_this = createVehicle ["MAP_R2_RockWall", [5183.0669, 4819.2705, -20.840933], [], 0, "CAN_COLLIDE"];
_this = createVehicle ["MAP_R2_RockWall", [5158.0107, 4842.1348, 13.330317], [], 0, "CAN_COLLIDE"];
_vehicle_240 = _this;
_this setDir -62.274483;
_this setPos [5183.0669, 4819.2705, -20.840933];
_this setDir 34.215908;
_this setPos [5158.0107, 4842.1348, 13.330317];
};
_vehicle_241 = objNull;
if (true) then
{
_this = createVehicle ["MAP_R2_RockWall", [5176.5034, 4850.0347, 0.4459579], [], 0, "CAN_COLLIDE"];
_this = createVehicle ["MAP_R2_Rock1", [5140.5688, 4863.0498, -18.283659], [], 0, "CAN_COLLIDE"];
_vehicle_241 = _this;
_this setDir -140.07721;
_this setPos [5176.5034, 4850.0347, 0.4459579];
_this setDir -18.751335;
_this setPos [5140.5688, 4863.0498, -18.283659];
};
_vehicle_242 = objNull;
if (true) then
{
_this = createVehicle ["MAP_R2_RockWall", [5158.0107, 4842.1348, 13.330317], [], 0, "CAN_COLLIDE"];
_this = createVehicle ["MAP_R2_Rock1", [5131.5083, 4856.9668, -12.521091], [], 0, "CAN_COLLIDE"];
_vehicle_242 = _this;
_this setDir 34.215908;
_this setPos [5158.0107, 4842.1348, 13.330317];
_this setDir -126.48759;
_this setPos [5131.5083, 4856.9668, -12.521091];
};
_vehicle_243 = objNull;
if (true) then
{
_this = createVehicle ["MAP_R2_Rock1", [5140.5688, 4863.0498, -18.283659], [], 0, "CAN_COLLIDE"];
_this = createVehicle ["MAP_R2_Rock1", [5180.0156, 4866.1475, -13.298203], [], 0, "CAN_COLLIDE"];
_vehicle_243 = _this;
_this setDir -18.751335;
_this setPos [5140.5688, 4863.0498, -18.283659];
_this setDir 39.340656;
_this setPos [5180.0156, 4866.1475, -13.298203];
};
_vehicle_244 = objNull;
if (true) then
{
_this = createVehicle ["MAP_R2_Rock1", [5131.5083, 4856.9668, -12.521091], [], 0, "CAN_COLLIDE"];
_this = createVehicle ["MAP_R2_RockWall", [5152.0928, 4826.6182, 15.491059], [], 0, "CAN_COLLIDE"];
_vehicle_244 = _this;
_this setDir -126.48759;
_this setPos [5131.5083, 4856.9668, -12.521091];
_this setDir 213.79945;
_this setPos [5152.0928, 4826.6182, 15.491059];
};
_vehicle_245 = objNull;
if (true) then
{
_this = createVehicle ["MAP_R2_Rock1", [5180.0156, 4866.1475, -13.298203], [], 0, "CAN_COLLIDE"];
_this = createVehicle ["MAP_R2_RockTower", [5167.9087, 4803.4546, -4.7569647], [], 0, "CAN_COLLIDE"];
_vehicle_245 = _this;
_this setDir 39.340656;
_this setPos [5180.0156, 4866.1475, -13.298203];
_this setDir -23.346453;
_this setPos [5167.9087, 4803.4546, -4.7569647];
};
_vehicle_246 = objNull;
if (true) then
{
_this = createVehicle ["MAP_R2_RockWall", [5152.0928, 4826.6182, 15.491059], [], 0, "CAN_COLLIDE"];
_this = createVehicle ["MAP_R2_Rock1", [5130.1533, 4840.3062, -3.3775022], [], 0, "CAN_COLLIDE"];
_vehicle_246 = _this;
_this setDir 213.79945;
_this setPos [5152.0928, 4826.6182, 15.491059];
_this setDir -97.729782;
_this setPos [5130.1533, 4840.3062, -3.3775022];
};
_vehicle_247 = objNull;
if (true) then
{
_this = createVehicle ["MAP_R2_RockTower", [5167.9087, 4803.4546, -4.7569647], [], 0, "CAN_COLLIDE"];
_this = createVehicle ["MAP_R2_RockTower", [5175.4121, 4808.8828, -18.323196], [], 0, "CAN_COLLIDE"];
_vehicle_247 = _this;
_this setDir -23.346453;
_this setPos [5167.9087, 4803.4546, -4.7569647];
_this setPos [5175.4121, 4808.8828, -18.323196];
};
_vehicle_248 = objNull;
if (true) then
{
_this = createVehicle ["MAP_R2_Rock1", [5130.1533, 4840.3062, -3.3775022], [], 0, "CAN_COLLIDE"];
_this = createVehicle ["MAP_R2_Rock1", [5122.9023, 4840.7241, -15.149178], [], 0, "CAN_COLLIDE"];
_vehicle_248 = _this;
_this setDir -97.729782;
_this setPos [5130.1533, 4840.3062, -3.3775022];
_this setDir -173.21558;
_this setPos [5122.9023, 4840.7241, -15.149178];
};
_vehicle_249 = objNull;
if (true) then
{
_this = createVehicle ["MAP_R2_RockTower", [5175.4121, 4808.8828, -18.323196], [], 0, "CAN_COLLIDE"];
_this = createVehicle ["MAP_R2_RockTower", [5159.1265, 4811.7598, -9.1012087], [], 0, "CAN_COLLIDE"];
_vehicle_249 = _this;
_this setDir -23.346453;
_this setPos [5175.4121, 4808.8828, -18.323196];
_this setDir -80.354836;
_this setPos [5159.1265, 4811.7598, -9.1012087];
};
_vehicle_250 = objNull;
if (true) then
{
_this = createVehicle ["MAP_R2_Rock1", [5122.9023, 4840.7241, -15.149178], [], 0, "CAN_COLLIDE"];
_this = createVehicle ["MAP_R2_Rock1", [5125.085, 4832.7314, -11.982601], [], 0, "CAN_COLLIDE"];
_vehicle_250 = _this;
_this setDir -173.21558;
_this setPos [5122.9023, 4840.7241, -15.149178];
_this setDir -394.30872;
_this setPos [5125.085, 4832.7314, -11.982601];
};
_vehicle_251 = objNull;
if (true) then
{
_this = createVehicle ["MAP_R2_RockTower", [5159.1265, 4811.7598, -9.1012087], [], 0, "CAN_COLLIDE"];
_vehicle_251 = _this;
_this setDir -80.354836;
_this setPos [5159.1265, 4811.7598, -9.1012087];
};
_vehicle_252 = objNull;
if (true) then
{
_this = createVehicle ["MAP_R2_Rock1", [5125.085, 4832.7314, -11.982601], [], 0, "CAN_COLLIDE"];
_vehicle_252 = _this;
_this setDir -394.30872;
_this setPos [5125.085, 4832.7314, -11.982601];
};
_vehicle_253 = objNull;
if (true) then
{
_this = createVehicle ["MAP_R2_RockTower", [5183.5825, 4821.2554, -19.619215], [], 0, "CAN_COLLIDE"];
_vehicle_253 = _this;
_vehicle_251 = _this;
_this setDir -23.346453;
_this setPos [5183.5825, 4821.2554, -19.619215];
};
_vehicle_255 = objNull;
if (true) then
{
_this = createVehicle ["MAP_postel_manz_kov", [4432.2036, 1626.1425, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_255 = _this;
_this setDir 21.867239;
_this setPos [4432.2036, 1626.1425, -1.9073486e-006];
};
_unit_219 = objNull;
if (true) then
{
_this = createAgent ["Dr_Hladik_EP1", [4430.7876, 1627.1011, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_unit_219 = _this;
_this setDir -6.011806;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_256 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_net2", [4425.2188, 1617.4032, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_256 = _this;
_this setDir -66.31163;
_this setPos [4425.2188, 1617.4032, 5.7220459e-006];
};
_vehicle_257 = objNull;
if (true) then
{
_this = createVehicle ["Land_Water_pipe_EP1", [4431.8911, 1626.0852, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_257 = _this;
_this setDir -188.27179;
_this setPos [4431.8911, 1626.0852, 1.5258789e-005];
};
_vehicle_258 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [9046.8604, 4057.0906, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
_vehicle_258 = _this;
_this setDir 182.35988;
_this setPos [9046.8604, 4057.0906, 2.6702881e-005];
};
_unit_220 = objNull;
if (true) then
{
_this = createAgent ["Soldier_PMC", [4422.8799, 1619.8151, 0.015900498], [], 0, "CAN_COLLIDE"];
_unit_220 = _this;
_this setDir -76.864822;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_261 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [7223.8438, 733.90039, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
_vehicle_261 = _this;
_this setPos [7223.8438, 733.90039, -9.5367432e-007];
};
_vehicle_263 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4409.0327, 1627.9761, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_263 = _this;
_this setDir 122.8466;
_this setPos [4409.0327, 1627.9761, -1.5258789e-005];
};
_vehicle_265 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [3794.4277, 7652.9263, 3.1340871], [], 0, "CAN_COLLIDE"];
_vehicle_265 = _this;
_this setPos [3794.4277, 7652.9263, 3.1340871];
};
_unit_221 = objNull;
if (true) then
{
_this = createAgent ["RU_Villager1", [3794.375, 7651.1772, 3.1557264], [], 0, "CAN_COLLIDE"];
_unit_221 = _this;
_this setDir -237.80453;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
processInitCommands;