From 8206dbf17c7c7494f0637f9d7fdb83dca4af42aa Mon Sep 17 00:00:00 2001 From: "[VB]AWOL" Date: Wed, 13 Nov 2013 16:56:18 -0600 Subject: [PATCH] player count on debug --- SQF/dayz_server/compile/server_spawnEvent.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SQF/dayz_server/compile/server_spawnEvent.sqf b/SQF/dayz_server/compile/server_spawnEvent.sqf index ee83b1e28..d2b8519f5 100644 --- a/SQF/dayz_server/compile/server_spawnEvent.sqf +++ b/SQF/dayz_server/compile/server_spawnEvent.sqf @@ -63,7 +63,7 @@ while {true} do { _time = diag_tickTime; if ((_time - zero_weather) > 300) then { - diag_log format["DEBUG FPS : %1 OBJS: %2", diag_fps,(count (allMissionObjects ""))]; + diag_log format["DEBUG FPS : %1 OBJECTS: %2 : PLAYERS: %3", diag_fps,(count (allMissionObjects "")),(playersNumber west)]; call server_weather; zero_weather = _time;