From 7f239754cc98323ecf5f623036d2bd20b5af18db Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Mon, 21 Nov 2016 14:33:20 -0500 Subject: [PATCH] Fix anitbiotics to remote player cures own infection Vanilla commit: https://github.com/DayZMod/DayZ/commit/4c6b45d50751b90f035b3caf69443dda614bddb5 --- SQF/dayz_code/medical/antibiotics.sqf | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_code/medical/antibiotics.sqf b/SQF/dayz_code/medical/antibiotics.sqf index 3270f34a4..731d63578 100644 --- a/SQF/dayz_code/medical/antibiotics.sqf +++ b/SQF/dayz_code/medical/antibiotics.sqf @@ -29,9 +29,11 @@ if (_hasAntibiotics) then { //Remove one table from the box. [_medsUsed,"medical"] call dayz_reduceItems; + //remove infection - r_player_infected = false; - _unit setVariable["USEC_infected",false,true]; + //Called in medAntis + //r_player_infected = false; + //_unit setVariable["USEC_infected",false,true]; //remove option call fnc_usec_medic_removeActions;