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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-27 18:21:50 +03:00
Update string for gutting zombies
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@@ -37,7 +37,7 @@ if ((count _knifeArray > 0) && !_hasHarvested) then {
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_item setVariable ["meatHarvested",true,true];
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_qty = 2;
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_qty = 2; //not used for gutting zombies
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if (_activeKnife == "ItemKnifeBlunt") then { _qty = round(_qty / 2); };
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if (local _item) then {
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@@ -76,7 +76,7 @@ if ((count _knifeArray > 0) && !_hasHarvested) then {
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player setVariable ["humanity",_humanity,true];
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uiSleep 6;
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_string = format[localize "str_success_gutted_animal",_text,_qty]; //%1 has been gutted, %2 meat steaks now on the carcass
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_string = format[localize "str_success_gutted_zombie",_text]; //%1 has been gutted, zombie parts are now on the carcass
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closeDialog 0;
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uiSleep 0.02;
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_string call dayz_rollingMessages;
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