mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Merge pull request #2055 from worldwidesorrow/master
Archive swarm zombie and wild zombie files
This commit is contained in:
@@ -392,8 +392,6 @@ class CfgVehicles
|
|||||||
//ZEDS
|
//ZEDS
|
||||||
#include "Zeds\Zeds.hpp" //old type zeds
|
#include "Zeds\Zeds.hpp" //old type zeds
|
||||||
#include "Zeds\ViralZeds.hpp" //Viral type zeds
|
#include "Zeds\ViralZeds.hpp" //Viral type zeds
|
||||||
#include "Zeds\WildZeds.hpp" //Viral type zeds
|
|
||||||
#include "Zeds\SwarmZeds.hpp" //Swarm
|
|
||||||
#include "Zeds\PlayerZeds.hpp"
|
#include "Zeds\PlayerZeds.hpp"
|
||||||
//Skins
|
//Skins
|
||||||
#include "Skins\Female.hpp"
|
#include "Skins\Female.hpp"
|
||||||
|
|||||||
@@ -66,10 +66,8 @@ if (!isDedicated) then {
|
|||||||
|
|
||||||
//Zombies
|
//Zombies
|
||||||
zombie_findTargetAgent = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\zombie_findTargetAgent.sqf";
|
zombie_findTargetAgent = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\zombie_findTargetAgent.sqf";
|
||||||
player_zombieSwarmAttack = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_zombieSwarmAttack.sqf";
|
|
||||||
zombie_loiter = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\zombie_loiter.sqf"; //Server compile, used for loiter behaviour
|
zombie_loiter = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\zombie_loiter.sqf"; //Server compile, used for loiter behaviour
|
||||||
zombie_generate = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\zombie_generate.sqf"; //Server compile, used for loiter behaviours
|
zombie_generate = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\zombie_generate.sqf"; //Server compile, used for loiter behaviours
|
||||||
//zombie_generateSwarm = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\swarm_generate.sqf";
|
|
||||||
|
|
||||||
// Medical
|
// Medical
|
||||||
player_medBandage = compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\publicEH\medBandaged.sqf";
|
player_medBandage = compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\publicEH\medBandaged.sqf";
|
||||||
|
|||||||
@@ -29,7 +29,6 @@ server_deleteObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\comp
|
|||||||
server_deleteObjDirect = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_deleteObjDirect.sqf"; //Removes the object from the DB, NO AUTH, ONLY CALL FROM SERVER, NO PV ACCESS
|
server_deleteObjDirect = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_deleteObjDirect.sqf"; //Removes the object from the DB, NO AUTH, ONLY CALL FROM SERVER, NO PV ACCESS
|
||||||
server_playerSync = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerSync.sqf";
|
server_playerSync = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerSync.sqf";
|
||||||
zombie_findOwner = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\zombie_findOwner.sqf";
|
zombie_findOwner = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\zombie_findOwner.sqf";
|
||||||
server_Wildgenerate = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\zombie_Wildgenerate.sqf";
|
|
||||||
base_fireMonitor = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\fire_monitor.sqf";
|
base_fireMonitor = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\fire_monitor.sqf";
|
||||||
spawnComposition = compile preprocessFileLineNumbers "ca\modules\dyno\data\scripts\objectMapper.sqf"; //"\z\addons\dayz_code\compile\object_mapper.sqf";
|
spawnComposition = compile preprocessFileLineNumbers "ca\modules\dyno\data\scripts\objectMapper.sqf"; //"\z\addons\dayz_code\compile\object_mapper.sqf";
|
||||||
server_sendToClient = compile preprocessFileLineNumbers "\z\addons\dayz_server\eventHandlers\server_sendToClient.sqf";
|
server_sendToClient = compile preprocessFileLineNumbers "\z\addons\dayz_server\eventHandlers\server_sendToClient.sqf";
|
||||||
|
|||||||
@@ -124,4 +124,4 @@ class Wild_Civ_newBase : WildZombie_Base {
|
|||||||
tex[] = {};
|
tex[] = {};
|
||||||
mat[] = {"Ca\characters_E\Overall\Data\Overall.rvmat", "Ca\characters_E\Overall\Data\W1_Overall.rvmat", "Ca\characters_E\Overall\Data\W2_Overall.rvmat"};
|
mat[] = {"Ca\characters_E\Overall\Data\Overall.rvmat", "Ca\characters_E\Overall\Data\W1_Overall.rvmat", "Ca\characters_E\Overall\Data\W2_Overall.rvmat"};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
@@ -40,4 +40,4 @@ while {_counter < _amount} do {
|
|||||||
|
|
||||||
//Start behavior
|
//Start behavior
|
||||||
_id = [_position,_agent,player] execFSM "\z\AddOns\dayz_code\system\fn_swarmagent.fsm";
|
_id = [_position,_agent,player] execFSM "\z\AddOns\dayz_code\system\fn_swarmagent.fsm";
|
||||||
};
|
};
|
||||||
@@ -356,4 +356,4 @@ class FSM
|
|||||||
"End"
|
"End"
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
/*%FSM</COMPILE>*/
|
/*%FSM</COMPILE>*/
|
||||||
@@ -569,4 +569,4 @@ class FSM
|
|||||||
"End_1"
|
"End_1"
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
/*%FSM</COMPILE>*/
|
/*%FSM</COMPILE>*/
|
||||||
@@ -47,4 +47,4 @@ while {_counter < _amount} do {
|
|||||||
//diag_log format ["CREATE WILD: Active: %1, Waiting: %2",_counter,(_amount - _counter)]
|
//diag_log format ["CREATE WILD: Active: %1, Waiting: %2",_counter,(_amount - _counter)]
|
||||||
};
|
};
|
||||||
|
|
||||||
_wildsdone
|
_wildsdone
|
||||||
Reference in New Issue
Block a user