Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MI17.hpp
AirwavesMan 7695964869 Add some rusty vehicle versions
Thx to Tecumseh for the idea.

Big thanks to Marseille77 for creating those rusty textures.
2020-08-20 19:20:02 +02:00

527 lines
13 KiB
C++

class Mi17_base: Helicopter {
class Turrets: Turrets {
class MainTurret: MainTurret {
class ViewOptics: ViewOptics {};
class Turrets: Turrets {};
};
class BackTurret: MainTurret {
class Turrets: Turrets {};
};
};
};
class Mi17_DZ: Mi17_base {
displayname = $STR_VEH_NAME_MI17;
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 30;
transportMaxMagazines = 150;
transportmaxbackpacks = 8;
fuelCapacity = 1870;
radartype = 0;
class Turrets : Turrets {
class MainTurret : MainTurret {
magazines[] = {"100Rnd_762x54_PK"};
};
class BackTurret : BackTurret {
magazines[] = {"100Rnd_762x54_PK"};
};
};
};
class Mi17_DZE: Mi17_DZ {
class Turrets : Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
class BackTurret : BackTurret {
magazines[] = {};
};
};
};
class Mi17_TK_EP1_DZ: Mi17_base {
displayname = $STR_VEH_NAME_MI17_TK;
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 30;
transportMaxMagazines = 150;
transportmaxbackpacks = 8;
fuelCapacity = 1870;
hiddenSelectionsTextures[] = {"\ca\air_E\Data\mi17_body_IND_CO.paa", "\ca\air_E\Data\mi17_det_IND_CO.paa", "\ca\air\data\clear_empty.paa", "\ca\air\data\mi8_decals_ca.paa"};
radartype = 0;
class Turrets : Turrets {
class MainTurret : MainTurret {
magazines[] = {"100Rnd_762x54_PK"};
};
class BackTurret : BackTurret {
magazines[] = {"100Rnd_762x54_PK"};
};
};
};
class Mi17_TK_EP1_DZE: Mi17_TK_EP1_DZ {
class Turrets : Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
class BackTurret : BackTurret {
magazines[] = {};
};
};
};
class Mi17_UN_CDF_EP1_DZ: Mi17_base {
displayname = $STR_VEH_NAME_MI17_UN;
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 30;
transportMaxMagazines = 150;
transportmaxbackpacks = 8;
fuelCapacity = 1870;
hiddenSelectionsTextures[] = {"\CA\air_E\data\mi17_body_UN_CO.paa", "\CA\air_E\data\mi17_det_UN_CO.paa", "\ca\air_E\Data\mi17_decals2_UN_CA.paa", "\ca\air_E\Data\mi17_decals_UN_CA.paa"};
radartype = 0;
class Turrets : Turrets {
class MainTurret : MainTurret {
magazines[] = {"100Rnd_762x54_PK"};
};
class BackTurret : BackTurret {
magazines[] = {"100Rnd_762x54_PK"};
};
};
};
class Mi17_UN_CDF_EP1_DZE: Mi17_UN_CDF_EP1_DZ {
class Turrets : Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
class BackTurret : BackTurret {
magazines[] = {};
};
};
};
class Mi17_CDF_DZ: Mi17_base {
displayname = $STR_VEH_NAME_MI17_CDF;
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 30;
transportMaxMagazines = 150;
transportmaxbackpacks = 8;
fuelCapacity = 1870;
hiddenSelectionsTextures[] = {"\CA\air\data\mi8_body_g_CDF_CO.paa", "ca\air\data\mi8_det_g_co.paa", "ca\air\data\clear_empty.paa", "ca\air\data\mi8_decals_ca.paa"};
radartype = 0;
class Turrets : Turrets {
class MainTurret : MainTurret {
magazines[] = {"100Rnd_762x54_PK"};
};
class BackTurret : BackTurret {
magazines[] = {"100Rnd_762x54_PK"};
};
};
};
class Mi17_CDF_DZE: Mi17_CDF_DZ {
class Turrets : Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
class BackTurret : BackTurret {
magazines[] = {};
};
};
};
class Mi171Sh_CZ_EP1_DZ: Mi17_base {
displayname = $STR_VEH_NAME_MI17_SH;
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 30;
transportMaxMagazines = 150;
transportmaxbackpacks = 8;
fuelCapacity = 1870;
hiddenSelections[] = {"Camo1","Camo2","Camo3","Camo4"};
hiddenSelectionsTextures[] = {"\CA\air_E\data\mi17_body_ACR_CO.paa", "\CA\air_E\data\mi17_det_ACR_CO.paa", "\ca\air_E\Data\mi17_decals2_ACR_CA.paa", "\ca\air\data\mi8_decals_ca.paa"};
model = "\CorePatch\CorePatch_Mi8\models\Mi_171";
picture = "\ca\air\data\ico\mi17_HIP_CA.paa";
Icon = "\ca\air\data\map_ico\icomap_mi17_CA.paa";
mapSize = 25;
accuracy = 1000; // accuracy needed to recognize type of this target
weapons[] = {"CMFlareLauncher"};
magazines[] = {"120Rnd_CMFlareMagazine"};
LockDetectionSystem = 0;
IncommingMisslieDetectionSystem = 0;
gunnerUsesPilotView = true;
radartype = 0;
// threat (VSoft, VArmor, VAir), how threatening vehicle is to unit types
threat[] = {1, 0.6, 0.3};
enableSweep = false;
class Turrets : Turrets {
class LeftTurret : MainTurret {
proxyIndex = 2;
commanding = -1;
primaryGunner = 0;
gunnerName = $STR_POSITION_DOORGUNNER;
maxElev = 30;
initElev = 11;
minTurn = 20;
maxTurn = 155;
initTurn = 80;
magazines[] = {"100Rnd_762x54_PK"};
};
class BackTurret : BackTurret {
gunnerName = $STR_POSITION_REARGUNNER;
primaryGunner = 1;
commanding = -3;
proxyIndex = 3;
gunnerAction = "Mi171_Gunner_EP1";
gunnerInAction = "Mi171_Gunner_EP1";
minTurn = 130;
maxTurn = 230;
initTurn = 180;
minElev = -49;
maxElev = 10;
initElev = 0;
magazines[] = {"100Rnd_762x54_PK"};
};
class RightTurret : MainTurret {
proxyIndex = 1;
gunnerName = $STR_POSITION_CREWCHIEF;
body = "Turret_3";
gun = "Gun_3";
animationSourceBody = "Turret_3";
animationSourceGun = "Gun_3";
minElev = -60;
maxElev = 30;
initElev = 11;
minTurn = -155;
maxTurn = -30;
initTurn = -70;
weapons[] = {PKT_3};
stabilizedInAxes = "StabilizedInAxesNone";
gunBeg = "muzzle_3"; // endpoint of the gun
gunEnd = "chamber_3"; // chamber of the gun
gunnerAction = "Mi8_Gunner";
gunnerInAction = "Mi8_Gunner";
memoryPointGun = "muzzle_3";
memoryPointGunnerOptics = "gunnerview3";
selectionFireAnim = "zasleh3";
primaryGunner = 0;
commanding = -1;
magazines[] = {"100Rnd_762x54_PK"};
};
};
class AnimationSources : AnimationSources {
class HUDaction {
source = "user";
animPeriod = 2;
initPhase = 0;
};
class HUDaction_Hide : HUDaction {};
class ReloadAnim_3 {
source = "reload";
weapon = PKT_3;
};
class ReloadMagazine_3 {
source = "reloadmagazine";
weapon = PKT_3;
};
class Revolving_3 {
source = "revolving";
weapon = PKT_3;
};
class HIDE_weapon_holders {
source = "user";
animPeriod = 1e-007;
initPhase = 1;
};
class HIDE_front_armor : HIDE_weapon_holders {
initPhase = 1;
};
class HIDE_exhaust : HIDE_weapon_holders {
initPhase = 1;
};
};
class UserActions {
class HUDoff {
displayName = $STR_AM_HUDON;
displayNameDefault = $STR_AM_HUDON;
priority = 0;
position = "zamerny";
showWindow = 0;
radius = 1;
onlyForPlayer = 1;
condition = "(player==driver this)and(this animationphase ""HUDAction"" !=0)";
statement = "this animate [""HUDAction"",0];this animate [""HUDaction_Hide"",0]";
};
class HUDon {
displayName = $STR_AM_HUDOFF;
displayNameDefault = $STR_AM_HUDOFF;
priority = 0;
position = "zamerny";
showWindow = 0;
radius = 1;
onlyForPlayer = 1;
condition = "(player==driver this)and(this animationphase ""HUDAction"" !=1)";
statement = "this animate [""HUDAction"",1];this animate [""HUDaction_Hide"",1]";
};
};
};
class Mi171Sh_CZ_EP1_DZE: Mi171Sh_CZ_EP1_DZ {
class Turrets : Turrets {
class LeftTurret : MainTurret {
proxyIndex = 2;
commanding = -1;
primaryGunner = 0;
gunnerName = $STR_POSITION_DOORGUNNER;
maxElev = 30;
initElev = 11;
minTurn = 20;
maxTurn = 155;
initTurn = 80;
magazines[] = {};
};
class BackTurret : BackTurret {
gunnerName = $STR_POSITION_REARGUNNER;
primaryGunner = 1;
commanding = -3;
proxyIndex = 3;
gunnerAction = "Mi171_Gunner_EP1";
gunnerInAction = "Mi171_Gunner_EP1";
minTurn = 130;
maxTurn = 230;
initTurn = 180;
minElev = -34;
maxElev = 10;
initElev = 0;
magazines[] = {};
};
class RightTurret : MainTurret {
proxyIndex = 1;
gunnerName = $STR_POSITION_CREWCHIEF;
body = "Turret_3";
gun = "Gun_3";
animationSourceBody = "Turret_3";
animationSourceGun = "Gun_3";
minElev = -49;
maxElev = 30;
initElev = 11;
minTurn = -155;
maxTurn = -30;
initTurn = -70;
weapons[] = {PKT_3};
stabilizedInAxes = "StabilizedInAxesNone";
gunBeg = "muzzle_3"; // endpoint of the gun
gunEnd = "chamber_3"; // chamber of the gun
gunnerAction = "Mi8_Gunner";
gunnerInAction = "Mi8_Gunner";
memoryPointGun = "muzzle_3";
memoryPointGunnerOptics = "gunnerview3";
selectionFireAnim = "zasleh3";
primaryGunner = 0;
commanding = -1;
magazines[] = {};
};
};
};
class Mi17_DES_DZ: Mi17_DZ {
displayname = $STR_VEH_NAME_MI17_DESERT;
hiddenSelections[] = {"Camo1","Camo2"};
hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\mi17\mi17_body5_co.paa","dayz_epoch_c\skins\mi17\mi17_det2_co.paa"};
};
class Mi17_DES_DZE: Mi17_DZE {
displayname = $STR_VEH_NAME_MI17_DESERT;
hiddenSelections[] = {"Camo1","Camo2"};
hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\mi17\mi17_body5_co.paa","dayz_epoch_c\skins\mi17\mi17_det2_co.paa"};
};
class Mi17_GREEN_DZ: Mi17_DZ {
displayname = $STR_VEH_NAME_MI17_GREEN;
hiddenSelections[] = {"Camo1","Camo2"};
hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\mi17\mi17_body2_co.paa","dayz_epoch_c\skins\mi17\mi17_det_co.paa"};
};
class Mi17_GREEN_DZE: Mi17_DZE {
displayname = $STR_VEH_NAME_MI17_GREEN;
hiddenSelections[] = {"Camo1","Camo2"};
hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\mi17\mi17_body2_co.paa","dayz_epoch_c\skins\mi17\mi17_det_co.paa"};
};
class Mi17_BLUE_DZ: Mi17_DZ {
displayname = $STR_VEH_NAME_MI17_BLUE;
hiddenSelections[] = {"Camo1","Camo2"};
hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\mi17\mi17_body3_co.paa","dayz_epoch_c\skins\mi17\mi17_det_co.paa"};
};
class Mi17_BLUE_DZE: Mi17_DZE {
displayname = $STR_VEH_NAME_MI17_BLUE;
hiddenSelections[] = {"Camo1","Camo2"};
hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\mi17\mi17_body3_co.paa","dayz_epoch_c\skins\mi17\mi17_det_co.paa"};
};
class Mi17_BLACK_DZ: Mi17_DZ {
displayname = $STR_VEH_NAME_MI17_BLACK;
hiddenSelections[] = {"Camo1","Camo2"};
hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\mi17\mi17_body4_co.paa","dayz_epoch_c\skins\mi17\mi17_det_co.paa"};
};
class Mi17_BLACK_DZE: Mi17_DZE {
displayname = $STR_VEH_NAME_MI17_BLACK;
hiddenSelections[] = {"Camo1","Camo2"};
hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\mi17\mi17_body4_co.paa","dayz_epoch_c\skins\mi17\mi17_det_co.paa"};
};
class Mi17_RUST_DZ: Mi17_CDF_DZ {
displayname = "$STR_VEH_NAME_MI17_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\mi17\mi8_body_crash_co.paa","ca\air\data\mi8_det_g_co.paa","ca\air\data\clear_empty.paa","ca\air\data\mi8_decals_ca.paa"};
};
class Mi17_RUST_DZE: Mi17_RUST_DZ {
class Turrets : Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
class BackTurret : BackTurret {
magazines[] = {};
};
};
};
//Unarmed
class Mi17_Civilian;
class Mi17_Civilian_DZ: Mi17_Civilian {
displayname = $STR_VEH_NAME_MI17_CIVIL;
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
weapons[] = {"CMFlareLauncher"};
magazines[] = {"120Rnd_CMFlareMagazine"};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 30;
transportMaxMagazines = 150;
transportmaxbackpacks = 8;
fuelCapacity = 1870;
radartype = 0;
};
class Mi17_medevac_CDF;
class Mi17_medevac_CDF_DZ: Mi17_medevac_CDF {
displayname = $STR_VEH_NAME_MI17_MEDEVAC_CDF;
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 30;
transportMaxMagazines = 150;
transportmaxbackpacks = 8;
fuelCapacity = 1870;
attendant = 0;
radartype = 0;
};
class Mi17_medevac_Ins;
class Mi17_medevac_Ins_DZ: Mi17_medevac_Ins {
displayname = $STR_VEH_NAME_MI17_MEDEVAC_INS;
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 30;
transportMaxMagazines = 150;
transportmaxbackpacks = 8;
fuelCapacity = 1870;
attendant = 0;
radartype = 0;
};
class Mi17_medevac_RU;
class Mi17_medevac_RU_DZ: Mi17_medevac_RU {
displayname = $STR_VEH_NAME_MI17_MEDEVAC_RU;
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 30;
transportMaxMagazines = 150;
transportmaxbackpacks = 8;
fuelCapacity = 1870;
attendant = 0;
radartype = 0;
};