mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-18 22:22:57 +03:00
Add new female skins
Made by @Helion4 All ghillie suits, warm clothes and stalker suits with helmet can be worn by female players too now. The female base class got re-build. All female player models have the same attributs as the male models. For example: Armor or camouflage. Also, all missing skins got added to loot and traders.
This commit is contained in:
@@ -141,7 +141,7 @@ class Skin_GUE_Soldier_MG_DZ: SkinBase {
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class Skin_GUE_Soldier_Sniper_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_BANDITSNIPER;
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descriptionShort = $STR_EPOCH_SKINS_BANDITSNIPER_DESC;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE;
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sex = "male";
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playerModel = "GUE_Soldier_Sniper_DZ";
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};
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@@ -281,7 +281,7 @@ class Skin_FR_Rodriguez_DZ: SkinBase {
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class Skin_CZ_Soldier_Sniper_EP1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_DESERTGHILLIE;
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descriptionShort = $STR_EPOCH_SKINS_DESERTGHILLIE;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE;
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sex = "male";
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playerModel = "CZ_Soldier_Sniper_EP1_DZ";
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};
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@@ -316,7 +316,7 @@ class Skin_TK_Special_Forces_MG_EP1_DZ: SkinBase {
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class Skin_TK_Soldier_Sniper_EP1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_DESERTSNIPER;
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descriptionShort = $STR_EPOCH_SKINS_DESERTSNIPER;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE;
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sex = "male";
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playerModel = "TK_Soldier_Sniper_EP1_DZ";
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};
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@@ -491,28 +491,28 @@ class Skin_Assistant_DZ: SkinBase {
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class Skin_Doctor_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_DOCTOR;
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descriptionShort = $STR_EPOCH_SKINS_DOCTOR;
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descriptionShort = $STR_EPOCH_SKINS_DOCTOR_DESC;
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sex = "male";
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playerModel = "Doctor_DZ";
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};
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class Skin_Worker1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_WORKER1;
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descriptionShort = $STR_EPOCH_SKINS_WORKER1;
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descriptionShort = $STR_EPOCH_SKINS_WORKER_DESC;
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sex = "male";
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playerModel = "Worker1_DZ";
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};
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class Skin_Worker3_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_WORKER2;
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descriptionShort = $STR_EPOCH_SKINS_WORKER2;
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descriptionShort = $STR_EPOCH_SKINS_WORKER_DESC;
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sex = "male";
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playerModel = "Worker3_DZ";
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};
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class Skin_Worker4_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_WORKER3;
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descriptionShort = $STR_EPOCH_SKINS_WORKER3;
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descriptionShort = $STR_EPOCH_SKINS_WORKER_DESC;
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sex = "male";
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playerModel = "Worker4_DZ";
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};
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@@ -615,31 +615,31 @@ class Skin_FR_Sapper_DZ: SkinBase {
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playerModel = "FR_Sapper_DZ";
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};
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//Namalsk Skins
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class Skin_CamoWinter_DZ: SkinBase {
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class Skin_CamoWinter1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_CAMOWINTER;
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descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_DESC;
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sex = "male";
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playerModel = "CamoWinter_DZ";
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playerModel = "CamoWinter1_DZ";
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};
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class Skin_CamoWinterW_DZ: SkinBase {
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class Skin_CamoWinter2_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_CAMOWINTERW;
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descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_DESC;
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sex = "male";
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playerModel = "CamoWinterW_DZ";
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playerModel = "CamoWinter2_DZ";
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};
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class Skin_Sniper1W_DZ: SkinBase {
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class Skin_SniperWinter_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_SNIPER1W;
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descriptionShort = $STR_EPOCH_SKINS_SNIPER1W;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE;
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sex = "male";
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playerModel = "Sniper1W_DZ";
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playerModel = "SniperWinter_DZ";
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};
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class Skin_Nac_Soldier_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_NACSOLDIER;
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descriptionShort = $STR_EPOCH_SKINS_NACSOLDIER;
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descriptionShort = $STR_DZE_EQUIP_NACSOLDIER_DESC;
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sex = "male";
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playerModel = "Nac_Soldier_DZ";
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};
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@@ -1181,7 +1181,7 @@ class Skin_CZ_Soldier_Spec_Demo_Dst_ACR_DZ : SkinBase {
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class Skin_CZ_Soldier_Sniper_ACR_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_ACR_GHILLIE_NAME;
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descriptionShort = $STR_DZE_EQUIP_ACR_GHILLIE_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE;
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sex = "male";
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playerModel = "CZ_Soldier_Sniper_ACR_DZ";
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};
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@@ -1436,4 +1436,391 @@ class Skin_BusinessMan_DZ : SkinBase {
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descriptionShort = $STR_DZE_SKIN_BUSINESSMAN_NAME;
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sex = "male";
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playerModel = "BusinessMan_DZ";
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};
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// Female ghillies
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class Skin_SniperW_DZ : SkinBase {
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scope = 2;
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displayName = $STR_EQUIP_NAME_GHILLIE;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "SniperW_DZ";
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};
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class Skin_Sniper1W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_EQUIP_NAME_GHILLIE;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "Sniper1W_DZ";
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};
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class Skin_SniperBanditW_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_BANDITSNIPER;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "SniperBanditW_DZ";
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};
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class Skin_CZ_Soldier_Sniper_EP1W_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_DESERTGHILLIE;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "CZ_Soldier_Sniper_EP1W_DZ";
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};
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class Skin_SniperWinterW_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_SNIPER1W;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "SniperWinterW_DZ";
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};
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class Skin_TK_Soldier_Sniper_EP1W_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_DESERTSNIPER;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "TK_Soldier_Sniper_EP1W_DZ";
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};
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class Skin_CZ_Soldier_Sniper_ACRW_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_ACR_GHILLIE_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "CZ_Soldier_Sniper_ACRW_DZ";
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};
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class Skin_GhillieFull_Desert01W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_DES_1_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Desert01W_DZ";
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};
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class Skin_GhillieFull_Desert02W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_DES_2_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Desert02W_DZ";
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};
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class Skin_GhillieFull_Desert03W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_DES_3_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Desert03W_DZ";
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};
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class Skin_GhillieFull_Desert04W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_DES_4_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Desert04W_DZ";
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};
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class Skin_GhillieFull_Desert05W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_DES_5_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Desert05W_DZ";
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};
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class Skin_GhillieFull_Desert06W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_DES_6_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Desert06W_DZ";
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};
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class Skin_GhillieFull_Desert07W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_DES_7_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Desert07W_DZ";
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};
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class Skin_GhillieFull_Desert08W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_DES_8_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Desert08W_DZ";
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};
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class Skin_GhillieFull_Snow01W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_1_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Snow01W_DZ";
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};
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class Skin_GhillieFull_Snow02W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_2_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Snow02W_DZ";
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};
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class Skin_GhillieFull_Snow03W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_3_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Snow03W_DZ";
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};
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class Skin_GhillieFull_Snow04W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_4_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Snow04W_DZ";
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};
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class Skin_GhillieFull_Snow05W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_5_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Snow05W_DZ";
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};
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class Skin_GhillieFull_Urban01W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_URB_1_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Urban01W_DZ";
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};
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class Skin_GhillieFull_Wood01W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_WDL_1_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood01W_DZ";
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};
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class Skin_GhillieFull_Wood02W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_WDL_2_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood02W_DZ";
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};
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class Skin_GhillieFull_Wood03W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_WDL_3_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood03W_DZ";
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};
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class Skin_GhillieFull_Wood04W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_WDL_4_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood04W_DZ";
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};
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class Skin_GhillieFull_Wood05W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_WDL_5_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood05W_DZ";
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};
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class Skin_GhillieFull_Wood06W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_WDL_6_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood06W_DZ";
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};
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class Skin_GhillieFull_Wood07W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_WDL_7_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood07W_DZ";
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};
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class Skin_GhillieFull_Wood08W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_WDL_8_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood08W_DZ";
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};
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class Skin_GhillieFull_Wood09W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_WDL_9_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood09W_DZ";
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};
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class Skin_GhillieFull_Wood10W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_WDL_10_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood10W_DZ";
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};
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class Skin_GhillieFull_Wood11W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_WDL_11_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood11W_DZ";
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};
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class Skin_GhillieFull_Wood12W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_WDL_12_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood12W_DZ";
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};
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class Skin_GhillieFull_Wood13W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_WDL_13_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood13W_DZ";
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};
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class Skin_GhillieFull_Wood14W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_WDL_14_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood14W_DZ";
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};
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class Skin_GhillieFull_Wood15W_DZ : SkinBase {
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scope = 2;
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displayName = $STR_DZE_EQUIP_GHILLIE_WDL_15_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood15W_DZ";
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||||
};
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class Skin_GhillieFull_Wood16W_DZ : SkinBase {
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scope = 2;
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||||
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_16_NAME;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
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sex = "female";
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playerModel = "GhillieFull_Wood16W_DZ";
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||||
};
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||||
// Female stalker skins
|
||||
class Skin_gsc_military_helmet_wdlW_DZ : SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_DZE_EQUIP_STALKER_WDL_MIL_MASK_NAME;
|
||||
descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC;
|
||||
sex = "female";
|
||||
playerModel = "gsc_military_helmet_wdlW_DZ";
|
||||
};
|
||||
class Skin_gsc_military_helmet_greyW_DZ : SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_DZE_EQUIP_STALKER_URB_MIL_MASK_NAME;
|
||||
descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC;
|
||||
sex = "female";
|
||||
playerModel = "gsc_military_helmet_greyW_DZ";
|
||||
};
|
||||
class Skin_gsc_scientist1W_DZ : SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST1_MASK_NAME;
|
||||
descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_FEMALE_DESC;
|
||||
sex = "female";
|
||||
playerModel = "gsc_scientist1W_DZ";
|
||||
};
|
||||
class Skin_gsc_scientist2W_DZ : SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST2_MASK_NAME;
|
||||
descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_FEMALE_DESC;
|
||||
sex = "female";
|
||||
playerModel = "gsc_scientist2W_DZ";
|
||||
};
|
||||
class Skin_gsc_eco_stalker_mask_neutralW_DZ : SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_DZE_EQUIP_STALKER_LONER_MASK_NAME;
|
||||
descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC;
|
||||
sex = "female";
|
||||
playerModel = "gsc_eco_stalker_mask_neutralW_DZ";
|
||||
};
|
||||
class Skin_gsc_eco_stalker_mask_fredW_DZ : SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_DZE_EQUIP_STALKER_FREEDOM_MASK_NAME;
|
||||
descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC;
|
||||
sex = "female";
|
||||
playerModel = "gsc_eco_stalker_mask_fredW_DZ";
|
||||
};
|
||||
class Skin_gsc_eco_stalker_mask_dutyW_DZ : SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_DZE_EQUIP_STALKER_DUTY_MASK_NAME;
|
||||
descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC;
|
||||
sex = "female";
|
||||
playerModel = "gsc_eco_stalker_mask_dutyW_DZ";
|
||||
};
|
||||
class Skin_gsc_eco_stalker_mask_camoW_DZ : SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_DZE_EQUIP_STALKER_MONOLITH_MASK_NAME;
|
||||
descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC;
|
||||
sex = "female";
|
||||
playerModel = "gsc_eco_stalker_mask_camoW_DZ";
|
||||
};
|
||||
class Skin_Nac_SoldierW_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_EPOCH_SKINS_NACSOLDIER;
|
||||
descriptionShort = $STR_DZE_EQUIP_NACSOLDIER_FEMALE_DESC;
|
||||
sex = "female";
|
||||
playerModel = "Nac_SoldierW_DZ";
|
||||
};
|
||||
class Skin_CamoWinter1W_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_EPOCH_SKINS_CAMOWINTER;
|
||||
descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_FEMALE_DESC;
|
||||
sex = "female";
|
||||
playerModel = "CamoWinter1W_DZ";
|
||||
};
|
||||
class Skin_CamoWinter2W_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_EPOCH_SKINS_CAMOWINTERW;
|
||||
descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_FEMALE_DESC;
|
||||
sex = "female";
|
||||
playerModel = "CamoWinter2W_DZ";
|
||||
};
|
||||
class Skin_DoctorW_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_EPOCH_SKINS_DOCTOR;
|
||||
descriptionShort = $STR_EPOCH_SKINS_DOCTOR_FEMALE_DESC;
|
||||
sex = "female";
|
||||
playerModel = "DoctorW_DZ";
|
||||
};
|
||||
class Skin_WorkerW_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_EPOCH_SKINS_WORKER;
|
||||
descriptionShort = $STR_EPOCH_SKINS_WORKER_FEMALE_DESC;
|
||||
sex = "female";
|
||||
playerModel = "WorkerW_DZ";
|
||||
};
|
||||
class Skin_PolicemanW_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_EPOCH_SKINS_POLICE_OFFICER;
|
||||
descriptionShort = $STR_EPOCH_SKINS_POLICE_FEMALE_DESC;
|
||||
sex = "female";
|
||||
playerModel = "PolicemanW_DZ";
|
||||
};
|
||||
class Skin_PriestW_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_EPOCH_SKINS_JULIA;
|
||||
descriptionShort = $STR_EPOCH_SKINS_JAMES_DESC;
|
||||
sex = "female";
|
||||
playerModel = "PriestW_DZ";
|
||||
};
|
||||
class Skin_HookerW_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_EPOCH_SKINS_CHANTAL;
|
||||
descriptionShort = $STR_EPOCH_SKINS_CHANTAL_DESC;
|
||||
sex = "female";
|
||||
playerModel = "HookerW_DZ";
|
||||
};
|
||||
class Skin_OperatorW_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_EPOCH_SKINS_URSULA;
|
||||
descriptionShort = $STR_EPOCH_SKINS_URSULA;
|
||||
sex = "female";
|
||||
playerModel = "OperatorW_DZ";
|
||||
};
|
||||
class Skin_GunnerW_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_EPOCH_SKINS_ANN;
|
||||
descriptionShort = $STR_EPOCH_SKINS_ANN;
|
||||
sex = "female";
|
||||
playerModel = "GunnerW_DZ";
|
||||
};
|
||||
Reference in New Issue
Block a user