From 6e8859a1f9d09a59dd08ae3c5ac1d4280a4c879b Mon Sep 17 00:00:00 2001 From: dayz10k Date: Mon, 18 Nov 2013 11:22:23 -0500 Subject: [PATCH] #713 Add player logon/logoff location to RPT --- SQF/dayz_server/compile/server_playerLogin.sqf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_server/compile/server_playerLogin.sqf b/SQF/dayz_server/compile/server_playerLogin.sqf index 9cef30b67..b0758b4a7 100644 --- a/SQF/dayz_server/compile/server_playerLogin.sqf +++ b/SQF/dayz_server/compile/server_playerLogin.sqf @@ -128,7 +128,7 @@ if (!_isNew) then { }; #ifdef DZE_SERVER_DEBUG -diag_log ("LOGIN LOADED: " + str(_playerObj) + " Type: " + (typeOf _playerObj)); +diag_log ("LOGIN LOADED: " + str(_playerObj) + " Type: " + (typeOf _playerObj) + " at location: " + (getPosATL _playerObj)); #endif _isHiveOk = false; @@ -142,4 +142,4 @@ if (worldName == "chernarus") then { }; dayzPlayerLogin = [_charID,_inventory,_backpack,_survival,_isNew,dayz_versionNo,_model,_isHiveOk,_newPlayer,_isInfected]; -(owner _playerObj) publicVariableClient "dayzPlayerLogin"; \ No newline at end of file +(owner _playerObj) publicVariableClient "dayzPlayerLogin";