Revert fix invisible primary stance glitch

Partial revert from:

e8e5d24e80

Can't seem to reproduce this one now with this commit reverted. If
anyone has working repro steps let me know.
This commit is contained in:
ebaydayz
2016-09-15 16:49:19 -04:00
parent 7415c21c2b
commit 6e57bc6f6f

View File

@@ -1975,7 +1975,6 @@ class FSM
"" \n "" \n
"dayz_myPosition = getPosATL player;" \n "dayz_myPosition = getPosATL player;" \n
"Dayz_loginCompleted = true;" \n "Dayz_loginCompleted = true;" \n
"if (primaryWeapon player == '' && dayz_myPosition select 2 < 50) then {player switchMove ''; player playActionNow 'stop';}; //Fix invisible primary stance glitch when player has pistol but no primary" \n
"" \n "" \n
"//Other Counters" \n "//Other Counters" \n
" dayz_currentGlobalAnimals = count entities ""CAAnimalBase"";" \n " dayz_currentGlobalAnimals = count entities ""CAAnimalBase"";" \n