diff --git a/SQF/dayz_code/system/player_monitor.fsm b/SQF/dayz_code/system/player_monitor.fsm index fa5be5209..07e7a2cf8 100644 --- a/SQF/dayz_code/system/player_monitor.fsm +++ b/SQF/dayz_code/system/player_monitor.fsm @@ -1975,7 +1975,6 @@ class FSM "" \n "dayz_myPosition = getPosATL player;" \n "Dayz_loginCompleted = true;" \n - "if (primaryWeapon player == '' && dayz_myPosition select 2 < 50) then {player switchMove ''; player playActionNow 'stop';}; //Fix invisible primary stance glitch when player has pistol but no primary" \n "" \n "//Other Counters" \n " dayz_currentGlobalAnimals = count entities ""CAAnimalBase"";" \n