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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
Remove medForceUpdate
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@@ -147,7 +147,6 @@ if (_unit == player) then {
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localize "str_player_tranquilized" call dayz_rollingMessages;
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localize "str_player_tranquilized" call dayz_rollingMessages;
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[_unit,0.01] call fnc_usec_damageUnconscious;
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[_unit,0.01] call fnc_usec_damageUnconscious;
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_unit setVariable ["NORRN_unconscious", true, true];
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_unit setVariable ["NORRN_unconscious", true, true];
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player setVariable["medForceUpdate",true,true];
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};
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};
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};
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};
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@@ -162,7 +161,6 @@ if (_unit == player) then {
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localize "str_actions_medical_knocked_out" call dayz_rollingMessages;
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localize "str_actions_medical_knocked_out" call dayz_rollingMessages;
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[_unit,0.01] call fnc_usec_damageUnconscious;
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[_unit,0.01] call fnc_usec_damageUnconscious;
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_unit setVariable ["NORRN_unconscious", true, true];
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_unit setVariable ["NORRN_unconscious", true, true];
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player setVariable["medForceUpdate",true,true];
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};
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};
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};
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};
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};
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};
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@@ -224,9 +222,6 @@ if (_damage > 0.1) then {
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//player sidechat format["Processed bullet hit for %1 (should only be for me!)",_unit];
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//player sidechat format["Processed bullet hit for %1 (should only be for me!)",_unit];
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1 call fnc_usec_bulletHit;
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1 call fnc_usec_bulletHit;
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};
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};
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if (local _unit) then {
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_unit setVariable["medForceUpdate",true,true];
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};
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};
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};
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//Pure base blood damage
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//Pure base blood damage
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