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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-18 01:30:26 +03:00
Clean up, change strings for better mod compatibility
Also streamlining the names of certain items like fuel cans, fish, meat with a status indicator behind the name. Fix some wrong description strings. Add blunt hatchet and wet matches.
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@@ -3,8 +3,8 @@ class HandRoadFlare : HandGrenade
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scope = 2;
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picture = "\dayz_weapons\textures\equip_roadflare_ca.paa";
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model = "\dayz_weapons\models\roadflare";
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displayName = $STR_MAG_NAME_4;
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descriptionShort = $STR_MAG_DESC_4;
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displayName = $STR_MAG_NAME_ROAD_FLARE;
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descriptionShort = $STR_MAG_DESC_ROAD_FLARE;
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ammo = "RoadFlare";
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count = 10;
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@@ -23,8 +23,8 @@ class HandChemBlue : HandGrenade
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scope = 2;
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picture = "\dayz_weapons\textures\equip_chem_blue_ca.paa";
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model = "\dayz_weapons\models\chem_gear_blue";
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displayName = $STR_MAG_NAME_7;
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descriptionShort = $STR_MAG_DESC_5;
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displayName = $STR_MAG_NAME_CHEMLIGHT_BLUE;
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descriptionShort = $STR_MAG_DESC_CHEMLIGHT;
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ammo = "ChemBlue";
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count = 10;
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@@ -43,8 +43,8 @@ class HandChemGreen : HandGrenade
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scope = 2;
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picture = "\dayz_weapons\textures\equip_chem_green_ca.paa";
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model = "\dayz_weapons\models\chem_gear_green";
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displayName = $STR_MAG_NAME_5;
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descriptionShort = $STR_MAG_DESC_5;
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displayName = $STR_MAG_NAME_CHEMLIGHT_GREEN;
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descriptionShort = $STR_MAG_DESC_CHEMLIGHT;
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ammo = "ChemGreen";
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count = 10;
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@@ -63,8 +63,8 @@ class HandChemRed : HandGrenade
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scope = 2;
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picture = "\dayz_weapons\textures\equip_chem_red_ca.paa";
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model = "\dayz_weapons\models\chem_gear_red";
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displayName = $STR_MAG_NAME_6;
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descriptionShort = $STR_MAG_DESC_5;
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displayName = $STR_MAG_NAME_CHEMLIGHT_RED;
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descriptionShort = $STR_MAG_DESC_CHEMLIGHT;
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ammo = "ChemRed";
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count = 10;
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