Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Items/Flares.hpp
A Man 69408ab39f Clean up, change strings for better mod compatibility
Also streamlining the names of certain items like fuel cans, fish, meat with a status indicator behind the name.

Fix some wrong description strings.

Add blunt hatchet and wet matches.
2021-05-12 19:13:02 +02:00

79 lines
1.6 KiB
C++

class HandRoadFlare : HandGrenade
{
scope = 2;
picture = "\dayz_weapons\textures\equip_roadflare_ca.paa";
model = "\dayz_weapons\models\roadflare";
displayName = $STR_MAG_NAME_ROAD_FLARE;
descriptionShort = $STR_MAG_DESC_ROAD_FLARE;
ammo = "RoadFlare";
count = 10;
class ItemActions
{
class CombineMag
{
text = $STR_MAG_COMBINE;
script = "spawn player_combineMag;";
};
};
};
class HandChemBlue : HandGrenade
{
scope = 2;
picture = "\dayz_weapons\textures\equip_chem_blue_ca.paa";
model = "\dayz_weapons\models\chem_gear_blue";
displayName = $STR_MAG_NAME_CHEMLIGHT_BLUE;
descriptionShort = $STR_MAG_DESC_CHEMLIGHT;
ammo = "ChemBlue";
count = 10;
class ItemActions
{
class CombineMag
{
text = $STR_MAG_COMBINE;
script = "spawn player_combineMag;";
};
};
};
class HandChemGreen : HandGrenade
{
scope = 2;
picture = "\dayz_weapons\textures\equip_chem_green_ca.paa";
model = "\dayz_weapons\models\chem_gear_green";
displayName = $STR_MAG_NAME_CHEMLIGHT_GREEN;
descriptionShort = $STR_MAG_DESC_CHEMLIGHT;
ammo = "ChemGreen";
count = 10;
class ItemActions
{
class CombineMag
{
text = $STR_MAG_COMBINE;
script = "spawn player_combineMag;";
};
};
};
class HandChemRed : HandGrenade
{
scope = 2;
picture = "\dayz_weapons\textures\equip_chem_red_ca.paa";
model = "\dayz_weapons\models\chem_gear_red";
displayName = $STR_MAG_NAME_CHEMLIGHT_RED;
descriptionShort = $STR_MAG_DESC_CHEMLIGHT;
ammo = "ChemRed";
count = 10;
class ItemActions
{
class CombineMag
{
text = $STR_MAG_COMBINE;
script = "spawn player_combineMag;";
};
};
};