mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
Update ArmoredSUV.hpp
This commit is contained in:
@@ -1,4 +1,4 @@
|
|||||||
class ArmoredSUV_Base_PMC: Car
|
class ArmoredSUV_DZE_Base_PMC: Car
|
||||||
{
|
{
|
||||||
brakeDistance = 19;
|
brakeDistance = 19;
|
||||||
htMin = 60;
|
htMin = 60;
|
||||||
@@ -25,7 +25,7 @@ class ArmoredSUV_Base_PMC: Car
|
|||||||
outsideSoundFilter = 1;
|
outsideSoundFilter = 1;
|
||||||
insideSoundCoef = 0.8;
|
insideSoundCoef = 0.8;
|
||||||
soundGear[] = {"",5.62341e-005,1};
|
soundGear[] = {"",5.62341e-005,1};
|
||||||
soundGetIn[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_door",0.562341,1};
|
soundGetIn[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_door",0.56234133,1,20};
|
||||||
soundGetOut[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_door",0.562341,1,20};
|
soundGetOut[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_door",0.562341,1,20};
|
||||||
soundEngineOnInt[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_start",0.177828,1};
|
soundEngineOnInt[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_start",0.177828,1};
|
||||||
soundEngineOnExt[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_start",0.177828,1,100};
|
soundEngineOnExt[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_start",0.177828,1,100};
|
||||||
@@ -202,19 +202,19 @@ class ArmoredSUV_Base_PMC: Car
|
|||||||
{
|
{
|
||||||
class HitLFWheel: HitLFWheel
|
class HitLFWheel: HitLFWheel
|
||||||
{
|
{
|
||||||
armor = 0.4;
|
armor = 0.15000001;
|
||||||
};
|
};
|
||||||
class HitLBWheel: HitLBWheel
|
class HitLBWheel: HitLBWheel
|
||||||
{
|
{
|
||||||
armor = 0.4;
|
armor = 0.15000001;
|
||||||
};
|
};
|
||||||
class HitRFWheel: HitRFWheel
|
class HitRFWheel: HitRFWheel
|
||||||
{
|
{
|
||||||
armor = 0.4;
|
armor = 0.15000001;
|
||||||
};
|
};
|
||||||
class HitRBWheel: HitRBWheel
|
class HitRBWheel: HitRBWheel
|
||||||
{
|
{
|
||||||
armor = 0.4;
|
armor = 0.15000001;
|
||||||
};
|
};
|
||||||
class HitFuel: HitFuel
|
class HitFuel: HitFuel
|
||||||
{
|
{
|
||||||
@@ -253,8 +253,6 @@ class ArmoredSUV_Base_PMC: Car
|
|||||||
libTextDesc = "An SUV (Sport Utility Vehicle) is a generic marketing term for a vehicle similar to a station wagon, but built on a light-truck chassis. These particular SUVs are up-armored to protect the security operators inside from small-arms fire. This model has been outfitted with a M134 7.62mm Minigun, which can be retracted back into the vehicle.<br /><br /> ""Black Betty"" is a nickname often used for this vehicle by ION Inc. contractors.";
|
libTextDesc = "An SUV (Sport Utility Vehicle) is a generic marketing term for a vehicle similar to a station wagon, but built on a light-truck chassis. These particular SUVs are up-armored to protect the security operators inside from small-arms fire. This model has been outfitted with a M134 7.62mm Minigun, which can be retracted back into the vehicle.<br /><br /> ""Black Betty"" is a nickname often used for this vehicle by ION Inc. contractors.";
|
||||||
};
|
};
|
||||||
class UserActions {
|
class UserActions {
|
||||||
//class Repair {ACTION_REPAIR; radius = 4;};
|
|
||||||
//class Salvage {ACTION_SALVAGE; radius = 4;};
|
|
||||||
class OpenHatch {
|
class OpenHatch {
|
||||||
displayName = $STR_AM_OPENGUNNER;
|
displayName = $STR_AM_OPENGUNNER;
|
||||||
displayNameDefault = $STR_AM_OPENGUNNER;
|
displayNameDefault = $STR_AM_OPENGUNNER;
|
||||||
@@ -280,7 +278,7 @@ class ArmoredSUV_Base_PMC: Car
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
class ArmoredSUV_PMC_DZ: ArmoredSUV_Base_PMC
|
class ArmoredSUV_PMC_DZ: ArmoredSUV_DZE_Base_PMC
|
||||||
{
|
{
|
||||||
scope = public;
|
scope = public;
|
||||||
side = 2;
|
side = 2;
|
||||||
@@ -305,7 +303,7 @@ class ArmoredSUV_PMC_DZ: ArmoredSUV_Base_PMC
|
|||||||
minElev = -30;
|
minElev = -30;
|
||||||
maxElev = 45;
|
maxElev = 45;
|
||||||
initElev = 0;
|
initElev = 0;
|
||||||
soundServo[] = {"",0.01,1};
|
soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.031622775,1,15};
|
||||||
animationSourceHatch = "";
|
animationSourceHatch = "";
|
||||||
stabilizedInAxes = "StabilizedInAxesNone";
|
stabilizedInAxes = "StabilizedInAxesNone";
|
||||||
gunBeg = "muzzle_1";
|
gunBeg = "muzzle_1";
|
||||||
|
|||||||
Reference in New Issue
Block a user