mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add note about splint and broken legs
Since R4z0r doesn't want it changed in vanilla.
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@@ -7,7 +7,7 @@ class Blueprint_woodensplint : Recipe {
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};
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output[] =
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{
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{"equip_woodensplint","CfgMagazines",1}
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{"equip_woodensplint","CfgMagazines",1} // Only need one splint to fix legs
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};
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required[] =
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{
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@@ -161,7 +161,7 @@ if (_audible < 0.2) then {_audible = 0.2;};
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_ctrlEar ctrlSetTextColor [1, 1, 1, _audible];
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// Fracture/Broken Legs
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if !(canStand player) then {
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if !(canStand player) then { //&& !(ctrlShown _ctrlFracture) makes icon flash non-stop until leg is fixed
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_ctrlFracture ctrlShow true;
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}
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else {
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@@ -88,7 +88,7 @@ _ctrlEye ctrlSetText _visualtext;
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_ctrlEar ctrlSetText _audibletext;
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// Fracture/Broken Legs
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if !(canStand player) then {
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if !(canStand player) then { //&& !(ctrlShown _ctrlFracture) makes icon flash non-stop until leg is fixed
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_ctrlFracture ctrlShow true;
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}
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else {
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@@ -113,7 +113,7 @@ if (_audible > 0) then {_audibletext = "\z\addons\dayz_code\gui\status_epoch\val
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_ctrlEar ctrlSetText _audibletext;
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// Fracture/Broken Legs
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if !(canStand player) then {
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if !(canStand player) then { //&& !(ctrlShown _ctrlFracture) makes icon flash non-stop until leg is fixed
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_ctrlFracture ctrlShow true;
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}
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else {
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