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Use number instead of string for weapon slot type in configs
This is consistent with the rest of the weapon configs. It also avoids issues with using isNumber or getNumber to check slot type in scripts.
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@@ -63,10 +63,10 @@ class M249_Holo_DZ : M249_CCO_DZ
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class M249_EP1;
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class M249_EP1_DZ:M249_EP1 { //Iron sight with shorter stock (slightly different look from M249_DZ) can also fire MG36 mags
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type = "1";
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type = WeaponSlotPrimary;
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};
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class M249_m145_EP1;
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class M249_m145_EP1_DZE:M249_m145_EP1 {
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type = "1";
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type = WeaponSlotPrimary;
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};
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