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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
CfgAmmo formatting sync
This commit is contained in:
@@ -1,9 +1,12 @@
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class CfgAmmo {
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class CfgAmmo
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{
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class Default;
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class Default;
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class BulletBase;
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class BulletBase;
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class GrenadeHand;
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class GrenadeHand;
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class GrenadeCore;
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class GrenadeCore;
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/* MELEE */
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class Melee : Default
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class Melee : Default
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{
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{
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//Simulation
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//Simulation
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@@ -300,6 +303,10 @@ class CfgAmmo {
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tracerEndTime=5;
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tracerEndTime=5;
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};
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};
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/* BULLET */
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//.44 Henry Winchester 1866
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//.44 Henry Winchester 1866
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class B_1866_Slug : BulletBase
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class B_1866_Slug : BulletBase
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{
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{
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@@ -314,8 +321,10 @@ class CfgAmmo {
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airFriction = -0.005;
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airFriction = -0.005;
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caliber = 0.5;
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caliber = 0.5;
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};
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};
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//mak
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class B_9x18_Ball : BulletBase {
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//makarov
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class B_9x18_Ball : BulletBase
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{
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airfriction = -0.002751;
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airfriction = -0.002751;
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audiblefire = 15;
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audiblefire = 15;
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caliber = 0.33;
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caliber = 0.33;
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@@ -325,8 +334,10 @@ class CfgAmmo {
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typicalspeed = 350;
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typicalspeed = 350;
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visiblefire = 15;
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visiblefire = 15;
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};
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};
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//macSD
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class B_9x18_SD : B_9x18_Ball {
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//makarov sd
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class B_9x18_SD : B_9x18_Ball
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{
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airfriction = -0.001893;
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airfriction = -0.001893;
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audiblefire = 0.035;
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audiblefire = 0.035;
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cost = 5;
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cost = 5;
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@@ -335,8 +346,10 @@ class CfgAmmo {
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visiblefire = 0.035;
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visiblefire = 0.035;
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visiblefiretime = 2;
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visiblefiretime = 2;
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};
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};
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//1911
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class B_45ACP_Ball : BulletBase {
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//M1911
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class B_45ACP_Ball : BulletBase
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{
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airfriction = -0.0013522;
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airfriction = -0.0013522;
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audiblefire = 16;
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audiblefire = 16;
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caliber = 0.33; //33
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caliber = 0.33; //33
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@@ -348,20 +361,26 @@ class CfgAmmo {
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typicalspeed = 260;
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typicalspeed = 260;
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visiblefire = 16;
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visiblefire = 16;
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};
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};
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//VSS_Vintorez
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class B_9x39_SP5 : BulletBase {
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//mosin nagant
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hit = 13;
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/*class Mosin_762 : BulletBase
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indirectHit = 0;
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{
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indirectHitRange = 0;
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hit = 9;
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cartridge = "FxCartridge_9mm";
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typicalSpeed = 850;
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cost = 5;
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airFriction = -0.00055;
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typicalSpeed = 300;
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supersonicCrackNear[] = {"",1,1};
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visibleFire = 0.07;
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supersonicCrackFar[] = {"",1,1};
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audibleFire = 0.07;
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visibleFire=40;
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visibleFireTime = 2;
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audibleFire=40;
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airFriction = -0.001;
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visibleFireTime = 0.5;
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caliber = 0.33;
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tracerColor[] = {255,255,0,0};
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};
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tracerColorR[] = {255,255,0,0};
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cartridge = "FxCartridge_762";
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};*/
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/* THROWN */
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/* THROWN */
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class ThrownObjects : GrenadeHand
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class ThrownObjects : GrenadeHand
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@@ -462,6 +481,10 @@ class CfgAmmo {
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model = "\dayz_weapons\models\chem_blue";
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model = "\dayz_weapons\models\chem_blue";
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lightColor[] = {0, 0, 0.5};
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lightColor[] = {0, 0, 0.5};
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};
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};
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// used for grenade traps
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// used for grenade traps
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class GrenadeHandTimedWest;
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class GrenadeHandTimedWest;
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class GrenadeHandTimedWest_DZ : GrenadeHandTimedWest
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class GrenadeHandTimedWest_DZ : GrenadeHandTimedWest
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@@ -469,6 +492,21 @@ class CfgAmmo {
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//explosiontime = 1;
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//explosiontime = 1;
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fusedistance = 0;
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fusedistance = 0;
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};
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};
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//VSS_Vintorez
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class B_9x39_SP5 : BulletBase {
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hit = 13;
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indirectHit = 0;
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indirectHitRange = 0;
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cartridge = "FxCartridge_9mm";
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cost = 5;
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typicalSpeed = 300;
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visibleFire = 0.07;
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audibleFire = 0.07;
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visibleFireTime = 2;
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airFriction = -0.001;
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caliber = 0.33;
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};
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//Epoch Melee
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//Epoch Melee
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class Chainsaw_Swing_Ammo : Melee {
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class Chainsaw_Swing_Ammo : Melee {
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hit = 9;
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hit = 9;
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