CfgAmmo formatting sync

This commit is contained in:
ebaydayz
2016-03-10 13:03:54 -05:00
parent 7a084043c9
commit 5d2c123b8b

View File

@@ -1,9 +1,12 @@
class CfgAmmo { class CfgAmmo
{
class Default; class Default;
class BulletBase; class BulletBase;
class GrenadeHand; class GrenadeHand;
class GrenadeCore; class GrenadeCore;
/* MELEE */
class Melee : Default class Melee : Default
{ {
//Simulation //Simulation
@@ -300,6 +303,10 @@ class CfgAmmo {
tracerEndTime=5; tracerEndTime=5;
}; };
/* BULLET */
//.44 Henry Winchester 1866 //.44 Henry Winchester 1866
class B_1866_Slug : BulletBase class B_1866_Slug : BulletBase
{ {
@@ -314,8 +321,10 @@ class CfgAmmo {
airFriction = -0.005; airFriction = -0.005;
caliber = 0.5; caliber = 0.5;
}; };
//mak
class B_9x18_Ball : BulletBase { //makarov
class B_9x18_Ball : BulletBase
{
airfriction = -0.002751; airfriction = -0.002751;
audiblefire = 15; audiblefire = 15;
caliber = 0.33; caliber = 0.33;
@@ -325,8 +334,10 @@ class CfgAmmo {
typicalspeed = 350; typicalspeed = 350;
visiblefire = 15; visiblefire = 15;
}; };
//macSD
class B_9x18_SD : B_9x18_Ball { //makarov sd
class B_9x18_SD : B_9x18_Ball
{
airfriction = -0.001893; airfriction = -0.001893;
audiblefire = 0.035; audiblefire = 0.035;
cost = 5; cost = 5;
@@ -335,8 +346,10 @@ class CfgAmmo {
visiblefire = 0.035; visiblefire = 0.035;
visiblefiretime = 2; visiblefiretime = 2;
}; };
//1911
class B_45ACP_Ball : BulletBase { //M1911
class B_45ACP_Ball : BulletBase
{
airfriction = -0.0013522; airfriction = -0.0013522;
audiblefire = 16; audiblefire = 16;
caliber = 0.33; //33 caliber = 0.33; //33
@@ -348,20 +361,26 @@ class CfgAmmo {
typicalspeed = 260; typicalspeed = 260;
visiblefire = 16; visiblefire = 16;
}; };
//VSS_Vintorez
class B_9x39_SP5 : BulletBase { //mosin nagant
hit = 13; /*class Mosin_762 : BulletBase
indirectHit = 0; {
indirectHitRange = 0; hit = 9;
cartridge = "FxCartridge_9mm"; typicalSpeed = 850;
cost = 5; airFriction = -0.00055;
typicalSpeed = 300; supersonicCrackNear[] = {"",1,1};
visibleFire = 0.07; supersonicCrackFar[] = {"",1,1};
audibleFire = 0.07; visibleFire=40;
visibleFireTime = 2; audibleFire=40;
airFriction = -0.001; visibleFireTime = 0.5;
caliber = 0.33; tracerColor[] = {255,255,0,0};
}; tracerColorR[] = {255,255,0,0};
cartridge = "FxCartridge_762";
};*/
/* THROWN */ /* THROWN */
class ThrownObjects : GrenadeHand class ThrownObjects : GrenadeHand
@@ -462,6 +481,10 @@ class CfgAmmo {
model = "\dayz_weapons\models\chem_blue"; model = "\dayz_weapons\models\chem_blue";
lightColor[] = {0, 0, 0.5}; lightColor[] = {0, 0, 0.5};
}; };
// used for grenade traps // used for grenade traps
class GrenadeHandTimedWest; class GrenadeHandTimedWest;
class GrenadeHandTimedWest_DZ : GrenadeHandTimedWest class GrenadeHandTimedWest_DZ : GrenadeHandTimedWest
@@ -469,6 +492,21 @@ class CfgAmmo {
//explosiontime = 1; //explosiontime = 1;
fusedistance = 0; fusedistance = 0;
}; };
//VSS_Vintorez
class B_9x39_SP5 : BulletBase {
hit = 13;
indirectHit = 0;
indirectHitRange = 0;
cartridge = "FxCartridge_9mm";
cost = 5;
typicalSpeed = 300;
visibleFire = 0.07;
audibleFire = 0.07;
visibleFireTime = 2;
airFriction = -0.001;
caliber = 0.33;
};
//Epoch Melee //Epoch Melee
class Chainsaw_Swing_Ammo : Melee { class Chainsaw_Swing_Ammo : Melee {
hit = 9; hit = 9;