diff --git a/SQF/dayz_code/Configs/cfgAmmo.hpp b/SQF/dayz_code/Configs/cfgAmmo.hpp index 26cde2a84..31c595e4f 100644 --- a/SQF/dayz_code/Configs/cfgAmmo.hpp +++ b/SQF/dayz_code/Configs/cfgAmmo.hpp @@ -1,8 +1,11 @@ -class CfgAmmo { +class CfgAmmo +{ class Default; class BulletBase; class GrenadeHand; class GrenadeCore; + + /* MELEE */ class Melee : Default { @@ -299,6 +302,10 @@ class CfgAmmo { tracerStartTime=0.075000003; tracerEndTime=5; }; + + + + /* BULLET */ //.44 Henry Winchester 1866 class B_1866_Slug : BulletBase @@ -314,8 +321,10 @@ class CfgAmmo { airFriction = -0.005; caliber = 0.5; }; -//mak - class B_9x18_Ball : BulletBase { + + //makarov + class B_9x18_Ball : BulletBase + { airfriction = -0.002751; audiblefire = 15; caliber = 0.33; @@ -325,8 +334,10 @@ class CfgAmmo { typicalspeed = 350; visiblefire = 15; }; -//macSD - class B_9x18_SD : B_9x18_Ball { + + //makarov sd + class B_9x18_SD : B_9x18_Ball + { airfriction = -0.001893; audiblefire = 0.035; cost = 5; @@ -335,8 +346,10 @@ class CfgAmmo { visiblefire = 0.035; visiblefiretime = 2; }; -//1911 - class B_45ACP_Ball : BulletBase { + + //M1911 + class B_45ACP_Ball : BulletBase + { airfriction = -0.0013522; audiblefire = 16; caliber = 0.33; //33 @@ -348,20 +361,26 @@ class CfgAmmo { typicalspeed = 260; visiblefire = 16; }; -//VSS_Vintorez - class B_9x39_SP5 : BulletBase { - hit = 13; - indirectHit = 0; - indirectHitRange = 0; - cartridge = "FxCartridge_9mm"; - cost = 5; - typicalSpeed = 300; - visibleFire = 0.07; - audibleFire = 0.07; - visibleFireTime = 2; - airFriction = -0.001; - caliber = 0.33; - }; + + //mosin nagant + /*class Mosin_762 : BulletBase + { + hit = 9; + typicalSpeed = 850; + airFriction = -0.00055; + supersonicCrackNear[] = {"",1,1}; + supersonicCrackFar[] = {"",1,1}; + visibleFire=40; + audibleFire=40; + visibleFireTime = 0.5; + tracerColor[] = {255,255,0,0}; + tracerColorR[] = {255,255,0,0}; + cartridge = "FxCartridge_762"; + };*/ + + + + /* THROWN */ class ThrownObjects : GrenadeHand @@ -462,6 +481,10 @@ class CfgAmmo { model = "\dayz_weapons\models\chem_blue"; lightColor[] = {0, 0, 0.5}; }; + + + + // used for grenade traps class GrenadeHandTimedWest; class GrenadeHandTimedWest_DZ : GrenadeHandTimedWest @@ -469,6 +492,21 @@ class CfgAmmo { //explosiontime = 1; fusedistance = 0; }; + + //VSS_Vintorez + class B_9x39_SP5 : BulletBase { + hit = 13; + indirectHit = 0; + indirectHitRange = 0; + cartridge = "FxCartridge_9mm"; + cost = 5; + typicalSpeed = 300; + visibleFire = 0.07; + audibleFire = 0.07; + visibleFireTime = 2; + airFriction = -0.001; + caliber = 0.33; + }; //Epoch Melee class Chainsaw_Swing_Ammo : Melee { hit = 9;