Set missing side and faction for vehicles

This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
This commit is contained in:
A Man
2021-06-26 11:25:17 +02:00
parent 908825f4f7
commit 4ba6fa326a
69 changed files with 391 additions and 154 deletions

View File

@@ -15,6 +15,8 @@ class Mi17_DZ: Mi17_base {
displayname = $STR_VEH_NAME_MI17;
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
@@ -93,6 +95,8 @@ class Mi17_TK_EP1_DZ: Mi17_base {
displayname = "$STR_VEH_NAME_MI17_TK";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -171,6 +175,8 @@ class Mi17_UN_CDF_EP1_DZ: Mi17_base {
displayname = "$STR_VEH_NAME_MI17_UN";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -249,6 +255,8 @@ class Mi17_CDF_DZ: Mi17_base {
displayname = "$STR_VEH_NAME_MI17_CDF";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -327,6 +335,8 @@ class Mi171Sh_CZ_EP1_DZ: Mi17_base {
displayname = "$STR_VEH_NAME_MI17_SH";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -876,7 +886,8 @@ class Mi17_Civilian;
class Mi17_Civilian_DZ: Mi17_Civilian {
displayname = "$STR_VEH_NAME_MI17_CIVIL";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -934,7 +945,8 @@ class Mi17_medevac_CDF;
class Mi17_medevac_CDF_DZ: Mi17_medevac_CDF {
displayname = "$STR_VEH_NAME_MI17_MEDEVAC_CDF";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -991,7 +1003,8 @@ class Mi17_medevac_Ins;
class Mi17_medevac_Ins_DZ: Mi17_medevac_Ins {
displayname = "$STR_VEH_NAME_MI17_MEDEVAC_INS";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -1048,7 +1061,8 @@ class Mi17_medevac_RU;
class Mi17_medevac_RU_DZ: Mi17_medevac_RU {
displayname = "$STR_VEH_NAME_MI17_MEDEVAC_RU";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};