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Set missing side and faction for vehicles
This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
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@@ -1,6 +1,7 @@
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class Skoda;
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class Skoda_DZE: Skoda {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayName = "$STR_VEH_NAME_SKODA_WHITE";
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displayNameShort = "$STR_VEH_NAME_SKODA_WHITE";
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vehicleClass = "DayZ Epoch Vehicles";
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@@ -105,7 +106,8 @@ class Skoda_DZE4: Skoda_DZE3 {
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class SkodaBlue;
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class SkodaBlue_DZE: SkodaBlue {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayName = "$STR_VEH_NAME_SKODA_BLUE";
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displayNameShort = "$STR_VEH_NAME_SKODA_BLUE";
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vehicleClass = "DayZ Epoch Vehicles";
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@@ -210,7 +212,8 @@ class SkodaBlue_DZE4: SkodaBlue_DZE3 {
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class SkodaRed;
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class SkodaRed_DZE: SkodaRed {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayName = "$STR_VEH_NAME_SKODA_RED";
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displayNameShort = "$STR_VEH_NAME_SKODA_RED";
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vehicleClass = "DayZ Epoch Vehicles";
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@@ -314,7 +317,8 @@ class SkodaRed_DZE4: SkodaRed_DZE3 {
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class SkodaGreen;
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class SkodaGreen_DZE: SkodaGreen {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayName = "$STR_VEH_NAME_SKODA_GREEN";
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displayNameShort = "$STR_VEH_NAME_SKODA_GREEN";
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vehicleClass = "DayZ Epoch Vehicles";
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