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Set missing side and faction for vehicles
This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
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@@ -1,6 +1,7 @@
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class Pickup_PK_GUE;
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class Pickup_PK_GUE_DZ: Pickup_PK_GUE {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayName = "$STR_VEH_NAME_PICKUP_GUE_PKT";
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vehicleClass = "DayZ Epoch Vehicles";
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@@ -110,7 +111,8 @@ class Pickup_PK_GUE_DZE4: Pickup_PK_GUE_DZE3 {
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class Pickup_PK_TK_GUE_EP1;
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class Pickup_PK_TK_GUE_EP1_DZ: Pickup_PK_TK_GUE_EP1 {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayName = "$STR_VEH_NAME_PICKUP_TK_PKT";
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vehicleClass = "DayZ Epoch Vehicles";
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@@ -220,7 +222,8 @@ class Pickup_PK_TK_GUE_EP1_DZE4: Pickup_PK_TK_GUE_EP1_DZE3 {
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class Pickup_PK_INS;
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class Pickup_PK_INS_DZ: Pickup_PK_INS {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayName = "$STR_VEH_NAME_PICKUP_INS_PKT";
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vehicleClass = "DayZ Epoch Vehicles";
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