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Set missing side and faction for vehicles
This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
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@@ -1,6 +1,7 @@
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class KamazOpen;
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class KamazOpen_DZE : KamazOpen {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayName = "$STR_VEH_NAME_KAMAZ";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -54,7 +55,8 @@ class KamazOpen_DZE4: KamazOpen_DZE3 {
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class Kamaz;
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class Kamaz_DZE: Kamaz {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayName = "$STR_VEH_NAME_KAMAZ_COVERT";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -107,7 +109,8 @@ class Kamaz_DZE4: Kamaz_DZE3 {
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class KamazRefuel;
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class KamazRefuel_DZ: KamazRefuel {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayName = "$STR_VEH_NAME_KAMAZ_REFUEL";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -162,7 +165,8 @@ class KamazRefuel_DZE4: KamazRefuel_DZE3 {
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class KamazRepair;
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class KamazRepair_DZE : KamazRepair {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayName = "$STR_VEH_NAME_KAMAZ_AMMO";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -220,7 +224,8 @@ class KamazRepair_DZE4: KamazRepair_DZE3 {
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class KamazReammo;
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class KamazReammo_DZE : KamazReammo {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayName = "$STR_VEH_NAME_KAMAZ_WEAPONS";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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