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Set missing side and faction for vehicles
This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
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@@ -1,6 +1,7 @@
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class GAZ_Vodnik_HMG;
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class GAZ_Vodnik_HMG_DZ : GAZ_Vodnik_HMG {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayname = "$STR_VEH_NAME_VODNIK_BPPU";
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vehicleClass = "DayZ Epoch Vehicles";
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typicalCargo[] = {};
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@@ -136,7 +137,8 @@ class GAZ_Vodnik_HMG_DZE4: GAZ_Vodnik_HMG_DZE3
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class GAZ_Vodnik;
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class GAZ_Vodnik_DZ : GAZ_Vodnik {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayname = "$STR_VEH_NAME_VODNIK_PKT";
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vehicleClass = "DayZ Epoch Vehicles";
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typicalCargo[] = {};
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@@ -286,6 +288,8 @@ class GAZ_Vodnik_DZE4: GAZ_Vodnik_DZE3
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class GAZ_Vodnik_MedEvac;
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class GAZ_Vodnik_MedEvac_DZE : GAZ_Vodnik_MedEvac {
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side = 1;
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faction = "USMC";
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crewVulnerable = 1;
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displayname = "$STR_VEH_NAME_VODNIK_MEDEVAC";
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vehicleClass = "DayZ Epoch Vehicles";
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