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https://github.com/EpochModTeam/DayZ-Epoch.git
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Set missing side and faction for vehicles
This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
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@@ -1,6 +1,7 @@
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class Fishing_Boat;
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class Fishing_Boat_DZE: Fishing_Boat {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayname = $STR_VEH_NAME_FISHING_BOAT;
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vehicleClass = "DayZ Epoch Vehicles";
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armor = 10;
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@@ -1,5 +1,7 @@
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class JetSkiYanahui_Case;
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class JetSkiYanahui_Case_Yellow : JetSkiYanahui_Case {
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side = 1;
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faction = "USMC";
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displayName = $STR_VEH_NAME_JETSKI_YELLOW;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -10,6 +12,8 @@ class JetSkiYanahui_Case_Yellow : JetSkiYanahui_Case {
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};
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class JetSkiYanahui_Case_Green : JetSkiYanahui_Case {
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side = 1;
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faction = "USMC";
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displayName = $STR_VEH_NAME_JETSKI_GREEN;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -20,6 +24,8 @@ class JetSkiYanahui_Case_Green : JetSkiYanahui_Case {
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};
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class JetSkiYanahui_Case_Blue : JetSkiYanahui_Case {
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side = 1;
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faction = "USMC";
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displayName = $STR_VEH_NAME_JETSKI_BLUE;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -30,6 +36,8 @@ class JetSkiYanahui_Case_Blue : JetSkiYanahui_Case {
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};
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class JetSkiYanahui_Case_Red : JetSkiYanahui_Case {
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side = 1;
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faction = "USMC";
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displayName = $STR_VEH_NAME_JETSKI_RED;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -1,6 +1,7 @@
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class PBX;
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class PBX_DZE: PBX {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayname = $STR_VEH_NAME_PBX;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -16,7 +17,8 @@ class PBX_DZE: PBX {
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class Zodiac;
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class Zodiac_DZE: Zodiac {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayname = $STR_VEH_NAME_CRRC;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -1,7 +1,8 @@
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class RHIB;
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class RHIB_DZ : RHIB
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{
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scope = 2;
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side = 1;
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faction = "USMC";
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displayName = $STR_VEH_NAME_RHIB_M2;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -103,7 +104,8 @@ class RHIB_DZE : RHIB_DZ
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class RHIB2Turret;
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class RHIB2Turret_DZ : RHIB2Turret
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{
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scope = 2;
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side = 1;
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faction = "USMC";
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displayName = $STR_VEH_NAME_RHIB_MK19;
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enablemanualfire = 0;
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enableGPS = 0;
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@@ -1,6 +1,7 @@
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class SeaFox;
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class SeaFox_DZE: SeaFox {
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scope = 2;
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side = 1;
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faction = "USMC";
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displayname = $STR_DN_SEAFOX;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -6,8 +6,9 @@ class Submarine: ship
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class ViewPilot;
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};
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class Submarine_DZE_base: Submarine
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{
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class Submarine_DZE_base: Submarine {
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side = 1;
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faction = "USMC";
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displayName = "Submarine";
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model = "\z\addons\dayz_epoch_v\vehicles\sub\epoch_sub_01.p3d";
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picture = "\ca\water\data\ico\pbx_CA.paa";
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@@ -1,7 +1,7 @@
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class Smallboat_1;
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class Smallboat_1_DZE: Smallboat_1
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{
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scope = 2;
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class Smallboat_1_DZE: Smallboat_1{
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side = 1;
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faction = "USMC";
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displayName = "$STR_DN_SMALLBOATA";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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